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120 lines
4.3 KiB
C++
120 lines
4.3 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2016-2020 F4EXB //
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// written by Edouard Griffiths //
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// //
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// OpenGL interface modernization. //
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// See: http://doc.qt.io/qt-5/qopenglshaderprogram.html //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#ifndef INCLUDE_GLSPECTRUMGUI_H
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#define INCLUDE_GLSPECTRUMGUI_H
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#include <QWidget>
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#include "dsp/dsptypes.h"
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#include "dsp/spectrumsettings.h"
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#include "export.h"
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#include "settings/serializable.h"
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#include "util/messagequeue.h"
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namespace Ui {
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class GLSpectrumGUI;
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}
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class SpectrumVis;
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class GLSpectrum;
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class SDRGUI_API GLSpectrumGUI : public QWidget, public Serializable {
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Q_OBJECT
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public:
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enum AveragingMode
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{
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AvgModeNone,
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AvgModeMoving,
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AvgModeFixed,
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AvgModeMax
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};
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explicit GLSpectrumGUI(QWidget* parent = NULL);
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~GLSpectrumGUI();
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void setBuddies(SpectrumVis* spectrumVis, GLSpectrum* glSpectrum);
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void setFFTSize(int log2FFTSize);
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void resetToDefaults();
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virtual QByteArray serialize() const;
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virtual bool deserialize(const QByteArray& data);
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private:
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Ui::GLSpectrumGUI* ui;
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SpectrumVis* m_spectrumVis;
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GLSpectrum* m_glSpectrum;
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MessageQueue m_messageQueue;
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SpectrumSettings m_settings;
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bool m_doApplySettings;
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static const int m_fpsMs[];
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void blockApplySettings(bool block);
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void applySettings();
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void applySpectrumSettings();
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void displaySettings();
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void setAveragingCombo();
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void setNumberStr(int n, QString& s);
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void setNumberStr(float v, int decimalPlaces, QString& s);
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void setAveragingToolitp();
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void setFFTSizeToolitp();
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void setMaximumOverlap();
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bool handleMessage(const Message& message);
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private slots:
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void on_fftWindow_currentIndexChanged(int index);
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void on_fftSize_currentIndexChanged(int index);
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void on_fftOverlap_valueChanged(int value);
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void on_autoscale_clicked(bool checked);
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void on_refLevel_valueChanged(int value);
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void on_levelRange_valueChanged(int value);
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void on_fps_currentIndexChanged(int index);
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void on_decay_valueChanged(int index);
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void on_decayDivisor_valueChanged(int index);
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void on_stroke_valueChanged(int index);
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void on_gridIntensity_valueChanged(int index);
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void on_traceIntensity_valueChanged(int index);
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void on_averagingMode_currentIndexChanged(int index);
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void on_averaging_currentIndexChanged(int index);
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void on_linscale_toggled(bool checked);
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void on_wsSpectrum_toggled(bool checked);
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void on_markers_clicked(bool checked);
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void on_waterfall_toggled(bool checked);
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void on_histogram_toggled(bool checked);
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void on_maxHold_toggled(bool checked);
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void on_current_toggled(bool checked);
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void on_invertWaterfall_toggled(bool checked);
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void on_grid_toggled(bool checked);
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void on_clearSpectrum_clicked(bool checked);
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void on_freeze_toggled(bool checked);
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void handleInputMessages();
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void openWebsocketSpectrumSettingsDialog(const QPoint& p);
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void updateHistogramMarkers();
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void updateWaterfallMarkers();
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};
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#endif // INCLUDE_GLSPECTRUMGUI_H
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