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sdrangel/sdrbase/dsp/dspengine.cpp
srcejon 78d0160514 MainWindow: Add FSMs to avoid blocking on the GUI thread.
DSPDevice*Engine: Add signals to indicate when commands have been processed.
DSPDeviceSourceEngine: Fix small memory leak.
DSPEngine::removeDeviceEngineAt: Remove wait to avoid blocking thread. Return QThread to get finished signal.
DSPEngine::addDevice*Engine: Don't call deleteLater for device*Engine, as these objects are deleted manually in MainWindow, which will crash if deleteLater called first.
2024-10-10 13:57:11 +01:00

234 lines
7.8 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2014 John Greb <hexameron@spam.no> //
// Copyright (C) 2015-2020, 2022 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#include <QGlobalStatic>
#include <QThread>
#include "dsp/dspengine.h"
#include "dsp/dspdevicesourceengine.h"
#include "dsp/dspdevicesinkengine.h"
#include "dsp/dspdevicemimoengine.h"
#include "dsp/fftfactory.h"
DSPEngine::DSPEngine() :
m_deviceSourceEnginesUIDSequence(0),
m_deviceSinkEnginesUIDSequence(0),
m_deviceMIMOEnginesUIDSequence(0),
m_audioInputDeviceIndex(-1), // default device
m_audioOutputDeviceIndex(-1), // default device
m_fftFactory(nullptr)
{
m_dvSerialSupport = false;
m_mimoSupport = false;
m_masterTimer.start(50);
}
DSPEngine::~DSPEngine()
{
auto it = m_deviceSourceEngines.begin();
while (it != m_deviceSourceEngines.end())
{
delete *it;
++it;
}
if (m_fftFactory) {
delete m_fftFactory;
}
}
Q_GLOBAL_STATIC(DSPEngine, dspEngine)
DSPEngine *DSPEngine::instance()
{
return dspEngine;
}
DSPDeviceSourceEngine *DSPEngine::addDeviceSourceEngine()
{
auto *deviceSourceEngine = new DSPDeviceSourceEngine(m_deviceSourceEnginesUIDSequence);
auto *deviceThread = new QThread();
m_deviceSourceEnginesUIDSequence++;
m_deviceSourceEngines.push_back(deviceSourceEngine);
m_deviceEngineReferences.push_back(DeviceEngineReference{0, m_deviceSourceEngines.back(), nullptr, nullptr, deviceThread});
deviceSourceEngine->moveToThread(deviceThread);
QObject::connect(
deviceThread,
&QThread::finished,
deviceThread,
&QThread::deleteLater
);
deviceThread->start();
return deviceSourceEngine;
}
void DSPEngine::removeLastDeviceSourceEngine()
{
if (!m_deviceSourceEngines.empty())
{
const DSPDeviceSourceEngine *lastDeviceEngine = m_deviceSourceEngines.back();
m_deviceSourceEngines.pop_back();
for (int i = 0; i < m_deviceEngineReferences.size(); i++)
{
if (m_deviceEngineReferences[i].m_deviceSourceEngine == lastDeviceEngine)
{
QThread* deviceThread = m_deviceEngineReferences[i].m_thread;
deviceThread->exit();
deviceThread->wait();
m_deviceEngineReferences.removeAt(i);
break;
}
}
}
}
DSPDeviceSinkEngine *DSPEngine::addDeviceSinkEngine()
{
auto *deviceSinkEngine = new DSPDeviceSinkEngine(m_deviceSinkEnginesUIDSequence);
auto *deviceThread = new QThread();
m_deviceSinkEnginesUIDSequence++;
m_deviceSinkEngines.push_back(deviceSinkEngine);
m_deviceEngineReferences.push_back(DeviceEngineReference{1, nullptr, m_deviceSinkEngines.back(), nullptr, deviceThread});
deviceSinkEngine->moveToThread(deviceThread);
QObject::connect(
deviceThread,
&QThread::finished,
deviceThread,
&QThread::deleteLater
);
deviceThread->start();
return deviceSinkEngine;
}
void DSPEngine::removeLastDeviceSinkEngine()
{
if (!m_deviceSinkEngines.empty())
{
const DSPDeviceSinkEngine *lastDeviceEngine = m_deviceSinkEngines.back();
m_deviceSinkEngines.pop_back();
for (int i = 0; i < m_deviceEngineReferences.size(); i++)
{
if (m_deviceEngineReferences[i].m_deviceSinkEngine == lastDeviceEngine)
{
QThread* deviceThread = m_deviceEngineReferences[i].m_thread;
deviceThread->exit();
deviceThread->wait();
m_deviceEngineReferences.removeAt(i);
break;
}
}
}
}
DSPDeviceMIMOEngine *DSPEngine::addDeviceMIMOEngine()
{
auto *deviceMIMOEngine = new DSPDeviceMIMOEngine(m_deviceMIMOEnginesUIDSequence);
auto *deviceThread = new QThread();
m_deviceMIMOEnginesUIDSequence++;
m_deviceMIMOEngines.push_back(deviceMIMOEngine);
m_deviceEngineReferences.push_back(DeviceEngineReference{2, nullptr, nullptr, m_deviceMIMOEngines.back(), deviceThread});
deviceMIMOEngine->moveToThread(deviceThread);
QObject::connect(
deviceThread,
&QThread::finished,
deviceThread,
&QThread::deleteLater
);
deviceThread->start();
return deviceMIMOEngine;
}
void DSPEngine::removeLastDeviceMIMOEngine()
{
if (!m_deviceMIMOEngines.empty())
{
const DSPDeviceMIMOEngine *lastDeviceEngine = m_deviceMIMOEngines.back();
m_deviceMIMOEngines.pop_back();
for (int i = 0; i < m_deviceEngineReferences.size(); i++)
{
if (m_deviceEngineReferences[i].m_deviceMIMOEngine == lastDeviceEngine)
{
QThread* deviceThread = m_deviceEngineReferences[i].m_thread;
deviceThread->exit();
deviceThread->wait();
m_deviceEngineReferences.removeAt(i);
break;
}
}
}
}
QThread * DSPEngine::removeDeviceEngineAt(int deviceIndex)
{
if (deviceIndex >= m_deviceEngineReferences.size()) {
return nullptr;
}
QThread *deviceThread = nullptr;
if (m_deviceEngineReferences[deviceIndex].m_deviceEngineType == 0) // source
{
DSPDeviceSourceEngine *deviceEngine = m_deviceEngineReferences[deviceIndex].m_deviceSourceEngine;
deviceThread = m_deviceEngineReferences[deviceIndex].m_thread;
deviceThread->exit();
m_deviceSourceEngines.removeAll(deviceEngine);
}
else if (m_deviceEngineReferences[deviceIndex].m_deviceEngineType == 1) // sink
{
DSPDeviceSinkEngine *deviceEngine = m_deviceEngineReferences[deviceIndex].m_deviceSinkEngine;
deviceThread = m_deviceEngineReferences[deviceIndex].m_thread;
deviceThread->exit();
m_deviceSinkEngines.removeAll(deviceEngine);
}
else if (m_deviceEngineReferences[deviceIndex].m_deviceEngineType == 2) // MIMO
{
DSPDeviceMIMOEngine *deviceEngine = m_deviceEngineReferences[deviceIndex].m_deviceMIMOEngine;
deviceThread = m_deviceEngineReferences[deviceIndex].m_thread;
deviceThread->exit();
m_deviceMIMOEngines.removeAll(deviceEngine);
}
m_deviceEngineReferences.removeAt(deviceIndex);
return deviceThread;
}
void DSPEngine::createFFTFactory(const QString& fftWisdomFileName)
{
m_fftFactory = new FFTFactory(fftWisdomFileName);
}
void DSPEngine::preAllocateFFTs()
{
m_fftFactory->preallocate(7, 10, 1, 0); // pre-acllocate forward FFT only 1 per size from 128 to 1024
}