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96422ff19f
RemoteTCPInput: Add wss protocol support.
194 lines
4.9 KiB
C++
194 lines
4.9 KiB
C++
///////////////////////////////////////////////////////////////////////////////////
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// Copyright (C) 2024 Jon Beniston, M7RCE <jon@beniston.com> //
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// //
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// This program is free software; you can redistribute it and/or modify //
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// it under the terms of the GNU General Public License as published by //
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// the Free Software Foundation as version 3 of the License, or //
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// (at your option) any later version. //
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// //
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// This program is distributed in the hope that it will be useful, //
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// but WITHOUT ANY WARRANTY; without even the implied warranty of //
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
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// GNU General Public License V3 for more details. //
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// //
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// You should have received a copy of the GNU General Public License //
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// along with this program. If not, see <http://www.gnu.org/licenses/>. //
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///////////////////////////////////////////////////////////////////////////////////
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#include <algorithm>
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#include "socket.h"
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Socket::Socket(QObject *socket, QObject *parent) :
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QObject(parent),
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m_socket(socket)
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{
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}
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Socket::~Socket()
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{
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delete m_socket;
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}
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TCPSocket::TCPSocket(QTcpSocket *socket) :
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Socket(socket)
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{
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}
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qint64 TCPSocket::write(const char *data, qint64 length)
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{
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QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
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return socket->write(data, length);
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}
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qint64 TCPSocket::read(char *data, qint64 length)
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{
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QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
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return socket->read(data, length);
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}
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QByteArray TCPSocket::readAll()
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{
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QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
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return socket->readAll();
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}
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void TCPSocket::close()
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{
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QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
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socket->close();
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}
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qint64 TCPSocket::bytesAvailable()
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{
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QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
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return socket->bytesAvailable();
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}
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void TCPSocket::flush()
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{
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QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
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socket->flush();
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}
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QHostAddress TCPSocket::peerAddress()
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{
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QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
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return socket->peerAddress();
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}
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quint16 TCPSocket::peerPort()
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{
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QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
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return socket->peerPort();
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}
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bool TCPSocket::isConnected()
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{
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QTcpSocket *socket = qobject_cast<QTcpSocket *>(m_socket);
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return socket->state() == QAbstractSocket::ConnectedState;
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}
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WebSocket::WebSocket(QWebSocket *socket) :
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Socket(socket)
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{
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m_rxBuffer.reserve(64000);
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m_txBuffer.reserve(64000);
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connect(socket, &QWebSocket::binaryFrameReceived, this, &WebSocket::binaryFrameReceived);
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}
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qint64 WebSocket::write(const char *data, qint64 length)
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{
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//QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
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//return socket->sendBinaryMessage(QByteArray(data, length));
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m_txBuffer.append(data, length);
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return length;
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}
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void WebSocket::flush()
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{
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QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
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if (m_txBuffer.size() > 0)
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{
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qint64 len = socket->sendBinaryMessage(m_txBuffer);
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if (len != m_txBuffer.size()) {
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qDebug() << "WebSocket::flush: Failed to send all of message" << len << "/" << m_txBuffer.size();
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}
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m_txBuffer.clear();
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}
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socket->flush();
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}
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qint64 WebSocket::read(char *data, qint64 length)
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{
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length = std::min(length, (qint64)m_rxBuffer.size());
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memcpy(data, m_rxBuffer.constData(), length);
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m_rxBuffer = m_rxBuffer.mid(length); // Yep, not very efficient
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return length;
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}
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QByteArray WebSocket::readAll()
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{
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QByteArray b = m_rxBuffer;
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m_rxBuffer.clear();
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return b;
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}
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void WebSocket::close()
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{
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QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
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// Will crash if we call close on unopened socket
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if (socket->state() != QAbstractSocket::UnconnectedState) {
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socket->close();
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}
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}
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qint64 WebSocket::bytesAvailable()
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{
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return m_rxBuffer.size();
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}
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void WebSocket::binaryFrameReceived(const QByteArray &frame, bool isLastFrame)
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{
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(void) isLastFrame;
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m_rxBuffer.append(frame);
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}
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QHostAddress WebSocket::peerAddress()
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{
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QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
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return socket->peerAddress();
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}
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quint16 WebSocket::peerPort()
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{
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QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
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return socket->peerPort();
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}
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bool WebSocket::isConnected()
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{
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QWebSocket *socket = qobject_cast<QWebSocket *>(m_socket);
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return socket->state() == QAbstractSocket::ConnectedState;
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}
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