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sdrangel/sdrgui/gui/sdrangelsplash.h

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2.0 KiB
C++

///////////////////////////////////////////////////////////////////////////////////
// Copyright (C) 2012 maintech GmbH, Otto-Hahn-Str. 15, 97204 Hoechberg, Germany //
// written by Christian Daniel //
// Copyright (C) 2015-2019 Edouard Griffiths, F4EXB <f4exb06@gmail.com> //
// //
// This program is free software; you can redistribute it and/or modify //
// it under the terms of the GNU General Public License as published by //
// the Free Software Foundation as version 3 of the License, or //
// (at your option) any later version. //
// //
// This program is distributed in the hope that it will be useful, //
// but WITHOUT ANY WARRANTY; without even the implied warranty of //
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the //
// GNU General Public License V3 for more details. //
// //
// You should have received a copy of the GNU General Public License //
// along with this program. If not, see <http://www.gnu.org/licenses/>. //
///////////////////////////////////////////////////////////////////////////////////
#ifndef SDRGUI_SDRANGELSPLASH_H
#define SDRGUI_SDRANGELSPLASH_H
#include <QSplashScreen>
#include <QPainter>
class SDRangelSplash : public QSplashScreen
{
public:
SDRangelSplash(const QPixmap& pixmap);
~SDRangelSplash();
virtual void drawContents(QPainter *painter);
void showStatusMessage(const QString &message, const QColor &color = Qt::black);
void setMessageRect(QRect rect, int alignment = Qt::AlignLeft);
private:
QString message;
int alignement;
QColor color;
QRect rect;
};
#endif // SDRGUI_SDRANGELSPLASHSCREEN_H