CubicSDR/src/AppFrame.h

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#pragma once
#include "wx/frame.h"
#include "PrimaryGLContext.h"
// Define a new frame type
class AppFrame : public wxFrame
{
public:
AppFrame();
private:
void OnClose(wxCommandEvent& event);
void OnNewWindow(wxCommandEvent& event);
wxDECLARE_EVENT_TABLE();
};