CubicSDR/src/demod/DemodulatorWorkerThread.cpp

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2014-11-30 23:33:55 -05:00
#include "DemodulatorWorkerThread.h"
#include "CubicSDRDefs.h"
#include <vector>
DemodulatorWorkerThread::DemodulatorWorkerThread(DemodulatorThreadWorkerCommandQueue* in, DemodulatorThreadWorkerResultQueue* out) :
terminated(false), commandQueue(in), resultQueue(out) {
}
DemodulatorWorkerThread::~DemodulatorWorkerThread() {
}
void DemodulatorWorkerThread::threadMain() {
std::cout << "Demodulator worker thread started.." << std::endl;
while (!terminated) {
bool filterChanged = false;
DemodulatorWorkerThreadCommand filterCommand;
DemodulatorWorkerThreadCommand command;
DemodulatorWorkerThreadResult result;
bool done = false;
while (!done) {
commandQueue->pop(command);
switch (command.cmd) {
case DemodulatorWorkerThreadCommand::DEMOD_WORKER_THREAD_CMD_BUILD_FILTERS:
filterChanged = true;
filterCommand = command;
break;
}
done = commandQueue->empty();
}
if (filterChanged) {
result.cmd = DemodulatorWorkerThreadResult::DEMOD_WORKER_THREAD_RESULT_FILTERS;
result.resample_ratio = (float) (filterCommand.bandwidth) / (float) filterCommand.inputRate;
result.audio_resample_ratio = (float) (filterCommand.audioSampleRate) / (float) filterCommand.bandwidth;
float fc = 0.5 * ((double) filterCommand.bandwidth / (double) filterCommand.inputRate); // filter cutoff frequency
if (fc <= 0) {
fc = 0;
}
if (fc >= 0.5) {
fc = 0.5;
}
float ft = 0.05f; // filter transition
float As = 60.0f; // stop-band attenuation [dB]
float mu = 0.0f; // fractional timing offset
// estimate required filter length and generate filter
unsigned int h_len = estimate_req_filter_len(ft, As);
float h[h_len];
liquid_firdes_kaiser(h_len, fc, As, mu, h);
result.fir_filter = firfilt_crcf_create(h, h_len);
result.resampler = msresamp_crcf_create(result.resample_ratio, As);
result.audio_resampler = msresamp_crcf_create(result.audio_resample_ratio, As);
// msresamp_crcf_print(audio_resampler);
resultQueue->push(result);
}
}
std::cout << "Demodulator worker thread done." << std::endl;
}
void DemodulatorWorkerThread::terminate() {
terminated = true;
DemodulatorWorkerThreadCommand inp; // push dummy to nudge queue
commandQueue->push(inp);
}