CubicSDR/src/visual/ColorTheme.cpp

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#include "ColorTheme.h"
#include "CubicSDR.h"
#include "CubicSDRDefs.h"
ThemeMgr ThemeMgr::mgr;
void ThemeMgr::setTheme(int themeId) {
currentTheme = themes[themeId];
this->themeId = themeId;
}
int ThemeMgr::getTheme() {
return themeId;
}
ThemeMgr::ThemeMgr() {
themes[COLOR_THEME_DEFAULT] = new DefaultColorTheme;
themes[COLOR_THEME_BW] = new BlackAndWhiteColorTheme;
themes[COLOR_THEME_SHARP] = new SharpColorTheme;
themes[COLOR_THEME_RAD] = new RadColorTheme;
themes[COLOR_THEME_TOUCH] = new TouchColorTheme;
themes[COLOR_THEME_HD] = new HDColorTheme;
themes[COLOR_THEME_RADAR] = new RadarColorTheme;
currentTheme = themes[COLOR_THEME_DEFAULT];
themeId = COLOR_THEME_DEFAULT;
}
ThemeMgr::~ThemeMgr() {
std::map<int, ColorTheme *>::iterator i;
for (i = themes.begin(); i != themes.end(); i++) {
delete i->second;
}
}
DefaultColorTheme::DefaultColorTheme() {
name = "Default";
waterfallGradient.addColor(GradientColor(0, 0, 0));
waterfallGradient.addColor(GradientColor(0, 0, 1.0));
waterfallGradient.addColor(GradientColor(0, 1.0, 0));
waterfallGradient.addColor(GradientColor(1.0, 1.0, 0));
waterfallGradient.addColor(GradientColor(1.0, 0.2, 0.0));
waterfallGradient.generate(256);
waterfallHighlight = RGBColor(1, 1, 1);
waterfallNew = RGBColor(0, 1, 0);
waterfallHover = RGBColor(1, 1, 0);
waterfallDestroy = RGBColor(1, 0, 0);
fftLine = RGBColor(0.9, 0.9, 0.9);
fftHighlight = RGBColor(1, 1, 1);
scopeLine = RGBColor(0.9, 0.9, 0.9);
tuningBar = RGBColor(0.2, 0.2, 0.9);
meterLevel = RGBColor(0.1, 0.75, 0.1);
meterValue = RGBColor(0.75, 0.1, 0.1);
text = RGBColor(1, 1, 1);
freqLine = RGBColor(1, 1, 1);
button = RGBColor(0.65, 0.65, 0.65);
buttonHighlight = RGBColor(1, 1, 0);
}
BlackAndWhiteColorTheme::BlackAndWhiteColorTheme() {
name = "Black & White";
waterfallGradient.addColor(GradientColor(0, 0, 0));
waterfallGradient.addColor(GradientColor(0.75, 0.75, 0.75));
waterfallGradient.addColor(GradientColor(1.0, 1.0, 1.0));
waterfallGradient.generate(256);
waterfallHighlight = RGBColor(1, 1, 1);
waterfallNew = RGBColor(0, 1, 0);
waterfallHover = RGBColor(1, 1, 0);
waterfallDestroy = RGBColor(1, 0, 0);
fftLine = RGBColor(0.9, 0.9, 0.9);
fftHighlight = RGBColor(1, 1, 1);
scopeLine = RGBColor(0.9, 0.9, 0.9);
tuningBar = RGBColor(0.2, 0.2, 0.9);
meterLevel = RGBColor(0, 1, 0);
meterValue = RGBColor(1, 0, 0);
text = RGBColor(1, 1, 1);
freqLine = RGBColor(1, 1, 1);
button = RGBColor(0.65, 0.65, 0.65);
buttonHighlight = RGBColor(1, 1, 0);
}
SharpColorTheme::SharpColorTheme() {
name = "Sharp";
waterfallGradient.addColor(GradientColor(0, 0, 0));
waterfallGradient.addColor(GradientColor(0.0, 0, 0.5));
waterfallGradient.addColor(GradientColor(0.0, 0.0, 1.0));
waterfallGradient.addColor(GradientColor(65.0 / 255.0, 161.0 / 255.0, 1.0));
waterfallGradient.addColor(GradientColor(1.0, 1.0, 1.0));
waterfallGradient.addColor(GradientColor(1.0, 1.0, 1.0));
waterfallGradient.addColor(GradientColor(1.0, 1.0, 0.5));
waterfallGradient.addColor(GradientColor(1.0, 1.0, 0.0));
waterfallGradient.addColor(GradientColor(1.0, 0.5, 0.0));
waterfallGradient.addColor(GradientColor(1.0, 0.25, 0.0));
waterfallGradient.addColor(GradientColor(0.5, 0.1, 0.0));
waterfallGradient.generate(256);
waterfallHighlight = RGBColor(1, 1, 1);
waterfallNew = RGBColor(0, 1, 0);
waterfallHover = RGBColor(1, 1, 0);
waterfallDestroy = RGBColor(1, 0, 0);
fftLine = RGBColor(0.9, 0.9, 0.9);
fftHighlight = RGBColor(1, 1, 1);
scopeLine = RGBColor(0.9, 0.9, 0.9);
tuningBar = RGBColor(0.2, 0.2, 0.9);
meterLevel = RGBColor(0, 1, 0);
meterValue = RGBColor(1, 0, 0);
text = RGBColor(1, 1, 1);
freqLine = RGBColor(1, 1, 1);
button = RGBColor(0.65, 0.65, 0.65);
buttonHighlight = RGBColor(1, 1, 0);
}
RadColorTheme::RadColorTheme() {
name = "Rad";
waterfallGradient.addColor(GradientColor(0, 0, 0.5));
waterfallGradient.addColor(GradientColor(25.0 / 255.0, 154.0 / 255.0, 0.0));
waterfallGradient.addColor(GradientColor(201.0 / 255.0, 115.0 / 255.0, 0.0));
waterfallGradient.addColor(GradientColor(1.0, 40.0 / 255.0, 40.0 / 255.0));
waterfallGradient.addColor(GradientColor(1.0, 1.0, 1.0));
waterfallGradient.generate(256);
waterfallHighlight = RGBColor(1, 1, 1);
waterfallNew = RGBColor(0, 1, 0);
waterfallHover = RGBColor(1, 1, 0);
waterfallDestroy = RGBColor(1, 0, 0);
fftLine = RGBColor(0.9, 0.9, 0.9);
fftHighlight = RGBColor(1, 1, 1);
scopeLine = RGBColor(0.9, 0.9, 0.9);
tuningBar = RGBColor(0.2, 0.2, 0.9);
meterLevel = RGBColor(0, 1, 0);
meterValue = RGBColor(1, 0, 0);
text = RGBColor(1, 1, 1);
freqLine = RGBColor(1, 1, 1);
button = RGBColor(0.65, 0.65, 0.65);
buttonHighlight = RGBColor(1, 1, 0);
}
TouchColorTheme::TouchColorTheme() {
name = "Touch";
waterfallGradient.addColor(GradientColor(0, 0, 0));
waterfallGradient.addColor(GradientColor(55.0 / 255.0, 40.0 / 255.0, 55.0 / 255.0));
waterfallGradient.addColor(GradientColor(60.0 / 255.0, 60.0 / 255.0, 90.0 / 255.0));
waterfallGradient.addColor(GradientColor(0.0 / 255.0, 255.0 / 255.0, 255.0 / 255.0));
waterfallGradient.addColor(GradientColor(10.0 / 255.0, 255.0 / 255.0, 85.0 / 255.0));
waterfallGradient.addColor(GradientColor(255.0 / 255.0, 255.0 / 255.0, 75.0 / 255.0));
waterfallGradient.addColor(GradientColor(255.0 / 255.0, 0.0 / 255.0, 0.0 / 255.0));
waterfallGradient.addColor(GradientColor(255.0 / 255.0, 255.0 / 255.0, 255.0 / 255.0));
waterfallGradient.generate(256);
waterfallHighlight = RGBColor(1, 1, 1);
waterfallNew = RGBColor(0, 1, 0);
waterfallHover = RGBColor(1, 1, 0);
waterfallDestroy = RGBColor(1, 0, 0);
fftLine = RGBColor(0.9, 0.9, 0.9);
fftHighlight = RGBColor(1, 1, 1);
scopeLine = RGBColor(0.9, 0.9, 0.9);
tuningBar = RGBColor(0.2, 0.2, 0.9);
meterLevel = RGBColor(0, 1, 0);
meterValue = RGBColor(1, 0, 0);
text = RGBColor(1, 1, 1);
freqLine = RGBColor(1, 1, 1);
button = RGBColor(0.65, 0.65, 0.65);
buttonHighlight = RGBColor(1, 1, 0);
}
HDColorTheme::HDColorTheme() {
name = "HD";
waterfallGradient.addColor(GradientColor(5.0 / 255.0, 5.0 / 255.0, 60.0 / 255.0));
waterfallGradient.addColor(GradientColor(5.0 / 255.0, 20.0 / 255.0, 120.0 / 255.0));
waterfallGradient.addColor(GradientColor(50.0 / 255.0, 100.0 / 255.0, 200.0 / 255.0));
waterfallGradient.addColor(GradientColor(75.0 / 255.0, 190.0 / 255.0, 100.0 / 255.0));
waterfallGradient.addColor(GradientColor(240.0 / 255.0, 55.0 / 255.0, 5.0 / 255.0));
waterfallGradient.addColor(GradientColor(255.0 / 255.0, 55.0 / 255.0, 100.0 / 255.0));
waterfallGradient.addColor(GradientColor(255.0 / 255.0, 235.0 / 255.0, 100.0 / 255.0));
waterfallGradient.addColor(GradientColor(250.0 / 255.0, 250.0 / 255.0, 250.0 / 255.0));
waterfallGradient.generate(256);
waterfallHighlight = RGBColor(1, 1, 1);
waterfallNew = RGBColor(0, 1, 0);
waterfallHover = RGBColor(1, 1, 0);
waterfallDestroy = RGBColor(1, 0, 0);
fftLine = RGBColor(0.9, 0.9, 0.9);
fftHighlight = RGBColor(1, 1, 1);
scopeLine = RGBColor(0.9, 0.9, 0.9);
tuningBar = RGBColor(0.2, 0.2, 0.9);
meterLevel = RGBColor(0, 1, 0);
meterValue = RGBColor(1, 0, 0);
text = RGBColor(1, 1, 1);
freqLine = RGBColor(1, 1, 1);
button = RGBColor(0.65, 0.65, 0.65);
buttonHighlight = RGBColor(1, 1, 0);
}
RadarColorTheme::RadarColorTheme() {
name = "Rad";
waterfallGradient.addColor(GradientColor(5.0 / 255.0, 45.0 / 255.0, 10.0 / 255.0));
waterfallGradient.addColor(GradientColor(30.0 / 255.0, 150.0 / 255.0, 40.0 / 255.0));
waterfallGradient.addColor(GradientColor(40.0 / 255.0, 240.0 / 255.0, 60.0 / 255.0));
waterfallGradient.addColor(GradientColor(250.0 / 255.0, 250.0 / 255.0, 250.0 / 255.0));
waterfallGradient.generate(256);
waterfallHighlight = RGBColor(1, 1, 1);
waterfallNew = RGBColor(0, 1, 0);
waterfallHover = RGBColor(1, 1, 0);
waterfallDestroy = RGBColor(1, 0, 0);
fftLine = RGBColor(0.9, 0.9, 0.9);
fftHighlight = RGBColor(1, 1, 1);
scopeLine = RGBColor(0.9, 0.9, 0.9);
tuningBar = RGBColor(0.2, 0.2, 0.9);
meterLevel = RGBColor(0, 1, 0);
meterValue = RGBColor(1, 0, 0);
text = RGBColor(1, 1, 1);
freqLine = RGBColor(1, 1, 1);
button = RGBColor(0.65, 0.65, 0.65);
buttonHighlight = RGBColor(1, 1, 0);
}