CubicSDR/src/visual/InteractiveCanvas.cpp

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#include "InteractiveCanvas.h"
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#if !wxUSE_GLCANVAS
#error "OpenGL required: set wxUSE_GLCANVAS to 1 and rebuild the library"
#endif
#include "CubicSDR.h"
#include "CubicSDRDefs.h"
#include "AppFrame.h"
#include <algorithm>
#include <wx/numformatter.h>
InteractiveCanvas::InteractiveCanvas(wxWindow *parent, int *attribList) :
wxGLCanvas(parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize,
wxFULL_REPAINT_ON_RESIZE), parent(parent), shiftDown(false), altDown(false), ctrlDown(false), center_freq(0), bandwidth(0), last_bandwidth(0), isView(
false) {
mTracker.setTarget(this);
}
InteractiveCanvas::~InteractiveCanvas() {
}
void InteractiveCanvas::SetView(int center_freq_in, int bandwidth_in) {
isView = true;
center_freq = center_freq_in;
bandwidth = bandwidth_in;
last_bandwidth = 0;
}
void InteractiveCanvas::DisableView() {
isView = false;
center_freq = wxGetApp().getFrequency();
bandwidth = SRATE;
last_bandwidth = 0;
}
int InteractiveCanvas::GetFrequencyAt(float x) {
int iqCenterFreq = GetCenterFrequency();
int iqBandwidth = GetBandwidth();
int freq = iqCenterFreq - (int) (0.5 * (float) iqBandwidth) + (int) ((float) x * (float) iqBandwidth);
return freq;
}
void InteractiveCanvas::SetCenterFrequency(unsigned int center_freq_in) {
center_freq = center_freq_in;
}
unsigned int InteractiveCanvas::GetCenterFrequency() {
if (isView) {
return center_freq;
} else {
return (unsigned int) wxGetApp().getFrequency();
}
}
void InteractiveCanvas::SetBandwidth(unsigned int bandwidth_in) {
bandwidth = bandwidth_in;
}
unsigned int InteractiveCanvas::GetBandwidth() {
if (isView) {
return bandwidth;
} else {
return SRATE;
}
}
void InteractiveCanvas::OnKeyUp(wxKeyEvent& event) {
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::OnKeyDown(wxKeyEvent& event) {
float angle = 5.0;
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::mouseMoved(wxMouseEvent& event) {
mTracker.OnMouseMoved(event);
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::mouseDown(wxMouseEvent& event) {
mTracker.OnMouseDown(event);
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::mouseWheelMoved(wxMouseEvent& event) {
mTracker.OnMouseWheelMoved(event);
}
void InteractiveCanvas::mouseReleased(wxMouseEvent& event) {
mTracker.OnMouseReleased(event);
shiftDown = event.ShiftDown();
altDown = event.AltDown();
ctrlDown = event.ControlDown();
}
void InteractiveCanvas::mouseLeftWindow(wxMouseEvent& event) {
mTracker.OnMouseLeftWindow(event);
}
void InteractiveCanvas::mouseEnterWindow(wxMouseEvent& event) {
mTracker.OnMouseEnterWindow(event);
}