CubicSDR/src/demod/DemodulatorThread.cpp

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#include "DemodulatorThread.h"
#include "CubicSDRDefs.h"
#include <vector>
#ifdef __APPLE__
#include <pthread.h>
#endif
DemodulatorThread::DemodulatorThread(DemodulatorThreadPostInputQueue* pQueue, DemodulatorThreadCommandQueue* threadQueueNotify) :
postInputQueue(pQueue), visOutQueue(NULL), terminated(false), audioInputQueue(NULL), threadQueueNotify(threadQueueNotify) {
float kf = 0.5; // modulation factor
fdem = freqdem_create(kf);
// freqdem_print(fdem);
}
DemodulatorThread::~DemodulatorThread() {
}
#ifdef __APPLE__
void *DemodulatorThread::threadMain() {
#else
void DemodulatorThread::threadMain() {
#endif
#ifdef __APPLE__
pthread_t tID = pthread_self(); // ID of this thread
int priority = sched_get_priority_min( SCHED_RR );
sched_param prio = { priority }; // scheduling priority of thread
pthread_setschedparam( tID, SCHED_RR, &prio );
#endif
msresamp_crcf audio_resampler = NULL;
msresamp_crcf resampler = NULL;
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std::cout << "Demodulator thread started.." << std::endl;
while (!terminated) {
DemodulatorThreadPostIQData inp;
postInputQueue->pop(inp);
int bufSize = inp.data.size();
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if (!bufSize) {
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continue;
}
if (resampler == NULL) {
resampler = inp.resampler;
audio_resampler = inp.audio_resampler;
} else if (resampler != inp.resampler) {
msresamp_crcf_destroy(resampler);
msresamp_crcf_destroy(audio_resampler);
resampler = inp.resampler;
audio_resampler = inp.audio_resampler;
}
int out_size = ceil((float) (bufSize) * inp.resample_ratio);
liquid_float_complex resampled_data[out_size];
unsigned int num_written;
msresamp_crcf_execute(resampler, &inp.data[0], bufSize, resampled_data, &num_written);
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float audio_resample_ratio = inp.audio_resample_ratio;
float demod_output[num_written];
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freqdem_demodulate_block(fdem, resampled_data, num_written, demod_output);
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liquid_float_complex demod_audio_data[num_written];
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for (int i = 0; i < num_written; i++) {
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demod_audio_data[i].real = demod_output[i];
demod_audio_data[i].imag = 0;
}
int audio_out_size = ceil((float) (num_written) * audio_resample_ratio);
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liquid_float_complex resampled_audio_output[audio_out_size];
unsigned int num_audio_written;
msresamp_crcf_execute(audio_resampler, demod_audio_data, num_written, resampled_audio_output, &num_audio_written);
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std::vector<float> newBuffer;
newBuffer.resize(num_audio_written * 2);
for (int i = 0; i < num_audio_written; i++) {
liquid_float_complex y = resampled_audio_output[i];
newBuffer[i * 2] = y.real;
newBuffer[i * 2 + 1] = y.real;
}
AudioThreadInput ati;
ati.data = newBuffer;
if (audioInputQueue != NULL) {
audioInputQueue->push(ati);
}
if (visOutQueue != NULL) {
visOutQueue->push(ati);
}
}
if (resampler != NULL) {
msresamp_crcf_destroy(resampler);
}
if (audio_resampler != NULL) {
msresamp_crcf_destroy(audio_resampler);
}
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std::cout << "Demodulator thread done." << std::endl;
DemodulatorThreadCommand tCmd(DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_TERMINATED);
tCmd.context = this;
threadQueueNotify->push(tCmd);
}
void DemodulatorThread::terminate() {
terminated = true;
DemodulatorThreadPostIQData inp; // push dummy to nudge queue
postInputQueue->push(inp);
}