CubicSDR/cmake/Modules/FindLiquid.cmake

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# - Find LIQUID
# Find the native LIQUID includes and library
#
# LIQUID_INCLUDES - where to find LIQUID3.h
# LIQUID_LIBRARIES - List of libraries when using LIQUID.
# LIQUID_FOUND - True if LIQUID found.
if (LIQUID_INCLUDES)
# Already in cache, be silent
set (LIQUID_FIND_QUIETLY TRUE)
endif (LIQUID_INCLUDES)
find_path (LIQUID_INCLUDES liquid/liquid.h)
find_library (LIQUID_LIBRARIES NAMES liquid)
# handle the QUIETLY and REQUIRED arguments and set LIQUID_FOUND to TRUE if
# all listed variables are TRUE
include (FindPackageHandleStandardArgs)
find_package_handle_standard_args (LIQUID DEFAULT_MSG LIQUID_LIBRARIES LIQUID_INCLUDES)
mark_as_advanced (LIQUID_LIBRARIES LIQUID_INCLUDES)