2014-12-11 23:35:06 -05:00
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#include "DemodulatorInstance.h"
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DemodulatorInstance::DemodulatorInstance() :
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2014-12-16 21:30:03 -05:00
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t_Demod(NULL), t_PreDemod(NULL), t_Audio(NULL), threadQueueDemod(NULL), demodulatorThread(NULL), terminated(false), audioTerminated(false), demodTerminated(
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2014-12-26 23:28:18 -05:00
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false), preDemodTerminated(false), active(false), squelch(false), stereo(false) {
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2014-12-16 18:27:02 -05:00
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2014-12-16 21:30:03 -05:00
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label = new std::string("Unnamed");
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threadQueueDemod = new DemodulatorThreadInputQueue;
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threadQueuePostDemod = new DemodulatorThreadPostInputQueue;
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threadQueueCommand = new DemodulatorThreadCommandQueue;
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threadQueueNotify = new DemodulatorThreadCommandQueue;
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2014-12-21 16:08:32 -05:00
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threadQueueControl = new DemodulatorThreadControlCommandQueue;
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2014-12-16 18:27:02 -05:00
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2014-12-21 16:08:32 -05:00
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demodulatorPreThread = new DemodulatorPreThread(threadQueueDemod, threadQueuePostDemod, threadQueueControl, threadQueueNotify);
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2014-12-16 21:30:03 -05:00
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demodulatorPreThread->setCommandQueue(threadQueueCommand);
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2014-12-21 16:08:32 -05:00
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demodulatorThread = new DemodulatorThread(threadQueuePostDemod, threadQueueControl, threadQueueNotify);
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2014-12-16 18:27:02 -05:00
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2014-12-16 21:30:03 -05:00
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audioInputQueue = new AudioThreadInputQueue;
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audioThread = new AudioThread(audioInputQueue, threadQueueNotify);
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2014-12-16 18:27:02 -05:00
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2014-12-16 21:30:03 -05:00
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demodulatorThread->setAudioInputQueue(audioInputQueue);
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2014-12-11 23:35:06 -05:00
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}
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DemodulatorInstance::~DemodulatorInstance() {
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delete audioThread;
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delete demodulatorThread;
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2014-12-11 23:35:06 -05:00
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2014-12-16 21:30:03 -05:00
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delete audioInputQueue;
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delete threadQueueDemod;
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2014-12-11 23:35:06 -05:00
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}
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void DemodulatorInstance::setVisualOutputQueue(DemodulatorThreadOutputQueue *tQueue) {
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demodulatorThread->setVisualOutputQueue(tQueue);
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2014-12-11 23:35:06 -05:00
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}
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void DemodulatorInstance::run() {
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t_Audio = new std::thread(&AudioThread::threadMain, audioThread);
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2014-12-11 23:35:06 -05:00
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#ifdef __APPLE__ // Already using pthreads, might as well do some custom init..
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pthread_attr_t attr;
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size_t size;
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2014-12-11 23:35:06 -05:00
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2014-12-16 21:30:03 -05:00
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pthread_attr_init(&attr);
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pthread_attr_setstacksize(&attr, 2048000);
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pthread_attr_getstacksize(&attr, &size);
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pthread_create(&t_PreDemod, &attr, &DemodulatorPreThread::pthread_helper, demodulatorPreThread);
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pthread_attr_destroy(&attr);
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2014-12-16 21:30:03 -05:00
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pthread_attr_init(&attr);
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pthread_attr_setstacksize(&attr, 2048000);
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pthread_attr_getstacksize(&attr, &size);
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pthread_create(&t_Demod, &attr, &DemodulatorThread::pthread_helper, demodulatorThread);
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pthread_attr_destroy(&attr);
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2014-12-16 21:30:03 -05:00
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std::cout << "Initialized demodulator stack size of " << size << std::endl;
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#else
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t_PreDemod = new std::thread(&DemodulatorPreThread::threadMain, demodulatorPreThread);
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t_Demod = new std::thread(&DemodulatorThread::threadMain, demodulatorThread);
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#endif
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active = true;
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}
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void DemodulatorInstance::updateLabel(int freq) {
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std::stringstream newLabel;
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newLabel.precision(3);
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newLabel << std::fixed << ((float) freq / 1000000.0);
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setLabel(newLabel.str());
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}
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DemodulatorThreadCommandQueue *DemodulatorInstance::getCommandQueue() {
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return threadQueueCommand;
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}
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DemodulatorThreadParameters &DemodulatorInstance::getParams() {
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return demodulatorPreThread->getParams();
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}
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void DemodulatorInstance::terminate() {
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std::cout << "Terminating demodulator audio thread.." << std::endl;
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audioThread->terminate();
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2014-12-24 01:28:33 -05:00
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std::cout << "Terminating demodulator thread.." << std::endl;
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demodulatorThread->terminate();
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std::cout << "Terminating demodulator preprocessor thread.." << std::endl;
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demodulatorPreThread->terminate();
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}
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std::string DemodulatorInstance::getLabel() {
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return *(label.load());
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}
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void DemodulatorInstance::setLabel(std::string labelStr) {
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std::string *newLabel = new std::string;
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newLabel->append(labelStr);
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std::string *oldLabel;
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oldLabel = label;
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label = newLabel;
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delete oldLabel;
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}
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bool DemodulatorInstance::isTerminated() {
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while (!threadQueueNotify->empty()) {
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DemodulatorThreadCommand cmd;
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threadQueueNotify->pop(cmd);
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switch (cmd.cmd) {
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case DemodulatorThreadCommand::DEMOD_THREAD_CMD_AUDIO_TERMINATED:
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audioThread = NULL;
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t_Audio->join();
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audioTerminated = true;
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break;
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case DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_TERMINATED:
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demodulatorThread = NULL;
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#ifdef __APPLE__
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pthread_join(t_Demod, NULL);
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#else
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t_Demod->join();
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#endif
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demodTerminated = true;
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break;
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case DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_PREPROCESS_TERMINATED:
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demodulatorPreThread = NULL;
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#ifdef __APPLE__
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2014-12-16 21:30:03 -05:00
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pthread_join(t_PreDemod, NULL);
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#else
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t_PreDemod->join();
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#endif
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preDemodTerminated = true;
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break;
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default:
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break;
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}
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}
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2014-12-16 21:30:03 -05:00
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terminated = audioTerminated && demodTerminated && preDemodTerminated;
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2014-12-16 21:30:03 -05:00
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return terminated;
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2014-12-11 23:35:06 -05:00
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}
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2014-12-18 20:11:25 -05:00
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bool DemodulatorInstance::isActive() {
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return active;
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}
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void DemodulatorInstance::setActive(bool state) {
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active = state;
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audioThread->setActive(state);
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}
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2014-12-21 16:08:32 -05:00
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2014-12-26 20:58:42 -05:00
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bool DemodulatorInstance::isStereo() {
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return stereo;
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}
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void DemodulatorInstance::setStereo(bool state) {
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stereo = state;
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demodulatorThread->setStereo(state);
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}
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2014-12-21 16:08:32 -05:00
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void DemodulatorInstance::squelchAuto() {
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DemodulatorThreadControlCommand command;
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command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_AUTO;
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threadQueueControl->push(command);
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squelch = true;
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}
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bool DemodulatorInstance::isSquelchEnabled() {
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return squelch;
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}
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void DemodulatorInstance::setSquelchEnabled(bool state) {
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if (!state && squelch) {
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DemodulatorThreadControlCommand command;
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command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_OFF;
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threadQueueControl->push(command);
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} else if (state && !squelch) {
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DemodulatorThreadControlCommand command;
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command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_AUTO;
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threadQueueControl->push(command);
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}
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squelch = state;
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}
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2014-12-31 19:45:01 -05:00
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float DemodulatorInstance::getSignalLevel() {
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return demodulatorThread->getSignalLevel();
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}
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void DemodulatorInstance::setSquelchLevel(float signal_level_in) {
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demodulatorThread->setSquelchLevel(signal_level_in);
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}
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float DemodulatorInstance::getSquelchLevel() {
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return demodulatorThread->getSquelchLevel();
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}
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