CubicSDR/src/visual/TuningCanvas.h

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#pragma once
#include "wx/glcanvas.h"
#include "wx/timer.h"
#include <vector>
#include <queue>
#include "InteractiveCanvas.h"
#include "TuningContext.h"
#include "MouseTracker.h"
#include "fftw3.h"
#include "Timer.h"
class TuningCanvas: public InteractiveCanvas {
public:
enum ActiveState {
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TUNING_HOVER_NONE, TUNING_HOVER_FREQ, TUNING_HOVER_BW, TUNING_HOVER_PPM, TUNING_HOVER_CENTER
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};
TuningCanvas(wxWindow *parent, int *attribList = NULL);
~TuningCanvas();
void setHelpTip(std::string tip);
private:
void OnPaint(wxPaintEvent& event);
void OnIdle(wxIdleEvent &event);
void OnMouseMoved(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnMouseWheelMoved(wxMouseEvent& event);
void OnMouseReleased(wxMouseEvent& event);
void OnMouseEnterWindow(wxMouseEvent& event);
void OnMouseLeftWindow(wxMouseEvent& event);
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void OnKeyDown(wxKeyEvent& event);
void OnKeyUp(wxKeyEvent& event);
void OnMouseRightDown(wxMouseEvent& event);
void OnMouseRightReleased(wxMouseEvent& event);
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void StepTuner(ActiveState state, int factor, bool up = true);
TuningContext *glContext;
std::string helpTip;
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float dragAccum;
float uxDown;
ActiveState hoverState;
ActiveState downState;
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int hoverIndex;
int downIndex;
bool dragging;
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float freqDP;
float freqW;
float bwDP;
float bwW;
float centerDP;
float centerW;
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bool top;
bool bottom;
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int currentPPM;
int lastPPM;
//
wxDECLARE_EVENT_TABLE();
};