mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2026-06-05 07:24:47 -04:00
Make FFTW3 optional; liquid-dsp is performing better on it's own..
This commit is contained in:
@@ -11,7 +11,6 @@
|
||||
#include "GLPanel.h"
|
||||
#include "PrimaryGLContext.h"
|
||||
|
||||
#include "fftw3.h"
|
||||
#include "Timer.h"
|
||||
|
||||
class GainInfo {
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "MeterContext.h"
|
||||
#include "MouseTracker.h"
|
||||
|
||||
#include "fftw3.h"
|
||||
#include "Timer.h"
|
||||
|
||||
class MeterCanvas: public InteractiveCanvas {
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "ModeSelectorContext.h"
|
||||
#include "MouseTracker.h"
|
||||
|
||||
#include "fftw3.h"
|
||||
#include "Timer.h"
|
||||
|
||||
class ModeSelectorMode {
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "ScopeVisualProcessor.h"
|
||||
#include "ScopePanel.h"
|
||||
#include "SpectrumPanel.h"
|
||||
#include "fftw3.h"
|
||||
#include "InteractiveCanvas.h"
|
||||
|
||||
class ScopeCanvas: public InteractiveCanvas {
|
||||
|
||||
@@ -10,7 +10,6 @@
|
||||
#include "TuningContext.h"
|
||||
#include "MouseTracker.h"
|
||||
|
||||
#include "fftw3.h"
|
||||
#include "Timer.h"
|
||||
|
||||
class TuningCanvas: public InteractiveCanvas {
|
||||
|
||||
Reference in New Issue
Block a user