SDRPostThread is better using try_push, restore previous audio-related code in DemodulatorInstance

This commit is contained in:
vsonnier 2017-09-02 16:24:25 +02:00
parent 87077a89c1
commit 030628c5ed
3 changed files with 18 additions and 20 deletions

View File

@ -257,16 +257,13 @@ bool DemodulatorInstance::isActive() {
}
void DemodulatorInstance::setActive(bool state) {
//always nudge the adio thread
audioThread->setActive(state);
if (active && !state) {
#if ENABLE_DIGITAL_LAB
if (activeOutput) {
activeOutput->Hide();
}
#endif
audioThread->setActive(state);
DemodulatorThread::releaseSquelchLock(this);
@ -276,6 +273,7 @@ void DemodulatorInstance::setActive(bool state) {
activeOutput->Show();
}
#endif
audioThread->setActive(state);
}
if (!state) {
tracking = false;

View File

@ -12,9 +12,6 @@
//50 ms
#define HEARTBEAT_CHECK_PERIOD_MICROS (50 * 1000)
//1s
#define MAX_BLOCKING_DURATION_MICROS (1000 * 1000)
SDRPostThread::SDRPostThread() : IOThread(), buffers("SDRPostThreadBuffers"), visualDataBuffers("SDRPostThreadVisualDataBuffers"), frequency(0) {
iqDataInQueue = nullptr;
iqDataOutQueue = nullptr;
@ -292,11 +289,13 @@ void SDRPostThread::runSingleCH(SDRThreadIQData *data_in) {
}
for (size_t i = 0; i < runDemods.size(); i++) {
//VSO: timed-push
if (!runDemods[i]->getIQInputDataPipe()->push(demodDataOut , MAX_BLOCKING_DURATION_MICROS, "runSingleCH() runDemods[i]->getIQInputDataPipe()")) {
//some runDemods are no longer there, bail out from runSingleCH() entirely.
resetAllDemodulators();
return;
// try-push() : we do our best to only stimulate active demods, but some could happen to be dead, full, or indeed non-active.
//so in short never block here no matter what.
if (!runDemods[i]->getIQInputDataPipe()->try_push(demodDataOut)) {
std::cout << "SDRPostThread::runSingleCH() attempt to push into demod '" << runDemods[i]->getLabel()
<< "' (" << runDemods[i]->getFrequency() << " Hz) failed, demod is either too busy, not-active, or dead..." << std::endl << std::flush;
std::this_thread::yield();
}
}
}
@ -440,11 +439,12 @@ void SDRPostThread::runPFBCH(SDRThreadIQData *data_in) {
for (size_t j = 0; j < runDemods.size(); j++) {
if (demodChannel[j] == i) {
//VSO: timed- push
if (!runDemods[j]->getIQInputDataPipe()->push(demodDataOut , MAX_BLOCKING_DURATION_MICROS, "runPFBCH() runDemods[j]->getIQInputDataPipe()")) {
//Some runDemods are no longer there, bail out from runPFBCH() entirely.
resetAllDemodulators();
return;
// try-push() : we do our best to only stimulate active demods, but some could happen to be dead, full, or indeed non-active.
//so in short never block here no matter what.
if (!runDemods[j]->getIQInputDataPipe()->try_push(demodDataOut)) {
std::cout << "SDRPostThread::runPFBCH() attempt to push into demod '" << runDemods[i]->getLabel()
<< "' (" << runDemods[i]->getFrequency() << " Hz) failed, demod is either too busy, not-active, or dead..." << std::endl << std::flush;
std::this_thread::yield();
}
}
} //end for

View File

@ -65,7 +65,7 @@ bool TuningCanvas::changed() {
auto activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
long long current_freq = 0;
if (activeDemod != NULL) {
if (activeDemod != nullptr) {
freq = activeDemod->getFrequency();
}
long long current_bw = wxGetApp().getDemodMgr().getLastBandwidth();
@ -96,7 +96,7 @@ void TuningCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
auto activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
freq = 0;
if (activeDemod != NULL) {
if (activeDemod != nullptr) {
freq = activeDemod->getFrequency();
}
bw = wxGetApp().getDemodMgr().getLastBandwidth();