Merge pull request #18 from cjcliffe/gain-and-squelch

Gain and squelch plus demod optimizations
This commit is contained in:
Charles J. Cliffe 2014-12-22 19:45:27 -05:00
commit 21de826b5f
13 changed files with 215 additions and 65 deletions

View File

@ -113,12 +113,12 @@ void AppFrame::OnIdle(wxIdleEvent& event) {
wxGetApp().getAudioVisualQueue()->pop(demodAudioData);
if (demodAudioData.data.size()) {
if (scopeCanvas->waveform_points.size() != demodAudioData.data.size()) {
scopeCanvas->waveform_points.resize(demodAudioData.data.size());
if (scopeCanvas->waveform_points.size() != demodAudioData.data.size()*2) {
scopeCanvas->waveform_points.resize(demodAudioData.data.size()*2);
}
for (int i = 0, iMax = demodAudioData.data.size() / 2; i < iMax; i++) {
scopeCanvas->waveform_points[i * 2 + 1] = demodAudioData.data[i * 2] * 0.5f;
for (int i = 0, iMax = demodAudioData.data.size(); i < iMax; i++) {
scopeCanvas->waveform_points[i * 2 + 1] = demodAudioData.data[i] * 0.5f;
scopeCanvas->waveform_points[i * 2] = ((double) i / (double) iMax);
}

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@ -11,7 +11,7 @@ std::map<int, std::thread *> AudioThread::deviceThread;
AudioThread::AudioThread(AudioThreadInputQueue *inputQueue, DemodulatorThreadCommandQueue* threadQueueNotify) :
inputQueue(inputQueue), terminated(false), audio_queue_ptr(0), underflow_count(0), threadQueueNotify(threadQueueNotify), gain(1.0), active(
false) {
false) {
#ifdef __APPLE__
boundThreads = new std::vector<AudioThread *>;
#endif
@ -65,14 +65,35 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
continue;
}
for (int i = 0; i < nBufferFrames * 2; i++) {
if (srcmix->audio_queue_ptr >= srcmix->currentInput.data.size()) {
if (srcmix->currentInput.channels == 0) {
if (!srcmix->inputQueue->empty()) {
srcmix->inputQueue->pop(srcmix->currentInput);
srcmix->audio_queue_ptr = 0;
}
out[i] = out[i] + srcmix->currentInput.data[srcmix->audio_queue_ptr] * src->gain;
srcmix->audio_queue_ptr++;
continue;
}
if (srcmix->currentInput.channels == 1) {
for (int i = 0; i < nBufferFrames; i++) {
if (srcmix->audio_queue_ptr >= srcmix->currentInput.data.size()) {
srcmix->inputQueue->pop(srcmix->currentInput);
srcmix->audio_queue_ptr = 0;
}
float v = srcmix->currentInput.data[srcmix->audio_queue_ptr] * src->gain;
out[i * 2] += v;
out[i * 2 + 1] += v;
srcmix->audio_queue_ptr++;
}
} else {
for (int i = 0, iMax = src->currentInput.channels * nBufferFrames; i < iMax; i++) {
if (srcmix->audio_queue_ptr >= srcmix->currentInput.data.size()) {
srcmix->inputQueue->pop(srcmix->currentInput);
srcmix->audio_queue_ptr = 0;
}
out[i] = out[i] + srcmix->currentInput.data[srcmix->audio_queue_ptr] * src->gain;
srcmix->audio_queue_ptr++;
}
}
}
return 0;
@ -89,23 +110,42 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
std::cout << "Audio buffer underflow.." << (src->underflow_count++) << std::endl;
}
for (int i = 0; i < nBufferFrames * 2; i++) {
if (src->audio_queue_ptr >= src->currentInput.data.size()) {
if (src->terminated) {
break;
}
if (src->currentInput.channels == 0) {
if (!src->inputQueue->empty()) {
src->inputQueue->pop(src->currentInput);
src->audio_queue_ptr = 0;
}
out[i] = src->currentInput.data[src->audio_queue_ptr] * src->gain;
src->audio_queue_ptr++;
return 0;
}
if (src->currentInput.channels == 1) {
for (int i = 0; i < nBufferFrames; i++) {
if (src->audio_queue_ptr >= src->currentInput.data.size()) {
if (src->terminated) {
break;
}
src->inputQueue->pop(src->currentInput);
src->audio_queue_ptr = 0;
}
out[i * 2] = out[i * 2 + 1] = src->currentInput.data[src->audio_queue_ptr] * src->gain;
src->audio_queue_ptr++;
}
} else {
for (int i = 0, iMax = src->currentInput.channels * nBufferFrames; i < iMax; i++) {
if (src->audio_queue_ptr >= src->currentInput.data.size()) {
if (src->terminated) {
break;
}
src->inputQueue->pop(src->currentInput);
src->audio_queue_ptr = 0;
}
out[i] = src->currentInput.data[src->audio_queue_ptr] * src->gain;
src->audio_queue_ptr++;
}
}
return 0;
}
#endif
void AudioThread::enumerateDevices() {
int numDevices = dac.getDeviceCount();
@ -158,7 +198,7 @@ void AudioThread::threadMain() {
#ifdef __APPLE__
pthread_t tID = pthread_self(); // ID of this thread
int priority = sched_get_priority_max( SCHED_RR) - 1;
sched_param prio = { priority }; // scheduling priority of thread
sched_param prio = {priority}; // scheduling priority of thread
pthread_setschedparam(tID, SCHED_RR, &prio);
#endif

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@ -22,6 +22,15 @@ class AudioThreadInput {
public:
int frequency;
int sampleRate;
int channels;
AudioThreadInput(): frequency(0), sampleRate(0), channels(0) {
}
~AudioThreadInput() {
}
std::vector<float> data;
};

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@ -38,6 +38,21 @@ public:
int int_value;
};
class DemodulatorThreadControlCommand {
public:
enum DemodulatorThreadControlCommandEnum {
DEMOD_THREAD_CMD_CTL_NULL,
DEMOD_THREAD_CMD_CTL_SQUELCH_AUTO,
DEMOD_THREAD_CMD_CTL_SQUELCH_OFF
};
DemodulatorThreadControlCommand() :
cmd(DEMOD_THREAD_CMD_CTL_NULL) {
}
DemodulatorThreadControlCommandEnum cmd;
};
class DemodulatorThreadIQData {
public:
unsigned int frequency;
@ -64,7 +79,7 @@ class DemodulatorThreadPostIQData {
public:
std::vector<liquid_float_complex> data;
float audio_resample_ratio;
msresamp_crcf audio_resampler;
msresamp_rrrf audio_resampler;
float resample_ratio;
msresamp_crcf resampler;
@ -106,6 +121,7 @@ public:
typedef ThreadQueue<DemodulatorThreadIQData> DemodulatorThreadInputQueue;
typedef ThreadQueue<DemodulatorThreadPostIQData> DemodulatorThreadPostInputQueue;
typedef ThreadQueue<DemodulatorThreadCommand> DemodulatorThreadCommandQueue;
typedef ThreadQueue<DemodulatorThreadControlCommand> DemodulatorThreadControlCommandQueue;
class DemodulatorThreadParameters {

View File

@ -2,17 +2,18 @@
DemodulatorInstance::DemodulatorInstance() :
t_Demod(NULL), t_PreDemod(NULL), t_Audio(NULL), threadQueueDemod(NULL), demodulatorThread(NULL), terminated(false), audioTerminated(false), demodTerminated(
false), preDemodTerminated(false), active(false) {
false), preDemodTerminated(false), active(false), squelch(false) {
label = new std::string("Unnamed");
threadQueueDemod = new DemodulatorThreadInputQueue;
threadQueuePostDemod = new DemodulatorThreadPostInputQueue;
threadQueueCommand = new DemodulatorThreadCommandQueue;
threadQueueNotify = new DemodulatorThreadCommandQueue;
threadQueueControl = new DemodulatorThreadControlCommandQueue;
demodulatorPreThread = new DemodulatorPreThread(threadQueueDemod, threadQueuePostDemod, threadQueueNotify);
demodulatorPreThread = new DemodulatorPreThread(threadQueueDemod, threadQueuePostDemod, threadQueueControl, threadQueueNotify);
demodulatorPreThread->setCommandQueue(threadQueueCommand);
demodulatorThread = new DemodulatorThread(threadQueuePostDemod, threadQueueNotify);
demodulatorThread = new DemodulatorThread(threadQueuePostDemod, threadQueueControl, threadQueueNotify);
audioInputQueue = new AudioThreadInputQueue;
audioThread = new AudioThread(audioInputQueue, threadQueueNotify);
@ -144,3 +145,30 @@ void DemodulatorInstance::setActive(bool state) {
active = state;
audioThread->setActive(state);
}
void DemodulatorInstance::squelchAuto() {
DemodulatorThreadControlCommand command;
command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_AUTO;
threadQueueControl->push(command);
squelch = true;
}
bool DemodulatorInstance::isSquelchEnabled() {
return squelch;
}
void DemodulatorInstance::setSquelchEnabled(bool state) {
if (!state && squelch) {
DemodulatorThreadControlCommand command;
command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_OFF;
threadQueueControl->push(command);
} else if (state && !squelch) {
DemodulatorThreadControlCommand command;
command.cmd = DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_AUTO;
threadQueueControl->push(command);
}
squelch = state;
}

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@ -16,6 +16,8 @@ public:
DemodulatorThreadCommandQueue* threadQueueNotify;
DemodulatorPreThread *demodulatorPreThread;
DemodulatorThread *demodulatorThread;
DemodulatorThreadControlCommandQueue *threadQueueControl;
#ifdef __APPLE__
pthread_t t_PreDemod;
pthread_t t_Demod;
@ -47,6 +49,10 @@ public:
bool isActive();
void setActive(bool state);
void squelchAuto();
bool isSquelchEnabled();
void setSquelchEnabled(bool state);
private:
std::atomic<std::string *> label;
bool terminated;
@ -54,5 +60,6 @@ private:
bool audioTerminated;
bool preDemodTerminated;
std::atomic<bool> active;
std::atomic<bool> squelch;
};

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@ -8,9 +8,9 @@
#include "DemodulatorPreThread.h"
DemodulatorPreThread::DemodulatorPreThread(DemodulatorThreadInputQueue* pQueueIn, DemodulatorThreadPostInputQueue* pQueueOut,
DemodulatorThreadCommandQueue* threadQueueNotify) :
DemodulatorThreadControlCommandQueue *threadQueueControl, DemodulatorThreadCommandQueue* threadQueueNotify) :
inputQueue(pQueueIn), postInputQueue(pQueueOut), terminated(false), initialized(false), audio_resampler(NULL), resample_ratio(1), audio_resample_ratio(
1), resampler(NULL), commandQueue(NULL), fir_filter(NULL), audioInputQueue(NULL), threadQueueNotify(threadQueueNotify) {
1), resampler(NULL), commandQueue(NULL), fir_filter(NULL), audioInputQueue(NULL), threadQueueNotify(threadQueueNotify), threadQueueControl(threadQueueControl) {
float kf = 0.5; // modulation factor
fdem = freqdem_create(kf);
@ -65,9 +65,9 @@ void DemodulatorPreThread::initialize() {
// msresamp_crcf_print(resampler);
if (audio_resampler) {
msresamp_crcf_destroy(audio_resampler);
msresamp_rrrf_destroy(audio_resampler);
}
audio_resampler = msresamp_crcf_create(audio_resample_ratio, As);
audio_resampler = msresamp_rrrf_create(audio_resample_ratio, As);
// msresamp_crcf_print(audio_resampler);
initialized = true;

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@ -11,7 +11,7 @@ class DemodulatorPreThread {
public:
DemodulatorPreThread(DemodulatorThreadInputQueue* pQueueIn, DemodulatorThreadPostInputQueue* pQueueOut,
DemodulatorThreadCommandQueue* threadQueueNotify);
DemodulatorThreadControlCommandQueue *threadQueueControl, DemodulatorThreadCommandQueue* threadQueueNotify);
~DemodulatorPreThread();
#ifdef __APPLE__
@ -28,6 +28,11 @@ public:
audioInputQueue = tQueue;
}
void setDemodulatorControlQueue(DemodulatorThreadControlCommandQueue *tQueue) {
threadQueueControl = tQueue;
}
DemodulatorThreadParameters &getParams() {
return params;
}
@ -52,7 +57,7 @@ protected:
msresamp_crcf resampler;
float resample_ratio;
msresamp_crcf audio_resampler;
msresamp_rrrf audio_resampler;
float audio_resample_ratio;
DemodulatorThreadParameters params;
@ -71,4 +76,5 @@ protected:
DemodulatorThreadWorkerCommandQueue *workerQueue;
DemodulatorThreadWorkerResultQueue *workerResults;
DemodulatorThreadCommandQueue* threadQueueNotify;
DemodulatorThreadControlCommandQueue *threadQueueControl;
};

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@ -6,8 +6,8 @@
#include <pthread.h>
#endif
DemodulatorThread::DemodulatorThread(DemodulatorThreadPostInputQueue* pQueue, DemodulatorThreadCommandQueue* threadQueueNotify) :
postInputQueue(pQueue), visOutQueue(NULL), terminated(false), audioInputQueue(NULL), threadQueueNotify(threadQueueNotify) {
DemodulatorThread::DemodulatorThread(DemodulatorThreadPostInputQueue* pQueue, DemodulatorThreadControlCommandQueue *threadQueueControl, DemodulatorThreadCommandQueue* threadQueueNotify) :
postInputQueue(pQueue), visOutQueue(NULL), terminated(false), audioInputQueue(NULL), threadQueueNotify(threadQueueNotify), threadQueueControl(threadQueueControl), agc(NULL), squelch_enabled(false), squelch_level(0), squelch_tolerance(0) {
float kf = 0.5; // modulation factor
fdem = freqdem_create(kf);
@ -28,9 +28,12 @@ void DemodulatorThread::threadMain() {
pthread_setschedparam(tID, SCHED_FIFO, &prio);
#endif
msresamp_crcf audio_resampler = NULL;
msresamp_rrrf audio_resampler = NULL;
msresamp_crcf resampler = NULL;
agc = agc_crcf_create();
agc_crcf_set_bandwidth(agc, 1e-3f);
std::cout << "Demodulator thread started.." << std::endl;
while (!terminated) {
DemodulatorThreadPostIQData inp;
@ -47,70 +50,95 @@ void DemodulatorThread::threadMain() {
audio_resampler = inp.audio_resampler;
} else if (resampler != inp.resampler) {
msresamp_crcf_destroy(resampler);
msresamp_crcf_destroy(audio_resampler);
msresamp_rrrf_destroy(audio_resampler);
resampler = inp.resampler;
audio_resampler = inp.audio_resampler;
}
int out_size = ceil((float) (bufSize) * inp.resample_ratio);
liquid_float_complex resampled_data[out_size];
liquid_float_complex agc_data[out_size];
unsigned int num_written;
msresamp_crcf_execute(resampler, &inp.data[0], bufSize, resampled_data, &num_written);
float audio_resample_ratio = inp.audio_resample_ratio;
agc_crcf_execute_block(agc, resampled_data, num_written, agc_data);
float audio_resample_ratio = inp.audio_resample_ratio;
float demod_output[num_written];
freqdem_demodulate_block(fdem, resampled_data, num_written, demod_output);
liquid_float_complex demod_audio_data[num_written];
for (int i = 0; i < num_written; i++) {
demod_audio_data[i].real = demod_output[i];
demod_audio_data[i].imag = 0;
}
freqdem_demodulate_block(fdem, agc_data, num_written, demod_output);
int audio_out_size = ceil((float) (num_written) * audio_resample_ratio);
liquid_float_complex resampled_audio_output[audio_out_size];
float resampled_audio_output[audio_out_size];
unsigned int num_audio_written;
msresamp_crcf_execute(audio_resampler, demod_audio_data, num_written, resampled_audio_output, &num_audio_written);
std::vector<float> newBuffer;
newBuffer.resize(num_audio_written * 2);
for (int i = 0; i < num_audio_written; i++) {
liquid_float_complex y = resampled_audio_output[i];
newBuffer[i * 2] = y.real;
newBuffer[i * 2 + 1] = y.real;
}
msresamp_rrrf_execute(audio_resampler, demod_output, num_written, resampled_audio_output, &num_audio_written);
AudioThreadInput ati;
ati.data = newBuffer;
ati.channels = 1;
ati.data.assign(resampled_audio_output,resampled_audio_output+num_audio_written);
if (audioInputQueue != NULL) {
audioInputQueue->push(ati);
if (!squelch_enabled || ((agc_crcf_get_signal_level(agc)) >= 0.1)) {
audioInputQueue->push(ati);
}
}
if (visOutQueue != NULL && visOutQueue->empty()) {
AudioThreadInput ati_vis;
ati_vis.channels = ati.channels;
int num_vis = DEMOD_VIS_SIZE;
if (num_audio_written > num_written) {
visOutQueue->push(ati);
if (num_vis > num_audio_written) {
num_vis = num_audio_written;
}
ati_vis.data.assign(ati.data.begin(), ati.data.begin()+num_vis);
} else {
AudioThreadInput ati_vis;
ati_vis.data.assign(demod_output, demod_output + num_written);
visOutQueue->push(ati_vis);
if (num_vis > num_written) {
num_vis = num_written;
}
ati_vis.data.assign(demod_output, demod_output + num_vis);
}
visOutQueue->push(ati_vis);
// std::cout << "Signal: " << agc_crcf_get_signal_level(agc) << " -- " << agc_crcf_get_rssi(agc) << "dB " << std::endl;
}
if (!threadQueueControl->empty()) {
while (!threadQueueControl->empty()) {
DemodulatorThreadControlCommand command;
threadQueueControl->pop(command);
switch (command.cmd) {
case DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_AUTO:
squelch_level = agc_crcf_get_signal_level(agc);
squelch_tolerance = agc_crcf_get_signal_level(agc)/2.0;
squelch_enabled = true;
break;
case DemodulatorThreadControlCommand::DEMOD_THREAD_CMD_CTL_SQUELCH_OFF:
squelch_level = 0;
squelch_tolerance = 1;
squelch_enabled = false;
break;
default:
break;
}
}
}
}
if (resampler != NULL) {
msresamp_crcf_destroy(resampler);
}
if (audio_resampler != NULL) {
msresamp_crcf_destroy(audio_resampler);
msresamp_rrrf_destroy(audio_resampler);
}
agc_crcf_destroy(agc);
std::cout << "Demodulator thread done." << std::endl;
DemodulatorThreadCommand tCmd(DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_TERMINATED);
tCmd.context = this;

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@ -8,10 +8,12 @@
typedef ThreadQueue<AudioThreadInput> DemodulatorThreadOutputQueue;
#define DEMOD_VIS_SIZE 2048
class DemodulatorThread {
public:
DemodulatorThread(DemodulatorThreadPostInputQueue* pQueueIn, DemodulatorThreadCommandQueue* threadQueueNotify);
DemodulatorThread(DemodulatorThreadPostInputQueue* pQueueIn, DemodulatorThreadControlCommandQueue *threadQueueControl, DemodulatorThreadCommandQueue* threadQueueNotify);
~DemodulatorThread();
#ifdef __APPLE__
@ -44,8 +46,13 @@ protected:
AudioThreadInputQueue *audioInputQueue;
freqdem fdem;
agc_crcf agc;
std::atomic<bool> terminated;
DemodulatorThreadCommandQueue* threadQueueNotify;
DemodulatorThreadControlCommandQueue *threadQueueControl;
float squelch_level;
float squelch_tolerance;
bool squelch_enabled;
};

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@ -58,7 +58,7 @@ void DemodulatorWorkerThread::threadMain() {
result.fir_filter = firfilt_crcf_create(h, h_len);
result.resampler = msresamp_crcf_create(result.resample_ratio, As);
result.audio_resampler = msresamp_crcf_create(result.audio_resample_ratio, As);
result.audio_resampler = msresamp_rrrf_create(result.audio_resample_ratio, As);
result.audioSampleRate = filterCommand.audioSampleRate;
result.bandwidth = filterCommand.bandwidth;

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@ -36,7 +36,7 @@ public:
firfilt_crcf fir_filter;
msresamp_crcf resampler;
float resample_ratio;
msresamp_crcf audio_resampler;
msresamp_rrrf audio_resampler;
float audio_resample_ratio;
unsigned int inputRate;

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@ -181,7 +181,16 @@ void WaterfallCanvas::OnKeyDown(wxKeyEvent& event) {
wxGetApp().removeDemodulator(activeDemod);
wxGetApp().getDemodMgr().deleteThread(activeDemod);
break;
case 'S':
if (!activeDemod) {
break;
}
if (activeDemod->isSquelchEnabled()) {
activeDemod->setSquelchEnabled(false);
} else {
activeDemod->squelchAuto();
}
break;
default:
event.Skip();
return;