Improve SSB UI visuals and interactivity

This commit is contained in:
Charles J. Cliffe 2015-02-16 02:15:04 -05:00
parent 6b120cff95
commit 24fe742f8e
3 changed files with 56 additions and 35 deletions

View File

@ -369,22 +369,35 @@ void AppFrame::OnIdle(wxIdleEvent& event) {
demodModeSelector->setSelection(dType);
}
if (demodWaterfallCanvas->getDragState() == WaterfallCanvas::WF_DRAG_NONE) {
if (demod->getFrequency() != demodWaterfallCanvas->getCenterFrequency()) {
demodWaterfallCanvas->setCenterFrequency(demod->getFrequency());
demodSpectrumCanvas->setCenterFrequency(demod->getFrequency());
}
int dSelection = demodModeSelector->getSelection();
if (dSelection != -1 && dSelection != demod->getDemodulatorType()) {
demod->setDemodulatorType(dSelection);
long long centerFreq = demod->getFrequency();
unsigned int demodBw = (unsigned int) ceil((float) demod->getBandwidth() * 2.5);
if (demod->getDemodulatorType() == DEMOD_TYPE_USB) {
demodBw /= 2;
centerFreq += demod->getBandwidth()/4;
}
if (demod->getDemodulatorType() == DEMOD_TYPE_LSB) {
demodBw /= 2;
centerFreq -= demod->getBandwidth()/4;
}
unsigned int demodBw = (unsigned int) ceil((float) demod->getBandwidth() * 2.5);
if (demodBw > wxGetApp().getSampleRate() / 2) {
demodBw = wxGetApp().getSampleRate() / 2;
}
if (demodBw < 30000) {
demodBw = 30000;
}
if (centerFreq != demodWaterfallCanvas->getCenterFrequency()) {
demodWaterfallCanvas->setCenterFrequency(centerFreq);
demodSpectrumCanvas->setCenterFrequency(centerFreq);
}
int dSelection = demodModeSelector->getSelection();
if (dSelection != -1 && dSelection != demod->getDemodulatorType()) {
demod->setDemodulatorType(dSelection);
}
demodWaterfallCanvas->setBandwidth(demodBw);
demodSpectrumCanvas->setBandwidth(demodBw);
}

View File

@ -77,7 +77,7 @@ std::vector<DemodulatorInstance *> *DemodulatorMgr::getDemodulatorsAt(long long
long long halfBuffer = bandwidth / 2;
if ((freq <= (freqTest + halfBandwidthTest + halfBuffer)) && (freq >= (freqTest - halfBandwidthTest - halfBuffer))) {
if ((freq <= (freqTest + ((testDemod->getDemodulatorType() != DEMOD_TYPE_LSB)?halfBandwidthTest:0) + halfBuffer)) && (freq >= (freqTest - ((testDemod->getDemodulatorType() != DEMOD_TYPE_USB)?halfBandwidthTest:0) - halfBuffer))) {
foundDemods->push_back(testDemod);
}
}

View File

@ -125,7 +125,7 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, float r, float
glColor4f(r, g, b, 0.6);
float ofs = ((float) demod->getBandwidth()) / (float) srate;
float ofsLeft = (demod->getDemodulatorType()!=DEMOD_TYPE_USB)?ofs:0, ofsRight = (demod->getDemodulatorType()!=DEMOD_TYPE_LSB)?ofs:0;
float labelHeight = 20.0 / viewHeight;
float hPos = -1.0 + labelHeight;
@ -134,42 +134,47 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, float r, float
glColor4f(0, 0, 0, 0.35);
glBegin(GL_QUADS);
glVertex3f(uxPos - ofs, hPos + labelHeight, 0.0);
glVertex3f(uxPos - ofs, -1.0, 0.0);
glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
glVertex3f(uxPos + ofs, -1.0, 0.0);
glVertex3f(uxPos + ofs, hPos + labelHeight, 0.0);
glVertex3f(uxPos + ofsRight, -1.0, 0.0);
glVertex3f(uxPos + ofsRight, hPos + labelHeight, 0.0);
glEnd();
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
glColor4f(r, g, b, 0.2);
glBegin(GL_QUADS);
glVertex3f(uxPos - ofs, 1.0, 0.0);
glVertex3f(uxPos - ofs, -1.0, 0.0);
glVertex3f(uxPos - ofsLeft, 1.0, 0.0);
glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
glVertex3f(uxPos + ofs, -1.0, 0.0);
glVertex3f(uxPos + ofs, 1.0, 0.0);
glVertex3f(uxPos + ofsRight, -1.0, 0.0);
glVertex3f(uxPos + ofsRight, 1.0, 0.0);
glEnd();
if (ofs * 2.0 < 16.0 / viewWidth) {
ofs = 16.0 / viewWidth;
glColor4f(r, g, b, 0.2);
glBegin(GL_QUADS);
glVertex3f(uxPos - ofs, hPos + labelHeight, 0.0);
glVertex3f(uxPos - ofs, -1.0, 0.0);
glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
glVertex3f(uxPos - ofsLeft, -1.0, 0.0);
glVertex3f(uxPos + ofs, -1.0, 0.0);
glVertex3f(uxPos + ofs, hPos + labelHeight, 0.0);
glVertex3f(uxPos + ofsRight, -1.0, 0.0);
glVertex3f(uxPos + ofsRight, hPos + labelHeight, 0.0);
glEnd();
}
glColor4f(1.0, 1.0, 1.0, 0.8);
getFont(PrimaryGLContext::GLFONT_SIZE16).drawString(demod->getLabel(), uxPos, hPos, 16, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
if (demod->getDemodulatorType() == DEMOD_TYPE_USB) {
getFont(PrimaryGLContext::GLFONT_SIZE16).drawString(demod->getLabel(), uxPos, hPos, 16, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
} else if (demod->getDemodulatorType() == DEMOD_TYPE_LSB) {
getFont(PrimaryGLContext::GLFONT_SIZE16).drawString(demod->getLabel(), uxPos, hPos, 16, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
} else {
getFont(PrimaryGLContext::GLFONT_SIZE16).drawString(demod->getLabel(), uxPos, hPos, 16, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
}
glDisable(GL_BLEND);
@ -195,28 +200,29 @@ void PrimaryGLContext::DrawDemod(DemodulatorInstance *demod, float r, float g, f
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
glColor4f(r, g, b, 0.6);
float ofs = ((float) demod->getBandwidth()) / (float) srate;
float ofsLeft = (demod->getDemodulatorType()!=DEMOD_TYPE_USB)?ofs:0, ofsRight = (demod->getDemodulatorType()!=DEMOD_TYPE_LSB)?ofs:0;
glBegin(GL_LINES);
glVertex3f((uxPos - 0.5) * 2.0, 1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0, -1.0, 0.0);
float ofs = ((float) demod->getBandwidth()) / (float) srate;
glVertex3f((uxPos - 0.5) * 2.0 - ofsLeft, 1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 - ofsLeft, -1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 - ofs, 1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 - ofs, -1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 + ofs, 1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 + ofs, -1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 + ofsRight, 1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 + ofsRight, -1.0, 0.0);
glEnd();
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
glColor4f(r, g, b, 0.2);
glBegin(GL_QUADS);
glVertex3f((uxPos - 0.5) * 2.0 - ofs, 1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 - ofs, -1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 - ofsLeft, 1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 - ofsLeft, -1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 + ofs, -1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 + ofs, 1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 + ofsRight, -1.0, 0.0);
glVertex3f((uxPos - 0.5) * 2.0 + ofsRight, 1.0, 0.0);
glEnd();
GLint vp[4];
@ -252,10 +258,12 @@ void PrimaryGLContext::DrawDemod(DemodulatorInstance *demod, float r, float g, f
case DEMOD_TYPE_LSB:
demodStr = "LSB";
demodAlign = GLFont::GLFONT_ALIGN_RIGHT;
uxPos -= xOfs;
break;
case DEMOD_TYPE_USB:
demodStr = "USB";
demodAlign = GLFont::GLFONT_ALIGN_LEFT;
uxPos += xOfs;
break;
}