Tuner index up/down debug visual test

This commit is contained in:
Charles J. Cliffe 2015-03-25 22:47:54 -04:00
parent d7784a393d
commit 2893a1ab17
3 changed files with 127 additions and 79 deletions

View File

@ -49,17 +49,49 @@ void TuningCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
DemodulatorInstance *activeDemod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
long long freq = 0;
if (activeDemod != NULL) {
glContext->DrawDemodFreqBw(activeDemod->getFrequency(), activeDemod->getBandwidth(), wxGetApp().getFrequency());
} else {
glContext->DrawDemodFreqBw(0, wxGetApp().getDemodMgr().getLastBandwidth(), wxGetApp().getFrequency());
freq = activeDemod->getFrequency();
}
long long bw = wxGetApp().getDemodMgr().getLastBandwidth();
long long center = wxGetApp().getFrequency();
float freqDP = -1.0;
float freqW = (1.0 / 3.0) * 2.0;
float bwDP = -1.0 + (2.25 / 3.0);
float bwW = (1.0 / 4.0) * 2.0;
float centerDP = -1.0 + (2.0 / 3.0) * 2.0;
float centerW = (1.0 / 3.0) * 2.0;
glContext->DrawTuner(freq, 11, freqDP, freqW);
glContext->DrawTuner(bw, 7, bwDP, bwW);
glContext->DrawTuner(center, 11, centerDP, centerW);
if (mouseTracker.mouseDown()) {
glContext->Draw(ThemeMgr::mgr.currentTheme->tuningBar.r, ThemeMgr::mgr.currentTheme->tuningBar.g, ThemeMgr::mgr.currentTheme->tuningBar.b,
0.6, mouseTracker.getOriginMouseX(), mouseTracker.getMouseX());
}
int index;
bool top = mouseTracker.getMouseY()>=0.5;
bool bottom = mouseTracker.getMouseY()<=0.5;
index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(), 11, freqDP, freqW); // freq
if (index > 0) {
glContext->DrawTunerBarIndexed(1, index, 11, freqDP, freqW, ThemeMgr::mgr.currentTheme->tuningBar, 0.6, top, bottom); // freq
}
index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(), 7, bwDP, bwW); // bw
if (index > 0) {
glContext->DrawTunerBarIndexed(1, index, 7, bwDP, bwW, ThemeMgr::mgr.currentTheme->tuningBar, 0.6, top, bottom); // bw
}
index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(), 11, centerDP, centerW); // center
if (index > 0) {
glContext->DrawTunerBarIndexed(1, index, 11, centerDP, centerW, ThemeMgr::mgr.currentTheme->tuningBar, 0.6, top, bottom); // center
}
glContext->DrawEnd();
SwapBuffers();
@ -110,23 +142,6 @@ void TuningCanvas::OnIdle(wxIdleEvent &event) {
void TuningCanvas::OnMouseMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseMoved(event);
int index;
index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(),11,-1.0,(1.0/3.0)*2.0); // freq
if (index > 0) {
std::cout << "freq " << index << std::endl;
}
index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(),7,-1.0+(2.25/3.0),(1.0/4.0)*2.0); // bw
if (index > 0) {
std::cout << "bw " << index << std::endl;
}
index = glContext->GetTunerDigitIndex(mouseTracker.getMouseX(),11,-1.0+(2.0/3.0)*2.0,(1.0/3.0)*2.0); // center
if (index > 0) {
std::cout << "ctr " << index << std::endl;
}
}
void TuningCanvas::OnMouseDown(wxMouseEvent& event) {

View File

@ -28,7 +28,8 @@ TuningContext::TuningContext(TuningCanvas *canvas, wxGLContext *sharedContext) :
}
void TuningContext::DrawBegin() {
glClearColor(ThemeMgr::mgr.currentTheme->generalBackground.r, ThemeMgr::mgr.currentTheme->generalBackground.g, ThemeMgr::mgr.currentTheme->generalBackground.b, 1.0);
glClearColor(ThemeMgr::mgr.currentTheme->generalBackground.r, ThemeMgr::mgr.currentTheme->generalBackground.g,
ThemeMgr::mgr.currentTheme->generalBackground.b, 1.0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
glMatrixMode(GL_MODELVIEW);
@ -41,18 +42,18 @@ void TuningContext::Draw(float r, float g, float b, float a, float p1, float p2)
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE);
glBegin(GL_QUADS);
glColor4f(r*0.5, g*0.5, b*0.5, a);
glVertex2f(-1.0+p2*2.0, 1.0);
glVertex2f(-1.0+p1*2.0, 1.0);
glColor4f(r * 0.5, g * 0.5, b * 0.5, a);
glVertex2f(-1.0 + p2 * 2.0, 1.0);
glVertex2f(-1.0 + p1 * 2.0, 1.0);
glColor4f(r, g, b, a);
glVertex2f(-1.0+p1*2.0, 0.0);
glVertex2f(-1.0+p2*2.0, 0.0);
glVertex2f(-1.0 + p1 * 2.0, 0.0);
glVertex2f(-1.0 + p2 * 2.0, 0.0);
glVertex2f(-1.0+p2*2.0, 0.0);
glVertex2f(-1.0+p1*2.0, 0.0);
glColor4f(r*0.5, g*0.5, b*0.5, a);
glVertex2f(-1.0+p1*2.0, -1.0);
glVertex2f(-1.0+p2*2.0, -1.0);
glVertex2f(-1.0 + p2 * 2.0, 0.0);
glVertex2f(-1.0 + p1 * 2.0, 0.0);
glColor4f(r * 0.5, g * 0.5, b * 0.5, a);
glVertex2f(-1.0 + p1 * 2.0, -1.0);
glVertex2f(-1.0 + p2 * 2.0, -1.0);
glEnd();
glDisable(GL_BLEND);
}
@ -92,16 +93,16 @@ void TuningContext::DrawTuner(long long freq, int count, float displayPos, float
glColor3f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b);
int numChars = freqChars.length();
int ofs = count-numChars;
int ofs = count - numChars;
for (int i = ofs; i < count; i++) {
float xpos = displayPos + (displayWidth/(float)count)*(float)i+((displayWidth/2.0)/(float)count);
getFont(fontSize).drawString(freqStr.str().substr(i-ofs,1), xpos, 0, fontHeight, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
float xpos = displayPos + (displayWidth / (float) count) * (float) i + ((displayWidth / 2.0) / (float) count);
getFont(fontSize).drawString(freqStr.str().substr(i - ofs, 1), xpos, 0, fontHeight, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
}
glColor3f(0.65, 0.65, 0.65);
glBegin(GL_LINES);
for (int i = count; i >= 0; i--) {
float xpos = displayPos + (displayWidth/(float)count)*(float)i;
float xpos = displayPos + (displayWidth / (float) count) * (float) i;
glVertex2f(xpos, -1.0);
glVertex2f(xpos, 1.0);
}
@ -112,15 +113,46 @@ int TuningContext::GetTunerDigitIndex(float mPos, int count, float displayPos, f
mPos -= 0.5;
mPos *= 2.0;
float delta = mPos-displayPos;
float delta = mPos - displayPos;
if (delta < 0 || delta > displayWidth) {
return 0;
}
int index = floor((delta/displayWidth)*(count));
int index = floor((delta / displayWidth) * (count));
return count-index;
return count - index;
}
void TuningContext::DrawTunerBarIndexed(int start, int end, int count, float displayPos, float displayWidth, RGBColor color, float alpha, bool top,
bool bottom) {
float ofs = (displayWidth / (float) count);
float p2 = displayPos + ofs * (float) (count - start + 1);
float p1 = displayPos + ofs * (float) (count - end);
float r = color.r, g = color.g, b = color.b, a = 0.6;
glEnable(GL_BLEND);
glBlendFunc(GL_ONE, GL_ONE);
glBegin(GL_QUADS);
if (top) {
glColor4f(r * 0.5, g * 0.5, b * 0.5, a);
glVertex2f(p2, 1.0);
glVertex2f(p1, 1.0);
glColor4f(r, g, b, a);
glVertex2f(p1, 0.0);
glVertex2f(p2, 0.0);
}
if (bottom) {
glColor4f(r, g, b, a);
glVertex2f(p2, 0.0);
glVertex2f(p1, 0.0);
glColor4f(r * 0.5, g * 0.5, b * 0.5, a);
glVertex2f(p1, -1.0);
glVertex2f(p2, -1.0);
}
glEnd();
glDisable(GL_BLEND);
}
void TuningContext::DrawDemodFreqBw(long long freq, unsigned int bw, long long center) {
@ -130,59 +162,59 @@ void TuningContext::DrawDemodFreqBw(long long freq, unsigned int bw, long long c
float viewHeight = (float) vp[3];
float viewWidth = (float) vp[2];
DrawTuner(freq,11,-1.0,(1.0/3.0)*2.0);
DrawTuner(bw,7,-1.0+(2.25/3.0),(1.0/4.0)*2.0);
DrawTuner(center,11,-1.0+(2.0/3.0)*2.0,(1.0/3.0)*2.0);
DrawTuner(freq, 11, -1.0, (1.0 / 3.0) * 2.0);
DrawTuner(bw, 7, -1.0 + (2.25 / 3.0), (1.0 / 4.0) * 2.0);
DrawTuner(center, 11, -1.0 + (2.0 / 3.0) * 2.0, (1.0 / 3.0) * 2.0);
/*
PrimaryGLContext::GLFontSize fontSize = GLFONT_SIZE16;
PrimaryGLContext::GLFontSize fontSize = GLFONT_SIZE16;
int fontHeight = 16;
int fontHeight = 16;
if (viewWidth < 400) {
fontSize = GLFONT_SIZE12;
fontHeight = 12;
}
if (viewWidth < 400) {
fontSize = GLFONT_SIZE12;
fontHeight = 12;
}
glColor3f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b);
glColor3f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b);
getFont(fontSize).drawString("Freq: ", -0.75, 0, fontHeight, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
if (freq) {
freqStr.str("");
freqStr << std::fixed << freq << " Hz";
} else {
freqStr.str("---");
}
getFont(fontSize).drawString(freqStr.str(), -0.75, 0, fontHeight, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
getFont(fontSize).drawString("Freq: ", -0.75, 0, fontHeight, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
if (freq) {
freqStr.str("");
freqStr << std::fixed << freq << " Hz";
} else {
freqStr.str("---");
}
getFont(fontSize).drawString(freqStr.str(), -0.75, 0, fontHeight, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
getFont(fontSize).drawString("BW: ", -0.10, 0, fontHeight, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
if (bw) {
freqStr.str("");
freqStr << std::fixed << bw << " Hz";
} else {
freqStr.str("---");
}
getFont(fontSize).drawString(freqStr.str(), -0.10, 0, fontHeight, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
getFont(fontSize).drawString("BW: ", -0.10, 0, fontHeight, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
if (bw) {
freqStr.str("");
freqStr << std::fixed << bw << " Hz";
} else {
freqStr.str("---");
}
getFont(fontSize).drawString(freqStr.str(), -0.10, 0, fontHeight, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
getFont(fontSize).drawString("CTR: ", 0.50, 0, fontHeight, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
if (center) {
freqStr.str("");
freqStr << std::fixed << center << " Hz";
} else {
freqStr.str("---");
}
getFont(fontSize).drawString(freqStr.str(), 0.50, 0, fontHeight, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
getFont(fontSize).drawString("CTR: ", 0.50, 0, fontHeight, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
if (center) {
freqStr.str("");
freqStr << std::fixed << center << " Hz";
} else {
freqStr.str("---");
}
getFont(fontSize).drawString(freqStr.str(), 0.50, 0, fontHeight, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
glColor3f(0.65, 0.65, 0.65);
glBegin(GL_LINES);
glVertex2f(-0.275, -1.0);
glVertex2f(-0.275, 1.0);
glVertex2f(0.275, -1.0);
glVertex2f(0.275, 1.0);
glEnd();
glColor3f(0.65, 0.65, 0.65);
glBegin(GL_LINES);
glVertex2f(-0.275, -1.0);
glVertex2f(-0.275, 1.0);
glVertex2f(0.275, -1.0);
glVertex2f(0.275, 1.0);
glEnd();
*/
}

View File

@ -15,6 +15,7 @@ public:
void Draw(float r, float g, float b, float a, float p1, float p2);
void DrawTuner(long long freq, int count, float displayPos, float displayWidth);
int GetTunerDigitIndex(float mPos, int count, float displayPos, float displayWidth);
void DrawTunerBarIndexed(int start, int end, int count, float displayPos, float displayWidth, RGBColor color, float alpha, bool top, bool bottom);
void DrawDemodFreqBw(long long freq, unsigned int bw, long long center);
void DrawEnd();