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https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-22 19:58:39 -05:00
GLFont::getFont() is not free, do not call it unnecessarily
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f52bad6196
commit
308baf163b
@ -222,6 +222,8 @@ void SpectrumPanel::drawPanelContents() {
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hPos = 1.0 - (18.0 / viewHeight);
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}
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GLFont& refDrawingFont = GLFont::getFont(fontEnumSize);
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for (double m = -1.0 + mhzStart, mMax = 1.0 + ((mhzStart>0)?mhzStart:-mhzStart); m <= mMax; m += mhzStep) {
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if (m < -1.0) {
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currentMhz += mhzVisualStep;
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@ -253,7 +255,7 @@ void SpectrumPanel::drawPanelContents() {
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glColor4f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b,1.0);
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GLFont::getFont(fontEnumSize).drawString(label.str(), m, hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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refDrawingFont.drawString(label.str(), m, hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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label.str(std::string());
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@ -252,31 +252,33 @@ void PrimaryGLContext::DrawFreqBwInfo(long long freq, int bw, RGBA4f color, long
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std::string demodLabel = std::to_string((double)freq/1000000.0);
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double shadowOfsX = 4.0 / viewWidth, shadowOfsY = 2.0 / viewHeight;
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GLFont& refDrawingFont = GLFont::getFont(GLFont::GLFONT_SIZE16);
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if (lastType == "USB") {
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glColor4f(0,0,0, 1.0);
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glBlendFunc(GL_ONE, GL_ZERO);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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glColor4f(color.r, color.g, color.b, 1.0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_LEFT, GLFont::GLFONT_ALIGN_CENTER);
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} else if (lastType == "LSB") {
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glBlendFunc(GL_ONE, GL_ZERO);
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glColor4f(0,0,0, 1.0);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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glColor4f(color.r, color.g, color.b, 1.0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_RIGHT, GLFont::GLFONT_ALIGN_CENTER);
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} else {
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glBlendFunc(GL_ONE, GL_ZERO);
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glColor4f(0,0,0, 1.0);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos+shadowOfsX, hPos+shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos-shadowOfsX, hPos-shadowOfsY, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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glColor4f(color.r, color.g, color.b, 1.0);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(demodLabel, uxPos, hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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}
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glDisable(GL_BLEND);
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@ -405,13 +407,15 @@ void PrimaryGLContext::DrawDemod(DemodulatorInstance *demod, RGBA4f color, long
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void PrimaryGLContext::drawSingleDemodLabel(const std::wstring& demodStr, float uxPos, float hPos, float xOfs, float yOfs, GLFont::Align demodAlign) {
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GLFont& refDrawingFont = GLFont::getFont(GLFont::GLFONT_SIZE16);
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glColor3f(0, 0, 0);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodStr, 2.0 * (uxPos - 0.5) + xOfs,
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refDrawingFont.drawString(demodStr, 2.0 * (uxPos - 0.5) + xOfs,
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-1.0 + hPos - yOfs, demodAlign,
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GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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glColor3f(1, 1, 1);
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GLFont::getFont(GLFont::GLFONT_SIZE16).drawString(demodStr, 2.0 * (uxPos - 0.5),
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refDrawingFont.drawString(demodStr, 2.0 * (uxPos - 0.5),
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-1.0 + hPos, demodAlign,
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GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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}
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@ -35,9 +35,11 @@ void ScopeContext::DrawTunerTitles(bool ppmMode) {
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glColor3f(0.65f, 0.65f, 0.65f);
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GLFont::getFont(GLFont::GLFONT_SIZE12).drawString(ppmMode?"Device PPM":"Frequency", -0.66f, -1.0+hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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GLFont::getFont(GLFont::GLFONT_SIZE12).drawString("Bandwidth", 0.0, -1.0+hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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GLFont::getFont(GLFont::GLFONT_SIZE12).drawString("Center Frequency", 0.66f, -1.0+hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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GLFont& refDrawingFont = GLFont::getFont(GLFont::GLFONT_SIZE12);
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refDrawingFont.drawString(ppmMode?"Device PPM":"Frequency", -0.66f, -1.0+hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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refDrawingFont.drawString("Bandwidth", 0.0, -1.0+hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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refDrawingFont.drawString("Center Frequency", 0.66f, -1.0+hPos, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER, 0, 0, true);
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}
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void ScopeContext::DrawDeviceName(std::string deviceName) {
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@ -93,9 +93,12 @@ void TuningContext::DrawTuner(long long freq, int count, float displayPos, float
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glColor3f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b);
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int numChars = freqChars.length();
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int ofs = count - numChars;
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GLFont& refDrawingFont = GLFont::getFont(fontSize);
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for (int i = ofs; i < count; i++) {
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float xpos = displayPos + (displayWidth / (float) count) * (float) i + ((displayWidth / 2.0) / (float) count);
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GLFont::getFont(fontSize).drawString(freqStr.str().substr(i - ofs, 1), xpos, 0, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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refDrawingFont.drawString(freqStr.str().substr(i - ofs, 1), xpos, 0, GLFont::GLFONT_ALIGN_CENTER, GLFont::GLFONT_ALIGN_CENTER);
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}
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glColor4f(0.65f, 0.65f, 0.65f, 0.25f);
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