Improve input response time, balance visuals, fix a bug

This commit is contained in:
Charles J. Cliffe 2015-08-12 19:39:11 -04:00
parent 8bce632982
commit 33d51b2bff
6 changed files with 28 additions and 38 deletions

View File

@ -35,11 +35,10 @@ EVT_CLOSE(AppFrame::OnClose)
EVT_MENU(wxID_ANY, AppFrame::OnMenu) EVT_MENU(wxID_ANY, AppFrame::OnMenu)
EVT_COMMAND(wxID_ANY, wxEVT_THREAD, AppFrame::OnThread) EVT_COMMAND(wxID_ANY, wxEVT_THREAD, AppFrame::OnThread)
EVT_IDLE(AppFrame::OnIdle) EVT_IDLE(AppFrame::OnIdle)
//EVT_TIMER(FRAME_TIMER_ID, AppFrame::OnTimer)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE()
AppFrame::AppFrame() : AppFrame::AppFrame() :
wxFrame(NULL, wxID_ANY, CUBICSDR_TITLE), activeDemodulator(NULL), frame_timer(this, FRAME_TIMER_ID) { wxFrame(NULL, wxID_ANY, CUBICSDR_TITLE), activeDemodulator(NULL) {
#ifdef __linux__ #ifdef __linux__
SetIcon(wxICON(cubicsdr)); SetIcon(wxICON(cubicsdr));
@ -261,7 +260,7 @@ AppFrame::AppFrame() :
// sampleRateMenuItems[wxID_BANDWIDTH_3000M] = menu->AppendRadioItem(wxID_BANDWIDTH_3000M, "3.0M"); // sampleRateMenuItems[wxID_BANDWIDTH_3000M] = menu->AppendRadioItem(wxID_BANDWIDTH_3000M, "3.0M");
sampleRateMenuItems[wxID_BANDWIDTH_3200M] = menu->AppendRadioItem(wxID_BANDWIDTH_3200M, "3.2M"); sampleRateMenuItems[wxID_BANDWIDTH_3200M] = menu->AppendRadioItem(wxID_BANDWIDTH_3200M, "3.2M");
sampleRateMenuItems[wxID_BANDWIDTH_2400M]->Check(true); sampleRateMenuItems[wxID_BANDWIDTH_2048M]->Check(true);
menuBar->Append(menu, wxT("&Input Bandwidth")); menuBar->Append(menu, wxT("&Input Bandwidth"));
@ -402,18 +401,6 @@ void AppFrame::initDeviceParams(std::string deviceId) {
if (devConfig->getIQSwap()) { if (devConfig->getIQSwap()) {
iqSwapMenuItem->Check(); iqSwapMenuItem->Check();
} }
if (!frame_timer.IsRunning()) {
// frame rate = 1000 / 30 = 33ms
// windows needs a bit more time or it lags?
//#ifdef _WIN32
// frame_timer.Start(25);
//#else
// frame_timer.Start(15);
//#endif
}
} }
@ -608,10 +595,6 @@ void AppFrame::OnThread(wxCommandEvent& event) {
} }
void AppFrame::OnIdle(wxIdleEvent& event) { void AppFrame::OnIdle(wxIdleEvent& event) {
// event.Skip();
//}
//
//void AppFrame::OnTimer(wxTimerEvent& event) {
DemodulatorInstance *demod = wxGetApp().getDemodMgr().getLastActiveDemodulator(); DemodulatorInstance *demod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
@ -769,6 +752,9 @@ void AppFrame::OnIdle(wxIdleEvent& event) {
wproc->run(); wproc->run();
} }
waterfallCanvas->processInputQueue();
demodWaterfallCanvas->processInputQueue();
usleep(5000); usleep(5000);
/* scopeCanvas->Refresh(); /* scopeCanvas->Refresh();

View File

@ -50,8 +50,6 @@
#define wxID_AUDIO_BANDWIDTH_BASE 9000 #define wxID_AUDIO_BANDWIDTH_BASE 9000
#define wxID_AUDIO_DEVICE_MULTIPLIER 50 #define wxID_AUDIO_DEVICE_MULTIPLIER 50
#define FRAME_TIMER_ID 1000
// Define a new frame type // Define a new frame type
class AppFrame: public wxFrame { class AppFrame: public wxFrame {
public: public:
@ -69,7 +67,6 @@ private:
void OnClose(wxCloseEvent& event); void OnClose(wxCloseEvent& event);
void OnNewWindow(wxCommandEvent& event); void OnNewWindow(wxCommandEvent& event);
void OnIdle(wxIdleEvent& event); void OnIdle(wxIdleEvent& event);
// void OnTimer(wxTimerEvent& event);
ScopeCanvas *scopeCanvas; ScopeCanvas *scopeCanvas;
SpectrumCanvas *spectrumCanvas; SpectrumCanvas *spectrumCanvas;
@ -96,7 +93,6 @@ private:
wxMenuItem *iqSwapMenuItem; wxMenuItem *iqSwapMenuItem;
std::string currentSessionFile; std::string currentSessionFile;
wxTimer frame_timer;
FFTDataDistributor fftDistrib; FFTDataDistributor fftDistrib;
DemodulatorThreadInputQueue fftQueue; DemodulatorThreadInputQueue fftQueue;

View File

@ -27,7 +27,7 @@ const char filePathSeparator =
#define BUF_SIZE (16384*6) #define BUF_SIZE (16384*6)
#define DEFAULT_SAMPLE_RATE 2400000 #define DEFAULT_SAMPLE_RATE 2048000
#define DEFAULT_FFT_SIZE 2048 #define DEFAULT_FFT_SIZE 2048
#define DEFAULT_DEMOD_TYPE 1 #define DEFAULT_DEMOD_TYPE 1

View File

@ -121,8 +121,8 @@ void SDRPostThread::run() {
visualDataOut->busy_rw.lock(); visualDataOut->busy_rw.lock();
visualDataOut->setRefCount(1); visualDataOut->setRefCount(1);
if (num_vis_samples > data_in->data.size()) { if (num_vis_samples > dataOut.size()) {
num_vis_samples = data_in->data.size(); num_vis_samples = dataOut.size();
} }
if (visualDataOut->data.size() < num_vis_samples) { if (visualDataOut->data.size() < num_vis_samples) {

View File

@ -68,6 +68,25 @@ void WaterfallCanvas::attachSpectrumCanvas(SpectrumCanvas *canvas_in) {
spectrumCanvas = canvas_in; spectrumCanvas = canvas_in;
} }
void WaterfallCanvas::processInputQueue() {
if (!glContext) {
return;
}
glContext->SetCurrent(*this);
while (!visualDataQueue.empty()) {
SpectrumVisualData *vData;
visualDataQueue.pop(vData);
if (vData) {
waterfallPanel.setPoints(vData->spectrum_points);
waterfallPanel.step();
vData->decRefCount();
}
}
}
void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) { void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
wxPaintDC dc(this); wxPaintDC dc(this);
@ -139,18 +158,6 @@ void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
glContext->SetCurrent(*this); glContext->SetCurrent(*this);
initGLExtensions(); initGLExtensions();
glViewport(0, 0, ClientSize.x, ClientSize.y); glViewport(0, 0, ClientSize.x, ClientSize.y);
while (!visualDataQueue.empty()) {
SpectrumVisualData *vData;
visualDataQueue.pop(vData);
if (vData) {
waterfallPanel.setPoints(vData->spectrum_points);
waterfallPanel.step();
vData->decRefCount();
}
}
glContext->BeginDraw(0,0,0); glContext->BeginDraw(0,0,0);

View File

@ -26,6 +26,7 @@ public:
DragState getNextDragState(); DragState getNextDragState();
void attachSpectrumCanvas(SpectrumCanvas *canvas_in); void attachSpectrumCanvas(SpectrumCanvas *canvas_in);
void processInputQueue();
SpectrumVisualDataQueue *getVisualDataQueue(); SpectrumVisualDataQueue *getVisualDataQueue();
private: private: