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https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-23 12:18:37 -05:00
Improve input response time, balance visuals, fix a bug
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parent
8bce632982
commit
33d51b2bff
@ -35,11 +35,10 @@ EVT_CLOSE(AppFrame::OnClose)
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EVT_MENU(wxID_ANY, AppFrame::OnMenu)
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EVT_COMMAND(wxID_ANY, wxEVT_THREAD, AppFrame::OnThread)
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EVT_IDLE(AppFrame::OnIdle)
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//EVT_TIMER(FRAME_TIMER_ID, AppFrame::OnTimer)
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wxEND_EVENT_TABLE()
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AppFrame::AppFrame() :
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wxFrame(NULL, wxID_ANY, CUBICSDR_TITLE), activeDemodulator(NULL), frame_timer(this, FRAME_TIMER_ID) {
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wxFrame(NULL, wxID_ANY, CUBICSDR_TITLE), activeDemodulator(NULL) {
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#ifdef __linux__
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SetIcon(wxICON(cubicsdr));
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@ -261,7 +260,7 @@ AppFrame::AppFrame() :
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// sampleRateMenuItems[wxID_BANDWIDTH_3000M] = menu->AppendRadioItem(wxID_BANDWIDTH_3000M, "3.0M");
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sampleRateMenuItems[wxID_BANDWIDTH_3200M] = menu->AppendRadioItem(wxID_BANDWIDTH_3200M, "3.2M");
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sampleRateMenuItems[wxID_BANDWIDTH_2400M]->Check(true);
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sampleRateMenuItems[wxID_BANDWIDTH_2048M]->Check(true);
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menuBar->Append(menu, wxT("&Input Bandwidth"));
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@ -402,18 +401,6 @@ void AppFrame::initDeviceParams(std::string deviceId) {
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if (devConfig->getIQSwap()) {
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iqSwapMenuItem->Check();
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}
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if (!frame_timer.IsRunning()) {
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// frame rate = 1000 / 30 = 33ms
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// windows needs a bit more time or it lags?
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//#ifdef _WIN32
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// frame_timer.Start(25);
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//#else
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// frame_timer.Start(15);
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//#endif
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}
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}
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@ -608,10 +595,6 @@ void AppFrame::OnThread(wxCommandEvent& event) {
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}
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void AppFrame::OnIdle(wxIdleEvent& event) {
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// event.Skip();
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//}
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//
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//void AppFrame::OnTimer(wxTimerEvent& event) {
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DemodulatorInstance *demod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
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@ -769,6 +752,9 @@ void AppFrame::OnIdle(wxIdleEvent& event) {
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wproc->run();
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}
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waterfallCanvas->processInputQueue();
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demodWaterfallCanvas->processInputQueue();
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usleep(5000);
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/* scopeCanvas->Refresh();
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@ -50,8 +50,6 @@
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#define wxID_AUDIO_BANDWIDTH_BASE 9000
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#define wxID_AUDIO_DEVICE_MULTIPLIER 50
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#define FRAME_TIMER_ID 1000
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// Define a new frame type
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class AppFrame: public wxFrame {
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public:
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@ -69,7 +67,6 @@ private:
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void OnClose(wxCloseEvent& event);
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void OnNewWindow(wxCommandEvent& event);
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void OnIdle(wxIdleEvent& event);
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// void OnTimer(wxTimerEvent& event);
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ScopeCanvas *scopeCanvas;
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SpectrumCanvas *spectrumCanvas;
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@ -96,7 +93,6 @@ private:
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wxMenuItem *iqSwapMenuItem;
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std::string currentSessionFile;
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wxTimer frame_timer;
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FFTDataDistributor fftDistrib;
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DemodulatorThreadInputQueue fftQueue;
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@ -27,7 +27,7 @@ const char filePathSeparator =
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#define BUF_SIZE (16384*6)
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#define DEFAULT_SAMPLE_RATE 2400000
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#define DEFAULT_SAMPLE_RATE 2048000
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#define DEFAULT_FFT_SIZE 2048
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#define DEFAULT_DEMOD_TYPE 1
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@ -121,8 +121,8 @@ void SDRPostThread::run() {
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visualDataOut->busy_rw.lock();
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visualDataOut->setRefCount(1);
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if (num_vis_samples > data_in->data.size()) {
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num_vis_samples = data_in->data.size();
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if (num_vis_samples > dataOut.size()) {
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num_vis_samples = dataOut.size();
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}
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if (visualDataOut->data.size() < num_vis_samples) {
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@ -68,6 +68,25 @@ void WaterfallCanvas::attachSpectrumCanvas(SpectrumCanvas *canvas_in) {
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spectrumCanvas = canvas_in;
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}
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void WaterfallCanvas::processInputQueue() {
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if (!glContext) {
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return;
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}
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glContext->SetCurrent(*this);
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while (!visualDataQueue.empty()) {
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SpectrumVisualData *vData;
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visualDataQueue.pop(vData);
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if (vData) {
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waterfallPanel.setPoints(vData->spectrum_points);
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waterfallPanel.step();
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vData->decRefCount();
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}
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}
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}
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void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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wxPaintDC dc(this);
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@ -140,18 +159,6 @@ void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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initGLExtensions();
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glViewport(0, 0, ClientSize.x, ClientSize.y);
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while (!visualDataQueue.empty()) {
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SpectrumVisualData *vData;
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visualDataQueue.pop(vData);
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if (vData) {
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waterfallPanel.setPoints(vData->spectrum_points);
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waterfallPanel.step();
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vData->decRefCount();
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}
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}
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glContext->BeginDraw(0,0,0);
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waterfallPanel.calcTransform(CubicVR::mat4::identity());
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@ -26,6 +26,7 @@ public:
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DragState getNextDragState();
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void attachSpectrumCanvas(SpectrumCanvas *canvas_in);
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void processInputQueue();
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SpectrumVisualDataQueue *getVisualDataQueue();
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private:
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