mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-23 12:18:37 -05:00
AudioThread: Rework mutex usage (again) + added proper cleanups (hopefully)
This commit is contained in:
parent
d8ac9559fe
commit
36224defd7
@ -14,13 +14,13 @@
|
|||||||
//50 ms
|
//50 ms
|
||||||
#define HEARTBEAT_CHECK_PERIOD_MICROS (50 * 1000)
|
#define HEARTBEAT_CHECK_PERIOD_MICROS (50 * 1000)
|
||||||
|
|
||||||
std::map<int, AudioThread *> AudioThread::deviceController;
|
std::map<int, AudioThread* > AudioThread::deviceController;
|
||||||
|
|
||||||
std::map<int, int> AudioThread::deviceSampleRate;
|
std::map<int, int> AudioThread::deviceSampleRate;
|
||||||
std::map<int, std::thread *> AudioThread::deviceThread;
|
|
||||||
|
|
||||||
std::recursive_mutex AudioThread::m_device_mutex;
|
std::recursive_mutex AudioThread::m_device_mutex;
|
||||||
|
|
||||||
AudioThread::AudioThread() : IOThread(), nBufferFrames(1024), sampleRate(0) {
|
AudioThread::AudioThread() : IOThread(), nBufferFrames(1024), sampleRate(0), controllerThread(nullptr) {
|
||||||
|
|
||||||
audioQueuePtr = 0;
|
audioQueuePtr = 0;
|
||||||
underflowCount = 0;
|
underflowCount = 0;
|
||||||
@ -31,6 +31,14 @@ AudioThread::AudioThread() : IOThread(), nBufferFrames(1024), sampleRate(0) {
|
|||||||
|
|
||||||
AudioThread::~AudioThread() {
|
AudioThread::~AudioThread() {
|
||||||
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
||||||
|
|
||||||
|
if (controllerThread != nullptr) {
|
||||||
|
|
||||||
|
controllerThread->join();
|
||||||
|
delete controllerThread;
|
||||||
|
|
||||||
|
controllerThread = nullptr;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::recursive_mutex & AudioThread::getMutex()
|
std::recursive_mutex & AudioThread::getMutex()
|
||||||
@ -38,6 +46,18 @@ std::recursive_mutex & AudioThread::getMutex()
|
|||||||
return m_mutex;
|
return m_mutex;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void AudioThread::attachControllerThread(std::thread* controllerThread_in) {
|
||||||
|
|
||||||
|
//cleanup previous (should never happen)
|
||||||
|
if (controllerThread != nullptr) {
|
||||||
|
|
||||||
|
controllerThread->join();
|
||||||
|
delete controllerThread;
|
||||||
|
}
|
||||||
|
|
||||||
|
controllerThread = controllerThread_in;
|
||||||
|
}
|
||||||
|
|
||||||
void AudioThread::bindThread(AudioThread *other) {
|
void AudioThread::bindThread(AudioThread *other) {
|
||||||
|
|
||||||
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
||||||
@ -62,9 +82,23 @@ void AudioThread::deviceCleanup() {
|
|||||||
|
|
||||||
std::lock_guard<std::recursive_mutex> lock(m_device_mutex);
|
std::lock_guard<std::recursive_mutex> lock(m_device_mutex);
|
||||||
|
|
||||||
for (auto i = deviceController.begin(); i != deviceController.end(); i++) {
|
auto it = deviceController.begin();
|
||||||
i->second->terminate();
|
|
||||||
|
std::cout << "Final audio management cleanup, terminating " << deviceController.size() << " device controllers..." << std::endl << std::flush;
|
||||||
|
|
||||||
|
while (it != deviceController.end()) {
|
||||||
|
|
||||||
|
//notify termination...
|
||||||
|
it->second->terminate();
|
||||||
|
|
||||||
|
//deletion of it->second will take care of the controllerThread:
|
||||||
|
delete it->second;
|
||||||
|
|
||||||
|
//next device
|
||||||
|
it++;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
std::cout << "Final audio management cleanup complete..." << std::endl << std::flush;
|
||||||
}
|
}
|
||||||
|
|
||||||
static int audioCallback(void *outputBuffer, void * /* inputBuffer */, unsigned int nBufferFrames, double /* streamTime */, RtAudioStreamStatus status,
|
static int audioCallback(void *outputBuffer, void * /* inputBuffer */, unsigned int nBufferFrames, double /* streamTime */, RtAudioStreamStatus status,
|
||||||
@ -76,8 +110,10 @@ static int audioCallback(void *outputBuffer, void * /* inputBuffer */, unsigned
|
|||||||
//actually active.
|
//actually active.
|
||||||
::memset(out, 0, nBufferFrames * 2 * sizeof(float));
|
::memset(out, 0, nBufferFrames * 2 * sizeof(float));
|
||||||
|
|
||||||
|
//src in the controller thread:
|
||||||
AudioThread *src = (AudioThread *) userData;
|
AudioThread *src = (AudioThread *) userData;
|
||||||
|
|
||||||
|
//by construction, src is a controller thread, from deviceController:
|
||||||
std::lock_guard<std::recursive_mutex> lock(src->getMutex());
|
std::lock_guard<std::recursive_mutex> lock(src->getMutex());
|
||||||
|
|
||||||
if (src->isTerminated()) {
|
if (src->isTerminated()) {
|
||||||
@ -88,14 +124,9 @@ static int audioCallback(void *outputBuffer, void * /* inputBuffer */, unsigned
|
|||||||
std::cout << "Audio buffer underflow.." << (src->underflowCount++) << std::endl << std::flush;
|
std::cout << "Audio buffer underflow.." << (src->underflowCount++) << std::endl << std::flush;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (src->boundThreads.empty()) {
|
|
||||||
return 0;
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
double peak = 0.0;
|
double peak = 0.0;
|
||||||
|
|
||||||
//for all boundThreads
|
//Process the bound threads audio:
|
||||||
for (size_t j = 0; j < src->boundThreads.size(); j++) {
|
for (size_t j = 0; j < src->boundThreads.size(); j++) {
|
||||||
|
|
||||||
AudioThread *srcmix = src->boundThreads[j];
|
AudioThread *srcmix = src->boundThreads[j];
|
||||||
@ -280,7 +311,7 @@ void AudioThread::enumerateDevices(std::vector<RtAudio::DeviceInfo> &devs) {
|
|||||||
|
|
||||||
void AudioThread::setDeviceSampleRate(int deviceId, int sampleRate) {
|
void AudioThread::setDeviceSampleRate(int deviceId, int sampleRate) {
|
||||||
|
|
||||||
AudioThread* matchingAudioThread = nullptr;
|
AudioThread* matchingControllerThread = nullptr;
|
||||||
|
|
||||||
//scope lock here to minimize the common unique static lock contention
|
//scope lock here to minimize the common unique static lock contention
|
||||||
{
|
{
|
||||||
@ -288,46 +319,50 @@ void AudioThread::setDeviceSampleRate(int deviceId, int sampleRate) {
|
|||||||
|
|
||||||
if (deviceController.find(deviceId) != deviceController.end()) {
|
if (deviceController.find(deviceId) != deviceController.end()) {
|
||||||
|
|
||||||
matchingAudioThread = deviceController[deviceId];
|
matchingControllerThread = deviceController[deviceId];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//out-of-lock test
|
//out-of-lock test
|
||||||
if (matchingAudioThread != nullptr) {
|
if (matchingControllerThread != nullptr) {
|
||||||
|
|
||||||
AudioThreadCommand refreshDevice;
|
AudioThreadCommand refreshDevice;
|
||||||
refreshDevice.cmd = AudioThreadCommand::AUDIO_THREAD_CMD_SET_SAMPLE_RATE;
|
refreshDevice.cmd = AudioThreadCommand::AUDIO_THREAD_CMD_SET_SAMPLE_RATE;
|
||||||
refreshDevice.int_value = sampleRate;
|
refreshDevice.int_value = sampleRate;
|
||||||
//VSO : blocking push !
|
//VSO : blocking push !
|
||||||
matchingAudioThread->getCommandQueue()->push(refreshDevice);
|
matchingControllerThread->getCommandQueue()->push(refreshDevice);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void AudioThread::setSampleRate(int sampleRate) {
|
void AudioThread::setSampleRate(int sampleRate) {
|
||||||
|
|
||||||
bool outputIsThis = false;
|
bool thisIsAController = false;
|
||||||
|
|
||||||
//scope lock here to minimize the common unique static lock contention
|
//scope lock here to minimize the common unique static lock contention
|
||||||
{
|
{
|
||||||
std::lock_guard<std::recursive_mutex> lock(m_device_mutex);
|
std::lock_guard<std::recursive_mutex> lock(m_device_mutex);
|
||||||
|
|
||||||
if (deviceController[outputDevice.load()] == this) {
|
if (deviceController[outputDevice.load()] == this) {
|
||||||
outputIsThis = true;
|
thisIsAController = true;
|
||||||
deviceSampleRate[outputDevice.load()] = sampleRate;
|
deviceSampleRate[outputDevice.load()] = sampleRate;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
||||||
|
|
||||||
if (outputIsThis) {
|
if (thisIsAController) {
|
||||||
|
|
||||||
dac.stopStream();
|
dac.stopStream();
|
||||||
dac.closeStream();
|
dac.closeStream();
|
||||||
|
|
||||||
|
//Set bounded sample rate:
|
||||||
for (size_t j = 0; j < boundThreads.size(); j++) {
|
for (size_t j = 0; j < boundThreads.size(); j++) {
|
||||||
AudioThread *srcmix = boundThreads[j];
|
AudioThread *srcmix = boundThreads[j];
|
||||||
|
// the controller thread is part of the boundedThreads, so prevent infinite recursion:
|
||||||
|
if (srcmix != this) {
|
||||||
srcmix->setSampleRate(sampleRate);
|
srcmix->setSampleRate(sampleRate);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
//make a local copy, snapshot of the list of demodulators
|
//make a local copy, snapshot of the list of demodulators
|
||||||
std::vector<DemodulatorInstancePtr> demodulators = wxGetApp().getDemodMgr().getDemodulators();
|
std::vector<DemodulatorInstancePtr> demodulators = wxGetApp().getDemodMgr().getDemodulators();
|
||||||
@ -364,6 +399,11 @@ void AudioThread::setupDevice(int deviceId) {
|
|||||||
|
|
||||||
try {
|
try {
|
||||||
if (deviceController.find(outputDevice.load()) != deviceController.end()) {
|
if (deviceController.find(outputDevice.load()) != deviceController.end()) {
|
||||||
|
//'this' is not the controller, so remove it from the bounded list:
|
||||||
|
//beware, we must take the controller mutex, because the audio callback may use the list of bounded
|
||||||
|
//threads at that moment:
|
||||||
|
std::lock_guard<std::recursive_mutex> lock(deviceController[outputDevice.load()]->getMutex());
|
||||||
|
|
||||||
deviceController[outputDevice.load()]->removeThread(this);
|
deviceController[outputDevice.load()]->removeThread(this);
|
||||||
}
|
}
|
||||||
#ifndef _MSC_VER
|
#ifndef _MSC_VER
|
||||||
@ -381,18 +421,29 @@ void AudioThread::setupDevice(int deviceId) {
|
|||||||
// deviceSampleRate[parameters.deviceId] = sampleRate;
|
// deviceSampleRate[parameters.deviceId] = sampleRate;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
//Create a new controller:
|
||||||
if (deviceController.find(parameters.deviceId) == deviceController.end()) {
|
if (deviceController.find(parameters.deviceId) == deviceController.end()) {
|
||||||
|
|
||||||
|
//Create a new controller thread for parameters.deviceId:
|
||||||
deviceController[parameters.deviceId] = new AudioThread();
|
deviceController[parameters.deviceId] = new AudioThread();
|
||||||
|
|
||||||
deviceController[parameters.deviceId]->setInitOutputDevice(parameters.deviceId, sampleRate);
|
deviceController[parameters.deviceId]->setInitOutputDevice(parameters.deviceId, sampleRate);
|
||||||
|
// BEWARE: the controller add itself to the list of boundThreads !
|
||||||
deviceController[parameters.deviceId]->bindThread(this);
|
deviceController[parameters.deviceId]->bindThread(this);
|
||||||
|
|
||||||
deviceThread[parameters.deviceId] = new std::thread(&AudioThread::threadMain, deviceController[parameters.deviceId]);
|
deviceController[parameters.deviceId]->attachControllerThread(new std::thread(&AudioThread::threadMain, deviceController[parameters.deviceId]));
|
||||||
|
|
||||||
} else if (deviceController[parameters.deviceId] == this) {
|
} else if (deviceController[parameters.deviceId] == this) {
|
||||||
|
|
||||||
//Attach callback
|
//Attach callback
|
||||||
dac.openStream(¶meters, NULL, RTAUDIO_FLOAT32, sampleRate, &nBufferFrames, &audioCallback, (void *) this, &opts);
|
dac.openStream(¶meters, NULL, RTAUDIO_FLOAT32, sampleRate, &nBufferFrames, &audioCallback, (void *)this, &opts);
|
||||||
dac.startStream();
|
dac.startStream();
|
||||||
} else {
|
} else {
|
||||||
|
//we are a bound thread, add ourselves to the controller deviceController[parameters.deviceId].
|
||||||
|
//beware, we must take the controller mutex, because the audio callback may use the list of bounded
|
||||||
|
//threads at that moment:
|
||||||
|
std::lock_guard<std::recursive_mutex> lock(deviceController[parameters.deviceId]->getMutex());
|
||||||
|
|
||||||
deviceController[parameters.deviceId]->bindThread(this);
|
deviceController[parameters.deviceId]->bindThread(this);
|
||||||
}
|
}
|
||||||
active = true;
|
active = true;
|
||||||
@ -467,17 +518,13 @@ void AudioThread::run() {
|
|||||||
if (command.cmd == AudioThreadCommand::AUDIO_THREAD_CMD_SET_SAMPLE_RATE) {
|
if (command.cmd == AudioThreadCommand::AUDIO_THREAD_CMD_SET_SAMPLE_RATE) {
|
||||||
setSampleRate(command.int_value);
|
setSampleRate(command.int_value);
|
||||||
}
|
}
|
||||||
}
|
} //end while
|
||||||
|
|
||||||
// Drain any remaining inputs, with a non-blocking pop
|
// Drain any remaining inputs, with a non-blocking pop
|
||||||
if (inputQueue != nullptr) {
|
if (inputQueue != nullptr) {
|
||||||
inputQueue->flush();
|
inputQueue->flush();
|
||||||
}
|
}
|
||||||
|
|
||||||
//Thread termination, prevent fancy things to happen, lock the whole thing:
|
|
||||||
//This way audioThreadCallback is rightly protected from thread termination
|
|
||||||
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
|
||||||
|
|
||||||
//Nullify currentInput...
|
//Nullify currentInput...
|
||||||
currentInput = nullptr;
|
currentInput = nullptr;
|
||||||
|
|
||||||
@ -485,8 +532,14 @@ void AudioThread::run() {
|
|||||||
std::lock_guard<std::recursive_mutex> global_lock(m_device_mutex);
|
std::lock_guard<std::recursive_mutex> global_lock(m_device_mutex);
|
||||||
|
|
||||||
if (deviceController[parameters.deviceId] != this) {
|
if (deviceController[parameters.deviceId] != this) {
|
||||||
|
//'this' is not the controller, so remove it from the bounded list:
|
||||||
|
//beware, we must take the controller mutex, because the audio callback may use the list of bounded
|
||||||
|
//threads at that moment:
|
||||||
|
std::lock_guard<std::recursive_mutex> lock(deviceController[parameters.deviceId]->getMutex());
|
||||||
|
|
||||||
deviceController[parameters.deviceId]->removeThread(this);
|
deviceController[parameters.deviceId]->removeThread(this);
|
||||||
} else {
|
} else {
|
||||||
|
// 'this' is a controller thread:
|
||||||
try {
|
try {
|
||||||
if (dac.isStreamOpen()) {
|
if (dac.isStreamOpen()) {
|
||||||
if (dac.isStreamRunning()) {
|
if (dac.isStreamRunning()) {
|
||||||
@ -514,7 +567,9 @@ bool AudioThread::isActive() {
|
|||||||
|
|
||||||
void AudioThread::setActive(bool state) {
|
void AudioThread::setActive(bool state) {
|
||||||
|
|
||||||
AudioThread* matchingAudioThread = nullptr;
|
AudioThread* matchingControllerThread = nullptr;
|
||||||
|
|
||||||
|
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
||||||
|
|
||||||
//scope lock here to minimize the common unique static lock contention
|
//scope lock here to minimize the common unique static lock contention
|
||||||
{
|
{
|
||||||
@ -522,20 +577,18 @@ void AudioThread::setActive(bool state) {
|
|||||||
|
|
||||||
if (deviceController.find(parameters.deviceId) != deviceController.end()) {
|
if (deviceController.find(parameters.deviceId) != deviceController.end()) {
|
||||||
|
|
||||||
matchingAudioThread = deviceController[parameters.deviceId];
|
matchingControllerThread = deviceController[parameters.deviceId];
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
std::lock_guard<std::recursive_mutex> lock(m_mutex);
|
if (matchingControllerThread == nullptr) {
|
||||||
|
|
||||||
if (matchingAudioThread == nullptr) {
|
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (state && !active && inputQueue) {
|
if (state && !active && inputQueue) {
|
||||||
matchingAudioThread->bindThread(this);
|
matchingControllerThread->bindThread(this);
|
||||||
} else if (!state && active) {
|
} else if (!state && active) {
|
||||||
matchingAudioThread->removeThread(this);
|
matchingControllerThread->removeThread(this);
|
||||||
}
|
}
|
||||||
|
|
||||||
// Activity state changing, clear any inputs
|
// Activity state changing, clear any inputs
|
||||||
|
@ -8,6 +8,7 @@
|
|||||||
#include <map>
|
#include <map>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <atomic>
|
#include <atomic>
|
||||||
|
#include <algorithm>
|
||||||
#include <memory>
|
#include <memory>
|
||||||
#include "ThreadBlockingQueue.h"
|
#include "ThreadBlockingQueue.h"
|
||||||
#include "RtAudio.h"
|
#include "RtAudio.h"
|
||||||
@ -110,6 +111,9 @@ public:
|
|||||||
static void deviceCleanup();
|
static void deviceCleanup();
|
||||||
static void setDeviceSampleRate(int deviceId, int sampleRate);
|
static void setDeviceSampleRate(int deviceId, int sampleRate);
|
||||||
|
|
||||||
|
//
|
||||||
|
void attachControllerThread(std::thread* controllerThread);
|
||||||
|
|
||||||
//fields below, only to be used by other AudioThreads !
|
//fields below, only to be used by other AudioThreads !
|
||||||
size_t underflowCount;
|
size_t underflowCount;
|
||||||
//protected by m_mutex
|
//protected by m_mutex
|
||||||
@ -131,6 +135,9 @@ private:
|
|||||||
AudioThreadCommandQueue cmdQueue;
|
AudioThreadCommandQueue cmdQueue;
|
||||||
int sampleRate;
|
int sampleRate;
|
||||||
|
|
||||||
|
//if != nullptr, it mean AudioThread is a controller thread.
|
||||||
|
std::thread* controllerThread = nullptr;
|
||||||
|
|
||||||
//The own m_mutex protecting this AudioThread, in particular boundThreads
|
//The own m_mutex protecting this AudioThread, in particular boundThreads
|
||||||
std::recursive_mutex m_mutex;
|
std::recursive_mutex m_mutex;
|
||||||
|
|
||||||
@ -140,10 +147,8 @@ private:
|
|||||||
void bindThread(AudioThread *other);
|
void bindThread(AudioThread *other);
|
||||||
void removeThread(AudioThread *other);
|
void removeThread(AudioThread *other);
|
||||||
|
|
||||||
static std::map<int, AudioThread *> deviceController;
|
static std::map<int, AudioThread* > deviceController;
|
||||||
static std::map<int, std::thread *> deviceThread;
|
|
||||||
|
|
||||||
//The mutex protecting static deviceController, deviceThread and deviceSampleRate access.
|
//The mutex protecting static deviceController, deviceThread and deviceSampleRate access.
|
||||||
static std::recursive_mutex m_device_mutex;
|
static std::recursive_mutex m_device_mutex;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user