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Comment cleanup
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6f11140e47
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@ -14,17 +14,6 @@
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#include "Timer.h"
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#include "Timer.h"
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#include "MeterPanel.h"
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#include "MeterPanel.h"
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//class GainInfo {
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//public:
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// std::string name;
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// float low, high, current;
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// bool changed;
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// GLPanel panel;
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// GLPanel levelPanel;
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// GLPanel highlightPanel;
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// GLTextPanel labelPanel;
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// GLTextPanel valuePanel;
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//};
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class GainCanvas: public InteractiveCanvas {
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class GainCanvas: public InteractiveCanvas {
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public:
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public:
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@ -39,7 +28,6 @@ private:
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void OnPaint(wxPaintEvent& event);
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void OnPaint(wxPaintEvent& event);
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void OnIdle(wxIdleEvent &event);
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void OnIdle(wxIdleEvent &event);
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// int GetPanelHit(CubicVR::vec2 &result);
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void SetLevel();
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void SetLevel();
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void OnShow(wxShowEvent& event);
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void OnShow(wxShowEvent& event);
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@ -52,7 +40,6 @@ private:
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PrimaryGLContext *glContext;
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PrimaryGLContext *glContext;
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std::string helpTip;
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std::string helpTip;
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// std::vector<GainInfo *> gainInfo;
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std::vector<MeterPanel *> gainPanels;
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std::vector<MeterPanel *> gainPanels;
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GLPanel bgPanel;
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GLPanel bgPanel;
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SDRRangeMap gains;
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SDRRangeMap gains;
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