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Fix wrong multi-part WAV sequence management with time-limit files
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@ -65,9 +65,11 @@ std::string AudioFileWAV::getExtension()
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bool AudioFileWAV::writeToFile(AudioThreadInputPtr input)
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{
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if (!outputFileStream.is_open()) {
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std::string ofName = getOutputFileName();
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outputFileStream.open(ofName.c_str(), std::ios::binary);
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currentFileSize = 0;
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writeHeaderToFileStream(input);
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}
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@ -111,6 +113,7 @@ bool AudioFileWAV::closeFile()
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write_word(outputFileStream, file_length - 8, 4);
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outputFileStream.close();
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currentFileSize = 0;
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}
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return true;
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@ -169,6 +172,16 @@ size_t AudioFileWAV::getMaxWritableNumberOfSamples(AudioThreadInputPtr input) {
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}
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void AudioFileWAV::setOutputFileName(std::string filename) {
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if (filename != filenameBase) {
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currentSequenceNumber = 0;
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}
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AudioFile::setOutputFileName(filename);
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}
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std::string AudioFileWAV::getOutputFileName() {
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std::string recPath = wxGetApp().getConfig()->getRecordingPath();
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@ -13,6 +13,9 @@ public:
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AudioFileWAV();
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~AudioFileWAV();
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//override to manage name change with multi-part WAV.
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virtual void setOutputFileName(std::string filename);
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//override of the base method to generate multi-part
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//WAV to overcome the WAV format size limit.
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virtual std::string getOutputFileName();
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