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https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-23 04:08:36 -05:00
Fix for mixer clipping bug that's causing audio to crackle
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parent
8b6e5c8ef1
commit
4e13b625ca
@ -40,7 +40,7 @@ void AudioThread::removeThread(AudioThread *other) {
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}
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void AudioThread::deviceCleanup() {
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std::map<int,AudioThread *>::iterator i;
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std::map<int, AudioThread *>::iterator i;
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for (i = deviceController.begin(); i != deviceController.end(); i++) {
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i->second->terminate();
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@ -105,7 +105,7 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
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continue;
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}
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peak += srcmix->currentInput->peak * srcmix->gain;
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float mixPeak = srcmix->currentInput->peak * srcmix->gain;
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if (srcmix->currentInput->channels == 1) {
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for (int i = 0; i < nBufferFrames; i++) {
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@ -122,6 +122,10 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
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continue;
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}
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srcmix->audioQueuePtr = 0;
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float srcPeak = srcmix->currentInput->peak * srcmix->gain;
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if (mixPeak < srcPeak) {
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mixPeak = srcPeak;
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}
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}
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if (srcmix->currentInput && srcmix->currentInput->data.size()) {
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float v = srcmix->currentInput->data[srcmix->audioQueuePtr] * srcmix->gain;
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@ -145,6 +149,10 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
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continue;
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}
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srcmix->audioQueuePtr = 0;
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float srcPeak = srcmix->currentInput->peak * srcmix->gain;
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if (mixPeak < srcPeak) {
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mixPeak = srcPeak;
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}
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}
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if (srcmix->currentInput && srcmix->currentInput->data.size()) {
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out[i] = out[i] + srcmix->currentInput->data[srcmix->audioQueuePtr] * srcmix->gain;
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@ -153,13 +161,14 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
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}
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}
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if (peak > 1.0) {
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for (int i = 0 ; i < nBufferFrames * 2; i ++) {
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out[i] /= peak;
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}
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}
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peak += mixPeak;
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}
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if (peak > 1.0) {
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for (int i = 0; i < nBufferFrames * 2; i++) {
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out[i] /= peak;
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}
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}
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return 0;
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}
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@ -191,8 +191,8 @@ void DemodulatorThread::threadMain() {
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break;
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}
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amOutputCeilMA = amOutputCeilMA + (amOutputCeil - amOutputCeilMA) * 0.05;
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amOutputCeilMAA = amOutputCeilMAA + (amOutputCeilMA - amOutputCeilMAA) * 0.05;
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amOutputCeilMA = amOutputCeilMA + (amOutputCeil - amOutputCeilMA) * 0.025;
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amOutputCeilMAA = amOutputCeilMAA + (amOutputCeilMA - amOutputCeilMAA) * 0.025;
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amOutputCeil = 0;
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