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Fix for delta lock zoom visuals
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63917c95f3
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@ -80,7 +80,7 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, RGBA4f color, l
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long long demodFreq = demod->getFrequency();
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if (demod->isDeltaLock()) {
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demodFreq = center_freq + demod->getDeltaLockOfs();
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demodFreq = wxGetApp().getFrequency() + demod->getDeltaLockOfs();
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}
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float uxPos = (float) (demodFreq - (center_freq - srate / 2)) / (float) srate;
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@ -282,7 +282,7 @@ void PrimaryGLContext::DrawDemod(DemodulatorInstance *demod, RGBA4f color, long
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long long demodFreq = demod->getFrequency();
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if (demod->isDeltaLock()) {
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demodFreq = center_freq + demod->getDeltaLockOfs();
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demodFreq = wxGetApp().getFrequency() + demod->getDeltaLockOfs();
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}
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float uxPos = (float) (demodFreq - (center_freq - srate / 2)) / (float) srate;
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