Mostly working on OSX /w rtaudio now

Looks like just some priority tweaks remain
This commit is contained in:
Charles J. Cliffe 2014-12-04 22:25:18 -05:00
parent 6fe3cf98d3
commit 894c718730
2 changed files with 48 additions and 22 deletions

View File

@ -48,11 +48,8 @@ SET( CMAKE_RUNTIME_OUTPUT_DIRECTORY_RELEASE ${PROJECT_BINARY_DIR})
#include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include )
#link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib )
find_package(OpenGL REQUIRED)
find_package(wxWidgets REQUIRED gl core base)
set(wxWidgets_CONFIGURATION mswu)
include(${wxWidgets_USE_FILE})
@ -60,8 +57,7 @@ include(${wxWidgets_USE_FILE})
# include_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/include )
# link_directories ( ${PROJECT_SOURCE_DIR}/../CubicVR-2/build/lib ${OPENGL_INCLUDE_DIR})
if (DEFINED WIN32)
IF (DEFINED WIN32)
set(wxWidgets_USE_STATIC ON)
include_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4-dll64 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release )
link_directories ( ${PROJECT_SOURCE_DIR}/external/fftw-3.3.4-dll64 ${PROJECT_SOURCE_DIR}/external/rtl-sdr-release/x64 )
@ -71,22 +67,49 @@ if (DEFINED WIN32)
include_directories ( ${PROJECT_SOURCE_DIR}/external/liquid-dsp/include )
ADD_DEFINITIONS(
# To use wasapi
-D__WINDOWS_WASAPI__
# -D__WINDOWS_DS__
# To use directsound
#-D__WINDOWS_DS__
)
SET(OTHER_LIBRARIES -luuid -lksuser )
#SET(OTHER_LIBRARIES -ldsound)
else (DEFINED WIN32)
set(RTLSDR_INCLUDE "/opt/local/include" CACHE FILEPATH "RTL-SDR Include Path")
set(RTLSDR_LIB "/opt/local/lib" CACHE FILEPATH "RTL-SDR Lib Path")
include_directories(${RTLSDR_INCLUDE})
link_directories(${RTLSDR_LIB})
set(FFTW_LIB fftw3)
endif (DEFINED WIN32)
# To use wasapi
SET(OTHER_LIBRARIES -luuid -lksuser )
# To use DirectSound (which uses WASAPI anyways?)
# SET(OTHER_LIBRARIES -ldsound)
ENDIF (DEFINED WIN32)
IF (UNIX)
set(RTLSDR_INCLUDE "/opt/local/include" CACHE FILEPATH "RTL-SDR Include Path")
set(RTLSDR_LIB "/opt/local/lib" CACHE FILEPATH "RTL-SDR Lib Path")
include_directories(${RTLSDR_INCLUDE})
link_directories(${RTLSDR_LIB})
set(FFTW_LIB fftw3)
ADD_DEFINITIONS(
# -D__UNIX_JACK__
# -D__LINUX_ALSA__
# -D__LINUX_PULSE__
# -D__LINUX_OSS__
)
ENDIF(UNIX)
IF (APPLE)
set(RTLSDR_INCLUDE "/opt/local/include" CACHE FILEPATH "RTL-SDR Include Path")
set(RTLSDR_LIB "/opt/local/lib" CACHE FILEPATH "RTL-SDR Lib Path")
include_directories(${RTLSDR_INCLUDE})
link_directories(${RTLSDR_LIB})
set(FFTW_LIB fftw3)
ADD_DEFINITIONS(
-D__MACOSX_CORE__
)
FIND_LIBRARY(COREAUDIO_LIBRARY CoreAudio)
SET (OTHER_LIBRARIES ${COREAUDIO_LIBRARY})
ENDIF (APPLE)
SET (cubicsdr_sources
@ -155,8 +178,3 @@ add_executable(CubicSDR ${cubicsdr_sources} ${cubicsdr_headers})
target_link_libraries(CubicSDR rtlsdr liquid ${FFTW_LIB} ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${OTHER_LIBRARIES})
# cubicvr2 glfw ${GLFW_LIBRARIES}

View File

@ -47,6 +47,14 @@ bool CubicSDR::OnInit() {
AppFrame *appframe = new AppFrame();
int main_policy;
struct sched_param main_param;
main_policy = SCHED_OTHER;
main_param.sched_priority = sched_get_priority_min(SCHED_OTHER);
pthread_setschedparam(pthread_self(), main_policy, &main_param);
return true;
}