mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-26 13:48:38 -05:00
Experimental AM/LSB/USB demodulation
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parent
955ec54b44
commit
8b89b27b40
@ -150,7 +150,16 @@ AppFrame::AppFrame() :
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}
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wxMenuBar *menuBar = new wxMenuBar;
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menuBar->Append(menu, wxT("&Device"));
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menuBar->Append(menu, wxT("Output &Device"));
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wxMenu *demodMenu = new wxMenu;
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demod_menuitems[DemodulatorType::DEMOD_TYPE_FM] = demodMenu->AppendRadioItem(wxID_DEMOD_TYPE+DemodulatorType::DEMOD_TYPE_FM,wxT("FM"),wxT("Description?"));
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demod_menuitems[DemodulatorType::DEMOD_TYPE_AM] = demodMenu->AppendRadioItem(wxID_DEMOD_TYPE+DemodulatorType::DEMOD_TYPE_AM,wxT("AM"),wxT("Description?"));
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demod_menuitems[DemodulatorType::DEMOD_TYPE_LSB] = demodMenu->AppendRadioItem(wxID_DEMOD_TYPE+DemodulatorType::DEMOD_TYPE_LSB,wxT("LSB"),wxT("Description?"));
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demod_menuitems[DemodulatorType::DEMOD_TYPE_USB] = demodMenu->AppendRadioItem(wxID_DEMOD_TYPE+DemodulatorType::DEMOD_TYPE_USB,wxT("USB"),wxT("Description?"));
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menuBar->Append(demodMenu, wxT("Demodulaton &Type"));
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SetMenuBar(menuBar);
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@ -177,6 +186,22 @@ void AppFrame::OnMenu(wxCommandEvent& event) {
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activeDemodulator = NULL;
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}
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}
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if (activeDemodulator) {
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if (event.GetId() == wxID_DEMOD_TYPE+DemodulatorType::DEMOD_TYPE_FM) {
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activeDemodulator->setDemodulatorType(DemodulatorType::DEMOD_TYPE_FM);
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activeDemodulator = NULL;
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} else if (event.GetId() == wxID_DEMOD_TYPE+DemodulatorType::DEMOD_TYPE_AM) {
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activeDemodulator->setDemodulatorType(DemodulatorType::DEMOD_TYPE_AM);
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activeDemodulator = NULL;
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} else if (event.GetId() == wxID_DEMOD_TYPE+DemodulatorType::DEMOD_TYPE_LSB) {
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activeDemodulator->setDemodulatorType(DemodulatorType::DEMOD_TYPE_LSB);
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activeDemodulator = NULL;
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} else if (event.GetId() == wxID_DEMOD_TYPE+DemodulatorType::DEMOD_TYPE_USB) {
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activeDemodulator->setDemodulatorType(DemodulatorType::DEMOD_TYPE_USB);
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activeDemodulator = NULL;
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}
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}
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}
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void AppFrame::OnClose(wxCommandEvent& WXUNUSED(event)) {
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@ -207,6 +232,8 @@ void AppFrame::OnIdle(wxIdleEvent& event) {
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int outputDevice = demod->getOutputDevice();
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scopeCanvas->setDeviceName(output_devices[outputDevice].name);
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output_device_menuitems[outputDevice]->Check(true);
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DemodulatorType dType = demod->getDemodulatorType();
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demod_menuitems[dType]->Check(true);
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}
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if (demodWaterfallCanvas->getDragState() == WaterfallCanvas::WF_DRAG_NONE) {
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if (demod->getParams().frequency != demodWaterfallCanvas->GetCenterFrequency()) {
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@ -11,6 +11,7 @@
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#include <map>
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#define wxID_RT_AUDIO_DEVICE 1000
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#define wxID_DEMOD_TYPE 1500
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// Define a new frame type
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class AppFrame: public wxFrame {
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@ -41,5 +42,7 @@ private:
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std::map<int,RtAudio::DeviceInfo> output_devices;
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std::map<int,wxMenuItem *> output_device_menuitems;
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std::map<DemodulatorType,wxMenuItem *> demod_menuitems;
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wxDECLARE_EVENT_TABLE();
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};
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@ -207,3 +207,12 @@ void DemodulatorInstance::setOutputDevice(int device_id) {
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int DemodulatorInstance::getOutputDevice() {
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return audioThread->getOutputDevice();
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}
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void DemodulatorInstance::setDemodulatorType(DemodulatorType demod_type_in) {
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demodulatorThread->setDemodulatorType(demod_type_in);
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}
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DemodulatorType DemodulatorInstance::getDemodulatorType() {
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return demodulatorThread->getDemodulatorType();
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}
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@ -63,6 +63,9 @@ public:
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void setOutputDevice(int device_id);
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int getOutputDevice();
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void setDemodulatorType(DemodulatorType demod_type_in);
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DemodulatorType getDemodulatorType();
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private:
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std::atomic<std::string *> label; //
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bool terminated; //
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@ -8,10 +8,18 @@
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DemodulatorThread::DemodulatorThread(DemodulatorThreadPostInputQueue* pQueue, DemodulatorThreadControlCommandQueue *threadQueueControl,
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DemodulatorThreadCommandQueue* threadQueueNotify) :
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postInputQueue(pQueue), visOutQueue(NULL), audioInputQueue(NULL), agc(NULL), stereo(false), terminated(false), threadQueueNotify(
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threadQueueNotify), threadQueueControl(threadQueueControl), squelch_level(0), squelch_tolerance(0), signal_level(0), squelch_enabled(false) {
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postInputQueue(pQueue), visOutQueue(NULL), audioInputQueue(NULL), agc(NULL), am_max(1), am_max_ma(1), am_max_maa(1), stereo(false), terminated(
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false), demodulatorType(DemodulatorType::DEMOD_TYPE_FM), threadQueueNotify(threadQueueNotify), threadQueueControl(threadQueueControl), squelch_level(
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0), squelch_tolerance(0), signal_level(0), squelch_enabled(false) {
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fdem = freqdem_create(0.5);
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liquid_ampmodem_type type_lsb = LIQUID_AMPMODEM_LSB;
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ampdem_lsb = ampmodem_create(1.0, 0.5, type_lsb, 1);
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liquid_ampmodem_type type_usb = LIQUID_AMPMODEM_USB;
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ampdem_usb = ampmodem_create(1.0, -0.5, type_usb, 1);
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liquid_ampmodem_type type_dsb = LIQUID_AMPMODEM_DSB;
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ampdem = ampmodem_create(0.5, 0.0, type_dsb, 0);
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}
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DemodulatorThread::~DemodulatorThread() {
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}
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@ -66,16 +74,6 @@ void DemodulatorThread::threadMain() {
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std::cout << "Demodulator thread started.." << std::endl;
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std::deque<AudioThreadInput *> buffers;
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std::deque<AudioThreadInput *>::iterator buffers_i;
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std::vector<liquid_float_complex> resampled_data;
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std::vector<liquid_float_complex> agc_data;
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std::vector<float> demod_output;
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std::vector<float> demod_output_stereo;
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std::vector<float> resampled_audio_output;
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std::vector<float> resampled_audio_output_stereo;
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double freq_index = 0;
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while (!terminated) {
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@ -101,6 +99,11 @@ void DemodulatorThread::threadMain() {
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resampler = inp->resampler;
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audio_resampler = inp->audio_resampler;
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stereo_resampler = inp->stereo_resampler;
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ampmodem_reset(ampdem_lsb);
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ampmodem_reset(ampdem_usb);
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ampmodem_reset(ampdem);
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freqdem_reset(fdem);
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}
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int out_size = ceil((double) (bufSize) * inp->resample_ratio);
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@ -108,17 +111,17 @@ void DemodulatorThread::threadMain() {
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if (agc_data.size() != out_size) {
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if (agc_data.capacity() < out_size) {
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agc_data.reserve(out_size);
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agc_am_data.reserve(out_size);
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resampled_data.reserve(out_size);
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}
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agc_data.resize(out_size);
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resampled_data.resize(out_size);
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agc_am_data.resize(out_size);
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}
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unsigned int num_written;
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msresamp_crcf_execute(resampler, &(inp->data[0]), bufSize, &resampled_data[0], &num_written);
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agc_crcf_execute_block(agc, &resampled_data[0], num_written, &agc_data[0]);
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double audio_resample_ratio = inp->audio_resample_ratio;
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if (demod_output.size() != num_written) {
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@ -130,7 +133,51 @@ void DemodulatorThread::threadMain() {
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int audio_out_size = ceil((double) (num_written) * audio_resample_ratio);
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agc_crcf_execute_block(agc, &resampled_data[0], num_written, &agc_data[0]);
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float current_level = 0;
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current_level = ((60.0 / fabs(agc_crcf_get_rssi(agc))) / 15.0 - signal_level);
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if (agc_crcf_get_signal_level(agc) > current_level) {
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current_level = agc_crcf_get_signal_level(agc);
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}
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switch (demodulatorType) {
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case DemodulatorType::DEMOD_TYPE_FM:
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freqdem_demodulate_block(fdem, &agc_data[0], num_written, &demod_output[0]);
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break;
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case DemodulatorType::DEMOD_TYPE_LSB:
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for (int i = 0; i < num_written; i++) {
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ampmodem_demodulate(ampdem_lsb, resampled_data[i], &demod_output[i]);
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}
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break;
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case DemodulatorType::DEMOD_TYPE_USB:
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for (int i = 0; i < num_written; i++) {
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ampmodem_demodulate(ampdem_usb, resampled_data[i], &demod_output[i]);
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}
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break;
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case DemodulatorType::DEMOD_TYPE_AM:
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am_max = 0;
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for (int i = 0; i < num_written; i++) {
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ampmodem_demodulate(ampdem, resampled_data[i], &demod_output[i]);
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if (demod_output[i] > am_max) {
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am_max = demod_output[i];
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}
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}
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am_max_ma = am_max_ma + (am_max - am_max_ma) * 0.03;
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am_max_maa = am_max_maa + (am_max_ma - am_max_maa) * 0.03;
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float gain = 0.95/am_max_maa;
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for (int i = 0; i < num_written; i++) {
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demod_output[i] *= gain;
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}
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break;
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}
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if (audio_out_size != resampled_audio_output.size()) {
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if (resampled_audio_output.capacity() < audio_out_size) {
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@ -174,15 +221,12 @@ void DemodulatorThread::threadMain() {
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msresamp_rrrf_execute(stereo_resampler, &demod_output_stereo[0], num_written, &resampled_audio_output_stereo[0], &num_audio_written);
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}
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float current_level = ((60.0/fabs(agc_crcf_get_rssi(agc)))/15.0 - signal_level); //agc_crcf_get_signal_level(agc);
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if (current_level > signal_level) {
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signal_level = signal_level + (current_level-signal_level) * 0.5;
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signal_level = signal_level + (current_level - signal_level) * 0.5;
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} else {
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signal_level = signal_level + (current_level-signal_level) * 0.05;
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signal_level = signal_level + (current_level - signal_level) * 0.05;
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}
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AudioThreadInput *ati = NULL;
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if (audioInputQueue != NULL) {
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@ -242,8 +286,8 @@ void DemodulatorThread::threadMain() {
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ati_vis->data.resize(stereoSize);
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for (int i = 0; i < stereoSize / 2; i++) {
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ati_vis->data[i] = ati->data[i*2];
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ati_vis->data[i + stereoSize / 2] = ati->data[i*2+1];
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ati_vis->data[i] = ati->data[i * 2];
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ati_vis->data[i + stereoSize / 2] = ati->data[i * 2 + 1];
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}
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} else {
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ati_vis->channels = 1;
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@ -352,3 +396,11 @@ void DemodulatorThread::setSquelchLevel(float signal_level_in) {
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float DemodulatorThread::getSquelchLevel() {
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return squelch_level;
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}
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void DemodulatorThread::setDemodulatorType(DemodulatorType demod_type_in) {
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demodulatorType = demod_type_in;
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}
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DemodulatorType DemodulatorThread::getDemodulatorType() {
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return demodulatorType;
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}
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@ -34,13 +34,14 @@ public:
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void initialize();
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void terminate();
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void setStereo(bool state);
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bool isStereo();
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void setStereo(bool state);bool isStereo();
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float getSignalLevel();
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void setSquelchLevel(float signal_level_in);
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float getSquelchLevel();
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void setDemodulatorType(DemodulatorType demod_type_in);
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DemodulatorType getDemodulatorType();
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#ifdef __APPLE__
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static void *pthread_helper(void *context) {
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@ -49,20 +50,39 @@ public:
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#endif
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protected:
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std::deque<AudioThreadInput *> buffers;
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std::deque<AudioThreadInput *>::iterator buffers_i;
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std::vector<liquid_float_complex> resampled_data;
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std::vector<liquid_float_complex> agc_data;
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std::vector<float> agc_am_data;
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std::vector<float> demod_output;
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std::vector<float> demod_output_stereo;
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std::vector<float> resampled_audio_output;
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std::vector<float> resampled_audio_output_stereo;
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DemodulatorThreadPostInputQueue* postInputQueue;
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DemodulatorThreadOutputQueue* visOutQueue;
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AudioThreadInputQueue *audioInputQueue;
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freqdem fdem;
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ampmodem ampdem;
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ampmodem ampdem_usb;
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ampmodem ampdem_lsb;
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agc_crcf agc;
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float am_max;
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float am_max_ma;
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float am_max_maa;
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std::atomic<bool> stereo;
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std::atomic<bool> terminated;
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std::atomic<DemodulatorType> demodulatorType;
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DemodulatorThreadCommandQueue* threadQueueNotify;
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DemodulatorThreadControlCommandQueue *threadQueueControl;
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std::atomic<float> squelch_level;
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float squelch_tolerance;
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std::atomic<float> signal_level;
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bool squelch_enabled;
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std::atomic<float> signal_level;bool squelch_enabled;
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};
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@ -17,7 +17,9 @@
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#include <wx/numformatter.h>
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#define MIN_FM_BANDWIDTH 10000
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#define MIN_FM_BANDWIDTH 2000
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#define MIN_AM_BANDWIDTH 2000
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wxBEGIN_EVENT_TABLE(WaterfallCanvas, wxGLCanvas) EVT_PAINT(WaterfallCanvas::OnPaint)
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EVT_KEY_DOWN(WaterfallCanvas::OnKeyDown)
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