Merge pull request #137 from cjcliffe/audio_spectrum

Audio spectrum visuals + fixes
This commit is contained in:
Charles J. Cliffe 2015-08-25 21:38:47 -04:00
commit 8dd46eb1ab
19 changed files with 586 additions and 92 deletions

View File

@ -74,13 +74,24 @@ namespace CubicVR {
return mOut;
}
static mat4 perspective(__float fovy, __float aspect, __float znear, __float zfar) {
static mat4 frustum(__float left, __float right, __float bottom, __float top, __float zNear, __float zFar) {
__float A = (right + left) / (right - left);
__float B = (top + bottom) / (top - bottom);
__float C = - (zFar + zNear) / (zFar - zNear);
__float D = - (-2.0 * zFar * zNear) / (zFar - zNear);
return mat4((2.0 * zNear) / (right - left), 0, A, 0,
0, (2.0 * zNear) / (top - bottom), B, 0,
0, 0, C, D,
0, 0, -1, 0);
};
static mat4 perspective(__float fovy, __float aspect, __float zNear, __float zFar) {
__float yFac = tan(fovy * (float)M_PI / 360.0f);
__float xFac = yFac * aspect;
return mat4(
1.0f / xFac, 0, 0, 0, 0, 1.0f / yFac, 0, 0, 0, 0, -(zfar + znear) / (zfar - znear), -1, 0, 0, -(2.0f * zfar * znear) / (zfar - znear), 0);
return mat4::frustum(-xFac, xFac, -yFac, yFac, zNear, zFar);
};
static mat4 ortho(__float left,__float right,__float bottom,__float top,__float znear,__float zfar) {
return mat4(2.0f / (right - left), 0, 0, 0, 0, 2.0f / (top - bottom), 0, 0, 0, 0, -2.0f / (zfar - znear), 0, -(left + right) / (right - left), -(top + bottom) / (top - bottom), -(zfar + znear) / (zfar - znear), 1);
@ -300,8 +311,18 @@ namespace CubicVR {
return mat4::translate(-eyex,-eyey,-eyez) * mat4( side[0], up[0], -forward[0], 0, side[1], up[1], -forward[1], 0, side[2], up[2], -forward[2], 0, 0, 0, 0, 1);
};
static vec3 unProject(mat4 pMatrix, mat4 mvMatrix, float width, float height, float winx, float winy, float winz) {
vec4 p(((winx / width) * 2.0) - 1.0, -(((winy / height) * 2.0) - 1.0), 1.0, 1.0);
vec4 invp = mat4::vec4_multiply(mat4::vec4_multiply(p, mat4::inverse(pMatrix)), mat4::inverse(mvMatrix));
vec3 result(invp[0] / invp[3], invp[1] / invp[3], invp[2] / invp[3]);
return result;
};
};
}
}
#endif /* defined(__CubicVR2__mat4__) */

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@ -90,7 +90,9 @@ AppFrame::AppFrame() :
demodTray->AddSpacer(1);
scopeCanvas = new ScopeCanvas(this, attribList);
scopeCanvas->setHelpTip("Audio Visuals, drag left/right to toggle Scope or Spectrum.");
demodScopeTray->Add(scopeCanvas, 8, wxEXPAND | wxALL, 0);
wxGetApp().getScopeProcessor()->setup(2048);
wxGetApp().getScopeProcessor()->attachOutput(scopeCanvas->getInputQueue());
demodScopeTray->AddSpacer(1);
@ -153,11 +155,12 @@ AppFrame::AppFrame() :
waterfallCanvas->setup(2048, 512);
waterfallDataThread = new FFTVisualDataThread();
t_FFTData = new std::thread(&FFTVisualDataThread::threadMain, waterfallDataThread);
waterfallDataThread->setInputQueue("IQDataInput", wxGetApp().getWaterfallVisualQueue());
waterfallDataThread->setOutputQueue("FFTDataOutput", waterfallCanvas->getVisualDataQueue());
t_FFTData = new std::thread(&FFTVisualDataThread::threadMain, waterfallDataThread);
waterfallSpeedMeter = new MeterCanvas(this, attribList);
waterfallSpeedMeter->setHelpTip("Waterfall speed, click or drag to adjust (max 1024 lines per second)");
waterfallSpeedMeter->setMax(sqrt(1024));
@ -789,6 +792,11 @@ void AppFrame::OnIdle(wxIdleEvent& event) {
scopeCanvas->setPPMMode(demodTuner->isAltDown());
scopeCanvas->setShowDb(spectrumCanvas->getShowDb());
wxGetApp().getScopeProcessor()->setScopeEnabled(scopeCanvas->scopeVisible());
wxGetApp().getScopeProcessor()->setSpectrumEnabled(scopeCanvas->spectrumVisible());
wxGetApp().getAudioVisualQueue()->set_max_num_items((scopeCanvas->scopeVisible()?1:0) + (scopeCanvas->spectrumVisible()?1:0));
wxGetApp().getScopeProcessor()->run();
wxGetApp().getSpectrumDistributor()->run();

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@ -14,6 +14,7 @@
class AudioThreadInput: public ReferenceCounter {
public:
long long frequency;
int inputRate;
int sampleRate;
int channels;
float peak;

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@ -72,9 +72,6 @@ void DemodulatorPreThread::initialize() {
}
DemodulatorPreThread::~DemodulatorPreThread() {
delete workerThread;
delete workerQueue;
delete workerResults;
}
void DemodulatorPreThread::run() {
@ -260,7 +257,7 @@ void DemodulatorPreThread::run() {
inp->decRefCount();
if (!workerResults->empty()) {
if (!terminated && !workerResults->empty()) {
while (!workerResults->empty()) {
DemodulatorWorkerThreadResult result;
workerResults->pop(result);
@ -323,7 +320,12 @@ void DemodulatorPreThread::terminate() {
terminated = true;
DemodulatorThreadIQData *inp = new DemodulatorThreadIQData; // push dummy to nudge queue
iqInputQueue->push(inp);
DemodulatorWorkerThreadCommand command(DemodulatorWorkerThreadCommand::DEMOD_WORKER_THREAD_CMD_NULL);
workerQueue->push(command);
workerThread->terminate();
t_Worker->detach();
t_Worker->join();
delete t_Worker;
delete workerThread;
delete workerResults;
delete workerQueue;
}

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@ -310,6 +310,7 @@ void DemodulatorThread::run() {
ati = outputBuffers.getBuffer();
ati->sampleRate = audioSampleRate;
ati->inputRate = inp->sampleRate;
ati->setRefCount(1);
if (demodulatorType == DEMOD_TYPE_RAW) {
@ -359,7 +360,9 @@ void DemodulatorThread::run() {
if (ati && audioVisOutputQueue != NULL && audioVisOutputQueue->empty()) {
ati_vis->busy_update.lock();
ati_vis->sampleRate = inp->sampleRate;
ati_vis->inputRate = inp->sampleRate;
int num_vis = DEMOD_VIS_SIZE;
if (demodulatorType == DEMOD_TYPE_RAW || (stereo && inp->sampleRate >= 100000)) {
ati_vis->channels = 2;
@ -377,6 +380,8 @@ void DemodulatorThread::run() {
}
} else {
for (int i = 0; i < stereoSize / 2; i++) {
ati_vis->inputRate = audioSampleRate;
ati_vis->sampleRate = 36000;
ati_vis->data[i] = ati->data[i * 2];
ati_vis->data[i + stereoSize / 2] = ati->data[i * 2 + 1];
}
@ -384,7 +389,7 @@ void DemodulatorThread::run() {
} else {
ati_vis->channels = 1;
if (numAudioWritten > bufSize) {
ati_vis->inputRate = audioSampleRate;
if (num_vis > numAudioWritten) {
num_vis = numAudioWritten;
}
@ -399,9 +404,8 @@ void DemodulatorThread::run() {
// std::cout << "Signal: " << agc_crcf_get_signal_level(agc) << " -- " << agc_crcf_get_rssi(agc) << "dB " << std::endl;
}
audioVisOutputQueue->push(ati_vis);
ati_vis->busy_update.unlock();
audioVisOutputQueue->push(ati_vis);
}
if (ati != NULL) {

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@ -8,7 +8,7 @@
typedef ThreadQueue<AudioThreadInput *> DemodulatorThreadOutputQueue;
#define DEMOD_VIS_SIZE 1024
#define DEMOD_VIS_SIZE 2048
class DemodulatorThread : public IOThread {
public:

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@ -2,6 +2,7 @@
#include "ColorTheme.h"
ScopePanel::ScopePanel() : GLPanel(), scopeMode(SCOPE_MODE_Y) {
setFill(GLPanelFillType::GLPANEL_FILL_NONE);
bgPanel.setFill(GLPanelFillType::GLPANEL_FILL_GRAD_BAR_Y);
bgPanelStereo[0].setFill(GLPanelFillType::GLPANEL_FILL_GRAD_BAR_Y);
bgPanelStereo[0].setPosition(0, 0.5);
@ -21,14 +22,13 @@ void ScopePanel::setPoints(std::vector<float> &points) {
}
void ScopePanel::drawPanelContents() {
glLineWidth(1.0);
if (scopeMode == SCOPE_MODE_Y) {
bgPanel.setFillColor(ThemeMgr::mgr.currentTheme->scopeBackground, ThemeMgr::mgr.currentTheme->scopeBackground * 2.0);
bgPanel.calcTransform(transform);
bgPanel.draw();
glLineWidth(1.0);
glEnable(GL_LINE_SMOOTH);
glLoadMatrixf(transform);
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r * 0.35, ThemeMgr::mgr.currentTheme->scopeLine.g * 0.35,
ThemeMgr::mgr.currentTheme->scopeLine.b * 0.35);
@ -45,8 +45,10 @@ void ScopePanel::drawPanelContents() {
bgPanelStereo[1].calcTransform(transform);
bgPanelStereo[1].draw();
glLineWidth(1.0);
glLoadMatrixf(transform);
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r, ThemeMgr::mgr.currentTheme->scopeLine.g, ThemeMgr::mgr.currentTheme->scopeLine.b);
glEnable(GL_LINE_SMOOTH);
glBegin (GL_LINES);
glVertex2f(-1.0, 0.0);
glVertex2f(1.0, 0.0);

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@ -5,7 +5,7 @@
#include <iomanip>
#include "ColorTheme.h"
SpectrumPanel::SpectrumPanel() : floorValue(0), ceilValue(1), showDb(false) {
SpectrumPanel::SpectrumPanel() : floorValue(0), ceilValue(1), showDb(false), fftSize(2048) {
setFill(GLPANEL_FILL_GRAD_Y);
setFillColor(ThemeMgr::mgr.currentTheme->fftBackground * 2.0, ThemeMgr::mgr.currentTheme->fftBackground);
@ -51,6 +51,14 @@ long long SpectrumPanel::getBandwidth() {
return bandwidth;
}
void SpectrumPanel::setFFTSize(int fftSize_in) {
this->fftSize = fftSize_in;
}
int SpectrumPanel::getFFTSize() {
return fftSize;
}
void SpectrumPanel::setShowDb(bool showDb) {
this->showDb = showDb;
if (showDb) {
@ -132,27 +140,58 @@ void SpectrumPanel::drawPanelContents() {
long long leftFreq = (double) freq - ((double) bandwidth / 2.0);
long long rightFreq = leftFreq + (double) bandwidth;
long long firstMhz = (leftFreq / 1000000) * 1000000;
long double mhzStart = ((long double) (firstMhz - leftFreq) / (long double) (rightFreq - leftFreq)) * 2.0;
long long hzStep = 1000000;
long double mhzStep = (100000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
double mhzVisualStep = 0.1f;
double mhzVisualStep = 0.1;
std::stringstream label;
label.precision(1);
if (mhzStep * 0.5 * viewWidth < 40) {
mhzStep = (250000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
mhzVisualStep = 0.25f;
}
mhzVisualStep = 0.25;
if (mhzStep * 0.5 * viewWidth > 400) {
if (mhzStep * 0.5 * viewWidth < 40) {
mhzStep = (500000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
mhzVisualStep = 0.5;
}
if (mhzStep * 0.5 * viewWidth < 40) {
mhzStep = (1000000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
mhzVisualStep = 1.0;
}
if (mhzStep * 0.5 * viewWidth < 40) {
mhzStep = (2500000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
mhzVisualStep = 2.5;
}
if (mhzStep * 0.5 * viewWidth < 40) {
mhzStep = (5000000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
mhzVisualStep = 5.0;
}
if (mhzStep * 0.5 * viewWidth < 40) {
mhzStep = (10000000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
mhzVisualStep = 10.0;
}
if (mhzStep * 0.5 * viewWidth < 40) {
mhzStep = (50000000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
mhzVisualStep = 50.0;
}
} else if (mhzStep * 0.5 * viewWidth > 350) {
mhzStep = (10000.0 / (long double) (rightFreq - leftFreq)) * 2.0;
mhzVisualStep = 0.01f;
mhzVisualStep = 0.01;
label.precision(2);
}
long double currentMhz = trunc(floor(firstMhz / 1000000.0));
std::stringstream label;
label.precision(2);
long long firstMhz = (leftFreq / hzStep) * hzStep;
long double mhzStart = ((long double) (firstMhz - leftFreq) / (long double) (rightFreq - leftFreq)) * 2.0;
long double currentMhz = trunc(floor(firstMhz / (long double)1000000.0));
double hPos = 1.0 - (16.0 / viewHeight);
double lMhzPos = 1.0 - (5.0 / viewHeight);
@ -189,21 +228,20 @@ void SpectrumPanel::drawPanelContents() {
glLineWidth(1.0);
if (showDb) {
float dbPanelWidth = (1.0/viewWidth)*75.0;
float dbPanelHeight = (1.0/viewHeight)*14.0;
std::stringstream ssLabel;
ssLabel << std::fixed << std::setprecision(1) << (20.0 * log10(2.0*(getCeilValue())/2048.0)) << "dB";
ssLabel << std::fixed << std::setprecision(1) << (20.0 * log10(2.0*(getCeilValue())/(double)fftSize)) << "dB";
dbPanelCeil.setText(ssLabel.str(), GLFont::GLFONT_ALIGN_RIGHT);
dbPanelCeil.setSize(dbPanelWidth, dbPanelHeight);
dbPanelCeil.setPosition(-1.0 + dbPanelWidth, 1.0 - dbPanelHeight);
ssLabel.str("");
ssLabel << (20.0 * log10(2.0*(getFloorValue())/2048.0)) << "dB";
ssLabel << (20.0 * log10(2.0*(getFloorValue())/(double)fftSize)) << "dB";
dbPanelFloor.setText(ssLabel.str(), GLFont::GLFONT_ALIGN_RIGHT);
dbPanelFloor.setSize(dbPanelWidth, dbPanelHeight);

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@ -19,7 +19,10 @@ public:
void setBandwidth(long long bandwidth);
long long getBandwidth();
void setFFTSize(int fftSize_in);
int getFFTSize();
void setShowDb(bool showDb);
bool getShowDb();
@ -28,6 +31,7 @@ protected:
private:
float floorValue, ceilValue;
int fftSize;
long long freq;
long long bandwidth;
std::vector<float> points;

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@ -1,4 +1,54 @@
#include "ScopeVisualProcessor.h"
#include <cstring>
#include <string>
ScopeVisualProcessor::ScopeVisualProcessor(): fftInData(NULL), fftwOutput(NULL), fftw_plan(NULL), maxScopeSamples(1024) {
scopeEnabled.store(true);
spectrumEnabled.store(true);
fft_average_rate = 0.65;
}
ScopeVisualProcessor::~ScopeVisualProcessor() {
if (fftInData) {
free(fftInData);
}
if (fftwOutput) {
free(fftwOutput);
}
if (fftw_plan) {
fftwf_destroy_plan(fftw_plan);
}
}
void ScopeVisualProcessor::setup(int fftSize_in) {
fftSize = fftSize_in;
desiredInputSize = fftSize;
if (fftInData) {
free(fftInData);
}
fftInData = (float*) fftwf_malloc(sizeof(float) * fftSize);
if (fftwOutput) {
free(fftwOutput);
}
fftwOutput = (fftwf_complex*) fftwf_malloc(sizeof(fftwf_complex) * fftSize);
if (fftw_plan) {
fftwf_destroy_plan(fftw_plan);
}
fftw_plan = fftwf_plan_dft_r2c_1d(fftSize, fftInData, fftwOutput, FFTW_ESTIMATE);
//(fftSize, fftInData, fftwOutput, 0);
//(fftSize, fftwInput, fftwOutput, FFTW_R2HC, FFTW_ESTIMATE);
}
void ScopeVisualProcessor::setScopeEnabled(bool scopeEnable) {
scopeEnabled.store(scopeEnable);
}
void ScopeVisualProcessor::setSpectrumEnabled(bool spectrumEnable) {
spectrumEnabled.store(spectrumEnable);
}
void ScopeVisualProcessor::process() {
if (!isOutputEmpty()) {
@ -11,42 +61,144 @@ void ScopeVisualProcessor::process() {
if (!audioInputData) {
return;
}
int iMax = audioInputData->data.size();
int i, iMax = audioInputData->data.size();
if (!iMax) {
audioInputData->decRefCount();
return;
}
audioInputData->busy_update.lock();
ScopeRenderData *renderData = outputBuffers.getBuffer();
renderData->channels = audioInputData->channels;
if (renderData->waveform_points.size() != iMax * 2) {
renderData->waveform_points.resize(iMax * 2);
}
ScopeRenderData *renderData = NULL;
if (scopeEnabled) {
iMax = audioInputData->data.size();
if (iMax > maxScopeSamples) {
iMax = maxScopeSamples;
}
float peak = 1.0f;
for (int i = 0; i < iMax; i++) {
float p = fabs(audioInputData->data[i]);
if (p > peak) {
peak = p;
renderData = outputBuffers.getBuffer();
renderData->channels = audioInputData->channels;
renderData->inputRate = audioInputData->inputRate;
renderData->sampleRate = audioInputData->sampleRate;
if (renderData->waveform_points.size() != iMax * 2) {
renderData->waveform_points.resize(iMax * 2);
}
}
if (audioInputData->channels == 2) {
for (int i = 0; i < iMax; i++) {
renderData->waveform_points[i * 2] = (((double) (i % (iMax/2)) / (double) iMax) * 2.0 - 0.5) * 2.0;
renderData->waveform_points[i * 2 + 1] = audioInputData->data[i] / peak;
}
} else {
for (int i = 0; i < iMax; i++) {
renderData->waveform_points[i * 2] = (((double) i / (double) iMax) - 0.5) * 2.0;
renderData->waveform_points[i * 2 + 1] = audioInputData->data[i] / peak;
}
}
distribute(renderData);
float peak = 1.0f;
for (i = 0; i < iMax; i++) {
float p = fabs(audioInputData->data[i]);
if (p > peak) {
peak = p;
}
}
if (audioInputData->channels == 2) {
iMax = audioInputData->data.size();
if (renderData->waveform_points.size() != iMax * 2) {
renderData->waveform_points.resize(iMax * 2);
}
for (i = 0; i < iMax; i++) {
renderData->waveform_points[i * 2] = (((double) (i % (iMax/2)) / (double) iMax) * 2.0 - 0.5) * 2.0;
renderData->waveform_points[i * 2 + 1] = audioInputData->data[i] / peak;
}
} else {
for (i = 0; i < iMax; i++) {
renderData->waveform_points[i * 2] = (((double) i / (double) iMax) - 0.5) * 2.0;
renderData->waveform_points[i * 2 + 1] = audioInputData->data[i] / peak;
}
}
renderData->spectrum = false;
distribute(renderData);
}
if (spectrumEnabled) {
renderData = outputBuffers.getBuffer();
iMax = audioInputData->data.size();
if (audioInputData->channels==1) {
for (i = 0; i < fftSize; i++) {
if (i < iMax) {
fftInData[i] = audioInputData->data[i];
} else {
fftInData[i] = 0;
}
}
} else if (audioInputData->channels==2) {
iMax = iMax/2;
for (i = 0; i < fftSize; i++) {
if (i < iMax) {
fftInData[i] = audioInputData->data[i] + audioInputData->data[iMax+i];
} else {
fftInData[i] = 0;
}
}
}
fftwf_execute(fftw_plan);
float fft_ceil = 0, fft_floor = 1;
if (fft_result.size() < (fftSize/2)) {
fft_result.resize((fftSize/2));
fft_result_ma.resize((fftSize/2));
fft_result_maa.resize((fftSize/2));
}
for (i = 0; i < (fftSize/2); i++) {
float a = fftwOutput[i][0];
float b = fftwOutput[i][1];
fft_result[i] = sqrt( a * a + b * b);
}
for (i = 0; i < (fftSize/2); i++) {
fft_result_maa[i] += (fft_result_ma[i] - fft_result_maa[i]) * fft_average_rate;
fft_result_ma[i] += (fft_result[i] - fft_result_ma[i]) * fft_average_rate;
if (fft_result_maa[i] > fft_ceil) {
fft_ceil = fft_result_maa[i];
}
if (fft_result_maa[i] < fft_floor) {
fft_floor = fft_result_maa[i];
}
}
fft_ceil_ma = fft_ceil_ma + (fft_ceil - fft_ceil_ma) * 0.05;
fft_ceil_maa = fft_ceil_maa + (fft_ceil_ma - fft_ceil_maa) * 0.05;
fft_floor_ma = fft_floor_ma + (fft_floor - fft_floor_ma) * 0.05;
fft_floor_maa = fft_floor_maa + (fft_floor_ma - fft_floor_maa) * 0.05;
int outSize = fftSize/2;
if (audioInputData->sampleRate != audioInputData->inputRate) {
outSize = (int)floor((float)outSize * ((float)audioInputData->sampleRate/(float)audioInputData->inputRate));
}
if (renderData->waveform_points.size() != outSize*2) {
renderData->waveform_points.resize(outSize*2);
}
for (i = 0; i < outSize; i++) {
float v = (log10(fft_result_maa[i]+0.25 - (fft_floor_maa-0.75)) / log10((fft_ceil_maa+0.25) - (fft_floor_maa-0.75)));
renderData->waveform_points[i * 2] = ((double) i / (double) (outSize));
renderData->waveform_points[i * 2 + 1] = v;
}
renderData->fft_floor = fft_floor_maa;
renderData->fft_ceil = fft_ceil_maa;
renderData->fft_size = fftSize/2;
renderData->inputRate = audioInputData->inputRate;
renderData->sampleRate = audioInputData->sampleRate;
renderData->spectrum = true;
distribute(renderData);
}
audioInputData->busy_update.unlock();
}
}

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@ -2,17 +2,47 @@
#include "VisualProcessor.h"
#include "AudioThread.h"
#include "fftw3.h"
class ScopeRenderData: public ReferenceCounter {
public:
std::vector<float> waveform_points;
int inputRate;
int sampleRate;
int channels;
bool spectrum;
int fft_size;
double fft_floor, fft_ceil;
};
typedef ThreadQueue<ScopeRenderData *> ScopeRenderDataQueue;
class ScopeVisualProcessor : public VisualProcessor<AudioThreadInput, ScopeRenderData> {
public:
ScopeVisualProcessor();
~ScopeVisualProcessor();
void setup(int fftSize_in);
void setScopeEnabled(bool scopeEnable);
void setSpectrumEnabled(bool spectrumEnable);
protected:
void process();
ReBuffer<ScopeRenderData> outputBuffers;
std::atomic_bool scopeEnabled;
std::atomic_bool spectrumEnabled;
float *fftInData;
fftwf_complex *fftwOutput;
fftwf_plan fftw_plan;
int fftSize;
int desiredInputSize;
int maxScopeSamples;
double fft_ceil_ma, fft_ceil_maa;
double fft_floor_ma, fft_floor_maa;
float fft_average_rate;
std::vector<double> fft_result;
std::vector<double> fft_result_ma;
std::vector<double> fft_result_maa;
};

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@ -14,7 +14,7 @@ SpectrumVisualProcessor::SpectrumVisualProcessor() : lastInputBandwidth(0), last
fft_ceil_ma = fft_ceil_maa = 100.0;
fft_floor_ma = fft_floor_maa = 0.0;
desiredInputSize = 0;
desiredInputSize.store(0);
fft_average_rate = 0.65;
}
@ -27,19 +27,25 @@ bool SpectrumVisualProcessor::isView() {
}
void SpectrumVisualProcessor::setView(bool bView) {
busy_run.lock();
is_view.store(bView);
busy_run.unlock();
}
void SpectrumVisualProcessor::setFFTAverageRate(float fftAverageRate) {
this->fft_average_rate = fftAverageRate;
busy_run.lock();
this->fft_average_rate.store(fftAverageRate);
busy_run.unlock();
}
float SpectrumVisualProcessor::getFFTAverageRate() {
return this->fft_average_rate;
return this->fft_average_rate.load();
}
void SpectrumVisualProcessor::setCenterFrequency(long long centerFreq_in) {
busy_run.lock();
centerFreq.store(centerFreq_in);
busy_run.unlock();
}
long long SpectrumVisualProcessor::getCenterFrequency() {
@ -47,7 +53,9 @@ long long SpectrumVisualProcessor::getCenterFrequency() {
}
void SpectrumVisualProcessor::setBandwidth(long bandwidth_in) {
busy_run.lock();
bandwidth.store(bandwidth_in);
busy_run.unlock();
}
long SpectrumVisualProcessor::getBandwidth() {
@ -55,12 +63,14 @@ long SpectrumVisualProcessor::getBandwidth() {
}
int SpectrumVisualProcessor::getDesiredInputSize() {
return desiredInputSize;
return desiredInputSize.load();
}
void SpectrumVisualProcessor::setup(int fftSize_in) {
busy_run.lock();
fftSize = fftSize_in;
desiredInputSize = fftSize;
desiredInputSize.store(fftSize);
if (fftwInput) {
free(fftwInput);
@ -82,7 +92,7 @@ void SpectrumVisualProcessor::setup(int fftSize_in) {
fftwf_destroy_plan(fftw_plan);
}
fftw_plan = fftwf_plan_dft_1d(fftSize, fftwInput, fftwOutput, FFTW_FORWARD, FFTW_ESTIMATE);
busy_run.unlock();
}
void SpectrumVisualProcessor::process() {
@ -102,6 +112,7 @@ void SpectrumVisualProcessor::process() {
}
iqData->busy_rw.lock();
busy_run.lock();
std::vector<liquid_float_complex> *data = &iqData->data;
@ -118,6 +129,7 @@ void SpectrumVisualProcessor::process() {
if (!iqData->frequency || !iqData->sampleRate) {
iqData->decRefCount();
iqData->busy_rw.unlock();
busy_run.unlock();
return;
}
@ -125,7 +137,7 @@ void SpectrumVisualProcessor::process() {
int desired_input_size = fftSize / resamplerRatio;
this->desiredInputSize = desired_input_size;
this->desiredInputSize.store(desired_input_size);
if (iqData->data.size() < desired_input_size) {
// std::cout << "fft underflow, desired: " << desired_input_size << " actual:" << input->data.size() << std::endl;
@ -304,5 +316,6 @@ void SpectrumVisualProcessor::process() {
iqData->decRefCount();
iqData->busy_rw.unlock();
busy_run.unlock();
}

View File

@ -53,7 +53,7 @@ private:
double fft_ceil_ma, fft_ceil_maa;
double fft_floor_ma, fft_floor_maa;
float fft_average_rate;
std::atomic<float> fft_average_rate;
std::vector<double> fft_result;
std::vector<double> fft_result_ma;
@ -66,7 +66,8 @@ private:
std::vector<liquid_float_complex> shiftBuffer;
std::vector<liquid_float_complex> resampleBuffer;
int desiredInputSize;
std::atomic_int desiredInputSize;
std::mutex busy_run;
};

View File

@ -8,6 +8,9 @@ using namespace CubicVR;
GLPanel::GLPanel() : fillType(GLPANEL_FILL_SOLID), contentsVisible(true), transform(mat4::identity()) {
pos[0] = 0.0f;
pos[1] = 0.0f;
rot[0] = 0.0f;
rot[1] = 0.0f;
rot[2] = 0.0f;
size[0] = 1.0f;
size[1] = 1.0f;
fill[0] = RGBA4f(0.5,0.5,0.5);
@ -241,6 +244,11 @@ void GLPanel::drawPanelContents() {
void GLPanel::calcTransform(mat4 transform_in) {
// compute local transform
localTransform = mat4::translate(pos[0], pos[1], 0) * mat4::scale(size[0], size[1], 1);
if (rot[0] || rot[1] || rot[2]) {
localTransform *= mat4::rotate(rot[0], rot[1], rot[2]);
}
// compute global transform
transform = transform_in * localTransform;

View File

@ -36,6 +36,7 @@ public:
typedef enum GLPanelFillType { GLPANEL_FILL_NONE, GLPANEL_FILL_SOLID, GLPANEL_FILL_GRAD_X, GLPANEL_FILL_GRAD_Y, GLPANEL_FILL_GRAD_BAR_X, GLPANEL_FILL_GRAD_BAR_Y } GLPanelFillType;
typedef enum GLPanelCoordinateSystem { GLPANEL_Y_DOWN_ZERO_ONE, GLPANEL_Y_UP_ZERO_ONE, GLPANEL_Y_UP, GLPANEL_Y_DOWN } GLPanelCoordinateSystem;
float pos[2];
float rot[3];
float size[2];
float view[2];
GLPanelFillType fillType;

View File

@ -14,6 +14,7 @@
#include <thread>
#include <cstdint>
#include <condition_variable>
#include <atomic>
class ThreadQueueBase {
@ -30,13 +31,17 @@ class ThreadQueue : public ThreadQueueBase {
public:
/*! Create safe queue. */
ThreadQueue() = default;
ThreadQueue() {
m_max_num_items.store(0);
};
ThreadQueue(ThreadQueue&& sq) {
m_queue = std::move(sq.m_queue);
m_max_num_items.store(0);
}
ThreadQueue(const ThreadQueue& sq) {
std::lock_guard < std::mutex > lock(sq.m_mutex);
m_queue = sq.m_queue;
m_max_num_items.store(0);
}
/*! Destroy safe queue. */
@ -49,7 +54,10 @@ public:
* \param[in] item An item.
*/
void set_max_num_items(unsigned int max_num_items) {
m_max_num_items = max_num_items;
std::lock_guard < std::mutex > lock(m_mutex);
if (m_max_num_items.load() != max_num_items) {
m_max_num_items.store(max_num_items);
}
}
/**
@ -60,7 +68,7 @@ public:
bool push(const value_type& item) {
std::lock_guard < std::mutex > lock(m_mutex);
if (m_max_num_items > 0 && m_queue.size() > m_max_num_items)
if (m_max_num_items.load() > 0 && m_queue.size() > m_max_num_items.load())
return false;
m_queue.push(item);
@ -76,7 +84,7 @@ public:
bool push(const value_type&& item) {
std::lock_guard < std::mutex > lock(m_mutex);
if (m_max_num_items > 0 && m_queue.size() > m_max_num_items)
if (m_max_num_items.load() > 0 && m_queue.size() > m_max_num_items.load())
return false;
m_queue.push(item);
@ -217,7 +225,7 @@ public:
*/
bool full() const {
std::lock_guard < std::mutex > lock(m_mutex);
return (m_max_num_items != 0) && (m_queue.size() >= m_max_num_items);
return (m_max_num_items.load() != 0) && (m_queue.size() >= m_max_num_items.load());
}
/**
@ -278,7 +286,7 @@ private:
std::queue<T, Container> m_queue;
mutable std::mutex m_mutex;
std::condition_variable m_condition;
unsigned int m_max_num_items = 0;
std::atomic_uint m_max_num_items;
};
/*! Swaps the contents of two ThreadQueue objects. */

View File

@ -14,24 +14,65 @@
#include "CubicSDRDefs.h"
#include "AppFrame.h"
#include <algorithm>
#include <cmath>
wxBEGIN_EVENT_TABLE(ScopeCanvas, wxGLCanvas) EVT_PAINT(ScopeCanvas::OnPaint)
EVT_IDLE(ScopeCanvas::OnIdle)
EVT_MOTION(ScopeCanvas::OnMouseMoved)
EVT_LEFT_DOWN(ScopeCanvas::OnMouseDown)
EVT_LEFT_UP(ScopeCanvas::OnMouseReleased)
EVT_RIGHT_DOWN(ScopeCanvas::OnMouseRightDown)
EVT_RIGHT_UP(ScopeCanvas::OnMouseRightReleased)
EVT_LEAVE_WINDOW(ScopeCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(ScopeCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE()
ScopeCanvas::ScopeCanvas(wxWindow *parent, int *attribList) :
wxGLCanvas(parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize,
wxFULL_REPAINT_ON_RESIZE), stereo(false), ppmMode(false) {
ScopeCanvas::ScopeCanvas(wxWindow *parent, int *attribList) : InteractiveCanvas(parent, attribList), stereo(false), ppmMode(false), ctr(0), ctrTarget(0), dragAccel(0), helpTip("") {
glContext = new ScopeContext(this, &wxGetApp().GetContext(this));
inputData.set_max_num_items(1);
inputData.set_max_num_items(2);
bgPanel.setFill(GLPanel::GLPANEL_FILL_GRAD_Y);
bgPanel.setSize(1.0, 0.5);
bgPanel.setPosition(0.0, -0.5);
panelSpacing = 0.4;
parentPanel.addChild(&scopePanel);
parentPanel.addChild(&spectrumPanel);
parentPanel.setFill(GLPanel::GLPANEL_FILL_NONE);
scopePanel.setSize(1.0,-1.0);
spectrumPanel.setSize(1.0,-1.0);
spectrumPanel.setShowDb(true);
}
ScopeCanvas::~ScopeCanvas() {
}
bool ScopeCanvas::scopeVisible() {
float panelInterval = (2.0 + panelSpacing);
ctrTarget = abs(round(ctr / panelInterval));
if (ctrTarget == 0 || dragAccel || (ctr != ctrTarget)) {
return true;
}
return false;
}
bool ScopeCanvas::spectrumVisible() {
float panelInterval = (2.0 + panelSpacing);
ctrTarget = abs(round(ctr / panelInterval));
if (ctrTarget == 1 || dragAccel || (ctr != ctrTarget)) {
return true;
}
return false;
}
void ScopeCanvas::setStereo(bool state) {
stereo = state;
}
@ -49,20 +90,40 @@ bool ScopeCanvas::getPPMMode() {
return ppmMode;
}
void ScopeCanvas::setShowDb(bool showDb) {
this->showDb = showDb;
}
bool ScopeCanvas::getShowDb() {
return showDb;
}
void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
wxPaintDC dc(this);
const wxSize ClientSize = GetClientSize();
if (!inputData.empty()) {
while (!inputData.empty()) {
ScopeRenderData *avData;
inputData.pop(avData);
if (avData) {
if (!avData->spectrum) {
if (avData->waveform_points.size()) {
scopePanel.setPoints(avData->waveform_points);
setStereo(avData->channels == 2);
}
avData->decRefCount();
} else {
if (avData->waveform_points.size()) {
spectrumPanel.setPoints(avData->waveform_points);
spectrumPanel.setFloorValue(avData->fft_floor);
spectrumPanel.setCeilValue(avData->fft_ceil);
spectrumPanel.setBandwidth((avData->sampleRate/2)*1000);
spectrumPanel.setFreq((avData->sampleRate/4)*1000);
spectrumPanel.setFFTSize(avData->fft_size);
spectrumPanel.setShowDb(showDb);
}
avData->decRefCount();
}
}
@ -71,21 +132,95 @@ void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
initGLExtensions();
glViewport(0, 0, ClientSize.x, ClientSize.y);
glContext->DrawBegin();
bgPanel.setFillColor(ThemeMgr::mgr.currentTheme->scopeBackground * 3.0, RGBA4f(0,0,0,0));
bgPanel.calcTransform(CubicVR::mat4::identity());
bgPanel.draw();
scopePanel.setMode(stereo?ScopePanel::SCOPE_MODE_2Y:ScopePanel::SCOPE_MODE_Y);
scopePanel.calcTransform(CubicVR::mat4::identity());
scopePanel.draw();
glContext->DrawTunerTitles(ppmMode);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glLoadMatrixf(CubicVR::mat4::perspective(45.0, 1.0, 1.0, 1000.0));
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
CubicVR::mat4 modelView = CubicVR::mat4::lookat(0, 0, -1.205, 0, 0, 0, 0, -1, 0);
float panelWidth = 1.0;
float panelInterval = (panelWidth * 2.0 + panelSpacing);
if (!mouseTracker.mouseDown()) {
ctrTarget = round(ctr / panelInterval);
if (ctrTarget < -1.0) {
ctrTarget = -1.0;
} else if (ctrTarget > 0.0) {
ctrTarget = 0.0;
}
ctrTarget *= panelInterval;
if (!dragAccel) {
if (ctr != ctrTarget) {
ctr += (ctrTarget-ctr)*0.2;
}
if (abs(ctr - ctrTarget) < 0.001) {
ctr=ctrTarget;
}
} else {
dragAccel -= dragAccel * 0.1;
if ((abs(dragAccel) < 0.2) || (ctr < (ctrTarget-panelInterval/2.0)) || (ctr > (ctrTarget+panelInterval/2.0)) ) {
dragAccel = 0;
} else {
ctr += dragAccel;
}
}
}
float roty = 0;
scopePanel.setPosition(ctr, 0);
if (scopeVisible()) {
scopePanel.contentsVisible = true;
roty = atan2(scopePanel.pos[0],1.2);
scopePanel.rot[1] = -(roty * (180.0 / M_PI));
} else {
scopePanel.contentsVisible = false;
}
spectrumPanel.setPosition(panelInterval+ctr, 0);
if (spectrumVisible()) {
spectrumPanel.setFillColor(ThemeMgr::mgr.currentTheme->scopeBackground * 2.0, RGBA4f(0,0,0,0));
spectrumPanel.contentsVisible = true;
roty = atan2(spectrumPanel.pos[0],1.2);
spectrumPanel.rot[1] = -(roty * (180.0 / M_PI));
} else {
spectrumPanel.contentsVisible = false;
}
parentPanel.calcTransform(modelView);
parentPanel.draw();
if (spectrumVisible()) {
spectrumPanel.drawChildren();
}
glLoadMatrixf(scopePanel.transform);
if (!deviceName.empty()) {
glContext->DrawDeviceName(deviceName);
}
glContext->DrawEnd();
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
glContext->DrawTunerTitles(ppmMode);
glContext->DrawEnd();
SwapBuffers();
}
void ScopeCanvas::OnIdle(wxIdleEvent &event) {
Refresh();
event.RequestMore();
@ -94,3 +229,44 @@ void ScopeCanvas::OnIdle(wxIdleEvent &event) {
ScopeRenderDataQueue *ScopeCanvas::getInputQueue() {
return &inputData;
}
void ScopeCanvas::OnMouseMoved(wxMouseEvent& event) {
InteractiveCanvas::OnMouseMoved(event);
if (mouseTracker.mouseDown()) {
dragAccel = 4.0*mouseTracker.getDeltaMouseX();
ctr += dragAccel;
}
}
void ScopeCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
}
void ScopeCanvas::OnMouseDown(wxMouseEvent& event) {
InteractiveCanvas::OnMouseDown(event);
}
void ScopeCanvas::OnMouseReleased(wxMouseEvent& event) {
InteractiveCanvas::OnMouseReleased(event);
}
void ScopeCanvas::OnMouseEnterWindow(wxMouseEvent& event) {
InteractiveCanvas::OnMouseEnterWindow(event);
if (!helpTip.empty()) {
setStatusText(helpTip);
}
SetCursor(wxCURSOR_SIZEWE);
}
void ScopeCanvas::OnMouseLeftWindow(wxMouseEvent& event) {
InteractiveCanvas::OnMouseLeftWindow(event);
}
void ScopeCanvas::setHelpTip(std::string tip) {
helpTip = tip;
}

View File

@ -9,9 +9,11 @@
#include "ScopeContext.h"
#include "ScopeVisualProcessor.h"
#include "ScopePanel.h"
#include "SpectrumPanel.h"
#include "fftw3.h"
#include "InteractiveCanvas.h"
class ScopeCanvas: public wxGLCanvas {
class ScopeCanvas: public InteractiveCanvas {
public:
ScopeCanvas(wxWindow *parent, int *attribList = NULL);
~ScopeCanvas();
@ -21,18 +23,41 @@ public:
void setPPMMode(bool ppmMode);
bool getPPMMode();
void setShowDb(bool showDb);
bool getShowDb();
bool scopeVisible();
bool spectrumVisible();
void setHelpTip(std::string tip);
ScopeRenderDataQueue *getInputQueue();
private:
void OnPaint(wxPaintEvent& event);
void OnIdle(wxIdleEvent &event);
void OnMouseMoved(wxMouseEvent& event);
void OnMouseWheelMoved(wxMouseEvent& event);
void OnMouseDown(wxMouseEvent& event);
void OnMouseReleased(wxMouseEvent& event);
void OnMouseEnterWindow(wxMouseEvent& event);
void OnMouseLeftWindow(wxMouseEvent& event);
ScopeRenderDataQueue inputData;
ScopePanel scopePanel;
GLPanel parentPanel;
SpectrumPanel spectrumPanel;
GLPanel bgPanel;
ScopeContext *glContext;
std::string deviceName;
bool stereo;
bool ppmMode;
bool showDb;
float panelSpacing;
float ctr;
float ctrTarget;
float dragAccel;
std::string helpTip;
// event table
wxDECLARE_EVENT_TABLE();
};