Back out wxGLAttributes update until needed.

This commit is contained in:
Charles J. Cliffe 2016-04-07 20:00:59 -04:00
parent 4a64104050
commit 9ac31040d5
19 changed files with 24 additions and 23 deletions

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@ -55,9 +55,10 @@ AppFrame::AppFrame() :
wxBoxSizer *demodScopeTray = new wxBoxSizer(wxVERTICAL); wxBoxSizer *demodScopeTray = new wxBoxSizer(wxVERTICAL);
wxBoxSizer *demodTunerTray = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer *demodTunerTray = new wxBoxSizer(wxHORIZONTAL);
// int attribList[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, 0 }; int attribList[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, 0 };
wxGLAttributes attribList; //wxGLAttributes attribList;
attribList.PlatformDefaults().RGBA().DoubleBuffer().EndList(); //attribList.PlatformDefaults().RGBA().DoubleBuffer().EndList();
//attribList.PlatformDefaults().MinRGBA(8, 8, 8, 8).DoubleBuffer().Depth(16).EndList();
mainSplitter = new wxSplitterWindow( this, wxID_MAIN_SPLITTER, wxDefaultPosition, wxDefaultSize, wxSP_3DSASH | wxSP_LIVE_UPDATE ); mainSplitter = new wxSplitterWindow( this, wxID_MAIN_SPLITTER, wxDefaultPosition, wxDefaultSize, wxSP_3DSASH | wxSP_LIVE_UPDATE );
mainSplitter->SetSashGravity(10.0/37.0); mainSplitter->SetSashGravity(10.0/37.0);
@ -558,7 +559,7 @@ AppFrame::AppFrame() :
waterfallCanvas->setLinesPerSecond(wflps); waterfallCanvas->setLinesPerSecond(wflps);
ThemeMgr::mgr.setTheme(wxGetApp().getConfig()->getTheme()); ThemeMgr::mgr.setTheme(wxGetApp().getConfig()->getTheme());
Show(); Show();
#ifdef _WIN32 #ifdef _WIN32

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@ -24,7 +24,7 @@ EVT_LEAVE_WINDOW(UITestCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(UITestCanvas::OnMouseEnterWindow) EVT_ENTER_WINDOW(UITestCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE()
UITestCanvas::UITestCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : UITestCanvas::UITestCanvas(wxWindow *parent, int *dispAttrs) :
InteractiveCanvas(parent, dispAttrs) { InteractiveCanvas(parent, dispAttrs) {
glContext = new UITestContext(this, &wxGetApp().GetContext(this)); glContext = new UITestContext(this, &wxGetApp().GetContext(this));

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@ -14,7 +14,7 @@
class UITestCanvas: public InteractiveCanvas { class UITestCanvas: public InteractiveCanvas {
public: public:
UITestCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs); UITestCanvas(wxWindow *parent, int *dispAttrs);
~UITestCanvas(); ~UITestCanvas();
private: private:

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@ -24,7 +24,7 @@ EVT_LEAVE_WINDOW(GainCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(GainCanvas::OnMouseEnterWindow) EVT_ENTER_WINDOW(GainCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE()
GainCanvas::GainCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : GainCanvas::GainCanvas(wxWindow *parent, int *dispAttrs) :
InteractiveCanvas(parent, dispAttrs) { InteractiveCanvas(parent, dispAttrs) {
glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this)); glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));

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@ -27,7 +27,7 @@ public:
class GainCanvas: public InteractiveCanvas { class GainCanvas: public InteractiveCanvas {
public: public:
GainCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs); GainCanvas(wxWindow *parent, int *dispAttrs);
~GainCanvas(); ~GainCanvas();
void setHelpTip(std::string tip); void setHelpTip(std::string tip);

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@ -17,8 +17,8 @@
#include <wx/numformatter.h> #include <wx/numformatter.h>
InteractiveCanvas::InteractiveCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : InteractiveCanvas::InteractiveCanvas(wxWindow *parent, int *dispAttrs) :
wxGLCanvas(parent, dispAttrs ,wxID_ANY, wxDefaultPosition, wxDefaultSize, wxGLCanvas(parent, wxID_ANY, dispAttrs, wxDefaultPosition, wxDefaultSize,
wxFULL_REPAINT_ON_RESIZE), parent(parent), shiftDown(false), altDown(false), ctrlDown(false), centerFreq(0), bandwidth(0), lastBandwidth(0), isView( wxFULL_REPAINT_ON_RESIZE), parent(parent), shiftDown(false), altDown(false), ctrlDown(false), centerFreq(0), bandwidth(0), lastBandwidth(0), isView(
false) { false) {
mouseTracker.setTarget(this); mouseTracker.setTarget(this);

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@ -8,7 +8,7 @@
class InteractiveCanvas: public wxGLCanvas { class InteractiveCanvas: public wxGLCanvas {
public: public:
InteractiveCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs); InteractiveCanvas(wxWindow *parent, int *dispAttrs);
~InteractiveCanvas(); ~InteractiveCanvas();
long long getFrequencyAt(float x); long long getFrequencyAt(float x);

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@ -27,7 +27,7 @@ EVT_LEAVE_WINDOW(MeterCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(MeterCanvas::OnMouseEnterWindow) EVT_ENTER_WINDOW(MeterCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE()
MeterCanvas::MeterCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : MeterCanvas::MeterCanvas(wxWindow *parent, int *dispAttrs) :
InteractiveCanvas(parent, dispAttrs), level(0), level_min(0), level_max(1), inputValue(0), userInputValue(0), showUserInput(true) { InteractiveCanvas(parent, dispAttrs), level(0), level_min(0), level_max(1), inputValue(0), userInputValue(0), showUserInput(true) {
glContext = new MeterContext(this, &wxGetApp().GetContext(this)); glContext = new MeterContext(this, &wxGetApp().GetContext(this));

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@ -14,7 +14,7 @@
class MeterCanvas: public InteractiveCanvas { class MeterCanvas: public InteractiveCanvas {
public: public:
MeterCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs); MeterCanvas(wxWindow *parent, int *dispAttrs);
~MeterCanvas(); ~MeterCanvas();
void setLevel(float level_in); void setLevel(float level_in);

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@ -24,7 +24,7 @@ EVT_LEAVE_WINDOW(ModeSelectorCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(ModeSelectorCanvas::OnMouseEnterWindow) EVT_ENTER_WINDOW(ModeSelectorCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE()
ModeSelectorCanvas::ModeSelectorCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : ModeSelectorCanvas::ModeSelectorCanvas(wxWindow *parent, int *dispAttrs) :
InteractiveCanvas(parent, dispAttrs), numChoices(0), currentSelection(-1), toggleMode(false), inputChanged(false), padX(4.0), padY(4.0), highlightOverride(false) { InteractiveCanvas(parent, dispAttrs), numChoices(0), currentSelection(-1), toggleMode(false), inputChanged(false), padX(4.0), padY(4.0), highlightOverride(false) {
glContext = new ModeSelectorContext(this, &wxGetApp().GetContext(this)); glContext = new ModeSelectorContext(this, &wxGetApp().GetContext(this));

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@ -24,7 +24,7 @@ public:
class ModeSelectorCanvas: public InteractiveCanvas { class ModeSelectorCanvas: public InteractiveCanvas {
public: public:
ModeSelectorCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs); ModeSelectorCanvas(wxWindow *parent, int *dispAttrs);
~ModeSelectorCanvas(); ~ModeSelectorCanvas();
int getHoveredSelection(); int getHoveredSelection();

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@ -28,7 +28,7 @@ EVT_LEAVE_WINDOW(ScopeCanvas::OnMouseLeftWindow)
EVT_ENTER_WINDOW(ScopeCanvas::OnMouseEnterWindow) EVT_ENTER_WINDOW(ScopeCanvas::OnMouseEnterWindow)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE()
ScopeCanvas::ScopeCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : InteractiveCanvas(parent, dispAttrs), ppmMode(false), ctr(0), ctrTarget(0), dragAccel(0), helpTip("") { ScopeCanvas::ScopeCanvas(wxWindow *parent, int *dispAttrs) : InteractiveCanvas(parent, dispAttrs), ppmMode(false), ctr(0), ctrTarget(0), dragAccel(0), helpTip("") {
glContext = new ScopeContext(this, &wxGetApp().GetContext(this)); glContext = new ScopeContext(this, &wxGetApp().GetContext(this));
inputData.set_max_num_items(2); inputData.set_max_num_items(2);

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@ -14,7 +14,7 @@
class ScopeCanvas: public InteractiveCanvas { class ScopeCanvas: public InteractiveCanvas {
public: public:
ScopeCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs); ScopeCanvas(wxWindow *parent, int *dispAttrs);
~ScopeCanvas(); ~ScopeCanvas();
void setDeviceName(std::string device_name); void setDeviceName(std::string device_name);

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@ -29,7 +29,7 @@ EVT_RIGHT_DOWN(SpectrumCanvas::OnMouseRightDown)
EVT_RIGHT_UP(SpectrumCanvas::OnMouseRightReleased) EVT_RIGHT_UP(SpectrumCanvas::OnMouseRightReleased)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE()
SpectrumCanvas::SpectrumCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : SpectrumCanvas::SpectrumCanvas(wxWindow *parent, int *dispAttrs) :
InteractiveCanvas(parent, dispAttrs), waterfallCanvas(NULL) { InteractiveCanvas(parent, dispAttrs), waterfallCanvas(NULL) {
glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this)); glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));

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@ -13,7 +13,7 @@ class WaterfallCanvas;
class SpectrumCanvas: public InteractiveCanvas { class SpectrumCanvas: public InteractiveCanvas {
public: public:
SpectrumCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs); SpectrumCanvas(wxWindow *parent, int *dispAttrs);
~SpectrumCanvas(); ~SpectrumCanvas();
void attachWaterfallCanvas(WaterfallCanvas *canvas_in); void attachWaterfallCanvas(WaterfallCanvas *canvas_in);

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@ -30,7 +30,7 @@ EVT_MOUSEWHEEL(TuningCanvas::OnMouseWheelMoved)
//EVT_KEY_UP(TuningCanvas::OnKeyUp) //EVT_KEY_UP(TuningCanvas::OnKeyUp)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE()
TuningCanvas::TuningCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : TuningCanvas::TuningCanvas(wxWindow *parent, int *dispAttrs) :
InteractiveCanvas(parent, dispAttrs), dragAccum(0), uxDown(0), top(false), bottom(false), freq(-1), bw(-1), center(-1), halfBand(false) { InteractiveCanvas(parent, dispAttrs), dragAccum(0), uxDown(0), top(false), bottom(false), freq(-1), bw(-1), center(-1), halfBand(false) {
glContext = new TuningContext(this, &wxGetApp().GetContext(this)); glContext = new TuningContext(this, &wxGetApp().GetContext(this));

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@ -17,7 +17,7 @@ public:
enum ActiveState { enum ActiveState {
TUNING_HOVER_NONE, TUNING_HOVER_FREQ, TUNING_HOVER_BW, TUNING_HOVER_PPM, TUNING_HOVER_CENTER TUNING_HOVER_NONE, TUNING_HOVER_FREQ, TUNING_HOVER_BW, TUNING_HOVER_PPM, TUNING_HOVER_CENTER
}; };
TuningCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs); TuningCanvas(wxWindow *parent, int *dispAttrs);
~TuningCanvas(); ~TuningCanvas();
void setHelpTip(std::string tip); void setHelpTip(std::string tip);

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@ -34,7 +34,7 @@ EVT_ENTER_WINDOW(WaterfallCanvas::OnMouseEnterWindow)
EVT_MOUSEWHEEL(WaterfallCanvas::OnMouseWheelMoved) EVT_MOUSEWHEEL(WaterfallCanvas::OnMouseWheelMoved)
wxEND_EVENT_TABLE() wxEND_EVENT_TABLE()
WaterfallCanvas::WaterfallCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : WaterfallCanvas::WaterfallCanvas(wxWindow *parent, int *dispAttrs) :
InteractiveCanvas(parent, dispAttrs), dragState(WF_DRAG_NONE), nextDragState(WF_DRAG_NONE), fft_size(0), new_fft_size(0), waterfall_lines(0), InteractiveCanvas(parent, dispAttrs), dragState(WF_DRAG_NONE), nextDragState(WF_DRAG_NONE), fft_size(0), new_fft_size(0), waterfall_lines(0),
dragOfs(0), mouseZoom(1), zoom(1), freqMoving(false), freqMove(0.0), hoverAlpha(1.0) { dragOfs(0), mouseZoom(1), zoom(1), freqMoving(false), freqMove(0.0), hoverAlpha(1.0) {

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@ -18,7 +18,7 @@ public:
WF_DRAG_NONE, WF_DRAG_BANDWIDTH_LEFT, WF_DRAG_BANDWIDTH_RIGHT, WF_DRAG_FREQUENCY, WF_DRAG_RANGE WF_DRAG_NONE, WF_DRAG_BANDWIDTH_LEFT, WF_DRAG_BANDWIDTH_RIGHT, WF_DRAG_FREQUENCY, WF_DRAG_RANGE
}; };
WaterfallCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs); WaterfallCanvas(wxWindow *parent, int *dispAttrs);
void setup(unsigned int fft_size_in, int waterfall_lines_in); void setup(unsigned int fft_size_in, int waterfall_lines_in);
void setFFTSize(unsigned int fft_size_in); void setFFTSize(unsigned int fft_size_in);
~WaterfallCanvas(); ~WaterfallCanvas();