mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-25 21:28:38 -05:00
Back out wxGLAttributes update until needed.
This commit is contained in:
parent
4a64104050
commit
9ac31040d5
@ -55,9 +55,10 @@ AppFrame::AppFrame() :
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wxBoxSizer *demodScopeTray = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *demodScopeTray = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *demodTunerTray = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer *demodTunerTray = new wxBoxSizer(wxHORIZONTAL);
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// int attribList[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, 0 };
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int attribList[] = { WX_GL_RGBA, WX_GL_DOUBLEBUFFER, 0 };
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wxGLAttributes attribList;
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//wxGLAttributes attribList;
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attribList.PlatformDefaults().RGBA().DoubleBuffer().EndList();
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//attribList.PlatformDefaults().RGBA().DoubleBuffer().EndList();
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//attribList.PlatformDefaults().MinRGBA(8, 8, 8, 8).DoubleBuffer().Depth(16).EndList();
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mainSplitter = new wxSplitterWindow( this, wxID_MAIN_SPLITTER, wxDefaultPosition, wxDefaultSize, wxSP_3DSASH | wxSP_LIVE_UPDATE );
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mainSplitter = new wxSplitterWindow( this, wxID_MAIN_SPLITTER, wxDefaultPosition, wxDefaultSize, wxSP_3DSASH | wxSP_LIVE_UPDATE );
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mainSplitter->SetSashGravity(10.0/37.0);
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mainSplitter->SetSashGravity(10.0/37.0);
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@ -558,7 +559,7 @@ AppFrame::AppFrame() :
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waterfallCanvas->setLinesPerSecond(wflps);
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waterfallCanvas->setLinesPerSecond(wflps);
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ThemeMgr::mgr.setTheme(wxGetApp().getConfig()->getTheme());
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ThemeMgr::mgr.setTheme(wxGetApp().getConfig()->getTheme());
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Show();
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Show();
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#ifdef _WIN32
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#ifdef _WIN32
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@ -24,7 +24,7 @@ EVT_LEAVE_WINDOW(UITestCanvas::OnMouseLeftWindow)
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EVT_ENTER_WINDOW(UITestCanvas::OnMouseEnterWindow)
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EVT_ENTER_WINDOW(UITestCanvas::OnMouseEnterWindow)
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wxEND_EVENT_TABLE()
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wxEND_EVENT_TABLE()
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UITestCanvas::UITestCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
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UITestCanvas::UITestCanvas(wxWindow *parent, int *dispAttrs) :
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InteractiveCanvas(parent, dispAttrs) {
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InteractiveCanvas(parent, dispAttrs) {
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glContext = new UITestContext(this, &wxGetApp().GetContext(this));
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glContext = new UITestContext(this, &wxGetApp().GetContext(this));
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@ -14,7 +14,7 @@
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class UITestCanvas: public InteractiveCanvas {
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class UITestCanvas: public InteractiveCanvas {
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public:
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public:
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UITestCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
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UITestCanvas(wxWindow *parent, int *dispAttrs);
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~UITestCanvas();
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~UITestCanvas();
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private:
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private:
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@ -24,7 +24,7 @@ EVT_LEAVE_WINDOW(GainCanvas::OnMouseLeftWindow)
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EVT_ENTER_WINDOW(GainCanvas::OnMouseEnterWindow)
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EVT_ENTER_WINDOW(GainCanvas::OnMouseEnterWindow)
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wxEND_EVENT_TABLE()
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wxEND_EVENT_TABLE()
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GainCanvas::GainCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
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GainCanvas::GainCanvas(wxWindow *parent, int *dispAttrs) :
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InteractiveCanvas(parent, dispAttrs) {
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InteractiveCanvas(parent, dispAttrs) {
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glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));
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glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));
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@ -27,7 +27,7 @@ public:
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class GainCanvas: public InteractiveCanvas {
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class GainCanvas: public InteractiveCanvas {
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public:
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public:
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GainCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
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GainCanvas(wxWindow *parent, int *dispAttrs);
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~GainCanvas();
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~GainCanvas();
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void setHelpTip(std::string tip);
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void setHelpTip(std::string tip);
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@ -17,8 +17,8 @@
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#include <wx/numformatter.h>
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#include <wx/numformatter.h>
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InteractiveCanvas::InteractiveCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
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InteractiveCanvas::InteractiveCanvas(wxWindow *parent, int *dispAttrs) :
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wxGLCanvas(parent, dispAttrs ,wxID_ANY, wxDefaultPosition, wxDefaultSize,
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wxGLCanvas(parent, wxID_ANY, dispAttrs, wxDefaultPosition, wxDefaultSize,
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wxFULL_REPAINT_ON_RESIZE), parent(parent), shiftDown(false), altDown(false), ctrlDown(false), centerFreq(0), bandwidth(0), lastBandwidth(0), isView(
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wxFULL_REPAINT_ON_RESIZE), parent(parent), shiftDown(false), altDown(false), ctrlDown(false), centerFreq(0), bandwidth(0), lastBandwidth(0), isView(
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false) {
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false) {
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mouseTracker.setTarget(this);
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mouseTracker.setTarget(this);
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@ -8,7 +8,7 @@
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class InteractiveCanvas: public wxGLCanvas {
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class InteractiveCanvas: public wxGLCanvas {
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public:
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public:
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InteractiveCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
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InteractiveCanvas(wxWindow *parent, int *dispAttrs);
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~InteractiveCanvas();
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~InteractiveCanvas();
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long long getFrequencyAt(float x);
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long long getFrequencyAt(float x);
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@ -27,7 +27,7 @@ EVT_LEAVE_WINDOW(MeterCanvas::OnMouseLeftWindow)
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EVT_ENTER_WINDOW(MeterCanvas::OnMouseEnterWindow)
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EVT_ENTER_WINDOW(MeterCanvas::OnMouseEnterWindow)
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wxEND_EVENT_TABLE()
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wxEND_EVENT_TABLE()
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MeterCanvas::MeterCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
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MeterCanvas::MeterCanvas(wxWindow *parent, int *dispAttrs) :
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InteractiveCanvas(parent, dispAttrs), level(0), level_min(0), level_max(1), inputValue(0), userInputValue(0), showUserInput(true) {
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InteractiveCanvas(parent, dispAttrs), level(0), level_min(0), level_max(1), inputValue(0), userInputValue(0), showUserInput(true) {
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glContext = new MeterContext(this, &wxGetApp().GetContext(this));
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glContext = new MeterContext(this, &wxGetApp().GetContext(this));
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@ -14,7 +14,7 @@
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class MeterCanvas: public InteractiveCanvas {
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class MeterCanvas: public InteractiveCanvas {
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public:
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public:
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MeterCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
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MeterCanvas(wxWindow *parent, int *dispAttrs);
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~MeterCanvas();
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~MeterCanvas();
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void setLevel(float level_in);
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void setLevel(float level_in);
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@ -24,7 +24,7 @@ EVT_LEAVE_WINDOW(ModeSelectorCanvas::OnMouseLeftWindow)
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EVT_ENTER_WINDOW(ModeSelectorCanvas::OnMouseEnterWindow)
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EVT_ENTER_WINDOW(ModeSelectorCanvas::OnMouseEnterWindow)
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wxEND_EVENT_TABLE()
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wxEND_EVENT_TABLE()
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ModeSelectorCanvas::ModeSelectorCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
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ModeSelectorCanvas::ModeSelectorCanvas(wxWindow *parent, int *dispAttrs) :
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InteractiveCanvas(parent, dispAttrs), numChoices(0), currentSelection(-1), toggleMode(false), inputChanged(false), padX(4.0), padY(4.0), highlightOverride(false) {
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InteractiveCanvas(parent, dispAttrs), numChoices(0), currentSelection(-1), toggleMode(false), inputChanged(false), padX(4.0), padY(4.0), highlightOverride(false) {
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glContext = new ModeSelectorContext(this, &wxGetApp().GetContext(this));
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glContext = new ModeSelectorContext(this, &wxGetApp().GetContext(this));
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@ -24,7 +24,7 @@ public:
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class ModeSelectorCanvas: public InteractiveCanvas {
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class ModeSelectorCanvas: public InteractiveCanvas {
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public:
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public:
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ModeSelectorCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
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ModeSelectorCanvas(wxWindow *parent, int *dispAttrs);
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~ModeSelectorCanvas();
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~ModeSelectorCanvas();
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int getHoveredSelection();
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int getHoveredSelection();
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@ -28,7 +28,7 @@ EVT_LEAVE_WINDOW(ScopeCanvas::OnMouseLeftWindow)
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EVT_ENTER_WINDOW(ScopeCanvas::OnMouseEnterWindow)
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EVT_ENTER_WINDOW(ScopeCanvas::OnMouseEnterWindow)
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wxEND_EVENT_TABLE()
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wxEND_EVENT_TABLE()
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ScopeCanvas::ScopeCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) : InteractiveCanvas(parent, dispAttrs), ppmMode(false), ctr(0), ctrTarget(0), dragAccel(0), helpTip("") {
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ScopeCanvas::ScopeCanvas(wxWindow *parent, int *dispAttrs) : InteractiveCanvas(parent, dispAttrs), ppmMode(false), ctr(0), ctrTarget(0), dragAccel(0), helpTip("") {
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glContext = new ScopeContext(this, &wxGetApp().GetContext(this));
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glContext = new ScopeContext(this, &wxGetApp().GetContext(this));
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inputData.set_max_num_items(2);
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inputData.set_max_num_items(2);
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@ -14,7 +14,7 @@
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class ScopeCanvas: public InteractiveCanvas {
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class ScopeCanvas: public InteractiveCanvas {
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public:
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public:
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ScopeCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
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ScopeCanvas(wxWindow *parent, int *dispAttrs);
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~ScopeCanvas();
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~ScopeCanvas();
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void setDeviceName(std::string device_name);
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void setDeviceName(std::string device_name);
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@ -29,7 +29,7 @@ EVT_RIGHT_DOWN(SpectrumCanvas::OnMouseRightDown)
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EVT_RIGHT_UP(SpectrumCanvas::OnMouseRightReleased)
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EVT_RIGHT_UP(SpectrumCanvas::OnMouseRightReleased)
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wxEND_EVENT_TABLE()
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wxEND_EVENT_TABLE()
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SpectrumCanvas::SpectrumCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
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SpectrumCanvas::SpectrumCanvas(wxWindow *parent, int *dispAttrs) :
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InteractiveCanvas(parent, dispAttrs), waterfallCanvas(NULL) {
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InteractiveCanvas(parent, dispAttrs), waterfallCanvas(NULL) {
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glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));
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glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));
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@ -13,7 +13,7 @@ class WaterfallCanvas;
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class SpectrumCanvas: public InteractiveCanvas {
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class SpectrumCanvas: public InteractiveCanvas {
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public:
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public:
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SpectrumCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
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SpectrumCanvas(wxWindow *parent, int *dispAttrs);
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~SpectrumCanvas();
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~SpectrumCanvas();
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void attachWaterfallCanvas(WaterfallCanvas *canvas_in);
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void attachWaterfallCanvas(WaterfallCanvas *canvas_in);
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@ -30,7 +30,7 @@ EVT_MOUSEWHEEL(TuningCanvas::OnMouseWheelMoved)
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//EVT_KEY_UP(TuningCanvas::OnKeyUp)
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//EVT_KEY_UP(TuningCanvas::OnKeyUp)
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wxEND_EVENT_TABLE()
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wxEND_EVENT_TABLE()
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TuningCanvas::TuningCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
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TuningCanvas::TuningCanvas(wxWindow *parent, int *dispAttrs) :
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InteractiveCanvas(parent, dispAttrs), dragAccum(0), uxDown(0), top(false), bottom(false), freq(-1), bw(-1), center(-1), halfBand(false) {
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InteractiveCanvas(parent, dispAttrs), dragAccum(0), uxDown(0), top(false), bottom(false), freq(-1), bw(-1), center(-1), halfBand(false) {
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glContext = new TuningContext(this, &wxGetApp().GetContext(this));
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glContext = new TuningContext(this, &wxGetApp().GetContext(this));
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@ -17,7 +17,7 @@ public:
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enum ActiveState {
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enum ActiveState {
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TUNING_HOVER_NONE, TUNING_HOVER_FREQ, TUNING_HOVER_BW, TUNING_HOVER_PPM, TUNING_HOVER_CENTER
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TUNING_HOVER_NONE, TUNING_HOVER_FREQ, TUNING_HOVER_BW, TUNING_HOVER_PPM, TUNING_HOVER_CENTER
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};
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};
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TuningCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
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TuningCanvas(wxWindow *parent, int *dispAttrs);
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~TuningCanvas();
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~TuningCanvas();
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void setHelpTip(std::string tip);
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void setHelpTip(std::string tip);
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@ -34,7 +34,7 @@ EVT_ENTER_WINDOW(WaterfallCanvas::OnMouseEnterWindow)
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EVT_MOUSEWHEEL(WaterfallCanvas::OnMouseWheelMoved)
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EVT_MOUSEWHEEL(WaterfallCanvas::OnMouseWheelMoved)
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wxEND_EVENT_TABLE()
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wxEND_EVENT_TABLE()
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WaterfallCanvas::WaterfallCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs) :
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WaterfallCanvas::WaterfallCanvas(wxWindow *parent, int *dispAttrs) :
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InteractiveCanvas(parent, dispAttrs), dragState(WF_DRAG_NONE), nextDragState(WF_DRAG_NONE), fft_size(0), new_fft_size(0), waterfall_lines(0),
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InteractiveCanvas(parent, dispAttrs), dragState(WF_DRAG_NONE), nextDragState(WF_DRAG_NONE), fft_size(0), new_fft_size(0), waterfall_lines(0),
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dragOfs(0), mouseZoom(1), zoom(1), freqMoving(false), freqMove(0.0), hoverAlpha(1.0) {
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dragOfs(0), mouseZoom(1), zoom(1), freqMoving(false), freqMove(0.0), hoverAlpha(1.0) {
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@ -18,7 +18,7 @@ public:
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WF_DRAG_NONE, WF_DRAG_BANDWIDTH_LEFT, WF_DRAG_BANDWIDTH_RIGHT, WF_DRAG_FREQUENCY, WF_DRAG_RANGE
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WF_DRAG_NONE, WF_DRAG_BANDWIDTH_LEFT, WF_DRAG_BANDWIDTH_RIGHT, WF_DRAG_FREQUENCY, WF_DRAG_RANGE
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};
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};
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WaterfallCanvas(wxWindow *parent, const wxGLAttributes& dispAttrs);
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WaterfallCanvas(wxWindow *parent, int *dispAttrs);
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void setup(unsigned int fft_size_in, int waterfall_lines_in);
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void setup(unsigned int fft_size_in, int waterfall_lines_in);
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void setFFTSize(unsigned int fft_size_in);
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void setFFTSize(unsigned int fft_size_in);
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~WaterfallCanvas();
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~WaterfallCanvas();
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