Set raw demod type before bandwidth to prevent crash from previous bw setting
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@ -820,8 +820,8 @@ void WaterfallCanvas::OnMouseReleased(wxMouseEvent& event) {
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demod = wxGetApp().getDemodMgr().newThread();
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demod = wxGetApp().getDemodMgr().newThread();
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demod->setFrequency(freq);
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demod->setFrequency(freq);
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demod->setBandwidth(mgr->getLastBandwidth());
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demod->setDemodulatorType(mgr->getLastDemodulatorType());
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demod->setDemodulatorType(mgr->getLastDemodulatorType());
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demod->setBandwidth(mgr->getLastBandwidth());
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demod->setSquelchLevel(mgr->getLastSquelchLevel());
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demod->setSquelchLevel(mgr->getLastSquelchLevel());
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demod->setSquelchEnabled(mgr->isLastSquelchEnabled());
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demod->setSquelchEnabled(mgr->isLastSquelchEnabled());
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demod->setStereo(mgr->isLastStereo());
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demod->setStereo(mgr->isLastStereo());
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