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OSX .app compiles but with runtime dylib errors
Regular binary compilation works, manual wxWidgets compile required for app (port version doesn’t work for me). Fixed-up app has runtime errors with dylib files but otherwise verifies…
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@@ -39,15 +39,13 @@ void PrimaryGLContext::CheckGLError() {
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return;
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if (err == errLast) {
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wxLogError
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(wxT("OpenGL error state couldn't be reset."));
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std::cout << "OpenGL error state couldn't be reset." << std::endl;
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return;
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}
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errLast = err;
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wxLogError
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(wxT("OpenGL error %d"), err);
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std::cout << "OpenGL Error " << err << std::endl;
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}
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}
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