OSX .app compiles but with runtime dylib errors

Regular binary compilation works, manual wxWidgets compile required for
app (port version doesn’t work for me).
Fixed-up app has runtime errors with dylib files but otherwise verifies…
This commit is contained in:
Charles J. Cliffe
2015-02-17 21:26:14 -05:00
parent 3fe342719c
commit 9d9bb8f103
6 changed files with 114 additions and 32 deletions
+2 -4
View File
@@ -39,15 +39,13 @@ void PrimaryGLContext::CheckGLError() {
return;
if (err == errLast) {
wxLogError
(wxT("OpenGL error state couldn't be reset."));
std::cout << "OpenGL error state couldn't be reset." << std::endl;
return;
}
errLast = err;
wxLogError
(wxT("OpenGL error %d"), err);
std::cout << "OpenGL Error " << err << std::endl;
}
}