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Minor re-tweak of main waterfall default lines, version bump
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@ -6,8 +6,8 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/Modules/")
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SET(CUBICSDR_VERSION_MAJOR "0")
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SET(CUBICSDR_VERSION_MAJOR "0")
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SET(CUBICSDR_VERSION_MINOR "2")
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SET(CUBICSDR_VERSION_MINOR "2")
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SET(CUBICSDR_VERSION_PATCH "1")
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SET(CUBICSDR_VERSION_PATCH "2")
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SET(CUBICSDR_VERSION_SUFFIX "-alpha-bookmark1")
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SET(CUBICSDR_VERSION_SUFFIX "-alpha")
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SET(CUBICSDR_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}${CUBICSDR_VERSION_SUFFIX}")
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SET(CUBICSDR_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}${CUBICSDR_VERSION_SUFFIX}")
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SET(CPACK_PACKAGE_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}")
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SET(CPACK_PACKAGE_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}")
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@ -38,7 +38,8 @@ const char filePathSeparator =
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#define DEFAULT_SCOPE_FFT_SIZE (DEFAULT_FFT_SIZE / 2)
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#define DEFAULT_SCOPE_FFT_SIZE (DEFAULT_FFT_SIZE / 2)
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//Both must be a power of 2 to prevent terrible OpenGL performance.
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//Both must be a power of 2 to prevent terrible OpenGL performance.
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#define DEFAULT_MAIN_WATERFALL_LINES_NB 1024
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//TODO: Make the waterfall resolutions an option.
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#define DEFAULT_MAIN_WATERFALL_LINES_NB 512 // 1024
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#define DEFAULT_DEMOD_WATERFALL_LINES_NB 256
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#define DEFAULT_DEMOD_WATERFALL_LINES_NB 256
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#define DEFAULT_DEMOD_TYPE "FM"
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#define DEFAULT_DEMOD_TYPE "FM"
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