mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-23 04:08:36 -05:00
commit
a42cdea635
2
external/rtaudio/RtAudio.cpp
vendored
2
external/rtaudio/RtAudio.cpp
vendored
@ -180,7 +180,7 @@ RtAudio :: RtAudio( RtAudio::Api api )
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getCompiledApi( apis );
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getCompiledApi( apis );
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for ( unsigned int i=0; i<apis.size(); i++ ) {
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for ( unsigned int i=0; i<apis.size(); i++ ) {
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openRtApi( apis[i] );
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openRtApi( apis[i] );
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if ( rtapi_->getDeviceCount() ) break;
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if ( rtapi_ && rtapi_->getDeviceCount() ) break;
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}
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}
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if ( rtapi_ ) return;
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if ( rtapi_ ) return;
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@ -45,7 +45,6 @@ AppFrame::AppFrame() :
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#endif
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#endif
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wxBoxSizer *vbox = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *vbox = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *demodOpts = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *demodVisuals = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *demodVisuals = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *demodTray = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer *demodTray = new wxBoxSizer(wxHORIZONTAL);
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wxBoxSizer *demodScopeTray = new wxBoxSizer(wxVERTICAL);
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wxBoxSizer *demodScopeTray = new wxBoxSizer(wxVERTICAL);
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@ -18,6 +18,7 @@ public:
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int channels;
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int channels;
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float peak;
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float peak;
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std::vector<float> data;
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std::vector<float> data;
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std::mutex busy_update;
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AudioThreadInput() :
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AudioThreadInput() :
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frequency(0), sampleRate(0), channels(0), peak(0) {
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frequency(0), sampleRate(0), channels(0), peak(0) {
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@ -61,6 +61,7 @@ public:
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long long frequency;
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long long frequency;
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long long sampleRate;
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long long sampleRate;
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std::vector<liquid_float_complex> data;
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std::vector<liquid_float_complex> data;
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std::mutex busy_rw;
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DemodulatorThreadIQData() :
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DemodulatorThreadIQData() :
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frequency(0), sampleRate(0) {
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frequency(0), sampleRate(0) {
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@ -310,6 +310,8 @@ void DemodulatorThread::threadMain() {
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if (ati && audioVisOutputQueue != NULL && audioVisOutputQueue->empty()) {
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if (ati && audioVisOutputQueue != NULL && audioVisOutputQueue->empty()) {
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ati_vis->busy_update.lock();
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int num_vis = DEMOD_VIS_SIZE;
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int num_vis = DEMOD_VIS_SIZE;
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if (stereo) {
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if (stereo) {
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ati_vis->channels = 2;
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ati_vis->channels = 2;
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@ -342,6 +344,8 @@ void DemodulatorThread::threadMain() {
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// std::cout << "Signal: " << agc_crcf_get_signal_level(agc) << " -- " << agc_crcf_get_rssi(agc) << "dB " << std::endl;
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// std::cout << "Signal: " << agc_crcf_get_signal_level(agc) << " -- " << agc_crcf_get_rssi(agc) << "dB " << std::endl;
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}
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}
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ati_vis->busy_update.unlock();
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audioVisOutputQueue->push(ati_vis);
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audioVisOutputQueue->push(ati_vis);
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}
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}
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if (!threadQueueControl->empty()) {
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if (!threadQueueControl->empty()) {
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@ -111,6 +111,9 @@ void SDRPostThread::threadMain() {
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}
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}
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if (iqVisualQueue.load() != NULL && iqVisualQueue.load()->empty()) {
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if (iqVisualQueue.load() != NULL && iqVisualQueue.load()->empty()) {
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visualDataOut->busy_rw.lock();
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if (visualDataOut->data.size() < num_vis_samples) {
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if (visualDataOut->data.size() < num_vis_samples) {
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if (visualDataOut->data.capacity() < num_vis_samples) {
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if (visualDataOut->data.capacity() < num_vis_samples) {
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visualDataOut->data.reserve(num_vis_samples);
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visualDataOut->data.reserve(num_vis_samples);
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@ -121,6 +124,9 @@ void SDRPostThread::threadMain() {
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visualDataOut->frequency = data_in->frequency;
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visualDataOut->frequency = data_in->frequency;
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visualDataOut->sampleRate = data_in->sampleRate;
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visualDataOut->sampleRate = data_in->sampleRate;
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visualDataOut->data.assign(dataOut.begin(), dataOut.begin() + num_vis_samples);
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visualDataOut->data.assign(dataOut.begin(), dataOut.begin() + num_vis_samples);
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visualDataOut->busy_rw.unlock();
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iqVisualQueue.load()->push(visualDataOut);
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iqVisualQueue.load()->push(visualDataOut);
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}
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}
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@ -38,7 +38,7 @@ DataElement::DataElement() : data_type(DATA_NULL), data_val(NULL), data_size(0),
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DataElement::~DataElement() {
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DataElement::~DataElement() {
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if (data_val) {
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if (data_val) {
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delete data_val;
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delete[] data_val;
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data_val = NULL;
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data_val = NULL;
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}
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}
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}
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}
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@ -1309,9 +1309,9 @@ long DataTree::getSerialized(char **ser_str, bool debug) {
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memcpy(data_out + data_ptr, element_serialized, element_serialized_size);
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memcpy(data_out + data_ptr, element_serialized, element_serialized_size);
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data_ptr += element_serialized_size;
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data_ptr += element_serialized_size;
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delete de_name_index_serialized;
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delete[] de_name_index_serialized;
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delete de_num_children_serialized;
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delete[] de_num_children_serialized;
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delete element_serialized;
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delete[] element_serialized;
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/* if it has children, traverse into them */
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/* if it has children, traverse into them */
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if (dn_stack.top()->hasAnother()) {
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if (dn_stack.top()->hasAnother()) {
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@ -1360,8 +1360,8 @@ void DataTree::setSerialized(char *ser_str, bool debug) {
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/* unserialization is a little less straightforward since we have to do a countdown of remaining children */
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/* unserialization is a little less straightforward since we have to do a countdown of remaining children */
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while (!dn_stack.empty()) {
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while (!dn_stack.empty()) {
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int name_index;
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int name_index = 0;
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int num_children;
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int num_children = 0;
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/* pull the index of the name of this node */
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/* pull the index of the name of this node */
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de_name_index.setSerialized(ser_str + data_ptr);
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de_name_index.setSerialized(ser_str + data_ptr);
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@ -1389,7 +1389,7 @@ void DataTree::setSerialized(char *ser_str, bool debug) {
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/* end debug output */
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/* end debug output */
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/* name index >= 1 means it has a name */
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/* name index >= 1 means it has a name */
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if (name_index) {
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if (name_index >= 1) {
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dn_stack.top()->setName(node_names[name_index - 1].c_str());
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dn_stack.top()->setName(node_names[name_index - 1].c_str());
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} else /* name is nil */
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} else /* name is nil */
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@ -1568,10 +1568,10 @@ bool DataTree::SaveToFile(const std::string& filename, bool compress, int compre
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fout << flush;
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fout << flush;
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fout.close();
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fout.close();
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delete hdr_serialized;
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free(hdr_serialized);
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if (!compress) {
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if (!compress) {
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delete serialized;
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free(serialized);
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} else {
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} else {
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delete compressed;
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delete compressed;
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}
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}
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@ -1630,8 +1630,8 @@ bool DataTree::LoadFromFile(const std::string& filename) {
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setSerialized(serialized);
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setSerialized(serialized);
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delete serialized;
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delete[] serialized;
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delete hdr_serialized;
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delete[] hdr_serialized;
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return true;
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return true;
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}
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}
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@ -59,13 +59,6 @@ void ModeSelectorCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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glContext->DrawBegin();
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glContext->DrawBegin();
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DemodulatorInstance *demod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
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int demodType = 0;
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if (demod) {
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demodType = demod->getDemodulatorType();
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}
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int yval = getHoveredSelection();
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int yval = getHoveredSelection();
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for (int i = 0; i < numChoices; i++) {
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for (int i = 0; i < numChoices; i++) {
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@ -151,8 +151,6 @@ void PrimaryGLContext::DrawDemodInfo(DemodulatorInstance *demod, RGBColor color,
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glEnd();
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glEnd();
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if (ofs * 2.0 < 16.0 / viewWidth) {
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if (ofs * 2.0 < 16.0 / viewWidth) {
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ofs = 16.0 / viewWidth;
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glColor4f(color.r, color.g, color.b, 0.2);
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glColor4f(color.r, color.g, color.b, 0.2);
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glBegin(GL_QUADS);
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glBegin(GL_QUADS);
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glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
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glVertex3f(uxPos - ofsLeft, hPos + labelHeight, 0.0);
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@ -241,8 +239,8 @@ void PrimaryGLContext::DrawDemod(DemodulatorInstance *demod, RGBColor color, lon
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glEnable(GL_BLEND);
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glEnable(GL_BLEND);
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std::string demodStr;
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std::string demodStr = "";
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GLFont::Align demodAlign;
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GLFont::Align demodAlign = GLFont::GLFONT_ALIGN_CENTER;
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switch (demod->getDemodulatorType()) {
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switch (demod->getDemodulatorType()) {
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case DEMOD_TYPE_FM:
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case DEMOD_TYPE_FM:
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@ -61,16 +61,23 @@ void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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if (!wxGetApp().getAudioVisualQueue()->empty()) {
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if (!wxGetApp().getAudioVisualQueue()->empty()) {
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AudioThreadInput *demodAudioData;
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AudioThreadInput *demodAudioData;
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wxGetApp().getAudioVisualQueue()->pop(demodAudioData);
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wxGetApp().getAudioVisualQueue()->pop(demodAudioData);
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if (demodAudioData && demodAudioData->data.size()) {
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if (waveform_points.size() != demodAudioData->data.size() * 2) {
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int iMax = demodAudioData?demodAudioData->data.size():0;
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waveform_points.resize(demodAudioData->data.size() * 2);
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if (demodAudioData && iMax) {
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if (waveform_points.size() != iMax * 2) {
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waveform_points.resize(iMax * 2);
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}
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}
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for (int i = 0, iMax = demodAudioData->data.size(); i < iMax; i++) {
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demodAudioData->busy_update.lock();
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for (int i = 0; i < iMax; i++) {
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waveform_points[i * 2 + 1] = demodAudioData->data[i] * 0.5f;
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waveform_points[i * 2 + 1] = demodAudioData->data[i] * 0.5f;
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waveform_points[i * 2] = ((double) i / (double) iMax);
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waveform_points[i * 2] = ((double) i / (double) iMax);
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}
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}
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demodAudioData->busy_update.unlock();
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setStereo(demodAudioData->channels == 2);
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setStereo(demodAudioData->channels == 2);
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} else {
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} else {
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std::cout << "Incoming Demodulator data empty?" << std::endl;
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std::cout << "Incoming Demodulator data empty?" << std::endl;
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@ -328,12 +328,6 @@ void TuningCanvas::OnMouseWheelMoved(wxMouseEvent& event) {
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}
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}
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void TuningCanvas::OnMouseReleased(wxMouseEvent& event) {
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void TuningCanvas::OnMouseReleased(wxMouseEvent& event) {
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GLint vp[4];
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glGetIntegerv( GL_VIEWPORT, vp);
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float viewHeight = (float) vp[3];
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float viewWidth = (float) vp[2];
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InteractiveCanvas::OnMouseReleased(event);
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InteractiveCanvas::OnMouseReleased(event);
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int hExponent = hoverIndex - 1;
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int hExponent = hoverIndex - 1;
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@ -69,7 +69,6 @@ void TuningContext::DrawTuner(long long freq, int count, float displayPos, float
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glGetIntegerv( GL_VIEWPORT, vp);
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glGetIntegerv( GL_VIEWPORT, vp);
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float viewHeight = (float) vp[3];
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float viewHeight = (float) vp[3];
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float viewWidth = (float) vp[2];
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freqStr.str("");
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freqStr.str("");
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freqStr << freq;
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freqStr << freq;
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@ -118,8 +117,6 @@ void TuningContext::DrawTunerDigitBox(int index, int count, float displayPos, fl
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glGetIntegerv( GL_VIEWPORT, vp);
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glGetIntegerv( GL_VIEWPORT, vp);
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float viewHeight = (float) vp[3];
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float viewHeight = (float) vp[3];
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float viewWidth = (float) vp[2];
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float pixelHeight = 2.0/viewHeight;
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float pixelHeight = 2.0/viewHeight;
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glColor4f(1.0, 0,0,1);
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glColor4f(1.0, 0,0,1);
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@ -187,12 +184,6 @@ bool bottom) {
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}
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}
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void TuningContext::DrawDemodFreqBw(long long freq, unsigned int bw, long long center) {
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void TuningContext::DrawDemodFreqBw(long long freq, unsigned int bw, long long center) {
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GLint vp[4];
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glGetIntegerv( GL_VIEWPORT, vp);
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float viewHeight = (float) vp[3];
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float viewWidth = (float) vp[2];
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DrawTuner(freq, 11, -1.0, (1.0 / 3.0) * 2.0);
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DrawTuner(freq, 11, -1.0, (1.0 / 3.0) * 2.0);
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DrawTuner(bw, 7, -1.0 + (2.25 / 3.0), (1.0 / 4.0) * 2.0);
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DrawTuner(bw, 7, -1.0 + (2.25 / 3.0), (1.0 / 4.0) * 2.0);
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DrawTuner(center, 11, -1.0 + (2.0 / 3.0) * 2.0, (1.0 / 3.0) * 2.0);
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DrawTuner(center, 11, -1.0 + (2.0 / 3.0) * 2.0, (1.0 / 3.0) * 2.0);
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@ -110,6 +110,8 @@ void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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DemodulatorThreadIQData *iqData;
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DemodulatorThreadIQData *iqData;
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wxGetApp().getIQVisualQueue()->pop(iqData);
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wxGetApp().getIQVisualQueue()->pop(iqData);
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iqData->busy_rw.lock();
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if (iqData && iqData->data.size()) {
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if (iqData && iqData->data.size()) {
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setData(iqData);
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setData(iqData);
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if (otherWaterfallCanvas) {
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if (otherWaterfallCanvas) {
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@ -118,6 +120,8 @@ void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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} else {
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} else {
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std::cout << "Incoming IQ data empty?" << std::endl;
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std::cout << "Incoming IQ data empty?" << std::endl;
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}
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}
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iqData->busy_rw.unlock();
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}
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}
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glContext->SetCurrent(*this);
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glContext->SetCurrent(*this);
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@ -362,14 +366,12 @@ void WaterfallCanvas::setData(DemodulatorThreadIQData *input) {
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bw = getBandwidth();
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bw = getBandwidth();
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bw = (long long) ceil((long double) bw * currentZoom);
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bw = (long long) ceil((long double) bw * currentZoom);
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if (bw >= wxGetApp().getSampleRate()) {
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if (bw >= wxGetApp().getSampleRate()) {
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bw = wxGetApp().getSampleRate();
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disableView();
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disableView();
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if (spectrumCanvas) {
|
if (spectrumCanvas) {
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spectrumCanvas->disableView();
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spectrumCanvas->disableView();
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}
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}
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} else {
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} else {
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if (mouseTracker.mouseInView()) {
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if (mouseTracker.mouseInView()) {
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long long freq = wxGetApp().getFrequency();
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long long mfreqA = getFrequencyAt(mouseTracker.getMouseX());
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long long mfreqA = getFrequencyAt(mouseTracker.getMouseX());
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setBandwidth(bw);
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setBandwidth(bw);
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long long mfreqB = getFrequencyAt(mouseTracker.getMouseX());
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long long mfreqB = getFrequencyAt(mouseTracker.getMouseX());
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@ -517,8 +519,7 @@ void WaterfallCanvas::setData(DemodulatorThreadIQData *input) {
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} else {
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} else {
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if (last_data_size + num_written < fft_size) { // priming
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if (last_data_size + num_written < fft_size) { // priming
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unsigned int num_copy = fft_size;
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unsigned int num_copy = fft_size - last_data_size;
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num_copy = fft_size - last_data_size;
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if (num_written > num_copy) {
|
if (num_written > num_copy) {
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num_copy = num_written;
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num_copy = num_written;
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||||||
}
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}
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@ -13,8 +13,6 @@ void WaterfallContext::Setup(int fft_size_in, int num_waterfall_lines_in) {
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waterfall_lines = num_waterfall_lines_in;
|
waterfall_lines = num_waterfall_lines_in;
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||||||
fft_size = fft_size_in;
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fft_size = fft_size_in;
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int half_fft_size = fft_size / 2;
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|
||||||
for (int i = 0; i < 2; i++) {
|
for (int i = 0; i < 2; i++) {
|
||||||
if (waterfall[i]) {
|
if (waterfall[i]) {
|
||||||
glDeleteTextures(1, &waterfall[i]);
|
glDeleteTextures(1, &waterfall[i]);
|
||||||
@ -23,7 +21,6 @@ void WaterfallContext::Setup(int fft_size_in, int num_waterfall_lines_in) {
|
|||||||
|
|
||||||
waterfall_ofs[i] = waterfall_lines - 1;
|
waterfall_ofs[i] = waterfall_lines - 1;
|
||||||
}
|
}
|
||||||
// Stagger memory updates at half intervals for tiles
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaterfallContext::refreshTheme() {
|
void WaterfallContext::refreshTheme() {
|
||||||
@ -72,7 +69,7 @@ void WaterfallContext::Draw(std::vector<float> &points) {
|
|||||||
}
|
}
|
||||||
waterfall_slice = new unsigned char[half_fft_size];
|
waterfall_slice = new unsigned char[half_fft_size];
|
||||||
|
|
||||||
delete waterfall_tex;
|
delete[] waterfall_tex;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (activeTheme != ThemeMgr::mgr.currentTheme) {
|
if (activeTheme != ThemeMgr::mgr.currentTheme) {
|
||||||
@ -107,7 +104,6 @@ void WaterfallContext::Draw(std::vector<float> &points) {
|
|||||||
glGetIntegerv(GL_VIEWPORT, vp);
|
glGetIntegerv(GL_VIEWPORT, vp);
|
||||||
|
|
||||||
float viewWidth = (float) vp[2];
|
float viewWidth = (float) vp[2];
|
||||||
float viewHeight = (float) vp[3];
|
|
||||||
|
|
||||||
// some bias to prevent seams at odd scales
|
// some bias to prevent seams at odd scales
|
||||||
float half_pixel = 1.0 / viewWidth;
|
float half_pixel = 1.0 / viewWidth;
|
||||||
|
Loading…
Reference in New Issue
Block a user