mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-29 07:10:41 -05:00
Destroy / recreate audio thread on demodulator activate / deactivate -- fixes DirectSound issues
This commit is contained in:
parent
ec3e851354
commit
a8070ca953
@ -65,8 +65,8 @@ IF (WIN32)
|
|||||||
|
|
||||||
# Audio device selection is not mandatory, dummy audio device is used if none are compiled in.
|
# Audio device selection is not mandatory, dummy audio device is used if none are compiled in.
|
||||||
# Can also compile support for more than one simultaneously.
|
# Can also compile support for more than one simultaneously.
|
||||||
set(USE_AUDIO_DS OFF CACHE BOOL "Include support for DirectSound")
|
set(USE_AUDIO_DS ON CACHE BOOL "Include support for DirectSound")
|
||||||
set(USE_AUDIO_WASAPI ON CACHE BOOL "Include support for WASAPI Audio")
|
set(USE_AUDIO_WASAPI OFF CACHE BOOL "Include support for WASAPI Audio")
|
||||||
# TODO:
|
# TODO:
|
||||||
# set(USE_AUDIO_ASIO OFF CACHE BOOL "Include support for ASIO Audio")
|
# set(USE_AUDIO_ASIO OFF CACHE BOOL "Include support for ASIO Audio")
|
||||||
|
|
||||||
|
@ -168,7 +168,7 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
|
|||||||
|
|
||||||
if (!src->currentInput) {
|
if (!src->currentInput) {
|
||||||
src->inputQueue->pop(src->currentInput);
|
src->inputQueue->pop(src->currentInput);
|
||||||
if (src->terminated) {
|
if (src->terminated || !src->active) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
src->audioQueuePtr = 0;
|
src->audioQueuePtr = 0;
|
||||||
@ -183,11 +183,11 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
|
|||||||
src->currentInput->decRefCount();
|
src->currentInput->decRefCount();
|
||||||
src->currentInput = NULL;
|
src->currentInput = NULL;
|
||||||
}
|
}
|
||||||
if (src->terminated) {
|
if (src->terminated || !src->active) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
src->inputQueue->pop(src->currentInput);
|
src->inputQueue->pop(src->currentInput);
|
||||||
if (src->terminated) {
|
if (src->terminated || !src->active) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
src->audioQueuePtr = 0;
|
src->audioQueuePtr = 0;
|
||||||
@ -202,11 +202,11 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
|
|||||||
src->currentInput->decRefCount();
|
src->currentInput->decRefCount();
|
||||||
src->currentInput = NULL;
|
src->currentInput = NULL;
|
||||||
}
|
}
|
||||||
if (src->terminated) {
|
if (src->terminated || !src->active) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
src->inputQueue->pop(src->currentInput);
|
src->inputQueue->pop(src->currentInput);
|
||||||
if (src->terminated) {
|
if (src->terminated || !src->active) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
src->audioQueuePtr = 0;
|
src->audioQueuePtr = 0;
|
||||||
@ -223,11 +223,11 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
|
|||||||
src->currentInput->decRefCount();
|
src->currentInput->decRefCount();
|
||||||
src->currentInput = NULL;
|
src->currentInput = NULL;
|
||||||
}
|
}
|
||||||
if (src->terminated) {
|
if (src->terminated || !src->active) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
src->inputQueue->pop(src->currentInput);
|
src->inputQueue->pop(src->currentInput);
|
||||||
if (src->terminated) {
|
if (src->terminated || !src->active) {
|
||||||
return 1;
|
return 1;
|
||||||
}
|
}
|
||||||
src->audioQueuePtr = 0;
|
src->audioQueuePtr = 0;
|
||||||
@ -326,7 +326,7 @@ void AudioThread::setupDevice(int deviceId) {
|
|||||||
} else {
|
} else {
|
||||||
deviceController[parameters.deviceId]->bindThread(this);
|
deviceController[parameters.deviceId]->bindThread(this);
|
||||||
}
|
}
|
||||||
active = true;
|
|
||||||
#else
|
#else
|
||||||
if (dac.isStreamOpen()) {
|
if (dac.isStreamOpen()) {
|
||||||
if (dac.isStreamRunning()) {
|
if (dac.isStreamRunning()) {
|
||||||
@ -335,16 +335,29 @@ void AudioThread::setupDevice(int deviceId) {
|
|||||||
dac.closeStream();
|
dac.closeStream();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
active = true;
|
||||||
|
|
||||||
|
if (deviceId != -1) {
|
||||||
dac.openStream(¶meters, NULL, RTAUDIO_FLOAT32, sampleRate, &bufferFrames, &audioCallback, (void *) this, &opts);
|
dac.openStream(¶meters, NULL, RTAUDIO_FLOAT32, sampleRate, &bufferFrames, &audioCallback, (void *) this, &opts);
|
||||||
dac.startStream();
|
dac.startStream();
|
||||||
|
} else {
|
||||||
|
AudioThreadInput *dummy;
|
||||||
|
while (!inputQueue->empty()) { // flush queue
|
||||||
|
inputQueue->pop(dummy);
|
||||||
|
if (dummy) {
|
||||||
|
dummy->decRefCount();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
#endif
|
#endif
|
||||||
} catch (RtAudioError& e) {
|
} catch (RtAudioError& e) {
|
||||||
e.printMessage();
|
e.printMessage();
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
if (deviceId != -1) {
|
||||||
outputDevice = deviceId;
|
outputDevice = deviceId;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
int AudioThread::getOutputDevice() {
|
int AudioThread::getOutputDevice() {
|
||||||
@ -440,6 +453,7 @@ bool AudioThread::isActive() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void AudioThread::setActive(bool state) {
|
void AudioThread::setActive(bool state) {
|
||||||
|
|
||||||
#ifdef USE_MIXER
|
#ifdef USE_MIXER
|
||||||
AudioThreadInput *dummy;
|
AudioThreadInput *dummy;
|
||||||
if (state && !active) {
|
if (state && !active) {
|
||||||
@ -459,8 +473,21 @@ void AudioThread::setActive(bool state) {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#else
|
||||||
|
if (state && !active && outputDevice != -1) {
|
||||||
active = state;
|
active = state;
|
||||||
|
AudioThreadCommand command;
|
||||||
|
command.cmd = AudioThreadCommand::AUDIO_THREAD_CMD_SET_DEVICE;
|
||||||
|
command.int_value = outputDevice;
|
||||||
|
cmdQueue.push(command);
|
||||||
|
} else if (active && !state) {
|
||||||
|
active = state;
|
||||||
|
AudioThreadCommand command;
|
||||||
|
command.cmd = AudioThreadCommand::AUDIO_THREAD_CMD_SET_DEVICE;
|
||||||
|
command.int_value = -1;
|
||||||
|
}
|
||||||
|
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
AudioThreadCommandQueue *AudioThread::getCommandQueue() {
|
AudioThreadCommandQueue *AudioThread::getCommandQueue() {
|
||||||
|
Loading…
Reference in New Issue
Block a user