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https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-25 13:18:37 -05:00
Destroy / recreate audio thread on demodulator activate / deactivate -- fixes DirectSound issues
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ec3e851354
commit
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@ -65,8 +65,8 @@ IF (WIN32)
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# Audio device selection is not mandatory, dummy audio device is used if none are compiled in.
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# Can also compile support for more than one simultaneously.
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set(USE_AUDIO_DS OFF CACHE BOOL "Include support for DirectSound")
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set(USE_AUDIO_WASAPI ON CACHE BOOL "Include support for WASAPI Audio")
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set(USE_AUDIO_DS ON CACHE BOOL "Include support for DirectSound")
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set(USE_AUDIO_WASAPI OFF CACHE BOOL "Include support for WASAPI Audio")
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# TODO:
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# set(USE_AUDIO_ASIO OFF CACHE BOOL "Include support for ASIO Audio")
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@ -168,7 +168,7 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
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if (!src->currentInput) {
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src->inputQueue->pop(src->currentInput);
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if (src->terminated) {
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if (src->terminated || !src->active) {
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return 1;
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}
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src->audioQueuePtr = 0;
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@ -183,11 +183,11 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
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src->currentInput->decRefCount();
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src->currentInput = NULL;
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}
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if (src->terminated) {
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if (src->terminated || !src->active) {
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return 1;
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}
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src->inputQueue->pop(src->currentInput);
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if (src->terminated) {
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if (src->terminated || !src->active) {
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return 1;
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}
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src->audioQueuePtr = 0;
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@ -202,11 +202,11 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
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src->currentInput->decRefCount();
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src->currentInput = NULL;
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}
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if (src->terminated) {
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if (src->terminated || !src->active) {
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return 1;
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}
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src->inputQueue->pop(src->currentInput);
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if (src->terminated) {
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if (src->terminated || !src->active) {
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return 1;
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}
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src->audioQueuePtr = 0;
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@ -223,11 +223,11 @@ static int audioCallback(void *outputBuffer, void *inputBuffer, unsigned int nBu
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src->currentInput->decRefCount();
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src->currentInput = NULL;
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}
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if (src->terminated) {
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if (src->terminated || !src->active) {
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return 1;
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}
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src->inputQueue->pop(src->currentInput);
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if (src->terminated) {
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if (src->terminated || !src->active) {
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return 1;
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}
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src->audioQueuePtr = 0;
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@ -326,7 +326,7 @@ void AudioThread::setupDevice(int deviceId) {
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} else {
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deviceController[parameters.deviceId]->bindThread(this);
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}
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active = true;
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#else
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if (dac.isStreamOpen()) {
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if (dac.isStreamRunning()) {
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@ -335,16 +335,29 @@ void AudioThread::setupDevice(int deviceId) {
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dac.closeStream();
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}
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active = true;
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if (deviceId != -1) {
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dac.openStream(¶meters, NULL, RTAUDIO_FLOAT32, sampleRate, &bufferFrames, &audioCallback, (void *) this, &opts);
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dac.startStream();
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} else {
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AudioThreadInput *dummy;
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while (!inputQueue->empty()) { // flush queue
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inputQueue->pop(dummy);
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if (dummy) {
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dummy->decRefCount();
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}
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}
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}
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#endif
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} catch (RtAudioError& e) {
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e.printMessage();
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return;
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}
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if (deviceId != -1) {
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outputDevice = deviceId;
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}
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}
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int AudioThread::getOutputDevice() {
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@ -440,6 +453,7 @@ bool AudioThread::isActive() {
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}
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void AudioThread::setActive(bool state) {
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#ifdef USE_MIXER
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AudioThreadInput *dummy;
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if (state && !active) {
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@ -459,8 +473,21 @@ void AudioThread::setActive(bool state) {
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}
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}
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}
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#endif
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#else
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if (state && !active && outputDevice != -1) {
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active = state;
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AudioThreadCommand command;
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command.cmd = AudioThreadCommand::AUDIO_THREAD_CMD_SET_DEVICE;
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command.int_value = outputDevice;
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cmdQueue.push(command);
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} else if (active && !state) {
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active = state;
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AudioThreadCommand command;
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command.cmd = AudioThreadCommand::AUDIO_THREAD_CMD_SET_DEVICE;
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command.int_value = -1;
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}
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#endif
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}
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AudioThreadCommandQueue *AudioThread::getCommandQueue() {
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