Avoid build failure when liquid-dsp is not in a default libdir

This commit is contained in:
Sebastien F4GRX 2017-08-03 15:38:01 +02:00
parent 695d00d966
commit aa29aa41c6

View File

@ -672,7 +672,7 @@ IF (NOT BUNDLE_APP)
configure_files(${CUBICSDR_HEADER_IMAGE_DIR} ${CMAKE_BINARY_DIR}/${EX_PLATFORM_NAME} ${CUBICSDR_HEADER_IMAGE_FILE})
ENDIF()
add_executable(CubicSDR ${cubicsdr_sources} ${cubicsdr_headers} ${RES_FILES})
target_link_libraries(CubicSDR ${LIQUID_LIB} ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${OTHER_LIBRARIES})
target_link_libraries(CubicSDR ${wxWidgets_LIBRARIES} ${OPENGL_LIBRARIES} ${OTHER_LIBRARIES})
ENDIF (NOT BUNDLE_APP)
IF (MSVC)