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https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-23 12:18:37 -05:00
Move processor call out of scope canvas
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8b48b4e449
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@ -679,7 +679,7 @@ void AppFrame::OnTimer(wxTimerEvent& event) {
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scopeCanvas->setPPMMode(demodTuner->isAltDown());
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scopeCanvas->setPPMMode(demodTuner->isAltDown());
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wxGetApp().getScopeProcessor()->run();
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wxGetApp().getSpectrumDistributor()->run();
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wxGetApp().getSpectrumDistributor()->run();
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SpectrumVisualProcessor *proc = wxGetApp().getSpectrumProcesor();
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SpectrumVisualProcessor *proc = wxGetApp().getSpectrumProcesor();
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@ -52,7 +52,6 @@ void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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wxPaintDC dc(this);
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wxPaintDC dc(this);
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const wxSize ClientSize = GetClientSize();
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const wxSize ClientSize = GetClientSize();
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wxGetApp().getScopeProcessor()->run();
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if (!inputData.empty()) {
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if (!inputData.empty()) {
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ScopeRenderData *avData;
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ScopeRenderData *avData;
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inputData.pop(avData);
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inputData.pop(avData);
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