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https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-27 06:08:37 -05:00
cleanup
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parent
00713c0259
commit
bab2ad3780
@ -561,12 +561,6 @@ void AppFrame::OnThread(wxCommandEvent& event) {
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}
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void AppFrame::OnIdle(wxIdleEvent& event) {
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bool work_done = false;
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//#ifdef __APPLE__
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// std::this_thread::sleep_for(std::chrono::milliseconds(4));
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// std::this_thread::yield();
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//#endif
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DemodulatorInstance *demod = wxGetApp().getDemodMgr().getLastActiveDemodulator();
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@ -12,13 +12,13 @@ std::map<int, int> AudioThread::deviceSampleRate;
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std::map<int, std::thread *> AudioThread::deviceThread;
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AudioThread::AudioThread() : IOThread(),
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currentInput(NULL), inputQueue(NULL), gain(
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1.0), threadQueueNotify(NULL), sampleRate(0), nBufferFrames(1024) {
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currentInput(NULL), inputQueue(NULL), nBufferFrames(1024), threadQueueNotify(NULL), sampleRate(0) {
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audioQueuePtr.store(0);
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underflowCount.store(0);
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active.store(false);
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outputDevice.store(-1);
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gain.store(1.0);
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boundThreads = new std::vector<AudioThread *>;
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}
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@ -188,7 +188,6 @@ void DemodulatorThread::run() {
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} else if (demodulatorType == DEMOD_TYPE_RAW) {
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// do nothing here..
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} else {
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float p;
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switch (demodulatorType.load()) {
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case DEMOD_TYPE_LSB:
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for (int i = 0; i < bufSize; i++) { // Reject upper band
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@ -1598,8 +1598,8 @@ bool DataTree::LoadFromFile(const std::string& filename) {
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string compressionType(*header->getNext("compression"));
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dataSize = *header->getNext("uncompressed_size");
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bool uncompress = false;
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#if USE_FASTLZ
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bool uncompress = false;
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if (compressionType == "FastLZ") {
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uncompress = true;
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}
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@ -36,8 +36,6 @@ void initGLExtensions() {
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std::cout << std::endl << "Supported GL Extensions: " << std::endl << extensions << std::endl << std::endl;
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int interval = 2;
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#ifdef _WIN32
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if (GLExtSupported("WGL_EXT_swap_control")) {
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std::cout << "Initializing WGL swap control extensions.." << std::endl;
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@ -103,7 +103,7 @@ int GLFontChar::getIndex() {
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}
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GLFont::GLFont() :
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numCharacters(0), lineHeight(0), base(0), imageWidth(0), imageHeight(0), loaded(false), texId(0) {
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lineHeight(0), base(0), imageWidth(0), imageHeight(0), loaded(false), texId(0) {
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}
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@ -76,7 +76,6 @@ private:
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std::string getParamKey(std::string param_str);
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std::string getParamValue(std::string param_str);
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int numCharacters;
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int lineHeight;
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int base;
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int imageWidth, imageHeight;
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@ -7,7 +7,7 @@
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#include "ColorTheme.h"
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SpectrumContext::SpectrumContext(SpectrumCanvas *canvas, wxGLContext *sharedContext) :
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PrimaryGLContext(canvas, sharedContext), fft_size(0), floorValue(0), ceilValue(1) {
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PrimaryGLContext(canvas, sharedContext), floorValue(0), ceilValue(1) {
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glDisable(GL_CULL_FACE);
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glDisable(GL_DEPTH_TEST);
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@ -19,6 +19,5 @@ public:
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void setCeilValue(float ceilValue);
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private:
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int fft_size;
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float floorValue, ceilValue;
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};
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@ -31,7 +31,7 @@ EVT_KEY_UP(TuningCanvas::OnKeyUp)
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wxEND_EVENT_TABLE()
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TuningCanvas::TuningCanvas(wxWindow *parent, int *attribList) :
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InteractiveCanvas(parent, attribList), dragAccum(0), top(false), bottom(false), uxDown(0) {
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InteractiveCanvas(parent, attribList), dragAccum(0), uxDown(0), top(false), bottom(false) {
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glContext = new TuningContext(this, &wxGetApp().GetContext(this));
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@ -36,7 +36,7 @@ wxEND_EVENT_TABLE()
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WaterfallCanvas::WaterfallCanvas(wxWindow *parent, int *attribList) :
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InteractiveCanvas(parent, attribList), dragState(WF_DRAG_NONE), nextDragState(WF_DRAG_NONE), fft_size(0), waterfall_lines(
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0), zoom(1), mouseZoom(1), hoverAlpha(1.0), dragOfs(0) {
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0), mouseZoom(1), zoom(1), hoverAlpha(1.0), dragOfs(0) {
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glContext = new WaterfallContext(this, &wxGetApp().GetContext(this));
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@ -173,7 +173,6 @@ void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
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int currentBandwidth = getBandwidth();
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long long currentCenterFreq = getCenterFrequency();
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float demodColor, selectorColor;
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ColorTheme *currentTheme = ThemeMgr::mgr.currentTheme;
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int last_type = wxGetApp().getDemodMgr().getLastDemodulatorType();
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@ -260,13 +259,11 @@ void WaterfallCanvas::OnKeyUp(wxKeyEvent& event) {
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void WaterfallCanvas::OnKeyDown(wxKeyEvent& event) {
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InteractiveCanvas::OnKeyDown(event);
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float angle = 5.0;
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DemodulatorInstance *activeDemod = wxGetApp().getDemodMgr().getActiveDemodulator();
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long long freq;
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long long originalFreq;
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unsigned int bw;
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switch (event.GetKeyCode()) {
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case 'A':
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zoom = 0.95;
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@ -425,7 +422,6 @@ void WaterfallCanvas::OnMouseMoved(wxMouseEvent& event) {
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setStatusText("Click and drag to set the current demodulator range.");
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}
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} else if (demodsHover->size() && !shiftDown) {
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int hovered = -1;
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long near_dist = getBandwidth();
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DemodulatorInstance *activeDemodulator = NULL;
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@ -57,7 +57,6 @@ private:
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int waterfall_lines;
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int dragOfs;
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int lastInputBandwidth;
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float mouseZoom, zoom;
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float hoverAlpha;
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@ -3,7 +3,7 @@
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#include "CubicSDR.h"
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WaterfallContext::WaterfallContext(WaterfallCanvas *canvas, wxGLContext *sharedContext) :
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PrimaryGLContext(canvas, sharedContext), waterfall_lines(0), waterfall_slice(NULL), fft_size(0), activeTheme(NULL) {
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PrimaryGLContext(canvas, sharedContext), fft_size(0), waterfall_lines(0), waterfall_slice(NULL), activeTheme(NULL) {
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for (int i = 0; i < 2; i++) {
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waterfall[i] = 0;
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}
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