Basic X/Y scope plot while in digital mode

This commit is contained in:
Charles J. Cliffe
2015-11-29 13:35:12 -05:00
parent 7e4d173996
commit c303b68284
19 changed files with 226 additions and 150 deletions
+22 -3
View File
@@ -16,6 +16,9 @@ void ScopePanel::setMode(ScopeMode scopeMode) {
this->scopeMode = scopeMode;
}
ScopePanel::ScopeMode ScopePanel::getMode() {
return this->scopeMode;
}
void ScopePanel::setPoints(std::vector<float> &points) {
this->points.assign(points.begin(),points.end());
@@ -61,14 +64,29 @@ void ScopePanel::drawPanelContents() {
glEnd();
} else if (scopeMode == SCOPE_MODE_XY) {
// ...
RGBA4f bg1(ThemeMgr::mgr.currentTheme->scopeBackground), bg2(ThemeMgr::mgr.currentTheme->scopeBackground * 2.0);
bg1.a = 0.1;
bg2.a = 0.1;
bgPanel.setFillColor(bg1, bg2);
bgPanel.calcTransform(transform);
bgPanel.draw();
glLineWidth(1.0);
glEnable(GL_POINT_SMOOTH);
glPointSize(2.0);
glLoadMatrixf(transform);
glColor3f(ThemeMgr::mgr.currentTheme->scopeLine.r * 0.35, ThemeMgr::mgr.currentTheme->scopeLine.g * 0.35,
ThemeMgr::mgr.currentTheme->scopeLine.b * 0.35);
}
if (points.size()) {
glEnable (GL_BLEND);
glEnable (GL_LINE_SMOOTH);
glHint(GL_LINE_SMOOTH_HINT, GL_NICEST);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
if (scopeMode == SCOPE_MODE_XY) {
glBlendFunc(GL_SRC_ALPHA, GL_ONE);
} else {
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
}
glColor4f(ThemeMgr::mgr.currentTheme->scopeLine.r, ThemeMgr::mgr.currentTheme->scopeLine.g, ThemeMgr::mgr.currentTheme->scopeLine.b, 1.0);
glEnableClientState (GL_VERTEX_ARRAY);
glVertexPointer(2, GL_FLOAT, 0, &points[0]);
@@ -83,7 +101,8 @@ void ScopePanel::drawPanelContents() {
glLoadMatrixf(bgPanelStereo[1].transform);
glDrawArrays(GL_LINE_STRIP, points.size() / 4, points.size() / 4);
} else if (scopeMode == SCOPE_MODE_XY) {
// ...
glLoadMatrixf(bgPanel.transform);
glDrawArrays(GL_POINTS, 0, points.size() / 2);
}
glLineWidth(1.0);
glDisableClientState(GL_VERTEX_ARRAY);
+1
View File
@@ -10,6 +10,7 @@ public:
ScopePanel();
void setMode(ScopeMode scopeMode);
ScopeMode getMode();
void setPoints(std::vector<float> &points);
protected: