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Tuning bar font tweak for width changes
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@ -68,6 +68,7 @@ void TuningContext::DrawTuner(long long freq, int count, float displayPos, float
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GLint vp[4];
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GLint vp[4];
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glGetIntegerv( GL_VIEWPORT, vp);
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glGetIntegerv( GL_VIEWPORT, vp);
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float viewWidth = (float) vp[2];
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float viewHeight = (float) vp[3];
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float viewHeight = (float) vp[3];
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freqStr.str("");
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freqStr.str("");
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@ -76,20 +77,20 @@ void TuningContext::DrawTuner(long long freq, int count, float displayPos, float
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int fontSize = 32;
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int fontSize = 32;
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if (viewHeight < 28) {
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if (viewWidth < 300) {
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fontSize = 18;
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fontSize = 18;
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} else if (viewWidth < 500) {
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}
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fontSize = 24;
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if (viewHeight < 24) {
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fontSize = 16;
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}
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}
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if (viewHeight < 18) {
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if (viewHeight < 18) {
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fontSize = 12;
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fontSize = 12;
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} else if (viewHeight < 24) {
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fontSize = 16;
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} else if (viewHeight < 28) {
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fontSize = 18;
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}
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}
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glColor3f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b);
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glColor3f(ThemeMgr::mgr.currentTheme->text.r, ThemeMgr::mgr.currentTheme->text.g, ThemeMgr::mgr.currentTheme->text.b);
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int numChars = freqChars.length();
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int numChars = freqChars.length();
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int ofs = count - numChars;
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int ofs = count - numChars;
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