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@ -277,7 +277,7 @@ void GLFont::loadFont(std::string fontFile) {
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glGenTextures(1, &texId);
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glEnable(GL_TEXTURE_2D);
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glBindTexture(GL_TEXTURE_2D, texId);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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glTexImage2D(GL_TEXTURE_2D, 0, 4, imageWidth, imageHeight, 0, GL_RGBA, GL_UNSIGNED_BYTE, &image[0]);
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glDisable(GL_TEXTURE_2D);
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