mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-04 16:31:15 -05:00
Drag up/down to set arbitrary FM demod bandwidth
Shouldn't need separate WBFM/FM/NFM setting this way -- Just "FM" and then set arbitrary bandwidth by dragging. Also removed redundant demod resampling stages left over from early experiments.
This commit is contained in:
parent
f441546023
commit
ddbc08a4ff
@ -27,8 +27,9 @@ bool CubicSDR::OnInit() {
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threadAudio = new std::thread(&AudioThread::threadMain, audioThread);
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demodulatorTest = demodMgr.newThread();
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demodulatorTest->params.audioInputQueue = audioInputQueue;
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demodulatorTest->init();
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demodulatorTest->getParams().audioInputQueue = audioInputQueue;
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demodulatorTest->getParams().frequency = DEFAULT_FREQ;
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demodulatorTest->run();
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audioVisualQueue = new DemodulatorThreadOutputQueue();
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demodulatorTest->setVisualOutputQueue(audioVisualQueue);
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@ -87,6 +88,7 @@ PrimaryGLContext& CubicSDR::GetContext(wxGLCanvas *canvas) {
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void CubicSDR::setFrequency(unsigned int freq) {
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frequency = freq;
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demodulatorTest->getParams().frequency = freq;
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SDRThreadCommand command(SDRThreadCommand::SDR_THREAD_CMD_TUNE);
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command.int_value = freq;
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threadCmdQueueSDR->push(command);
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@ -40,6 +40,10 @@ public:
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return demodulatorTest;
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}
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DemodulatorMgr &getDemodMgr() {
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return demodMgr;
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}
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private:
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PrimaryGLContext *m_glContext;
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@ -2,6 +2,12 @@
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DemodulatorInstance::DemodulatorInstance() :
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t_Demod(NULL), threadQueueDemod(NULL), demodulatorThread(NULL) {
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threadQueueDemod = new DemodulatorThreadInputQueue;
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threadQueueCommand = new DemodulatorThreadCommandQueue;
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demodulatorThread = new DemodulatorThread(threadQueueDemod);
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demodulatorThread->setCommandQueue(threadQueueCommand);
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}
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DemodulatorInstance::~DemodulatorInstance() {
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@ -14,20 +20,30 @@ void DemodulatorInstance::setVisualOutputQueue(DemodulatorThreadOutputQueue *tQu
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demodulatorThread->setVisualOutputQueue(tQueue);
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}
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void DemodulatorInstance::init() {
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if (demodulatorThread) {
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void DemodulatorInstance::run() {
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if (t_Demod) {
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terminate();
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delete threadQueueDemod;
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delete demodulatorThread;
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delete t_Demod;
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threadQueueDemod = new DemodulatorThreadInputQueue;
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threadQueueCommand = new DemodulatorThreadCommandQueue;
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demodulatorThread = new DemodulatorThread(threadQueueDemod);
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demodulatorThread->setCommandQueue(threadQueueCommand);
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}
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threadQueueDemod = new DemodulatorThreadInputQueue;
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demodulatorThread = new DemodulatorThread(threadQueueDemod, ¶ms);
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t_Demod = new std::thread(&DemodulatorThread::threadMain, demodulatorThread);
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}
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DemodulatorThreadCommandQueue *DemodulatorInstance::getCommandQueue() {
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return threadQueueCommand;
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}
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DemodulatorThreadParameters &DemodulatorInstance::getParams() {
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return demodulatorThread->getParams();
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}
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void DemodulatorInstance::terminate() {
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demodulatorThread->terminate();
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t_Demod->join();
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@ -55,3 +71,7 @@ void DemodulatorMgr::terminateAll() {
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delete d;
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}
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}
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std::vector<DemodulatorInstance *> &DemodulatorMgr::getDemodulators() {
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return demods;
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}
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@ -11,12 +11,15 @@ public:
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std::thread *t_Demod;
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DemodulatorThreadInputQueue* threadQueueDemod;
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DemodulatorThreadParameters params;
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DemodulatorThreadCommandQueue* threadQueueCommand;
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DemodulatorInstance();
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~DemodulatorInstance();
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void setVisualOutputQueue(DemodulatorThreadOutputQueue *tQueue);
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void init();
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DemodulatorThreadCommandQueue *getCommandQueue();
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DemodulatorThreadParameters &getParams();
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void run();
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void terminate();
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};
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@ -26,6 +29,7 @@ public:
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~DemodulatorMgr();
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DemodulatorInstance *newThread();
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std::vector<DemodulatorInstance *> &getDemodulators();
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void terminateAll();
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private:
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@ -2,21 +2,27 @@
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#include "CubicSDRDefs.h"
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#include <vector>
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DemodulatorThread::DemodulatorThread(DemodulatorThreadInputQueue* pQueue, DemodulatorThreadParameters *params_in) :
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inputQueue(pQueue), visOutQueue(NULL), terminated(false) {
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DemodulatorThread::DemodulatorThread(DemodulatorThreadInputQueue* pQueue) :
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inputQueue(pQueue), visOutQueue(NULL), terminated(false), initialized(false), audio_resampler(NULL), audio_resample_ratio(1) {
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DemodulatorThreadParameters defaultParams;
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if (!params_in) {
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params = defaultParams;
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} else {
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params = *params_in;
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}
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void DemodulatorThread::initialize() {
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initialized = false;
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resample_ratio = (float) (params.bandwidth) / (float) params.inputRate;
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audio_resample_ratio = (float) (params.audioSampleRate) / (float) params.bandwidth;
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float fc = 0.5 * ((double) params.bandwidth / (double) params.inputRate); // filter cutoff frequency
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if (fc <= 0) {
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fc = 0;
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}
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resample_ratio = (float) (params.inputResampleRate) / (float) params.inputRate;
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second_resampler_ratio = (float) (params.demodResampleRate) / (float) params.inputResampleRate;
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audio_resample_ratio = (float) (params.audioSampleRate) / (float) params.demodResampleRate;
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if (fc >= 0.5) {
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fc = 0.5;
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}
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float fc = 0.5f * ((float) params.inputResampleRate / (float) params.inputRate) * 0.75; // filter cutoff frequency
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float ft = 0.05f; // filter transition
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float As = 60.0f; // stop-band attenuation [dB]
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float mu = 0.0f; // fractional timing offset
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@ -28,25 +34,21 @@ DemodulatorThread::DemodulatorThread(DemodulatorThreadInputQueue* pQueue, Demodu
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fir_filter = firfilt_crcf_create(h, h_len);
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h_len = estimate_req_filter_len(ft, As);
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liquid_firdes_kaiser(h_len, (float) params.filterFrequency / (float) params.demodResampleRate, As, mu, h);
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fir_audio_filter = firfilt_crcf_create(h, h_len);
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// create multi-stage arbitrary resampler object
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resampler = msresamp_crcf_create(resample_ratio, As);
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msresamp_crcf_print(resampler);
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second_resampler = msresamp_crcf_create(second_resampler_ratio, As);
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msresamp_crcf_print(second_resampler);
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// msresamp_crcf_print(resampler);
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audio_resampler = msresamp_crcf_create(audio_resample_ratio, As);
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msresamp_crcf_print(audio_resampler);
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// msresamp_crcf_print(audio_resampler);
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float kf = 0.75; // modulation factor
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fdem = freqdem_create(kf);
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freqdem_print(fdem);
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// freqdem_print(fdem);
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initialized = true;
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std::cout << "inputResampleRate " << params.bandwidth << std::endl;
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}
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DemodulatorThread::~DemodulatorThread() {
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@ -55,10 +57,45 @@ DemodulatorThread::~DemodulatorThread() {
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void DemodulatorThread::threadMain() {
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if (!initialized) {
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initialize();
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}
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while (!terminated) {
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DemodulatorThreadIQData inp;
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inputQueue->pop(inp);
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if (!commandQueue->empty()) {
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bool paramsChanged = false;
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while (!commandQueue->empty()) {
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DemodulatorThreadCommand command;
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commandQueue->pop(command);
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switch (command.cmd) {
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case DemodulatorThreadCommand::SDR_THREAD_CMD_SETBANDWIDTH:
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if (command.int_value < 3000) {
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command.int_value = 3000;
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}
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if (command.int_value > SRATE) {
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command.int_value = SRATE;
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}
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params.bandwidth = command.int_value;
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paramsChanged = true;
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break;
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}
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}
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if (paramsChanged) {
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initialize();
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while (!inputQueue->empty()) { // catch up
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inputQueue->pop(inp);
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}
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}
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}
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if (!initialized) {
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continue;
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}
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std::vector<signed char> *data = &inp.data;
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if (data->size()) {
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liquid_float_complex filtered_input[BUF_SIZE / 2];
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@ -103,22 +140,11 @@ void DemodulatorThread::threadMain() {
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}
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}
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int wbfm_out_size = ceil((float) (num_written) * second_resampler_ratio);
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liquid_float_complex resampled_wbfm_output[wbfm_out_size];
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unsigned int num_wbfm_written;
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msresamp_crcf_execute(second_resampler, resampled_output, num_written, resampled_wbfm_output, &num_wbfm_written);
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for (int i = 0; i < num_wbfm_written; i++) {
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firfilt_crcf_push(fir_audio_filter, resampled_wbfm_output[i]);
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firfilt_crcf_execute(fir_audio_filter, &resampled_wbfm_output[i]);
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}
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int audio_out_size = ceil((float) (num_wbfm_written) * audio_resample_ratio);
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int audio_out_size = ceil((float) (num_written) * audio_resample_ratio);
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liquid_float_complex resampled_audio_output[audio_out_size];
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unsigned int num_audio_written;
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msresamp_crcf_execute(audio_resampler, resampled_wbfm_output, num_wbfm_written, resampled_audio_output, &num_audio_written);
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msresamp_crcf_execute(audio_resampler, resampled_output, num_written, resampled_audio_output, &num_audio_written);
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std::vector<float> newBuffer;
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newBuffer.resize(num_audio_written * 2);
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@ -16,9 +16,29 @@
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#include "CubicSDRDefs.h"
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enum DemodulatorType {
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DEMOD_TYPE_NULL, DEMOD_TYPE_AM, DEMOD_TYPE_FM, DEMOD_TYPE_LSB, DEMOD_TYPE_USB, DEMOD_TYPE_WFM
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DEMOD_TYPE_NULL, DEMOD_TYPE_AM, DEMOD_TYPE_FM, DEMOD_TYPE_LSB, DEMOD_TYPE_USB
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};
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class DemodulatorThreadCommand {
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public:
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enum DemodulatorThreadCommandEnum {
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SDR_THREAD_CMD_NULL,
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SDR_THREAD_CMD_SETBANDWIDTH
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};
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DemodulatorThreadCommand() : cmd(cmd), int_value(SDR_THREAD_CMD_NULL) {
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}
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DemodulatorThreadCommand(DemodulatorThreadCommandEnum cmd) : cmd(cmd), int_value(0) {
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}
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DemodulatorThreadCommandEnum cmd;
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int int_value;
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};
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class DemodulatorThreadIQData {
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public:
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unsigned int frequency;
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@ -65,18 +85,16 @@ public:
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class DemodulatorThreadParameters {
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public:
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unsigned int frequency;
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unsigned int inputRate;
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unsigned int inputResampleRate; // set equal to disable second stage re-sampling?
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unsigned int demodResampleRate;
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unsigned int filterFrequency;
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unsigned int bandwidth; // set equal to disable second stage re-sampling?
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unsigned int audioSampleRate;
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AudioThreadInputQueue *audioInputQueue;
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DemodulatorType demodType;
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DemodulatorThreadParameters() :
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audioInputQueue(NULL), inputRate(SRATE), inputResampleRate(200000), demodResampleRate(100000), audioSampleRate(AUDIO_FREQUENCY), filterFrequency(
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32000), demodType(DEMOD_TYPE_WFM) {
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frequency(0), audioInputQueue(NULL), inputRate(SRATE), bandwidth(200000), audioSampleRate(AUDIO_FREQUENCY), demodType(DEMOD_TYPE_FM) {
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}
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@ -87,11 +105,12 @@ public:
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typedef ThreadQueue<DemodulatorThreadIQData> DemodulatorThreadInputQueue;
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typedef ThreadQueue<AudioThreadInput> DemodulatorThreadOutputQueue;
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typedef ThreadQueue<DemodulatorThreadCommand> DemodulatorThreadCommandQueue;
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class DemodulatorThread {
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public:
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DemodulatorThread(DemodulatorThreadInputQueue* pQueue, DemodulatorThreadParameters *params);
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DemodulatorThread(DemodulatorThreadInputQueue* pQueue);
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~DemodulatorThread();
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void threadMain();
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@ -101,21 +120,28 @@ public:
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visOutQueue->set_max_num_items(1);
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}
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void setCommandQueue(DemodulatorThreadCommandQueue *tQueue) {
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commandQueue = tQueue;
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}
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DemodulatorThreadParameters &getParams() {
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return params;
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}
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void initialize();
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void terminate();
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protected:
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DemodulatorThreadInputQueue* inputQueue;
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DemodulatorThreadOutputQueue* visOutQueue;
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DemodulatorThreadCommandQueue* commandQueue;
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firfilt_crcf fir_filter;
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firfilt_crcf fir_audio_filter;
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msresamp_crcf resampler;
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float resample_ratio;
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msresamp_crcf second_resampler;
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float second_resampler_ratio;
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msresamp_crcf audio_resampler;
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float audio_resample_ratio;
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@ -123,4 +149,5 @@ protected:
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freqdem fdem;
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std::atomic<bool> terminated;
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std::atomic<bool> initialized;
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};
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@ -15,17 +15,21 @@ void MouseTracker::OnMouseMoved(wxMouseEvent& event) {
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deltaMouseY = mouseY - lastMouseY;
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if (isMouseDown) {
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lastMouseX = mouseX;
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if (vertDragLock && mouseY != lastMouseY) {
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target->WarpPointer(event.m_x, lastMouseY * ClientSize.y);
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} else {
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lastMouseY = mouseY;
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if (horizDragLock && vertDragLock) {
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target->WarpPointer(originMouseX * ClientSize.x, originMouseY * ClientSize.y);
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mouseX = originMouseX;
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mouseY = originMouseY;
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} else if (vertDragLock && mouseY != lastMouseY) {
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target->WarpPointer(event.m_x, originMouseY * ClientSize.y);
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mouseY = originMouseY;
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} else if (horizDragLock && mouseX != lastMouseX) {
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target->WarpPointer(originMouseX * ClientSize.x, event.m_y);
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mouseX = originMouseX;
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}
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} else {
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lastMouseY = mouseY;
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lastMouseX = mouseX;
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}
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lastMouseX = mouseX;
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lastMouseY = mouseY;
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}
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void MouseTracker::OnMouseDown(wxMouseEvent& event) {
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@ -105,6 +109,10 @@ void MouseTracker::setVertDragLock(bool dragLock) {
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vertDragLock = dragLock;
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}
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void MouseTracker::setHorizDragLock(bool dragLock) {
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horizDragLock = dragLock;
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}
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bool MouseTracker::mouseDown() {
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return isMouseDown;
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}
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@ -6,13 +6,13 @@ class MouseTracker {
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public:
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MouseTracker(wxWindow *target) :
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target(target), mouseX(0), mouseY(0), lastMouseX(0), lastMouseY(0), originMouseX(0), originMouseY(0), deltaMouseX(0), deltaMouseY(0), isMouseDown(
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false), vertDragLock(false), isMouseInView(false) {
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false), vertDragLock(false), horizDragLock(false), isMouseInView(false) {
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}
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MouseTracker() :
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target(NULL), mouseX(0), mouseY(0), lastMouseX(0), lastMouseY(0), originMouseX(0), originMouseY(0), deltaMouseX(0), deltaMouseY(0), isMouseDown(
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false), vertDragLock(false), isMouseInView(false) {
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false), vertDragLock(false), horizDragLock(false), isMouseInView(false) {
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}
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@ -35,6 +35,7 @@ public:
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float getMouseY();
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void setVertDragLock(bool dragLock);
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void setHorizDragLock(bool dragLock);
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bool mouseDown();
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bool mouseInView();
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void setTarget(wxWindow *target_in);
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@ -46,6 +47,6 @@ private:
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float originMouseX, originMouseY;
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bool isMouseDown, isMouseInView;
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bool vertDragLock;
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bool vertDragLock, horizDragLock;
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wxWindow *target;
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};
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@ -207,6 +207,15 @@ public:
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return m_queue.empty();
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}
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/**
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* Remove any items in the queue.
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*/
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void flush() const {
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std::lock_guard < std::mutex > lock(m_mutex);
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std::queue<T, Container> emptyQueue;
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std::swap(m_queue, emptyQueue);
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}
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/**
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* Swaps the contents.
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* \param[out] sq The ThreadQueue to swap with 'this'.
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@ -29,7 +29,7 @@ wxEND_EVENT_TABLE()
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WaterfallCanvas::WaterfallCanvas(wxWindow *parent, int *attribList) :
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wxGLCanvas(parent, wxID_ANY, attribList, wxDefaultPosition, wxDefaultSize,
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wxFULL_REPAINT_ON_RESIZE), parent(parent), frameTimer(0) {
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wxFULL_REPAINT_ON_RESIZE), parent(parent), frameTimer(0), bwChange(false), demodBW(0) {
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int in_block_size = BUF_SIZE / 2;
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int out_block_size = FFT_SIZE;
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@ -45,7 +45,8 @@ WaterfallCanvas::WaterfallCanvas(wxWindow *parent, int *attribList) :
|
||||
timer.start();
|
||||
|
||||
mTracker.setTarget(this);
|
||||
|
||||
mTracker.setVertDragLock(true);
|
||||
mTracker.setHorizDragLock(true);
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||||
SetCursor(wxCURSOR_CROSS);
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||||
}
|
||||
|
||||
@ -63,6 +64,12 @@ void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
||||
glContext->BeginDraw();
|
||||
glContext->Draw(spectrum_points);
|
||||
|
||||
std::vector<DemodulatorInstance *> *demods = &wxGetApp().getDemodMgr().getDemodulators();
|
||||
|
||||
for (int i = 0, iMax = demods->size(); i < iMax; i++) {
|
||||
glContext->DrawDemod((*demods)[i]);
|
||||
}
|
||||
|
||||
if (mTracker.mouseInView()) {
|
||||
glContext->DrawFreqSelector(mTracker.getMouseX());
|
||||
}
|
||||
@ -180,34 +187,61 @@ void WaterfallCanvas::OnIdle(wxIdleEvent &event) {
|
||||
|
||||
void WaterfallCanvas::mouseMoved(wxMouseEvent& event) {
|
||||
mTracker.OnMouseMoved(event);
|
||||
|
||||
DemodulatorInstance *demod = wxGetApp().getDemodTest();
|
||||
|
||||
if (mTracker.mouseDown()) {
|
||||
int freqChange = mTracker.getDeltaMouseX() * SRATE;
|
||||
if (demod && mTracker.getDeltaMouseY()) {
|
||||
int bwDiff = (int)(mTracker.getDeltaMouseY() * 100000.0);
|
||||
|
||||
if (freqChange != 0) {
|
||||
int freq = wxGetApp().getFrequency();
|
||||
freq -= freqChange;
|
||||
wxGetApp().setFrequency(freq);
|
||||
if (!demodBW) {
|
||||
demodBW = demod->getParams().bandwidth;
|
||||
}
|
||||
|
||||
((wxFrame*) parent)->GetStatusBar()->SetStatusText(
|
||||
wxString::Format(wxT("Set center frequency: %s"),
|
||||
wxNumberFormatter::ToString((long) freq, wxNumberFormatter::Style_WithThousandsSep)));
|
||||
DemodulatorThreadCommand command;
|
||||
command.cmd = DemodulatorThreadCommand::SDR_THREAD_CMD_SETBANDWIDTH;
|
||||
demodBW = demodBW - bwDiff;
|
||||
if (demodBW < 1000) {
|
||||
demodBW = 1000;
|
||||
}
|
||||
if (demodBW > SRATE) {
|
||||
demodBW = SRATE;
|
||||
}
|
||||
|
||||
command.int_value = demodBW;
|
||||
demod->getCommandQueue()->push(command);
|
||||
bwChange = true;
|
||||
}
|
||||
|
||||
// int freqChange = mTracker.getDeltaMouseX() * SRATE;
|
||||
//
|
||||
// if (freqChange != 0) {
|
||||
// int freq = wxGetApp().getFrequency();
|
||||
// freq -= freqChange;
|
||||
// wxGetApp().setFrequency(freq);
|
||||
//
|
||||
// ((wxFrame*) parent)->GetStatusBar()->SetStatusText(
|
||||
// wxString::Format(wxT("Set center frequency: %s"),
|
||||
// wxNumberFormatter::ToString((long) freq, wxNumberFormatter::Style_WithThousandsSep)));
|
||||
// }
|
||||
}
|
||||
}
|
||||
|
||||
void WaterfallCanvas::mouseDown(wxMouseEvent& event) {
|
||||
mTracker.OnMouseDown(event);
|
||||
SetCursor(wxCURSOR_CROSS);
|
||||
SetCursor(wxCURSOR_SIZENS);
|
||||
bwChange = false;
|
||||
}
|
||||
|
||||
void WaterfallCanvas::mouseWheelMoved(wxMouseEvent& event) {
|
||||
DemodulatorInstance *demod = wxGetApp().getDemodTest();
|
||||
mTracker.OnMouseWheelMoved(event);
|
||||
}
|
||||
|
||||
void WaterfallCanvas::mouseReleased(wxMouseEvent& event) {
|
||||
mTracker.OnMouseReleased(event);
|
||||
|
||||
if (mTracker.getOriginDeltaMouseX() == 0 && mTracker.getOriginDeltaMouseX() == 0) {
|
||||
if (mTracker.getOriginDeltaMouseX() == 0 && mTracker.getOriginDeltaMouseY() == 0 && !bwChange) {
|
||||
|
||||
float pos = mTracker.getMouseX();
|
||||
|
||||
@ -222,15 +256,15 @@ void WaterfallCanvas::mouseReleased(wxMouseEvent& event) {
|
||||
wxNumberFormatter::ToString((long) freq, wxNumberFormatter::Style_WithThousandsSep)));
|
||||
}
|
||||
|
||||
SetCursor(wxCURSOR_SIZEWE);
|
||||
SetCursor(wxCURSOR_CROSS);
|
||||
}
|
||||
|
||||
void WaterfallCanvas::mouseLeftWindow(wxMouseEvent& event) {
|
||||
mTracker.OnMouseLeftWindow(event);
|
||||
SetCursor(wxCURSOR_SIZEWE);
|
||||
SetCursor(wxCURSOR_CROSS);
|
||||
}
|
||||
|
||||
void WaterfallCanvas::mouseEnterWindow(wxMouseEvent& event) {
|
||||
mTracker.OnMouseEnterWindow(event);
|
||||
SetCursor(wxCURSOR_SIZEWE);
|
||||
SetCursor(wxCURSOR_CROSS);
|
||||
}
|
||||
|
@ -48,6 +48,8 @@ private:
|
||||
Timer timer;
|
||||
float frameTimer;
|
||||
MouseTracker mTracker;
|
||||
bool bwChange;
|
||||
int demodBW;
|
||||
|
||||
// event table
|
||||
wxDECLARE_EVENT_TABLE();
|
||||
|
@ -82,14 +82,14 @@ void WaterfallContext::Draw(std::vector<float> &points) {
|
||||
|
||||
}
|
||||
|
||||
void WaterfallContext::DrawFreqSelector(float uxPos) {
|
||||
DemodulatorInstance *demod = wxGetApp().getDemodTest();
|
||||
|
||||
void WaterfallContext::DrawDemod(DemodulatorInstance *demod) {
|
||||
if (!demod) {
|
||||
return;
|
||||
}
|
||||
|
||||
glClear(GL_DEPTH_BUFFER_BIT);
|
||||
float uxPos = (float) (demod->getParams().frequency - (wxGetApp().getFrequency() - SRATE / 2)) / (float) SRATE;
|
||||
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
glColor3f(1.0, 1.0, 1.0);
|
||||
@ -98,7 +98,7 @@ void WaterfallContext::DrawFreqSelector(float uxPos) {
|
||||
glVertex3f((uxPos - 0.5) * 2.0, 1.0, 0.0);
|
||||
glVertex3f((uxPos - 0.5) * 2.0, -1.0, 0.0);
|
||||
|
||||
float ofs = ((float) demod->params.inputResampleRate) / (float) SRATE;
|
||||
float ofs = ((float) demod->getParams().bandwidth) / (float) SRATE;
|
||||
|
||||
glVertex3f((uxPos - 0.5) * 2.0 - ofs, 1.0, 0.0);
|
||||
glVertex3f((uxPos - 0.5) * 2.0 - ofs, -1.0, 0.0);
|
||||
@ -107,6 +107,36 @@ void WaterfallContext::DrawFreqSelector(float uxPos) {
|
||||
glVertex3f((uxPos - 0.5) * 2.0 + ofs, -1.0, 0.0);
|
||||
|
||||
glEnd();
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
}
|
||||
|
||||
void WaterfallContext::DrawFreqSelector(float uxPos) {
|
||||
DemodulatorInstance *demod = wxGetApp().getDemodTest();
|
||||
|
||||
if (!demod) {
|
||||
return;
|
||||
}
|
||||
|
||||
glDisable(GL_DEPTH_TEST);
|
||||
glDisable(GL_TEXTURE_2D);
|
||||
|
||||
glColor3f(1.0, 1.0, 1.0);
|
||||
|
||||
glBegin(GL_LINES);
|
||||
glVertex3f((uxPos - 0.5) * 2.0, 1.0, 0.0);
|
||||
glVertex3f((uxPos - 0.5) * 2.0, -1.0, 0.0);
|
||||
|
||||
float ofs = ((float) demod->getParams().bandwidth) / (float) SRATE;
|
||||
|
||||
glVertex3f((uxPos - 0.5) * 2.0 - ofs, 1.0, 0.0);
|
||||
glVertex3f((uxPos - 0.5) * 2.0 - ofs, -1.0, 0.0);
|
||||
|
||||
glVertex3f((uxPos - 0.5) * 2.0 + ofs, 1.0, 0.0);
|
||||
glVertex3f((uxPos - 0.5) * 2.0 + ofs, -1.0, 0.0);
|
||||
|
||||
glEnd();
|
||||
glEnable(GL_DEPTH_TEST);
|
||||
|
||||
}
|
||||
|
||||
|
@ -2,6 +2,7 @@
|
||||
|
||||
#include "PrimaryGLContext.h"
|
||||
#include "Gradient.h"
|
||||
#include "DemodulatorMgr.h"
|
||||
|
||||
#define NUM_WATERFALL_LINES 512
|
||||
|
||||
@ -14,6 +15,7 @@ public:
|
||||
void BeginDraw();
|
||||
void Draw(std::vector<float> &points);
|
||||
void DrawFreqSelector(float uxPos);
|
||||
void DrawDemod(DemodulatorInstance *demod);
|
||||
void EndDraw();
|
||||
|
||||
private:
|
||||
|
Loading…
Reference in New Issue
Block a user