mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-23 04:08:36 -05:00
Merge branch 'vsonnier-vso_waterfall_fixes_and_improvements'
This commit is contained in:
commit
e181849a1d
@ -6,8 +6,8 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/Modules/")
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SET(CUBICSDR_VERSION_MAJOR "0")
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SET(CUBICSDR_VERSION_MINOR "2")
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SET(CUBICSDR_VERSION_PATCH "1")
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SET(CUBICSDR_VERSION_SUFFIX "-alpha-bookmark1")
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SET(CUBICSDR_VERSION_PATCH "2")
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SET(CUBICSDR_VERSION_SUFFIX "-alpha")
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SET(CUBICSDR_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}${CUBICSDR_VERSION_SUFFIX}")
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SET(CPACK_PACKAGE_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}")
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@ -164,7 +164,7 @@ AppFrame::AppFrame() :
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#if CUBICSDR_ENABLE_VIEW_DEMOD
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wxBoxSizer *demodVisuals = new wxBoxSizer(wxVERTICAL);
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wxGetApp().getDemodSpectrumProcessor()->setup(1024);
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wxGetApp().getDemodSpectrumProcessor()->setup(DEFAULT_DMOD_FFT_SIZE);
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demodSpectrumCanvas = new SpectrumCanvas(demodPanel, attribList);
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demodSpectrumCanvas->setView(wxGetApp().getConfig()->getCenterFreq(), 300000);
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demodVisuals->Add(demodSpectrumCanvas, 3, wxEXPAND | wxALL, 0);
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@ -173,7 +173,7 @@ AppFrame::AppFrame() :
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demodVisuals->AddSpacer(1);
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demodWaterfallCanvas = new WaterfallCanvas(demodPanel, attribList);
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demodWaterfallCanvas->setup(1024, 128);
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demodWaterfallCanvas->setup(DEFAULT_DMOD_FFT_SIZE, DEFAULT_DEMOD_WATERFALL_LINES_NB);
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demodWaterfallCanvas->setView(wxGetApp().getConfig()->getCenterFreq(), 300000);
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demodWaterfallCanvas->attachSpectrumCanvas(demodSpectrumCanvas);
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demodWaterfallCanvas->setMinBandwidth(8000);
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@ -181,6 +181,8 @@ AppFrame::AppFrame() :
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demodVisuals->Add(demodWaterfallCanvas, 6, wxEXPAND | wxALL, 0);
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wxGetApp().getDemodSpectrumProcessor()->attachOutput(demodWaterfallCanvas->getVisualDataQueue());
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demodWaterfallCanvas->getVisualDataQueue()->set_max_num_items(3);
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demodWaterfallCanvas->setLinesPerSecond((int)(DEFAULT_DEMOD_WATERFALL_LINES_NB / DEMOD_WATERFALL_DURATION_IN_SECONDS));
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demodVisuals->SetMinSize(wxSize(128,-1));
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@ -209,7 +211,7 @@ AppFrame::AppFrame() :
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scopeCanvas->setHelpTip("Audio Visuals, drag left/right to toggle Scope or Spectrum, 'B' to toggle decibels display.");
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scopeCanvas->SetMinSize(wxSize(128,-1));
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demodScopeTray->Add(scopeCanvas, 8, wxEXPAND | wxALL, 0);
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wxGetApp().getScopeProcessor()->setup(1024);
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wxGetApp().getScopeProcessor()->setup(DEFAULT_SCOPE_FFT_SIZE);
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wxGetApp().getScopeProcessor()->attachOutput(scopeCanvas->getInputQueue());
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demodScopeTray->AddSpacer(1);
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@ -293,7 +295,7 @@ AppFrame::AppFrame() :
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wxPanel *spectrumPanel = new wxPanel(mainVisSplitter, wxID_ANY);
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wxBoxSizer *spectrumSizer = new wxBoxSizer(wxHORIZONTAL);
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wxGetApp().getSpectrumProcessor()->setup(2048);
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wxGetApp().getSpectrumProcessor()->setup(DEFAULT_FFT_SIZE);
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spectrumCanvas = new SpectrumCanvas(spectrumPanel, attribList);
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spectrumCanvas->setShowDb(true);
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spectrumCanvas->setUseDBOfs(true);
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@ -336,7 +338,7 @@ AppFrame::AppFrame() :
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wxBoxSizer *wfSizer = new wxBoxSizer(wxHORIZONTAL);
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waterfallCanvas = new WaterfallCanvas(waterfallPanel, attribList);
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waterfallCanvas->setup(2048, 512);
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waterfallCanvas->setup(DEFAULT_FFT_SIZE, DEFAULT_MAIN_WATERFALL_LINES_NB);
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waterfallDataThread = new FFTVisualDataThread();
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@ -1025,17 +1027,6 @@ void AppFrame::OnMenu(wxCommandEvent& event) {
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lowPerfMode = lowPerfMenuItem->IsChecked();
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wxGetApp().getConfig()->setLowPerfMode(lowPerfMode);
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// long srate = wxGetApp().getSampleRate();
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// if (srate > CHANNELIZER_RATE_MAX && lowPerfMode) {
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// if (wxGetApp().getSpectrumProcessor()->getFFTSize() != 1024) {
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// setMainWaterfallFFTSize(1024);
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// }
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// } else if (srate > CHANNELIZER_RATE_MAX) {
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// if (wxGetApp().getSpectrumProcessor()->getFFTSize() != 2048) {
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// setMainWaterfallFFTSize(2048);
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// }
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// }
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} else if (event.GetId() == wxID_SET_TIPS ) {
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if (wxGetApp().getConfig()->getShowTips()) {
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wxGetApp().getConfig()->setShowTips(false);
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@ -635,15 +635,15 @@ void CubicSDR::setSampleRate(long long rate_in) {
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setFrequency(frequency);
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if (rate_in <= CHANNELIZER_RATE_MAX / 8) {
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appframe->setMainWaterfallFFTSize(512);
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appframe->setMainWaterfallFFTSize(DEFAULT_FFT_SIZE / 4);
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appframe->getWaterfallDataThread()->getProcessor()->setHideDC(false);
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spectrumVisualThread->getProcessor()->setHideDC(false);
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} else if (rate_in <= CHANNELIZER_RATE_MAX) {
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appframe->setMainWaterfallFFTSize(1024);
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appframe->setMainWaterfallFFTSize(DEFAULT_FFT_SIZE / 2);
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appframe->getWaterfallDataThread()->getProcessor()->setHideDC(false);
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spectrumVisualThread->getProcessor()->setHideDC(false);
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} else if (rate_in > CHANNELIZER_RATE_MAX) {
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appframe->setMainWaterfallFFTSize(2048);
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appframe->setMainWaterfallFFTSize(DEFAULT_FFT_SIZE);
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appframe->getWaterfallDataThread()->getProcessor()->setHideDC(true);
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spectrumVisualThread->getProcessor()->setHideDC(true);
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}
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@ -31,15 +31,31 @@ const char filePathSeparator =
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#define BUF_SIZE (16384*6)
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#define DEFAULT_SAMPLE_RATE 2500000
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//
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#define DEFAULT_FFT_SIZE 2048
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#define DEFAULT_DMOD_FFT_SIZE (DEFAULT_FFT_SIZE / 2)
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#define DEFAULT_SCOPE_FFT_SIZE (DEFAULT_FFT_SIZE / 2)
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//Both must be a power of 2 to prevent terrible OpenGL performance.
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//TODO: Make the waterfall resolutions an option.
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#define DEFAULT_MAIN_WATERFALL_LINES_NB 512 // 1024
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#define DEFAULT_DEMOD_WATERFALL_LINES_NB 256
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#define DEFAULT_DEMOD_TYPE "FM"
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#define DEFAULT_DEMOD_BW 200000
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#define DEFAULT_WATERFALL_LPS 30
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//Dmod waterfall lines per second is adjusted
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//so that the whole demod waterfall show DEMOD_WATERFALL_DURATION_IN_SECONDS
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//seconds.
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#define DEMOD_WATERFALL_DURATION_IN_SECONDS 4.0
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#define CHANNELIZER_RATE_MAX 500000
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#define MANUAL_SAMPLE_RATE_MIN 2000000 // 2MHz
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#define MANUAL_SAMPLE_RATE_MAX 200000000 // 200MHz (We are 2017+ after all)
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//Represents the amount of time to process in the FFT distributor.
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#define FFT_DISTRIBUTOR_BUFFER_IN_SECONDS 0.250
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@ -59,6 +59,7 @@ class ModemKit;
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class DemodulatorThreadPostIQData: public ReferenceCounter {
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public:
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std::vector<liquid_float_complex> data;
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long long sampleRate;
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std::string modemName;
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std::string modemType;
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@ -39,6 +39,7 @@ void WaterfallPanel::refreshTheme() {
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void WaterfallPanel::setPoints(std::vector<float> &points) {
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size_t halfPts = points.size()/2;
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if (halfPts == fft_size) {
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for (unsigned int i = 0; i < fft_size; i++) {
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this->points[i] = points[i*2+1];
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}
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@ -102,6 +103,10 @@ void WaterfallPanel::update() {
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unsigned char *waterfall_tex;
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//Creates 2x 2D textures into card memory.
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//of size half_fft_size * waterfall_lines, which can be BIG.
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//The limit of the size of Waterfall is the size of the maximum supported 2D texture
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//by the graphic card. (half_fft_size * waterfall_lines, i.e DEFAULT_DEMOD_WATERFALL_LINES_NB * DEFAULT_FFT_SIZE/2)
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waterfall_tex = new unsigned char[half_fft_size * waterfall_lines];
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memset(waterfall_tex, 0, half_fft_size * waterfall_lines);
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@ -2,13 +2,15 @@
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// SPDX-License-Identifier: GPL-2.0+
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#include "FFTDataDistributor.h"
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#include <algorithm>
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FFTDataDistributor::FFTDataDistributor() : outputBuffers("FFTDataDistributorBuffers"), fftSize(DEFAULT_FFT_SIZE), linesPerSecond(DEFAULT_WATERFALL_LPS), lineRateAccum(0.0) {
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}
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void FFTDataDistributor::setFFTSize(unsigned int fftSize) {
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this->fftSize = fftSize;
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void FFTDataDistributor::setFFTSize(unsigned int size) {
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fftSize.store(size);
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}
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void FFTDataDistributor::setLinesPerSecond(unsigned int lines) {
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@ -29,25 +31,50 @@ void FFTDataDistributor::process() {
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input->pop(inp);
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if (inp) {
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//Settings have changed, set new values and dump all previous samples stored in inputBuffer:
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if (inputBuffer.sampleRate != inp->sampleRate || inputBuffer.frequency != inp->frequency) {
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bufferMax = inp->sampleRate / 4;
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//bufferMax must be at least fftSize (+ margin), else the waterfall get frozen, because no longer updated.
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bufferMax = std::max((size_t)(inp->sampleRate * FFT_DISTRIBUTOR_BUFFER_IN_SECONDS), (size_t)(1.2 * fftSize.load()));
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// std::cout << "Buffer Max: " << bufferMax << std::endl;
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bufferOffset = 0;
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bufferedItems = 0;
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inputBuffer.sampleRate = inp->sampleRate;
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inputBuffer.frequency = inp->frequency;
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inputBuffer.data.resize(bufferMax);
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}
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//adjust (bufferMax ; inputBuffer.data) in case of FFT size change only.
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if (bufferMax < (size_t)(1.2 * fftSize.load())) {
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bufferMax = (size_t)(1.2 * fftSize.load());
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inputBuffer.data.resize(bufferMax);
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}
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size_t nbSamplesToAdd = inp->data.size();
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//No room left in inputBuffer.data to accept inp->data.size() more samples.
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//so make room by sliding left of bufferOffset, which is fine because
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//those samples has already been processed.
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if ((bufferOffset + bufferedItems + inp->data.size()) > bufferMax) {
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memmove(&inputBuffer.data[0], &inputBuffer.data[bufferOffset], bufferedItems*sizeof(liquid_float_complex));
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bufferOffset = 0;
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} else {
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memcpy(&inputBuffer.data[bufferOffset+bufferedItems],&inp->data[0],inp->data.size()*sizeof(liquid_float_complex));
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bufferedItems += inp->data.size();
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//if there are too much samples, we may even overflow !
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//as a fallback strategy, drop the last incomming new samples not fitting in inputBuffer.data.
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if (bufferedItems + inp->data.size() > bufferMax) {
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//clamp nbSamplesToAdd
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nbSamplesToAdd = bufferMax - bufferedItems;
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std::cout << "FFTDataDistributor::process() incoming samples overflow, dropping the last " << (inp->data.size() - nbSamplesToAdd) << " input samples..." << std::endl;
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}
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}
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//store nbSamplesToAdd incoming samples.
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memcpy(&inputBuffer.data[bufferOffset+bufferedItems],&inp->data[0], nbSamplesToAdd *sizeof(liquid_float_complex));
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bufferedItems += nbSamplesToAdd;
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//
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inp->decRefCount();
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} else {
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//empty inp, wait for another.
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continue;
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}
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@ -56,12 +83,14 @@ void FFTDataDistributor::process() {
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// number of lines in input
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double inputLines = (double)bufferedItems / (double)fftSize;
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// ratio required to achieve the desired rate
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// ratio required to achieve the desired rate:
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// it means we can achieive 'lineRateStep' times the target linesPerSecond.
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// < 1 means we cannot reach it by lack of samples.
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double lineRateStep = ((double)linesPerSecond * inputTime)/(double)inputLines;
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//we have enough samples to FFT at least one 'line' of 'fftSize' frequencies for display:
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if (bufferedItems >= fftSize) {
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size_t numProcessed = 0;
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if (lineRateAccum + (lineRateStep * ((double)bufferedItems/(double)fftSize)) < 1.0) {
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// move along, nothing to see here..
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lineRateAccum += (lineRateStep * ((double)bufferedItems/(double)fftSize));
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@ -74,10 +103,12 @@ void FFTDataDistributor::process() {
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lineRateAccum += lineRateStep;
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if (lineRateAccum >= 1.0) {
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//each i represents a FFT computation
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DemodulatorThreadIQData *outp = outputBuffers.getBuffer();
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outp->frequency = inputBuffer.frequency;
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outp->sampleRate = inputBuffer.sampleRate;
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outp->data.assign(inputBuffer.data.begin()+bufferOffset+i,inputBuffer.data.begin()+bufferOffset+i+fftSize);
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outp->data.assign(inputBuffer.data.begin()+bufferOffset+i,
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inputBuffer.data.begin()+bufferOffset+i+ fftSize);
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distribute(outp);
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while (lineRateAccum >= 1.0) {
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@ -86,16 +117,19 @@ void FFTDataDistributor::process() {
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}
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numProcessed += fftSize;
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}
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} //end for
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}
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//advance bufferOffset read pointer,
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//reduce size of bufferedItems.
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if (numProcessed) {
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bufferedItems -= numProcessed;
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bufferOffset += numProcessed;
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}
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//clamp to zero the number of remaining items.
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if (bufferedItems <= 0) {
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bufferedItems = 0;
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bufferOffset = 0;
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}
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}
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}
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} //end if bufferedItems >= fftSize
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} //en while
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}
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@ -7,20 +7,22 @@
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#include "DemodDefs.h"
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#include <cmath>
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#include <cstring>
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#include <atomic>
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class FFTDataDistributor : public VisualProcessor<DemodulatorThreadIQData, DemodulatorThreadIQData> {
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public:
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FFTDataDistributor();
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void setFFTSize(unsigned int fftSize);
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void setFFTSize(unsigned int size);
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void setLinesPerSecond(unsigned int lines);
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unsigned int getLinesPerSecond();
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protected:
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void process();
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virtual void process();
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DemodulatorThreadIQData inputBuffer, tempBuffer;
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ReBuffer<DemodulatorThreadIQData> outputBuffers;
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unsigned int fftSize;
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std::atomic<unsigned int> fftSize;
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unsigned int linesPerSecond;
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double lineRateAccum;
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size_t bufferMax = 0;
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@ -30,10 +30,18 @@ void FFTVisualDataThread::run() {
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DemodulatorThreadInputQueue *pipeIQDataIn = static_cast<DemodulatorThreadInputQueue *>(getInputQueue("IQDataInput"));
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SpectrumVisualDataQueue *pipeFFTDataOut = static_cast<SpectrumVisualDataQueue *>(getOutputQueue("FFTDataOutput"));
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|
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fftQueue.set_max_num_items(100);
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|
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fftQueue.set_max_num_items(100);
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pipeFFTDataOut->set_max_num_items(100);
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|
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//FFT distributor plumbing:
|
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// IQDataInput push samples to process to FFT Data distributor.
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fftDistrib.setInput(pipeIQDataIn);
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//The FFT distributor has actually 1 output only, so it doesn't distribute at all :)
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fftDistrib.attachOutput(&fftQueue);
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|
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//FFT Distributor output is ==> SpectrumVisualProcessor input.
|
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wproc.setInput(&fftQueue);
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wproc.attachOutput(pipeFFTDataOut);
|
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wproc.setup(DEFAULT_FFT_SIZE);
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@ -42,7 +50,9 @@ void FFTVisualDataThread::run() {
|
||||
|
||||
while(!stopping) {
|
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|
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std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
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//this if fed by FFTDataDistributor which has a buffer of FFT_DISTRIBUTOR_BUFFER_IN_SECONDS
|
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//so sleep for << FFT_DISTRIBUTOR_BUFFER_IN_SECONDS not to be overflown
|
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std::this_thread::sleep_for(std::chrono::milliseconds((int)(FFT_DISTRIBUTOR_BUFFER_IN_SECONDS * 1000.0 / 25.0)));
|
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// std::this_thread::yield();
|
||||
|
||||
int fftSize = wproc.getDesiredInputSize();
|
||||
@ -59,8 +69,11 @@ void FFTVisualDataThread::run() {
|
||||
lpsChanged.store(false);
|
||||
}
|
||||
|
||||
//Make FFT Distributor process IQ samples
|
||||
//and package them into ready-to-FFT sample sets (representing 1 line) by wproc
|
||||
fftDistrib.run();
|
||||
|
||||
|
||||
// Make wproc do a FFT of each of the sample sets provided by fftDistrib:
|
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while (!wproc.isInputEmpty()) {
|
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wproc.run();
|
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}
|
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|
@ -11,7 +11,7 @@ ScopeVisualProcessor::ScopeVisualProcessor(): outputBuffers("ScopeVisualProcesso
|
||||
fft_average_rate = 0.65f;
|
||||
fft_ceil_ma = fft_ceil_maa = 0;
|
||||
fft_floor_ma = fft_floor_maa = 0;
|
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maxScopeSamples = 1024;
|
||||
maxScopeSamples = DEFAULT_DMOD_FFT_SIZE;
|
||||
fftPlan = nullptr;
|
||||
}
|
||||
|
||||
|
@ -29,7 +29,7 @@ public:
|
||||
void setScopeEnabled(bool scopeEnable);
|
||||
void setSpectrumEnabled(bool spectrumEnable);
|
||||
protected:
|
||||
void process();
|
||||
virtual void process();
|
||||
ReBuffer<ScopeRenderData> outputBuffers;
|
||||
|
||||
std::atomic_bool scopeEnabled;
|
||||
|
@ -16,11 +16,12 @@ SpectrumVisualProcessor *SpectrumVisualDataThread::getProcessor() {
|
||||
}
|
||||
|
||||
void SpectrumVisualDataThread::run() {
|
||||
// std::cout << "Spectrum visual data thread started." << std::endl;
|
||||
|
||||
while(!stopping) {
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds(10));
|
||||
// std::this_thread::yield();
|
||||
//this if fed by FFTDataDistributor which has a buffer of FFT_DISTRIBUTOR_BUFFER_IN_SECONDS
|
||||
//so sleep for << FFT_DISTRIBUTOR_BUFFER_IN_SECONDS not to be overflown
|
||||
std::this_thread::sleep_for(std::chrono::milliseconds((int)(FFT_DISTRIBUTOR_BUFFER_IN_SECONDS * 1000.0 / 25.0)));
|
||||
|
||||
sproc.run();
|
||||
}
|
||||
|
||||
|
@ -53,7 +53,7 @@ public:
|
||||
float getScaleFactor();
|
||||
|
||||
protected:
|
||||
void process();
|
||||
virtual void process();
|
||||
|
||||
ReBuffer<SpectrumVisualData> outputBuffers;
|
||||
std::atomic_bool is_view;
|
||||
|
@ -43,19 +43,22 @@ public:
|
||||
return false;
|
||||
}
|
||||
|
||||
//Set a (new) 'input' queue for incoming data.
|
||||
void setInput(ThreadQueue<InputDataType *> *vis_in) {
|
||||
std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
|
||||
input = vis_in;
|
||||
|
||||
}
|
||||
|
||||
//Add a vis_out queue where to consumed 'input' data will be
|
||||
//dispatched by distribute().
|
||||
void attachOutput(ThreadQueue<OutputDataType *> *vis_out) {
|
||||
// attach an output queue
|
||||
std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
|
||||
outputs.push_back(vis_out);
|
||||
|
||||
}
|
||||
|
||||
//reverse of attachOutput(), removed an existing attached vis_out.
|
||||
void removeOutput(ThreadQueue<OutputDataType *> *vis_out) {
|
||||
// remove an output queue
|
||||
std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
|
||||
@ -64,9 +67,9 @@ public:
|
||||
if (i != outputs.end()) {
|
||||
outputs.erase(i);
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
//Call process() repeateadly until all available 'input' data is consumed.
|
||||
void run() {
|
||||
|
||||
std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
|
||||
@ -78,37 +81,51 @@ public:
|
||||
}
|
||||
|
||||
protected:
|
||||
virtual void process() {
|
||||
// process inputs to output
|
||||
// distribute(output);
|
||||
}
|
||||
// derived class must implement a process() interface
|
||||
//where typically 'input' data is consummed, procerssed, and then dispatched
|
||||
//with distribute() to all 'outputs'.
|
||||
virtual void process() = 0;
|
||||
|
||||
void distribute(OutputDataType *output) {
|
||||
// distribute outputs
|
||||
//To be used by derived classes implementing
|
||||
//process() : will dispatch 'item' into as many
|
||||
//available outputs, previously set by attachOutput().
|
||||
void distribute(OutputDataType *item) {
|
||||
|
||||
std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
|
||||
|
||||
output->setRefCount((int)outputs.size());
|
||||
//We will try to distribute 'output' among all 'outputs',
|
||||
//so 'output' will a-priori be shared among all 'outputs' so set its ref count to this
|
||||
//amount.
|
||||
item->setRefCount((int)outputs.size());
|
||||
for (outputs_i = outputs.begin(); outputs_i != outputs.end(); outputs_i++) {
|
||||
|
||||
if (!(*outputs_i)->push(output)) {
|
||||
output->decRefCount();
|
||||
//if 'output' failed to be given to an outputs_i, dec its ref count accordingly.
|
||||
if (!(*outputs_i)->push(item)) {
|
||||
item->decRefCount();
|
||||
}
|
||||
}
|
||||
|
||||
// Now 'item' refcount matches the times 'item' has been successfully distributed,
|
||||
//i.e shared among the outputs.
|
||||
}
|
||||
|
||||
//the incoming data queue
|
||||
ThreadQueue<InputDataType *> *input = nullptr;
|
||||
|
||||
//the n-outputs where to process()-ed data is distribute()-ed.
|
||||
std::vector<ThreadQueue<OutputDataType *> *> outputs;
|
||||
typename std::vector<ThreadQueue<OutputDataType *> *>::iterator outputs_i;
|
||||
|
||||
typename std::vector<ThreadQueue<OutputDataType *> *>::iterator outputs_i;
|
||||
|
||||
//protects input and outputs, must be recursive because ao reentrance
|
||||
//protects input and outputs, must be recursive because of re-entrance
|
||||
std::recursive_mutex busy_update;
|
||||
};
|
||||
|
||||
|
||||
//Specialization much like VisualDataReDistributor, except
|
||||
//the input (pointer) is directly re-dispatched
|
||||
//to outputs, so that all output indeed SHARE the same instance.
|
||||
template<class OutputDataType = ReferenceCounter>
|
||||
class VisualDataDistributor : public VisualProcessor<OutputDataType, OutputDataType> {
|
||||
protected:
|
||||
void process() {
|
||||
virtual void process() {
|
||||
OutputDataType *inp;
|
||||
while (VisualProcessor<OutputDataType, OutputDataType>::input->try_pop(inp)) {
|
||||
|
||||
@ -126,11 +143,12 @@ protected:
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
//specialization class which process() take an input item and re-dispatch
|
||||
//A COPY to every outputs, without further processing. This is a 1-to-n dispatcher.
|
||||
template<class OutputDataType = ReferenceCounter>
|
||||
class VisualDataReDistributor : public VisualProcessor<OutputDataType, OutputDataType> {
|
||||
protected:
|
||||
void process() {
|
||||
virtual void process() {
|
||||
OutputDataType *inp;
|
||||
while (VisualProcessor<OutputDataType, OutputDataType>::input->try_pop(inp)) {
|
||||
|
||||
|
@ -42,7 +42,7 @@ WaterfallCanvas::WaterfallCanvas(wxWindow *parent, std::vector<int> dispAttrs) :
|
||||
dragOfs(0), mouseZoom(1), zoom(1), freqMoving(false), freqMove(0.0), hoverAlpha(1.0) {
|
||||
|
||||
glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));
|
||||
linesPerSecond = 30;
|
||||
linesPerSecond = DEFAULT_WATERFALL_LPS;
|
||||
lpsIndex = 0;
|
||||
preBuf = false;
|
||||
SetCursor(wxCURSOR_CROSS);
|
||||
|
Loading…
Reference in New Issue
Block a user