Merge branch 'vsonnier-vso_waterfall_fixes_and_improvements'

This commit is contained in:
Charles J. Cliffe 2017-02-05 20:48:24 -05:00
commit e181849a1d
15 changed files with 148 additions and 67 deletions

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@ -6,8 +6,8 @@ list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_SOURCE_DIR}/cmake/Modules/")
SET(CUBICSDR_VERSION_MAJOR "0") SET(CUBICSDR_VERSION_MAJOR "0")
SET(CUBICSDR_VERSION_MINOR "2") SET(CUBICSDR_VERSION_MINOR "2")
SET(CUBICSDR_VERSION_PATCH "1") SET(CUBICSDR_VERSION_PATCH "2")
SET(CUBICSDR_VERSION_SUFFIX "-alpha-bookmark1") SET(CUBICSDR_VERSION_SUFFIX "-alpha")
SET(CUBICSDR_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}${CUBICSDR_VERSION_SUFFIX}") SET(CUBICSDR_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}${CUBICSDR_VERSION_SUFFIX}")
SET(CPACK_PACKAGE_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}") SET(CPACK_PACKAGE_VERSION "${CUBICSDR_VERSION_MAJOR}.${CUBICSDR_VERSION_MINOR}.${CUBICSDR_VERSION_PATCH}")

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@ -164,7 +164,7 @@ AppFrame::AppFrame() :
#if CUBICSDR_ENABLE_VIEW_DEMOD #if CUBICSDR_ENABLE_VIEW_DEMOD
wxBoxSizer *demodVisuals = new wxBoxSizer(wxVERTICAL); wxBoxSizer *demodVisuals = new wxBoxSizer(wxVERTICAL);
wxGetApp().getDemodSpectrumProcessor()->setup(1024); wxGetApp().getDemodSpectrumProcessor()->setup(DEFAULT_DMOD_FFT_SIZE);
demodSpectrumCanvas = new SpectrumCanvas(demodPanel, attribList); demodSpectrumCanvas = new SpectrumCanvas(demodPanel, attribList);
demodSpectrumCanvas->setView(wxGetApp().getConfig()->getCenterFreq(), 300000); demodSpectrumCanvas->setView(wxGetApp().getConfig()->getCenterFreq(), 300000);
demodVisuals->Add(demodSpectrumCanvas, 3, wxEXPAND | wxALL, 0); demodVisuals->Add(demodSpectrumCanvas, 3, wxEXPAND | wxALL, 0);
@ -173,7 +173,7 @@ AppFrame::AppFrame() :
demodVisuals->AddSpacer(1); demodVisuals->AddSpacer(1);
demodWaterfallCanvas = new WaterfallCanvas(demodPanel, attribList); demodWaterfallCanvas = new WaterfallCanvas(demodPanel, attribList);
demodWaterfallCanvas->setup(1024, 128); demodWaterfallCanvas->setup(DEFAULT_DMOD_FFT_SIZE, DEFAULT_DEMOD_WATERFALL_LINES_NB);
demodWaterfallCanvas->setView(wxGetApp().getConfig()->getCenterFreq(), 300000); demodWaterfallCanvas->setView(wxGetApp().getConfig()->getCenterFreq(), 300000);
demodWaterfallCanvas->attachSpectrumCanvas(demodSpectrumCanvas); demodWaterfallCanvas->attachSpectrumCanvas(demodSpectrumCanvas);
demodWaterfallCanvas->setMinBandwidth(8000); demodWaterfallCanvas->setMinBandwidth(8000);
@ -181,6 +181,8 @@ AppFrame::AppFrame() :
demodVisuals->Add(demodWaterfallCanvas, 6, wxEXPAND | wxALL, 0); demodVisuals->Add(demodWaterfallCanvas, 6, wxEXPAND | wxALL, 0);
wxGetApp().getDemodSpectrumProcessor()->attachOutput(demodWaterfallCanvas->getVisualDataQueue()); wxGetApp().getDemodSpectrumProcessor()->attachOutput(demodWaterfallCanvas->getVisualDataQueue());
demodWaterfallCanvas->getVisualDataQueue()->set_max_num_items(3); demodWaterfallCanvas->getVisualDataQueue()->set_max_num_items(3);
demodWaterfallCanvas->setLinesPerSecond((int)(DEFAULT_DEMOD_WATERFALL_LINES_NB / DEMOD_WATERFALL_DURATION_IN_SECONDS));
demodVisuals->SetMinSize(wxSize(128,-1)); demodVisuals->SetMinSize(wxSize(128,-1));
@ -209,7 +211,7 @@ AppFrame::AppFrame() :
scopeCanvas->setHelpTip("Audio Visuals, drag left/right to toggle Scope or Spectrum, 'B' to toggle decibels display."); scopeCanvas->setHelpTip("Audio Visuals, drag left/right to toggle Scope or Spectrum, 'B' to toggle decibels display.");
scopeCanvas->SetMinSize(wxSize(128,-1)); scopeCanvas->SetMinSize(wxSize(128,-1));
demodScopeTray->Add(scopeCanvas, 8, wxEXPAND | wxALL, 0); demodScopeTray->Add(scopeCanvas, 8, wxEXPAND | wxALL, 0);
wxGetApp().getScopeProcessor()->setup(1024); wxGetApp().getScopeProcessor()->setup(DEFAULT_SCOPE_FFT_SIZE);
wxGetApp().getScopeProcessor()->attachOutput(scopeCanvas->getInputQueue()); wxGetApp().getScopeProcessor()->attachOutput(scopeCanvas->getInputQueue());
demodScopeTray->AddSpacer(1); demodScopeTray->AddSpacer(1);
@ -293,7 +295,7 @@ AppFrame::AppFrame() :
wxPanel *spectrumPanel = new wxPanel(mainVisSplitter, wxID_ANY); wxPanel *spectrumPanel = new wxPanel(mainVisSplitter, wxID_ANY);
wxBoxSizer *spectrumSizer = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer *spectrumSizer = new wxBoxSizer(wxHORIZONTAL);
wxGetApp().getSpectrumProcessor()->setup(2048); wxGetApp().getSpectrumProcessor()->setup(DEFAULT_FFT_SIZE);
spectrumCanvas = new SpectrumCanvas(spectrumPanel, attribList); spectrumCanvas = new SpectrumCanvas(spectrumPanel, attribList);
spectrumCanvas->setShowDb(true); spectrumCanvas->setShowDb(true);
spectrumCanvas->setUseDBOfs(true); spectrumCanvas->setUseDBOfs(true);
@ -336,7 +338,7 @@ AppFrame::AppFrame() :
wxBoxSizer *wfSizer = new wxBoxSizer(wxHORIZONTAL); wxBoxSizer *wfSizer = new wxBoxSizer(wxHORIZONTAL);
waterfallCanvas = new WaterfallCanvas(waterfallPanel, attribList); waterfallCanvas = new WaterfallCanvas(waterfallPanel, attribList);
waterfallCanvas->setup(2048, 512); waterfallCanvas->setup(DEFAULT_FFT_SIZE, DEFAULT_MAIN_WATERFALL_LINES_NB);
waterfallDataThread = new FFTVisualDataThread(); waterfallDataThread = new FFTVisualDataThread();
@ -1025,17 +1027,6 @@ void AppFrame::OnMenu(wxCommandEvent& event) {
lowPerfMode = lowPerfMenuItem->IsChecked(); lowPerfMode = lowPerfMenuItem->IsChecked();
wxGetApp().getConfig()->setLowPerfMode(lowPerfMode); wxGetApp().getConfig()->setLowPerfMode(lowPerfMode);
// long srate = wxGetApp().getSampleRate();
// if (srate > CHANNELIZER_RATE_MAX && lowPerfMode) {
// if (wxGetApp().getSpectrumProcessor()->getFFTSize() != 1024) {
// setMainWaterfallFFTSize(1024);
// }
// } else if (srate > CHANNELIZER_RATE_MAX) {
// if (wxGetApp().getSpectrumProcessor()->getFFTSize() != 2048) {
// setMainWaterfallFFTSize(2048);
// }
// }
} else if (event.GetId() == wxID_SET_TIPS ) { } else if (event.GetId() == wxID_SET_TIPS ) {
if (wxGetApp().getConfig()->getShowTips()) { if (wxGetApp().getConfig()->getShowTips()) {
wxGetApp().getConfig()->setShowTips(false); wxGetApp().getConfig()->setShowTips(false);

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@ -635,15 +635,15 @@ void CubicSDR::setSampleRate(long long rate_in) {
setFrequency(frequency); setFrequency(frequency);
if (rate_in <= CHANNELIZER_RATE_MAX / 8) { if (rate_in <= CHANNELIZER_RATE_MAX / 8) {
appframe->setMainWaterfallFFTSize(512); appframe->setMainWaterfallFFTSize(DEFAULT_FFT_SIZE / 4);
appframe->getWaterfallDataThread()->getProcessor()->setHideDC(false); appframe->getWaterfallDataThread()->getProcessor()->setHideDC(false);
spectrumVisualThread->getProcessor()->setHideDC(false); spectrumVisualThread->getProcessor()->setHideDC(false);
} else if (rate_in <= CHANNELIZER_RATE_MAX) { } else if (rate_in <= CHANNELIZER_RATE_MAX) {
appframe->setMainWaterfallFFTSize(1024); appframe->setMainWaterfallFFTSize(DEFAULT_FFT_SIZE / 2);
appframe->getWaterfallDataThread()->getProcessor()->setHideDC(false); appframe->getWaterfallDataThread()->getProcessor()->setHideDC(false);
spectrumVisualThread->getProcessor()->setHideDC(false); spectrumVisualThread->getProcessor()->setHideDC(false);
} else if (rate_in > CHANNELIZER_RATE_MAX) { } else if (rate_in > CHANNELIZER_RATE_MAX) {
appframe->setMainWaterfallFFTSize(2048); appframe->setMainWaterfallFFTSize(DEFAULT_FFT_SIZE);
appframe->getWaterfallDataThread()->getProcessor()->setHideDC(true); appframe->getWaterfallDataThread()->getProcessor()->setHideDC(true);
spectrumVisualThread->getProcessor()->setHideDC(true); spectrumVisualThread->getProcessor()->setHideDC(true);
} }

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@ -31,15 +31,31 @@ const char filePathSeparator =
#define BUF_SIZE (16384*6) #define BUF_SIZE (16384*6)
#define DEFAULT_SAMPLE_RATE 2500000 #define DEFAULT_SAMPLE_RATE 2500000
//
#define DEFAULT_FFT_SIZE 2048 #define DEFAULT_FFT_SIZE 2048
#define DEFAULT_DMOD_FFT_SIZE (DEFAULT_FFT_SIZE / 2)
#define DEFAULT_SCOPE_FFT_SIZE (DEFAULT_FFT_SIZE / 2)
//Both must be a power of 2 to prevent terrible OpenGL performance.
//TODO: Make the waterfall resolutions an option.
#define DEFAULT_MAIN_WATERFALL_LINES_NB 512 // 1024
#define DEFAULT_DEMOD_WATERFALL_LINES_NB 256
#define DEFAULT_DEMOD_TYPE "FM" #define DEFAULT_DEMOD_TYPE "FM"
#define DEFAULT_DEMOD_BW 200000 #define DEFAULT_DEMOD_BW 200000
#define DEFAULT_WATERFALL_LPS 30 #define DEFAULT_WATERFALL_LPS 30
//Dmod waterfall lines per second is adjusted
//so that the whole demod waterfall show DEMOD_WATERFALL_DURATION_IN_SECONDS
//seconds.
#define DEMOD_WATERFALL_DURATION_IN_SECONDS 4.0
#define CHANNELIZER_RATE_MAX 500000 #define CHANNELIZER_RATE_MAX 500000
#define MANUAL_SAMPLE_RATE_MIN 2000000 // 2MHz #define MANUAL_SAMPLE_RATE_MIN 2000000 // 2MHz
#define MANUAL_SAMPLE_RATE_MAX 200000000 // 200MHz (We are 2017+ after all) #define MANUAL_SAMPLE_RATE_MAX 200000000 // 200MHz (We are 2017+ after all)
//Represents the amount of time to process in the FFT distributor.
#define FFT_DISTRIBUTOR_BUFFER_IN_SECONDS 0.250

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@ -59,6 +59,7 @@ class ModemKit;
class DemodulatorThreadPostIQData: public ReferenceCounter { class DemodulatorThreadPostIQData: public ReferenceCounter {
public: public:
std::vector<liquid_float_complex> data; std::vector<liquid_float_complex> data;
long long sampleRate; long long sampleRate;
std::string modemName; std::string modemName;
std::string modemType; std::string modemType;

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@ -39,6 +39,7 @@ void WaterfallPanel::refreshTheme() {
void WaterfallPanel::setPoints(std::vector<float> &points) { void WaterfallPanel::setPoints(std::vector<float> &points) {
size_t halfPts = points.size()/2; size_t halfPts = points.size()/2;
if (halfPts == fft_size) { if (halfPts == fft_size) {
for (unsigned int i = 0; i < fft_size; i++) { for (unsigned int i = 0; i < fft_size; i++) {
this->points[i] = points[i*2+1]; this->points[i] = points[i*2+1];
} }
@ -102,6 +103,10 @@ void WaterfallPanel::update() {
unsigned char *waterfall_tex; unsigned char *waterfall_tex;
//Creates 2x 2D textures into card memory.
//of size half_fft_size * waterfall_lines, which can be BIG.
//The limit of the size of Waterfall is the size of the maximum supported 2D texture
//by the graphic card. (half_fft_size * waterfall_lines, i.e DEFAULT_DEMOD_WATERFALL_LINES_NB * DEFAULT_FFT_SIZE/2)
waterfall_tex = new unsigned char[half_fft_size * waterfall_lines]; waterfall_tex = new unsigned char[half_fft_size * waterfall_lines];
memset(waterfall_tex, 0, half_fft_size * waterfall_lines); memset(waterfall_tex, 0, half_fft_size * waterfall_lines);

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@ -2,13 +2,15 @@
// SPDX-License-Identifier: GPL-2.0+ // SPDX-License-Identifier: GPL-2.0+
#include "FFTDataDistributor.h" #include "FFTDataDistributor.h"
#include <algorithm>
FFTDataDistributor::FFTDataDistributor() : outputBuffers("FFTDataDistributorBuffers"), fftSize(DEFAULT_FFT_SIZE), linesPerSecond(DEFAULT_WATERFALL_LPS), lineRateAccum(0.0) { FFTDataDistributor::FFTDataDistributor() : outputBuffers("FFTDataDistributorBuffers"), fftSize(DEFAULT_FFT_SIZE), linesPerSecond(DEFAULT_WATERFALL_LPS), lineRateAccum(0.0) {
} }
void FFTDataDistributor::setFFTSize(unsigned int fftSize) { void FFTDataDistributor::setFFTSize(unsigned int size) {
this->fftSize = fftSize;
fftSize.store(size);
} }
void FFTDataDistributor::setLinesPerSecond(unsigned int lines) { void FFTDataDistributor::setLinesPerSecond(unsigned int lines) {
@ -29,25 +31,50 @@ void FFTDataDistributor::process() {
input->pop(inp); input->pop(inp);
if (inp) { if (inp) {
//Settings have changed, set new values and dump all previous samples stored in inputBuffer:
if (inputBuffer.sampleRate != inp->sampleRate || inputBuffer.frequency != inp->frequency) { if (inputBuffer.sampleRate != inp->sampleRate || inputBuffer.frequency != inp->frequency) {
bufferMax = inp->sampleRate / 4; //bufferMax must be at least fftSize (+ margin), else the waterfall get frozen, because no longer updated.
bufferMax = std::max((size_t)(inp->sampleRate * FFT_DISTRIBUTOR_BUFFER_IN_SECONDS), (size_t)(1.2 * fftSize.load()));
// std::cout << "Buffer Max: " << bufferMax << std::endl; // std::cout << "Buffer Max: " << bufferMax << std::endl;
bufferOffset = 0; bufferOffset = 0;
bufferedItems = 0;
inputBuffer.sampleRate = inp->sampleRate; inputBuffer.sampleRate = inp->sampleRate;
inputBuffer.frequency = inp->frequency; inputBuffer.frequency = inp->frequency;
inputBuffer.data.resize(bufferMax); inputBuffer.data.resize(bufferMax);
} }
//adjust (bufferMax ; inputBuffer.data) in case of FFT size change only.
if (bufferMax < (size_t)(1.2 * fftSize.load())) {
bufferMax = (size_t)(1.2 * fftSize.load());
inputBuffer.data.resize(bufferMax);
}
size_t nbSamplesToAdd = inp->data.size();
//No room left in inputBuffer.data to accept inp->data.size() more samples.
//so make room by sliding left of bufferOffset, which is fine because
//those samples has already been processed.
if ((bufferOffset + bufferedItems + inp->data.size()) > bufferMax) { if ((bufferOffset + bufferedItems + inp->data.size()) > bufferMax) {
memmove(&inputBuffer.data[0], &inputBuffer.data[bufferOffset], bufferedItems*sizeof(liquid_float_complex)); memmove(&inputBuffer.data[0], &inputBuffer.data[bufferOffset], bufferedItems*sizeof(liquid_float_complex));
bufferOffset = 0; bufferOffset = 0;
} else { //if there are too much samples, we may even overflow !
memcpy(&inputBuffer.data[bufferOffset+bufferedItems],&inp->data[0],inp->data.size()*sizeof(liquid_float_complex)); //as a fallback strategy, drop the last incomming new samples not fitting in inputBuffer.data.
bufferedItems += inp->data.size(); if (bufferedItems + inp->data.size() > bufferMax) {
//clamp nbSamplesToAdd
nbSamplesToAdd = bufferMax - bufferedItems;
std::cout << "FFTDataDistributor::process() incoming samples overflow, dropping the last " << (inp->data.size() - nbSamplesToAdd) << " input samples..." << std::endl;
}
} }
//store nbSamplesToAdd incoming samples.
memcpy(&inputBuffer.data[bufferOffset+bufferedItems],&inp->data[0], nbSamplesToAdd *sizeof(liquid_float_complex));
bufferedItems += nbSamplesToAdd;
//
inp->decRefCount(); inp->decRefCount();
} else { } else {
//empty inp, wait for another.
continue; continue;
} }
@ -56,12 +83,14 @@ void FFTDataDistributor::process() {
// number of lines in input // number of lines in input
double inputLines = (double)bufferedItems / (double)fftSize; double inputLines = (double)bufferedItems / (double)fftSize;
// ratio required to achieve the desired rate // ratio required to achieve the desired rate:
// it means we can achieive 'lineRateStep' times the target linesPerSecond.
// < 1 means we cannot reach it by lack of samples.
double lineRateStep = ((double)linesPerSecond * inputTime)/(double)inputLines; double lineRateStep = ((double)linesPerSecond * inputTime)/(double)inputLines;
//we have enough samples to FFT at least one 'line' of 'fftSize' frequencies for display:
if (bufferedItems >= fftSize) { if (bufferedItems >= fftSize) {
size_t numProcessed = 0; size_t numProcessed = 0;
if (lineRateAccum + (lineRateStep * ((double)bufferedItems/(double)fftSize)) < 1.0) { if (lineRateAccum + (lineRateStep * ((double)bufferedItems/(double)fftSize)) < 1.0) {
// move along, nothing to see here.. // move along, nothing to see here..
lineRateAccum += (lineRateStep * ((double)bufferedItems/(double)fftSize)); lineRateAccum += (lineRateStep * ((double)bufferedItems/(double)fftSize));
@ -74,10 +103,12 @@ void FFTDataDistributor::process() {
lineRateAccum += lineRateStep; lineRateAccum += lineRateStep;
if (lineRateAccum >= 1.0) { if (lineRateAccum >= 1.0) {
//each i represents a FFT computation
DemodulatorThreadIQData *outp = outputBuffers.getBuffer(); DemodulatorThreadIQData *outp = outputBuffers.getBuffer();
outp->frequency = inputBuffer.frequency; outp->frequency = inputBuffer.frequency;
outp->sampleRate = inputBuffer.sampleRate; outp->sampleRate = inputBuffer.sampleRate;
outp->data.assign(inputBuffer.data.begin()+bufferOffset+i,inputBuffer.data.begin()+bufferOffset+i+fftSize); outp->data.assign(inputBuffer.data.begin()+bufferOffset+i,
inputBuffer.data.begin()+bufferOffset+i+ fftSize);
distribute(outp); distribute(outp);
while (lineRateAccum >= 1.0) { while (lineRateAccum >= 1.0) {
@ -86,16 +117,19 @@ void FFTDataDistributor::process() {
} }
numProcessed += fftSize; numProcessed += fftSize;
} } //end for
} }
//advance bufferOffset read pointer,
//reduce size of bufferedItems.
if (numProcessed) { if (numProcessed) {
bufferedItems -= numProcessed; bufferedItems -= numProcessed;
bufferOffset += numProcessed; bufferOffset += numProcessed;
} }
//clamp to zero the number of remaining items.
if (bufferedItems <= 0) { if (bufferedItems <= 0) {
bufferedItems = 0; bufferedItems = 0;
bufferOffset = 0; bufferOffset = 0;
} }
} } //end if bufferedItems >= fftSize
} } //en while
} }

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@ -7,20 +7,22 @@
#include "DemodDefs.h" #include "DemodDefs.h"
#include <cmath> #include <cmath>
#include <cstring> #include <cstring>
#include <atomic>
class FFTDataDistributor : public VisualProcessor<DemodulatorThreadIQData, DemodulatorThreadIQData> { class FFTDataDistributor : public VisualProcessor<DemodulatorThreadIQData, DemodulatorThreadIQData> {
public: public:
FFTDataDistributor(); FFTDataDistributor();
void setFFTSize(unsigned int fftSize); void setFFTSize(unsigned int size);
void setLinesPerSecond(unsigned int lines); void setLinesPerSecond(unsigned int lines);
unsigned int getLinesPerSecond(); unsigned int getLinesPerSecond();
protected: protected:
void process(); virtual void process();
DemodulatorThreadIQData inputBuffer, tempBuffer; DemodulatorThreadIQData inputBuffer, tempBuffer;
ReBuffer<DemodulatorThreadIQData> outputBuffers; ReBuffer<DemodulatorThreadIQData> outputBuffers;
unsigned int fftSize; std::atomic<unsigned int> fftSize;
unsigned int linesPerSecond; unsigned int linesPerSecond;
double lineRateAccum; double lineRateAccum;
size_t bufferMax = 0; size_t bufferMax = 0;

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@ -30,10 +30,18 @@ void FFTVisualDataThread::run() {
DemodulatorThreadInputQueue *pipeIQDataIn = static_cast<DemodulatorThreadInputQueue *>(getInputQueue("IQDataInput")); DemodulatorThreadInputQueue *pipeIQDataIn = static_cast<DemodulatorThreadInputQueue *>(getInputQueue("IQDataInput"));
SpectrumVisualDataQueue *pipeFFTDataOut = static_cast<SpectrumVisualDataQueue *>(getOutputQueue("FFTDataOutput")); SpectrumVisualDataQueue *pipeFFTDataOut = static_cast<SpectrumVisualDataQueue *>(getOutputQueue("FFTDataOutput"));
fftQueue.set_max_num_items(100);
fftQueue.set_max_num_items(100);
pipeFFTDataOut->set_max_num_items(100); pipeFFTDataOut->set_max_num_items(100);
//FFT distributor plumbing:
// IQDataInput push samples to process to FFT Data distributor.
fftDistrib.setInput(pipeIQDataIn); fftDistrib.setInput(pipeIQDataIn);
//The FFT distributor has actually 1 output only, so it doesn't distribute at all :)
fftDistrib.attachOutput(&fftQueue); fftDistrib.attachOutput(&fftQueue);
//FFT Distributor output is ==> SpectrumVisualProcessor input.
wproc.setInput(&fftQueue); wproc.setInput(&fftQueue);
wproc.attachOutput(pipeFFTDataOut); wproc.attachOutput(pipeFFTDataOut);
wproc.setup(DEFAULT_FFT_SIZE); wproc.setup(DEFAULT_FFT_SIZE);
@ -42,7 +50,9 @@ void FFTVisualDataThread::run() {
while(!stopping) { while(!stopping) {
std::this_thread::sleep_for(std::chrono::milliseconds(10)); //this if fed by FFTDataDistributor which has a buffer of FFT_DISTRIBUTOR_BUFFER_IN_SECONDS
//so sleep for << FFT_DISTRIBUTOR_BUFFER_IN_SECONDS not to be overflown
std::this_thread::sleep_for(std::chrono::milliseconds((int)(FFT_DISTRIBUTOR_BUFFER_IN_SECONDS * 1000.0 / 25.0)));
// std::this_thread::yield(); // std::this_thread::yield();
int fftSize = wproc.getDesiredInputSize(); int fftSize = wproc.getDesiredInputSize();
@ -59,8 +69,11 @@ void FFTVisualDataThread::run() {
lpsChanged.store(false); lpsChanged.store(false);
} }
//Make FFT Distributor process IQ samples
//and package them into ready-to-FFT sample sets (representing 1 line) by wproc
fftDistrib.run(); fftDistrib.run();
// Make wproc do a FFT of each of the sample sets provided by fftDistrib:
while (!wproc.isInputEmpty()) { while (!wproc.isInputEmpty()) {
wproc.run(); wproc.run();
} }

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@ -11,7 +11,7 @@ ScopeVisualProcessor::ScopeVisualProcessor(): outputBuffers("ScopeVisualProcesso
fft_average_rate = 0.65f; fft_average_rate = 0.65f;
fft_ceil_ma = fft_ceil_maa = 0; fft_ceil_ma = fft_ceil_maa = 0;
fft_floor_ma = fft_floor_maa = 0; fft_floor_ma = fft_floor_maa = 0;
maxScopeSamples = 1024; maxScopeSamples = DEFAULT_DMOD_FFT_SIZE;
fftPlan = nullptr; fftPlan = nullptr;
} }

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@ -29,7 +29,7 @@ public:
void setScopeEnabled(bool scopeEnable); void setScopeEnabled(bool scopeEnable);
void setSpectrumEnabled(bool spectrumEnable); void setSpectrumEnabled(bool spectrumEnable);
protected: protected:
void process(); virtual void process();
ReBuffer<ScopeRenderData> outputBuffers; ReBuffer<ScopeRenderData> outputBuffers;
std::atomic_bool scopeEnabled; std::atomic_bool scopeEnabled;

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@ -16,11 +16,12 @@ SpectrumVisualProcessor *SpectrumVisualDataThread::getProcessor() {
} }
void SpectrumVisualDataThread::run() { void SpectrumVisualDataThread::run() {
// std::cout << "Spectrum visual data thread started." << std::endl;
while(!stopping) { while(!stopping) {
std::this_thread::sleep_for(std::chrono::milliseconds(10)); //this if fed by FFTDataDistributor which has a buffer of FFT_DISTRIBUTOR_BUFFER_IN_SECONDS
// std::this_thread::yield(); //so sleep for << FFT_DISTRIBUTOR_BUFFER_IN_SECONDS not to be overflown
std::this_thread::sleep_for(std::chrono::milliseconds((int)(FFT_DISTRIBUTOR_BUFFER_IN_SECONDS * 1000.0 / 25.0)));
sproc.run(); sproc.run();
} }

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@ -53,7 +53,7 @@ public:
float getScaleFactor(); float getScaleFactor();
protected: protected:
void process(); virtual void process();
ReBuffer<SpectrumVisualData> outputBuffers; ReBuffer<SpectrumVisualData> outputBuffers;
std::atomic_bool is_view; std::atomic_bool is_view;

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@ -43,19 +43,22 @@ public:
return false; return false;
} }
//Set a (new) 'input' queue for incoming data.
void setInput(ThreadQueue<InputDataType *> *vis_in) { void setInput(ThreadQueue<InputDataType *> *vis_in) {
std::lock_guard < std::recursive_mutex > busy_lock(busy_update); std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
input = vis_in; input = vis_in;
} }
//Add a vis_out queue where to consumed 'input' data will be
//dispatched by distribute().
void attachOutput(ThreadQueue<OutputDataType *> *vis_out) { void attachOutput(ThreadQueue<OutputDataType *> *vis_out) {
// attach an output queue // attach an output queue
std::lock_guard < std::recursive_mutex > busy_lock(busy_update); std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
outputs.push_back(vis_out); outputs.push_back(vis_out);
} }
//reverse of attachOutput(), removed an existing attached vis_out.
void removeOutput(ThreadQueue<OutputDataType *> *vis_out) { void removeOutput(ThreadQueue<OutputDataType *> *vis_out) {
// remove an output queue // remove an output queue
std::lock_guard < std::recursive_mutex > busy_lock(busy_update); std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
@ -64,9 +67,9 @@ public:
if (i != outputs.end()) { if (i != outputs.end()) {
outputs.erase(i); outputs.erase(i);
} }
} }
//Call process() repeateadly until all available 'input' data is consumed.
void run() { void run() {
std::lock_guard < std::recursive_mutex > busy_lock(busy_update); std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
@ -78,37 +81,51 @@ public:
} }
protected: protected:
virtual void process() { // derived class must implement a process() interface
// process inputs to output //where typically 'input' data is consummed, procerssed, and then dispatched
// distribute(output); //with distribute() to all 'outputs'.
} virtual void process() = 0;
void distribute(OutputDataType *output) { //To be used by derived classes implementing
// distribute outputs //process() : will dispatch 'item' into as many
//available outputs, previously set by attachOutput().
void distribute(OutputDataType *item) {
std::lock_guard < std::recursive_mutex > busy_lock(busy_update); std::lock_guard < std::recursive_mutex > busy_lock(busy_update);
//We will try to distribute 'output' among all 'outputs',
output->setRefCount((int)outputs.size()); //so 'output' will a-priori be shared among all 'outputs' so set its ref count to this
//amount.
item->setRefCount((int)outputs.size());
for (outputs_i = outputs.begin(); outputs_i != outputs.end(); outputs_i++) { for (outputs_i = outputs.begin(); outputs_i != outputs.end(); outputs_i++) {
//if 'output' failed to be given to an outputs_i, dec its ref count accordingly.
if (!(*outputs_i)->push(output)) { if (!(*outputs_i)->push(item)) {
output->decRefCount(); item->decRefCount();
} }
} }
// Now 'item' refcount matches the times 'item' has been successfully distributed,
//i.e shared among the outputs.
} }
//the incoming data queue
ThreadQueue<InputDataType *> *input = nullptr; ThreadQueue<InputDataType *> *input = nullptr;
//the n-outputs where to process()-ed data is distribute()-ed.
std::vector<ThreadQueue<OutputDataType *> *> outputs; std::vector<ThreadQueue<OutputDataType *> *> outputs;
typename std::vector<ThreadQueue<OutputDataType *> *>::iterator outputs_i;
typename std::vector<ThreadQueue<OutputDataType *> *>::iterator outputs_i;
//protects input and outputs, must be recursive because ao reentrance //protects input and outputs, must be recursive because of re-entrance
std::recursive_mutex busy_update; std::recursive_mutex busy_update;
}; };
//Specialization much like VisualDataReDistributor, except
//the input (pointer) is directly re-dispatched
//to outputs, so that all output indeed SHARE the same instance.
template<class OutputDataType = ReferenceCounter> template<class OutputDataType = ReferenceCounter>
class VisualDataDistributor : public VisualProcessor<OutputDataType, OutputDataType> { class VisualDataDistributor : public VisualProcessor<OutputDataType, OutputDataType> {
protected: protected:
void process() { virtual void process() {
OutputDataType *inp; OutputDataType *inp;
while (VisualProcessor<OutputDataType, OutputDataType>::input->try_pop(inp)) { while (VisualProcessor<OutputDataType, OutputDataType>::input->try_pop(inp)) {
@ -126,11 +143,12 @@ protected:
} }
}; };
//specialization class which process() take an input item and re-dispatch
//A COPY to every outputs, without further processing. This is a 1-to-n dispatcher.
template<class OutputDataType = ReferenceCounter> template<class OutputDataType = ReferenceCounter>
class VisualDataReDistributor : public VisualProcessor<OutputDataType, OutputDataType> { class VisualDataReDistributor : public VisualProcessor<OutputDataType, OutputDataType> {
protected: protected:
void process() { virtual void process() {
OutputDataType *inp; OutputDataType *inp;
while (VisualProcessor<OutputDataType, OutputDataType>::input->try_pop(inp)) { while (VisualProcessor<OutputDataType, OutputDataType>::input->try_pop(inp)) {

View File

@ -42,7 +42,7 @@ WaterfallCanvas::WaterfallCanvas(wxWindow *parent, std::vector<int> dispAttrs) :
dragOfs(0), mouseZoom(1), zoom(1), freqMoving(false), freqMove(0.0), hoverAlpha(1.0) { dragOfs(0), mouseZoom(1), zoom(1), freqMoving(false), freqMove(0.0), hoverAlpha(1.0) {
glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this)); glContext = new PrimaryGLContext(this, &wxGetApp().GetContext(this));
linesPerSecond = 30; linesPerSecond = DEFAULT_WATERFALL_LPS;
lpsIndex = 0; lpsIndex = 0;
preBuf = false; preBuf = false;
SetCursor(wxCURSOR_CROSS); SetCursor(wxCURSOR_CROSS);