mirror of
https://github.com/cjcliffe/CubicSDR.git
synced 2024-11-29 15:18:38 -05:00
commit
e8c9322a51
@ -104,6 +104,7 @@ AppFrame::AppFrame() :
|
|||||||
waterfallCanvas = new WaterfallCanvas(this, NULL);
|
waterfallCanvas = new WaterfallCanvas(this, NULL);
|
||||||
waterfallCanvas->setup(2048, 512);
|
waterfallCanvas->setup(2048, 512);
|
||||||
waterfallCanvas->attachSpectrumCanvas(spectrumCanvas);
|
waterfallCanvas->attachSpectrumCanvas(spectrumCanvas);
|
||||||
|
waterfallCanvas->attachWaterfallCanvas(demodWaterfallCanvas);
|
||||||
spectrumCanvas->attachWaterfallCanvas(waterfallCanvas);
|
spectrumCanvas->attachWaterfallCanvas(waterfallCanvas);
|
||||||
vbox->Add(waterfallCanvas, 20, wxEXPAND | wxALL, 0);
|
vbox->Add(waterfallCanvas, 20, wxEXPAND | wxALL, 0);
|
||||||
|
|
||||||
@ -390,50 +391,11 @@ void AppFrame::OnIdle(wxIdleEvent& event) {
|
|||||||
activeDemodulator = demod;
|
activeDemodulator = demod;
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!wxGetApp().getIQVisualQueue()->empty()) {
|
|
||||||
DemodulatorThreadIQData *iqData;
|
|
||||||
wxGetApp().getIQVisualQueue()->pop(iqData);
|
|
||||||
|
|
||||||
if (iqData && iqData->data.size()) {
|
|
||||||
// spectrumCanvas->setData(iqData);
|
|
||||||
waterfallCanvas->setData(iqData);
|
|
||||||
demodWaterfallCanvas->setData(iqData);
|
|
||||||
delete iqData;
|
|
||||||
} else {
|
|
||||||
std::cout << "Incoming IQ data empty?" << std::endl;
|
|
||||||
}
|
|
||||||
work_done = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!wxGetApp().getAudioVisualQueue()->empty()) {
|
|
||||||
AudioThreadInput *demodAudioData;
|
|
||||||
wxGetApp().getAudioVisualQueue()->pop(demodAudioData);
|
|
||||||
if (demodAudioData && demodAudioData->data.size()) {
|
|
||||||
if (scopeCanvas->waveform_points.size() != demodAudioData->data.size() * 2) {
|
|
||||||
scopeCanvas->waveform_points.resize(demodAudioData->data.size() * 2);
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0, iMax = demodAudioData->data.size(); i < iMax; i++) {
|
|
||||||
scopeCanvas->waveform_points[i * 2 + 1] = demodAudioData->data[i] * 0.5f;
|
|
||||||
scopeCanvas->waveform_points[i * 2] = ((double) i / (double) iMax);
|
|
||||||
}
|
|
||||||
|
|
||||||
scopeCanvas->setStereo(demodAudioData->channels == 2);
|
|
||||||
|
|
||||||
delete demodAudioData;
|
|
||||||
} else {
|
|
||||||
std::cout << "Incoming Demodulator data empty?" << std::endl;
|
|
||||||
}
|
|
||||||
work_done = true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (!waterfallCanvas->HasFocus()) {
|
if (!waterfallCanvas->HasFocus()) {
|
||||||
waterfallCanvas->SetFocus();
|
waterfallCanvas->SetFocus();
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!work_done) {
|
event.Skip();
|
||||||
event.Skip();
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void AppFrame::saveSession(std::string fileName) {
|
void AppFrame::saveSession(std::string fileName) {
|
||||||
|
@ -185,6 +185,7 @@ void CubicSDR::removeDemodulator(DemodulatorInstance *demod) {
|
|||||||
if (!demod) {
|
if (!demod) {
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
demod->setActive(false);
|
||||||
sdrPostThread->removeDemodulator(demod);
|
sdrPostThread->removeDemodulator(demod);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -126,14 +126,14 @@ bool DemodulatorInstance::isTerminated() {
|
|||||||
case DemodulatorThreadCommand::DEMOD_THREAD_CMD_AUDIO_TERMINATED:
|
case DemodulatorThreadCommand::DEMOD_THREAD_CMD_AUDIO_TERMINATED:
|
||||||
t_Audio->join();
|
t_Audio->join();
|
||||||
audioTerminated = true;
|
audioTerminated = true;
|
||||||
// delete t_Audio;
|
delete t_Audio;
|
||||||
break;
|
break;
|
||||||
case DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_TERMINATED:
|
case DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_TERMINATED:
|
||||||
#ifdef __APPLE__
|
#ifdef __APPLE__
|
||||||
pthread_join(t_Demod, NULL);
|
pthread_join(t_Demod, NULL);
|
||||||
#else
|
#else
|
||||||
t_Demod->join();
|
t_Demod->join();
|
||||||
// delete t_Demod;
|
delete t_Demod;
|
||||||
#endif
|
#endif
|
||||||
demodTerminated = true;
|
demodTerminated = true;
|
||||||
break;
|
break;
|
||||||
@ -142,7 +142,7 @@ bool DemodulatorInstance::isTerminated() {
|
|||||||
pthread_join(t_PreDemod, NULL);
|
pthread_join(t_PreDemod, NULL);
|
||||||
#else
|
#else
|
||||||
t_PreDemod->join();
|
t_PreDemod->join();
|
||||||
// delete t_PreDemod;
|
delete t_PreDemod;
|
||||||
#endif
|
#endif
|
||||||
preDemodTerminated = true;
|
preDemodTerminated = true;
|
||||||
break;
|
break;
|
||||||
|
@ -90,6 +90,9 @@ void DemodulatorThread::threadMain() {
|
|||||||
iqAutoGain = agc_crcf_create();
|
iqAutoGain = agc_crcf_create();
|
||||||
agc_crcf_set_bandwidth(iqAutoGain, 0.9);
|
agc_crcf_set_bandwidth(iqAutoGain, 0.9);
|
||||||
|
|
||||||
|
AudioThreadInput *ati_vis = new AudioThreadInput;
|
||||||
|
ati_vis->data.reserve(DEMOD_VIS_SIZE);
|
||||||
|
|
||||||
std::cout << "Demodulator thread started.." << std::endl;
|
std::cout << "Demodulator thread started.." << std::endl;
|
||||||
|
|
||||||
terminated = false;
|
terminated = false;
|
||||||
@ -294,7 +297,6 @@ void DemodulatorThread::threadMain() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (ati && audioVisOutputQueue != NULL && audioVisOutputQueue->empty()) {
|
if (ati && audioVisOutputQueue != NULL && audioVisOutputQueue->empty()) {
|
||||||
AudioThreadInput *ati_vis = new AudioThreadInput;
|
|
||||||
|
|
||||||
int num_vis = DEMOD_VIS_SIZE;
|
int num_vis = DEMOD_VIS_SIZE;
|
||||||
if (stereo) {
|
if (stereo) {
|
||||||
@ -303,6 +305,7 @@ void DemodulatorThread::threadMain() {
|
|||||||
if (stereoSize > DEMOD_VIS_SIZE) {
|
if (stereoSize > DEMOD_VIS_SIZE) {
|
||||||
stereoSize = DEMOD_VIS_SIZE;
|
stereoSize = DEMOD_VIS_SIZE;
|
||||||
}
|
}
|
||||||
|
|
||||||
ati_vis->data.resize(stereoSize);
|
ati_vis->data.resize(stereoSize);
|
||||||
|
|
||||||
for (int i = 0; i < stereoSize / 2; i++) {
|
for (int i = 0; i < stereoSize / 2; i++) {
|
||||||
@ -406,6 +409,12 @@ void DemodulatorThread::threadMain() {
|
|||||||
delete audioDataDel;
|
delete audioDataDel;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (audioVisOutputQueue && !audioVisOutputQueue->empty()) {
|
||||||
|
AudioThreadInput *dummy_vis;
|
||||||
|
audioVisOutputQueue->pop(dummy_vis);
|
||||||
|
}
|
||||||
|
delete ati_vis;
|
||||||
|
|
||||||
DemodulatorThreadCommand tCmd(DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_TERMINATED);
|
DemodulatorThreadCommand tCmd(DemodulatorThreadCommand::DEMOD_THREAD_CMD_DEMOD_TERMINATED);
|
||||||
tCmd.context = this;
|
tCmd.context = this;
|
||||||
threadQueueNotify->push(tCmd);
|
threadQueueNotify->push(tCmd);
|
||||||
|
@ -24,6 +24,9 @@ void DemodulatorWorkerThread::threadMain() {
|
|||||||
commandQueue->pop(command);
|
commandQueue->pop(command);
|
||||||
switch (command.cmd) {
|
switch (command.cmd) {
|
||||||
case DemodulatorWorkerThreadCommand::DEMOD_WORKER_THREAD_CMD_BUILD_FILTERS:
|
case DemodulatorWorkerThreadCommand::DEMOD_WORKER_THREAD_CMD_BUILD_FILTERS:
|
||||||
|
if (!filterCommand.bandwidth || !filterCommand.audioSampleRate) {
|
||||||
|
break;
|
||||||
|
}
|
||||||
filterChanged = true;
|
filterChanged = true;
|
||||||
filterCommand = command;
|
filterCommand = command;
|
||||||
break;
|
break;
|
||||||
@ -32,13 +35,14 @@ void DemodulatorWorkerThread::threadMain() {
|
|||||||
}
|
}
|
||||||
done = commandQueue->empty();
|
done = commandQueue->empty();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
if (filterChanged && !terminated) {
|
if (filterChanged && !terminated) {
|
||||||
DemodulatorWorkerThreadResult result(DemodulatorWorkerThreadResult::DEMOD_WORKER_THREAD_RESULT_FILTERS);
|
DemodulatorWorkerThreadResult result(DemodulatorWorkerThreadResult::DEMOD_WORKER_THREAD_RESULT_FILTERS);
|
||||||
|
|
||||||
result.iqResampleRatio = (double) (filterCommand.bandwidth) / (double) filterCommand.sampleRate;
|
result.iqResampleRatio = (double) (filterCommand.bandwidth) / (double) filterCommand.sampleRate;
|
||||||
result.audioResamplerRatio = (double) (filterCommand.audioSampleRate) / (double) filterCommand.bandwidth;
|
result.audioResamplerRatio = (double) (filterCommand.audioSampleRate) / (double) filterCommand.bandwidth;
|
||||||
|
|
||||||
float As = 60.0f; // stop-band attenuation [dB]
|
float As = 60.0f; // stop-band attenuation [dB]
|
||||||
|
|
||||||
result.iqResampler = msresamp_crcf_create(result.iqResampleRatio, As);
|
result.iqResampler = msresamp_crcf_create(result.iqResampleRatio, As);
|
||||||
|
@ -55,6 +55,8 @@ void SDRPostThread::threadMain() {
|
|||||||
|
|
||||||
dcFilter = iirfilt_crcf_create_dc_blocker(0.0005);
|
dcFilter = iirfilt_crcf_create_dc_blocker(0.0005);
|
||||||
|
|
||||||
|
DemodulatorThreadIQData *visualDataOut = new DemodulatorThreadIQData;
|
||||||
|
|
||||||
std::cout << "SDR post-processing thread started.." << std::endl;
|
std::cout << "SDR post-processing thread started.." << std::endl;
|
||||||
|
|
||||||
std::deque<DemodulatorThreadIQData *> buffers;
|
std::deque<DemodulatorThreadIQData *> buffers;
|
||||||
@ -96,7 +98,13 @@ void SDRPostThread::threadMain() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
if (iqVisualQueue != NULL && iqVisualQueue.load()->empty()) {
|
if (iqVisualQueue != NULL && iqVisualQueue.load()->empty()) {
|
||||||
DemodulatorThreadIQData *visualDataOut = new DemodulatorThreadIQData;
|
if (visualDataOut->data.size() < num_vis_samples) {
|
||||||
|
if (visualDataOut->data.capacity() < num_vis_samples) {
|
||||||
|
visualDataOut->data.reserve(num_vis_samples);
|
||||||
|
}
|
||||||
|
visualDataOut->data.resize(num_vis_samples);
|
||||||
|
}
|
||||||
|
|
||||||
visualDataOut->frequency = data_in->frequency;
|
visualDataOut->frequency = data_in->frequency;
|
||||||
visualDataOut->sampleRate = data_in->sampleRate;
|
visualDataOut->sampleRate = data_in->sampleRate;
|
||||||
visualDataOut->data.assign(dataOut.begin(), dataOut.begin() + num_vis_samples);
|
visualDataOut->data.assign(dataOut.begin(), dataOut.begin() + num_vis_samples);
|
||||||
@ -200,6 +208,12 @@ void SDRPostThread::threadMain() {
|
|||||||
// std::lock_guard < std::mutex > lock(demodDataDel->m_mutex);
|
// std::lock_guard < std::mutex > lock(demodDataDel->m_mutex);
|
||||||
// delete demodDataDel;
|
// delete demodDataDel;
|
||||||
}
|
}
|
||||||
|
if (iqVisualQueue.load() && !iqVisualQueue.load()->empty()) {
|
||||||
|
DemodulatorThreadIQData *visualDataDummy;
|
||||||
|
iqVisualQueue.load()->pop(visualDataDummy);
|
||||||
|
}
|
||||||
|
|
||||||
|
delete visualDataOut;
|
||||||
|
|
||||||
std::cout << "SDR post-processing thread done." << std::endl;
|
std::cout << "SDR post-processing thread done." << std::endl;
|
||||||
}
|
}
|
||||||
|
@ -47,6 +47,25 @@ void ScopeCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
|||||||
wxPaintDC dc(this);
|
wxPaintDC dc(this);
|
||||||
const wxSize ClientSize = GetClientSize();
|
const wxSize ClientSize = GetClientSize();
|
||||||
|
|
||||||
|
if (!wxGetApp().getAudioVisualQueue()->empty()) {
|
||||||
|
AudioThreadInput *demodAudioData;
|
||||||
|
wxGetApp().getAudioVisualQueue()->pop(demodAudioData);
|
||||||
|
if (demodAudioData && demodAudioData->data.size()) {
|
||||||
|
if (waveform_points.size() != demodAudioData->data.size() * 2) {
|
||||||
|
waveform_points.resize(demodAudioData->data.size() * 2);
|
||||||
|
}
|
||||||
|
|
||||||
|
for (int i = 0, iMax = demodAudioData->data.size(); i < iMax; i++) {
|
||||||
|
waveform_points[i * 2 + 1] = demodAudioData->data[i] * 0.5f;
|
||||||
|
waveform_points[i * 2] = ((double) i / (double) iMax);
|
||||||
|
}
|
||||||
|
|
||||||
|
setStereo(demodAudioData->channels == 2);
|
||||||
|
} else {
|
||||||
|
std::cout << "Incoming Demodulator data empty?" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
glContext->SetCurrent(*this);
|
glContext->SetCurrent(*this);
|
||||||
glViewport(0, 0, ClientSize.x, ClientSize.y);
|
glViewport(0, 0, ClientSize.x, ClientSize.y);
|
||||||
|
|
||||||
|
@ -36,7 +36,7 @@ wxEND_EVENT_TABLE()
|
|||||||
WaterfallCanvas::WaterfallCanvas(wxWindow *parent, int *attribList) :
|
WaterfallCanvas::WaterfallCanvas(wxWindow *parent, int *attribList) :
|
||||||
InteractiveCanvas(parent, attribList), spectrumCanvas(NULL), dragState(WF_DRAG_NONE), nextDragState(WF_DRAG_NONE), fft_size(0), waterfall_lines(
|
InteractiveCanvas(parent, attribList), spectrumCanvas(NULL), dragState(WF_DRAG_NONE), nextDragState(WF_DRAG_NONE), fft_size(0), waterfall_lines(
|
||||||
0), plan(
|
0), plan(
|
||||||
NULL), in(NULL), out(NULL), resampler(NULL), resamplerRatio(0), lastInputBandwidth(0), zoom(1), mouseZoom(1) {
|
NULL), in(NULL), out(NULL), resampler(NULL), resamplerRatio(0), lastInputBandwidth(0), zoom(1), mouseZoom(1), otherWaterfallCanvas(NULL), polling(true) {
|
||||||
|
|
||||||
glContext = new WaterfallContext(this, &wxGetApp().GetContext(this));
|
glContext = new WaterfallContext(this, &wxGetApp().GetContext(this));
|
||||||
|
|
||||||
@ -92,6 +92,21 @@ void WaterfallCanvas::OnPaint(wxPaintEvent& WXUNUSED(event)) {
|
|||||||
wxPaintDC dc(this);
|
wxPaintDC dc(this);
|
||||||
const wxSize ClientSize = GetClientSize();
|
const wxSize ClientSize = GetClientSize();
|
||||||
|
|
||||||
|
|
||||||
|
if (polling && !wxGetApp().getIQVisualQueue()->empty()) {
|
||||||
|
DemodulatorThreadIQData *iqData;
|
||||||
|
wxGetApp().getIQVisualQueue()->pop(iqData);
|
||||||
|
|
||||||
|
if (iqData && iqData->data.size()) {
|
||||||
|
setData(iqData);
|
||||||
|
if (otherWaterfallCanvas) {
|
||||||
|
otherWaterfallCanvas->setData(iqData);
|
||||||
|
}
|
||||||
|
} else {
|
||||||
|
std::cout << "Incoming IQ data empty?" << std::endl;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
glContext->SetCurrent(*this);
|
glContext->SetCurrent(*this);
|
||||||
glViewport(0, 0, ClientSize.x, ClientSize.y);
|
glViewport(0, 0, ClientSize.x, ClientSize.y);
|
||||||
|
|
||||||
@ -824,3 +839,17 @@ void WaterfallCanvas::OnMouseRightReleased(wxMouseEvent& event) {
|
|||||||
mouseTracker.setHorizDragLock(false);
|
mouseTracker.setHorizDragLock(false);
|
||||||
mouseZoom = 1.0;
|
mouseZoom = 1.0;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
void WaterfallCanvas::attachWaterfallCanvas(WaterfallCanvas* canvas_in) {
|
||||||
|
otherWaterfallCanvas = canvas_in;
|
||||||
|
otherWaterfallCanvas->setPolling(false);
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
bool WaterfallCanvas::isPolling() {
|
||||||
|
return polling;
|
||||||
|
}
|
||||||
|
|
||||||
|
void WaterfallCanvas::setPolling(bool polling) {
|
||||||
|
this->polling = polling;
|
||||||
|
}
|
||||||
|
@ -29,6 +29,10 @@ public:
|
|||||||
DragState getNextDragState();
|
DragState getNextDragState();
|
||||||
|
|
||||||
void attachSpectrumCanvas(SpectrumCanvas *canvas_in);
|
void attachSpectrumCanvas(SpectrumCanvas *canvas_in);
|
||||||
|
void attachWaterfallCanvas(WaterfallCanvas *canvas_in);
|
||||||
|
|
||||||
|
bool isPolling();
|
||||||
|
void setPolling(bool polling);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
void OnPaint(wxPaintEvent& event);
|
void OnPaint(wxPaintEvent& event);
|
||||||
@ -46,9 +50,12 @@ private:
|
|||||||
void OnMouseEnterWindow(wxMouseEvent& event);
|
void OnMouseEnterWindow(wxMouseEvent& event);
|
||||||
void OnMouseLeftWindow(wxMouseEvent& event);
|
void OnMouseLeftWindow(wxMouseEvent& event);
|
||||||
|
|
||||||
SpectrumCanvas *spectrumCanvas;
|
|
||||||
std::vector<float> spectrum_points;
|
std::vector<float> spectrum_points;
|
||||||
|
|
||||||
|
SpectrumCanvas *spectrumCanvas;
|
||||||
|
WaterfallCanvas *otherWaterfallCanvas;
|
||||||
|
bool polling;
|
||||||
|
|
||||||
fftwf_complex *in, *out;
|
fftwf_complex *in, *out;
|
||||||
fftwf_plan plan;
|
fftwf_plan plan;
|
||||||
|
|
||||||
|
@ -25,9 +25,12 @@ void WaterfallContext::Setup(int fft_size_in, int num_waterfall_lines_in) {
|
|||||||
delete waterfall_tex[i];
|
delete waterfall_tex[i];
|
||||||
}
|
}
|
||||||
|
|
||||||
waterfall_tex[i] = new unsigned char[half_fft_size * waterfall_lines];
|
waterfall_tex[i] = new unsigned char[half_fft_size * waterfall_lines * 2];
|
||||||
memset(waterfall_tex[i], 0, half_fft_size * waterfall_lines);
|
memset(waterfall_tex[i], 0, half_fft_size * waterfall_lines * 2);
|
||||||
}
|
}
|
||||||
|
// Stagger memory updates at half intervals for tiles
|
||||||
|
waterfall_ofs[0] = waterfall_lines;
|
||||||
|
waterfall_ofs[1] = waterfall_lines - waterfall_lines / 8;
|
||||||
}
|
}
|
||||||
|
|
||||||
void WaterfallContext::refreshTheme() {
|
void WaterfallContext::refreshTheme() {
|
||||||
@ -71,51 +74,70 @@ void WaterfallContext::Draw(std::vector<float> &points) {
|
|||||||
|
|
||||||
if (points.size()) {
|
if (points.size()) {
|
||||||
for (int j = 0; j < 2; j++) {
|
for (int j = 0; j < 2; j++) {
|
||||||
memmove(waterfall_tex[j] + half_fft_size, waterfall_tex[j], (waterfall_lines - 1) * half_fft_size);
|
|
||||||
|
|
||||||
|
int ofs = waterfall_ofs[j];
|
||||||
for (int i = 0, iMax = half_fft_size; i < iMax; i++) {
|
for (int i = 0, iMax = half_fft_size; i < iMax; i++) {
|
||||||
float v = points[(j * half_fft_size + i) * 2 + 1];
|
float v = points[(j * half_fft_size + i) * 2 + 1];
|
||||||
|
|
||||||
float wv = v;
|
float wv = v < 0 ? 0 : (v > 0.99 ? 0.99 : v);
|
||||||
if (wv < 0.0)
|
|
||||||
wv = 0.0;
|
waterfall_tex[j][i + ofs * half_fft_size] = (unsigned char) floor(wv * 255.0);
|
||||||
if (wv > 0.99)
|
|
||||||
wv = 0.99;
|
|
||||||
waterfall_tex[j][i] = (unsigned char) floor(wv * 255.0);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
int quarter_lines = (waterfall_lines / 4);
|
||||||
|
int k = 4;
|
||||||
|
while (k--) {
|
||||||
|
if (waterfall_ofs[j] == quarter_lines * k) {
|
||||||
|
memcpy(waterfall_tex[j] + (waterfall_lines * half_fft_size) + (quarter_lines * k * half_fft_size),
|
||||||
|
waterfall_tex[j] + (quarter_lines * k * half_fft_size), quarter_lines * half_fft_size);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (waterfall_ofs[j] == 0) {
|
||||||
|
waterfall_ofs[j] = waterfall_lines;
|
||||||
|
}
|
||||||
|
|
||||||
|
glBindTexture(GL_TEXTURE_2D, waterfall[j]);
|
||||||
|
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, half_fft_size, waterfall_lines, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE,
|
||||||
|
(GLvoid *) (waterfall_tex[j] + (half_fft_size * (waterfall_ofs[j]))));
|
||||||
|
|
||||||
|
waterfall_ofs[j]--;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
|
||||||
|
|
||||||
for (int i = 0; i < 2; i++) {
|
|
||||||
glBindTexture(GL_TEXTURE_2D, waterfall[i]);
|
|
||||||
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, half_fft_size, waterfall_lines, 0, GL_COLOR_INDEX, GL_UNSIGNED_BYTE, (GLvoid *) waterfall_tex[i]);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
glColor3f(1.0, 1.0, 1.0);
|
glColor3f(1.0, 1.0, 1.0);
|
||||||
|
|
||||||
|
GLint vp[4];
|
||||||
|
glGetIntegerv( GL_VIEWPORT, vp);
|
||||||
|
|
||||||
|
float viewWidth = (float) vp[2];
|
||||||
|
|
||||||
|
// some bias to prevent seams at odd scales
|
||||||
|
float half_pixel = 1.0 / (float) viewWidth;
|
||||||
|
float half_texel = 1.0 / (float) half_fft_size;
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, waterfall[0]);
|
glBindTexture(GL_TEXTURE_2D, waterfall[0]);
|
||||||
glBegin(GL_QUADS);
|
glBegin(GL_QUADS);
|
||||||
glTexCoord2f(0.0, 1.0);
|
glTexCoord2f(0.0 + half_texel, 1.0 - half_texel);
|
||||||
glVertex3f(-1.0, -1.0, 0.0);
|
glVertex3f(-1.0, -1.0, 0.0);
|
||||||
glTexCoord2f(1.0, 1.0);
|
glTexCoord2f(1.0 - half_texel, 1.0 - half_texel);
|
||||||
glVertex3f(0.0, -1.0, 0.0);
|
glVertex3f(0.0 + half_pixel, -1.0, 0.0);
|
||||||
glTexCoord2f(1.0, 0.0);
|
glTexCoord2f(1.0 - half_texel, 0.0 + half_texel);
|
||||||
glVertex3f(0.0, 1.0, 0.0);
|
glVertex3f(0.0 + half_pixel, 1.0, 0.0);
|
||||||
glTexCoord2f(0.0, 0.0);
|
glTexCoord2f(0.0 + half_texel, 0.0 + half_texel);
|
||||||
glVertex3f(-1.0, 1.0, 0.0);
|
glVertex3f(-1.0, 1.0, 0.0);
|
||||||
glEnd();
|
glEnd();
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, waterfall[1]);
|
glBindTexture(GL_TEXTURE_2D, waterfall[1]);
|
||||||
glBegin(GL_QUADS);
|
glBegin(GL_QUADS);
|
||||||
glTexCoord2f(0.0, 1.0);
|
glTexCoord2f(0.0 + half_texel, 1.0 - half_texel);
|
||||||
glVertex3f(0.0, -1.0, 0.0);
|
glVertex3f(0.0 - half_pixel, -1.0, 0.0);
|
||||||
glTexCoord2f(1.0, 1.0);
|
glTexCoord2f(1.0 - half_texel, 1.0 - half_texel);
|
||||||
glVertex3f(1.0, -1.0, 0.0);
|
glVertex3f(1.0, -1.0, 0.0);
|
||||||
glTexCoord2f(1.0, 0.0);
|
glTexCoord2f(1.0 - half_texel, 0.0 + half_texel);
|
||||||
glVertex3f(1.0, 1.0, 0.0);
|
glVertex3f(1.0, 1.0, 0.0);
|
||||||
glTexCoord2f(0.0, 0.0);
|
glTexCoord2f(0.0 + half_texel, 0.0 + half_texel);
|
||||||
glVertex3f(0.0, 1.0, 0.0);
|
glVertex3f(0.0 - half_pixel, 1.0, 0.0);
|
||||||
glEnd();
|
glEnd();
|
||||||
|
|
||||||
glBindTexture(GL_TEXTURE_2D, 0);
|
glBindTexture(GL_TEXTURE_2D, 0);
|
||||||
|
@ -17,6 +17,7 @@ public:
|
|||||||
private:
|
private:
|
||||||
GLuint waterfall[2];
|
GLuint waterfall[2];
|
||||||
unsigned char *waterfall_tex[2];
|
unsigned char *waterfall_tex[2];
|
||||||
|
int waterfall_ofs[2];
|
||||||
int fft_size;
|
int fft_size;
|
||||||
int waterfall_lines;
|
int waterfall_lines;
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user