Commit Graph

1113 Commits

Author SHA1 Message Date
Charles J. Cliffe
38fab6ac51 Add 'R' toggle key + fixes from initial testing 2017-10-12 00:08:22 -04:00
Charles J. Cliffe
f8e51df8cd Demod instance start/stop recording setup 2017-10-09 20:07:40 -04:00
Charles J. Cliffe
c202d99a2a initial audio sink file and thread handling rough-in 2017-09-26 23:25:55 -04:00
Charles J. Cliffe
21dd062da0 Merge branch 'master' into audio_recording 2017-09-24 23:56:37 -04:00
Charles J. Cliffe
a398bc57f1 Initial AudioSink thread base and recoring preference 2017-09-24 23:50:08 -04:00
vsonnier
1a73f627a2 Frequency entry dialog font is slightly too big to fit, use the same as Label dialog instead 2017-09-24 12:46:33 +02:00
vsonnier
927d727a16 Try not to use atomics in performance code 2017-09-22 22:53:59 +02:00
vsonnier
aec0100f78 ThreadBlockingQueue : remove useless/dangerous operations, forbid both copy and assignment. 2017-09-10 19:35:12 +02:00
vsonnier
afedca05c6 Updated liquid-dsp v1.30 Windows binaries to GCC 7.2.0 (MSYS2) 2017-09-02 21:49:20 +02:00
vsonnier
030628c5ed SDRPostThread is better using try_push, restore previous audio-related code in DemodulatorInstance 2017-09-02 16:24:25 +02:00
vsonnier
87077a89c1 Fix #574: cannot enter frequency offsets > 2GHz 2017-09-01 18:39:35 +02:00
vsonnier
252b6bf9f8 AudioThread polishing 2017-09-01 06:18:35 +02:00
vsonnier
3a5b30dda8 Fix AudioThread nullptr check 2017-08-31 21:29:53 +02:00
vsonnier
9bbcb582e3 Fix hang when the active demodulator goes out-of-bandwwidth by changing sample rate 2017-08-31 20:51:37 +02:00
vsonnier
3842cf087f More terminate()-and-flush calls missed before 2017-08-29 18:48:59 +02:00
vsonnier
dc9c67bec1 Fix a DemodulatorInstance dangling reference 2017-08-29 06:40:07 +02:00
vsonnier
03bf38fea8 Squashing an actual memory leak in SDRPostThread by simplifying the code 2017-08-28 21:22:07 +02:00
vsonnier
3f90cbb858 Flush queues on terminate() calls to unblock push()s and so ease threads termination 2017-08-28 20:53:21 +02:00
vsonnier
b52c4ac8a6 This lock is actually needed, restore it. 2017-08-27 13:35:11 +02:00
vsonnier
3c3939e0b7 Use nullptr instead of NULL when shared_ptr is used 2017-08-27 13:00:32 +02:00
vsonnier
37712c7a81 Simplify SDRPostThread: no longer binding methods, directly use the true list of demodulators 2017-08-27 12:39:28 +02:00
vsonnier
a8f8f4a7e2 Initial commit: working... 2017-08-27 11:11:30 +02:00
vsonnier
c112026a2c Make processing queues timed-push, to be able to escape deadlocks. Rollback 'restart device when blocked' that is ineffective in practice. 2017-08-26 23:34:48 +02:00
vsonnier
ebca762ea8 Fix crash introduced with #559, fix hanging thread at application termination 2017-08-25 18:52:33 +02:00
vsonnier
a018a36100 Add a read-only TX antenna menu entry showing the active one, closing #559 2017-08-25 07:28:14 +02:00
vsonnier
2c20f728d5 Settings UI even better, fix device config not right w.r.t real antenna presence 2017-08-24 21:26:28 +02:00
vsonnier
f5f4a80f23 Rollback addition of AGC,PPM in the SDRdevices menu, because not all devices support it. Keep Antenna selection, though 2017-08-23 23:49:52 +02:00
vsonnier
1042c62c3b Initial commit: Antenna support, Enhanced Settings menu, Enhanced SDR device dialog 2017-08-23 23:27:49 +02:00
vsonnier
e32e687fe8 Make IOThreads terminate() fully non-blocking and misc.
- Thanks to timed-pop() usage, it is no longer needed to nudge queues with dummy to wake them
- Less bad luck to be stuck there
- Misc: leave the trace about the audio thread staturation, useful despite it raises some alarm among users...
2017-08-14 09:46:53 +02:00
vsonnier
acc6d2a31d Restart the device automatically if stuck with read stream errors 2017-08-13 22:14:12 +02:00
vsonnier
c64baab99d Threads vs. Queues lifetimes, cleanups.
- Ideally Queues must outlive the threads using them, but wasn't done so. Yes, std::shared_ptr them!
- Now queues are always valid in the context of the threads using them.
- No longer need tedious queues deallocation by the original owner.
- Misc cleanups.
2017-08-13 19:19:25 +02:00
vsonnier
98c7c30aee Yet another Thread termination problem found, and try killing the app if the closing turns bad 2017-08-13 12:11:14 +02:00
vsonnier
33107bfa9e Fix #565, Solo mode is now saved into session files 2017-08-12 18:09:36 +02:00
vsonnier
e67a29f5b6 Don't get stuck when closing application just because some Demodulators refuse to die 2017-08-12 11:30:32 +02:00
vsonnier
33aa0cade6 Fix bad re-loading, setting and UI glitches for Device Runtime settings, and misc.
- Quite obvious on the SDRPlay RSP2 for ex.
- Random cleanups by using the for-each construct at some places for clarity.
2017-08-12 08:17:40 +02:00
Dell-Ray Sackett
ab6cb059b9 boolean not a valid keyword
changed boolean to bool in garbageCollect
2017-06-01 21:12:06 -07:00
Dell-Ray Sackett
b315bac97f Change boolean to bool
void DemodulatorMgr::garbageCollect(boolean forcedGC)
should be 
void DemodulatorMgr::garbageCollect(bool forcedGC)
2017-06-01 21:05:49 -07:00
vsonnier
3604b7f1ff Even better thread and application termination:
- Now that timed-pop()/try_pop() prevent indefinite blocking it is best to flush() on thread stopping to unblock push()
- Reworked a bit the CubicSDR::OnExit() sequence, see comments.
2017-06-01 19:57:58 +02:00
vsonnier
8f608bbf5c Cleanup: remove some unused params and variables, conversion warnings seen with #550. 2017-05-29 20:22:10 +02:00
vsonnier
3095f8205a CubicVR2: more restricted operators on structures by removing convert-to-pointer. (Fix #550 ?) 2017-05-28 12:59:08 +02:00
vsonnier
56b56685e0 Yet Another Semicolon After Endif left... (#549) 2017-05-27 15:28:42 +02:00
vsonnier
3de3d3eee8 Tentative fix #549 prt 3 2017-05-27 12:36:47 +02:00
vsonnier
b3dd0b0d6e Tentative fix #548 part 2 2017-05-27 09:49:19 +02:00
vsonnier
d170f731c5 Fix #549, plus more usual syntax for #548 2017-05-27 07:46:28 +02:00
vsonnier
fcf9f0bb82 Potential fix for #548, to be tested in Nix-like environnements 2017-05-26 23:22:43 +02:00
vsonnier
a0526f757e ReBuffer somewhat cleaner, safer code 2017-05-26 10:29:47 +02:00
vsonnier
44cdfa8521 Make ReBuffer also GC its own memory + cleanups:
- Use deque in ReBuffer instead of vector (as before) because it allows freeing its memory
- Random cleanup: remove mutable when not needed.
2017-05-25 16:39:01 +02:00
vsonnier
9b0ce69e8f Use the nuclear option to solve the hung problem:
Besides deadlocks, a thread can in theory get stuck in a blocking pop(),
not seeing the stopping flag in particular. So assure liveness by making all
pop() timed pop.
2017-05-25 09:32:27 +02:00
vsonnier
77a82e1617 Another fix for the neverending hung application bugs:
- Clear up DemodulatorInstance garbage collection, only do it in a single thread (AppFrame::OnIdle)
- Add a specific mutex lock for the list of deleted demodulators,
- Add a specific lock to control DemodulatorInstance thread lifetimes, protecting IsTerminated() of concurrent join and delete
2017-05-25 08:03:08 +02:00
vsonnier
4b323e9863 Make ReBuffer refcount management automatic, using std::shared_ptr:
- No longer need to call setRefCount() / decRefCount()
- Restore old ThreadBlockingQueue using std::deque, for std::shared_ptr correct behaviour.
2017-05-24 12:28:37 +02:00