Commit Graph

72 Commits

Author SHA1 Message Date
Stanisław Pitucha
77b2d54870 Initialize frequency 2016-01-29 20:08:33 +11:00
Stanisław Pitucha
035353123d Fix signed/unsigned variables 2016-01-29 07:49:31 +11:00
Charles J. Cliffe
68c409486e Fix toggling between low/high bw with same channel count 2015-12-29 23:25:22 -05:00
Charles J. Cliffe
7d6a387a77 Updates and improvements for low-bandwidth input usage 2015-12-29 20:52:49 -05:00
Charles J. Cliffe
1eb84d6fa7 SDRPostThread cleanup 2015-12-05 18:52:36 -05:00
Charles J. Cliffe
cdc80b890b Add ReBuffer buffer count warning, fix SDRPostThread off-by-one channel reset 2015-12-04 22:10:51 -05:00
Charles J. Cliffe
7027e7bf0b Missed crash fix for channelizer channel 0 2015-10-27 17:06:39 -04:00
Charles J. Cliffe
3fc6f9ad80 Several crash/bug fixes, uninitialized vars 2015-10-27 16:53:06 -04:00
Charles J. Cliffe
ac93aa369b Manual Gain Control :-)
- Disable AGC from settings menu
- Requires latest SoapySDRPlay gain commits for SDRPlay
2015-10-27 01:56:49 -04:00
Charles J. Cliffe
b89d606af3 SoapySDR 0.4.0 updates
- Requires up-to-date SoapySDR 0.4.x and re-built modules
2015-10-23 02:53:51 -04:00
Charles J. Cliffe
67c184262a Minor tweaks and cleanup
- add functions to access SDRPostThread
2015-10-18 12:26:07 -04:00
Charles J. Cliffe
6ee51711db Fix channel gap on upper edge of spectrum 2015-10-17 18:25:14 -04:00
Charles J. Cliffe
f1475fb9be Move DC correction to channel 0, reduce demod vis CPU usage
- Demod vis now uses channelizer output instead of decimation
- DC correction now only applied to channel 0
2015-10-17 16:17:12 -04:00
Charles J. Cliffe
beccdf8c63 firpfbch2->firpfbch experiment
- My assumption about this not working correctly may be wrong, this
actually seems to work ok compared to firpfbch2
2015-10-16 18:40:40 -04:00
Charles J. Cliffe
a4dc4498fc Add support for my experimental firpfbch2_crcf_set_channel_state
- Needs my fork of liquid-dsp at:
https://github.com/cjcliffe/liquid-dsp/tree/firpfbch_toggle_channels
2015-10-15 21:01:07 -04:00
Charles J. Cliffe
249e04e69c Move DC blocking filter to SDRThread
- DC blocker + Channelizer too heavy together
2015-10-15 01:35:08 -04:00
Charles J. Cliffe
d8c048fecc SDRPostThread cleanup/refactor
- Cache active demodulators and channel info instead of running the
whole list each time
2015-10-14 18:09:29 -04:00
Charles J. Cliffe
edd154296c FIR Polyphase filterbank channelizer prototype implementation
- Can now handle several 200khz FM streams with SDRPlay at 8Mhz+ on my
old 2010 Macbook Pro :)
- Demod bandwidth max now limited to 400khz, temporary until alternate
path for high-bandwidth is available
2015-10-14 00:54:48 -04:00
Charles J. Cliffe
9d06fa77c7 Use hardware DC when available
- un-comment code in SoapySDRThread for remote testing…
2015-09-30 23:45:06 -04:00
Charles J. Cliffe
1918707304 Initial experimental support for SoapySDR device input 2015-09-13 22:18:29 -04:00
Charles J. Cliffe
2e6b173fb1 attempt to fix waterfall stutter working parts 2015-09-07 20:46:03 -04:00
Charles J. Cliffe
5de181cf67 keyboard waterfall zoom input tweaks 2015-08-16 19:47:49 -04:00
Charles J. Cliffe
b1f20de0e9 RefCounter should make this unnecessary? 2015-08-13 18:10:22 -04:00
Charles J. Cliffe
b345dc7516 Spectrum averaging control now functional 2015-08-12 22:14:14 -04:00
Charles J. Cliffe
1d5a2f1ac7 Fix for an initial priming overload and visuals memory leak 2015-08-12 21:45:02 -04:00
Charles J. Cliffe
33d51b2bff Improve input response time, balance visuals, fix a bug 2015-08-12 19:39:11 -04:00
Charles J. Cliffe
6ae02bee9c Frame timer too jittery for anything but OSX, back to throttling which looks nicer.. 2015-08-12 18:07:06 -04:00
Charles J. Cliffe
0c1f3149ac Whoops.. I can has memory leak? 2015-08-11 22:11:54 -04:00
Charles J. Cliffe
655e4da1dc Update post-input IQ visual out queue to ReBuffer<>
+ float is no longer enough for FFT zoom resolution :D
2015-08-11 21:49:42 -04:00
Charles J. Cliffe
0802f7b756 Experimenting with max speed waterfall (no dropped FFTs :)
- FFT Detail from zoomed-in views is greatly improved with the
additional data
2015-08-11 00:50:43 -04:00
Charles J. Cliffe
c1774ee96a Cleanup / refactor "pipe" names for clarity 2015-07-30 20:36:06 -04:00
Charles J. Cliffe
10e35002f1 AudioThread & demod worker IOThread queues, cleanup 2015-07-30 19:30:46 -04:00
Charles J. Cliffe
05cd99bbf1 IOThread all the things! 2015-07-29 20:57:02 -04:00
Charles J. Cliffe
2d8c2800cb more ReBuffer<> updates 2015-07-28 22:14:48 -04:00
Charles J. Cliffe
f731602017 initial ScopeVisualProcessor, ReBuffer template 2015-07-28 21:56:39 -04:00
Charles J. Cliffe
19f9b7ab70 MSVC fixes 2015-07-21 00:59:18 -04:00
Charles J. Cliffe
6c016a7199 More sample rates, unify defaults
- also fix possible crash related to unlocking before queueing visual
data.
2015-06-11 17:18:36 -04:00
Charles J. Cliffe
8496287455 Adds feature to Swap I/Q 2015-05-31 22:13:14 -04:00
Charles J. Cliffe
3efb036099 Unsafe vector demod queues replaced /w mutex lock 2015-05-31 12:05:45 -04:00
Charles J. Cliffe
2a9eadbf9a Issue #81 patches from @dovandung 2015-05-27 23:22:19 -04:00
Charles J. Cliffe
8589a39f66 Simple active demod tracking, helptip updates. 2015-04-23 19:38:44 -04:00
Charles J. Cliffe
3af564037c New tuning bar now functional 2015-03-26 22:45:52 -04:00
Charles J. Cliffe
2c33773189 FFT resolution/zoom tweak 2015-02-21 23:25:40 -05:00
Charles J. Cliffe
4218fb73a0 Demod visual activation when entering/leaving view 2015-02-05 20:54:04 -05:00
Charles J. Cliffe
9cf8799a58 Patch for Windows / OSX 2015-02-05 19:30:06 -05:00
Ryndzionek Mariusz
a2c6e0bf91 Added LUT for IQ mapping with proper scaling 2015-02-03 18:42:44 +01:00
Charles J. Cliffe
27b890c882 Experimental zoomed FFT resolution improvements 2015-01-31 22:27:11 -05:00
Chris Motch
1ed7d95193 Fixes to allow Compilation using VC++ 12
Some minor fixes and tweaks to allow compilation under Visual C++ 12.
This doesn't include changes that I need to make to the build
generation.
2015-01-24 22:01:47 -05:00
Charles J. Cliffe
b2e8cf0482 Demod worker lock-on-remove fix 2015-01-22 23:41:33 -05:00
Charles J. Cliffe
6d0fc54400 Staggered tile updates and moving texture window to eliminate constant memmove() for animation 2015-01-22 21:32:32 -05:00