vsonnier
230a87d8df
AudioThread: Revised mutex usage for devices vs. AudioThread* due to erroneous implem., creating crashes in some cases
...
(damn those things are hard...)
2017-10-28 11:57:01 +02:00
vsonnier
950a4622b7
Updated Windows liquid-dsp binaries to v1.31 (gcc 7.2.0)
2017-10-26 07:04:36 +02:00
vsonnier
3cc49bdb15
Fixes #581 ?: Do not set std::shared_ptr to nullptr in constructors (useless anyway) since they could be wrongly interpreted
2017-10-16 18:50:55 +02:00
vsonnier
6019207bd4
VisualProcessor : protect against null input queue
2017-10-15 08:51:01 +02:00
vsonnier
f4107c1541
Optimized VisualProcessor by using a non-recursive mutex and making some ops non-blocking, small AudioThread opt as well
2017-10-14 11:34:25 +02:00
Charles J. Cliffe
1c415afa92
Merge branch 'master' into audio_recording
2017-10-12 00:15:00 -04:00
Charles J. Cliffe
38fab6ac51
Add 'R' toggle key + fixes from initial testing
2017-10-12 00:08:22 -04:00
Charles J. Cliffe
f8e51df8cd
Demod instance start/stop recording setup
2017-10-09 20:07:40 -04:00
vsonnier
2c1be22c51
Well, looks like WASAPI audio create crashes on Windows, so revert to good old DirectSound for audio
2017-09-27 21:45:08 +02:00
Charles J. Cliffe
c202d99a2a
initial audio sink file and thread handling rough-in
2017-09-26 23:25:55 -04:00
Charles J. Cliffe
21dd062da0
Merge branch 'master' into audio_recording
2017-09-24 23:56:37 -04:00
Charles J. Cliffe
a398bc57f1
Initial AudioSink thread base and recoring preference
2017-09-24 23:50:08 -04:00
vsonnier
1a73f627a2
Frequency entry dialog font is slightly too big to fit, use the same as Label dialog instead
2017-09-24 12:46:33 +02:00
vsonnier
927d727a16
Try not to use atomics in performance code
2017-09-22 22:53:59 +02:00
vsonnier
aec0100f78
ThreadBlockingQueue : remove useless/dangerous operations, forbid both copy and assignment.
2017-09-10 19:35:12 +02:00
vsonnier
afedca05c6
Updated liquid-dsp v1.30 Windows binaries to GCC 7.2.0 (MSYS2)
2017-09-02 21:49:20 +02:00
vsonnier
030628c5ed
SDRPostThread is better using try_push, restore previous audio-related code in DemodulatorInstance
2017-09-02 16:24:25 +02:00
vsonnier
87077a89c1
Fix #574 : cannot enter frequency offsets > 2GHz
2017-09-01 18:39:35 +02:00
vsonnier
252b6bf9f8
AudioThread polishing
2017-09-01 06:18:35 +02:00
vsonnier
5460863608
Upgraded RtAudio to v5.0.0, WASAPI is now the default audio backend on Windows
2017-08-31 21:30:32 +02:00
vsonnier
3a5b30dda8
Fix AudioThread nullptr check
2017-08-31 21:29:53 +02:00
vsonnier
9bbcb582e3
Fix hang when the active demodulator goes out-of-bandwwidth by changing sample rate
2017-08-31 20:51:37 +02:00
vsonnier
3842cf087f
More terminate()-and-flush calls missed before
2017-08-29 18:48:59 +02:00
vsonnier
dc9c67bec1
Fix a DemodulatorInstance dangling reference
2017-08-29 06:40:07 +02:00
vsonnier
03bf38fea8
Squashing an actual memory leak in SDRPostThread by simplifying the code
2017-08-28 21:22:07 +02:00
vsonnier
3f90cbb858
Flush queues on terminate() calls to unblock push()s and so ease threads termination
2017-08-28 20:53:21 +02:00
Vincent Sonnier
2d01a279e9
Merge pull request #572 from cjcliffe/vso_shared_ptr_DemodulatorInstances
...
Let's see if I've broken something :)
2017-08-27 14:47:10 +02:00
vsonnier
b52c4ac8a6
This lock is actually needed, restore it.
2017-08-27 13:35:11 +02:00
vsonnier
3c3939e0b7
Use nullptr instead of NULL when shared_ptr is used
2017-08-27 13:00:32 +02:00
vsonnier
37712c7a81
Simplify SDRPostThread: no longer binding methods, directly use the true list of demodulators
2017-08-27 12:39:28 +02:00
vsonnier
a8f8f4a7e2
Initial commit: working...
2017-08-27 11:11:30 +02:00
vsonnier
c112026a2c
Make processing queues timed-push, to be able to escape deadlocks. Rollback 'restart device when blocked' that is ineffective in practice.
2017-08-26 23:34:48 +02:00
vsonnier
ebca762ea8
Fix crash introduced with #559 , fix hanging thread at application termination
2017-08-25 18:52:33 +02:00
vsonnier
a018a36100
Add a read-only TX antenna menu entry showing the active one, closing #559
2017-08-25 07:28:14 +02:00
Vincent Sonnier
8993121fc6
Merge pull request #571 from cjcliffe/vso_SoapySDR_antenna_support
...
Add Antenna support (RX only), plus improved Settings menu.
2017-08-25 06:23:22 +02:00
vsonnier
2c20f728d5
Settings UI even better, fix device config not right w.r.t real antenna presence
2017-08-24 21:26:28 +02:00
vsonnier
f5f4a80f23
Rollback addition of AGC,PPM in the SDRdevices menu, because not all devices support it. Keep Antenna selection, though
2017-08-23 23:49:52 +02:00
vsonnier
1042c62c3b
Initial commit: Antenna support, Enhanced Settings menu, Enhanced SDR device dialog
2017-08-23 23:27:49 +02:00
vsonnier
e32e687fe8
Make IOThreads terminate() fully non-blocking and misc.
...
- Thanks to timed-pop() usage, it is no longer needed to nudge queues with dummy to wake them
- Less bad luck to be stuck there
- Misc: leave the trace about the audio thread staturation, useful despite it raises some alarm among users...
2017-08-14 09:46:53 +02:00
vsonnier
acc6d2a31d
Restart the device automatically if stuck with read stream errors
2017-08-13 22:14:12 +02:00
vsonnier
c64baab99d
Threads vs. Queues lifetimes, cleanups.
...
- Ideally Queues must outlive the threads using them, but wasn't done so. Yes, std::shared_ptr them!
- Now queues are always valid in the context of the threads using them.
- No longer need tedious queues deallocation by the original owner.
- Misc cleanups.
2017-08-13 19:19:25 +02:00
vsonnier
98c7c30aee
Yet another Thread termination problem found, and try killing the app if the closing turns bad
2017-08-13 12:11:14 +02:00
vsonnier
33107bfa9e
Fix #565 , Solo mode is now saved into session files
2017-08-12 18:09:36 +02:00
vsonnier
ae74023864
Updated Windows liquid-dsp v1.30 binaries, compiled with latest MSYS2 GCC 7.1.0
...
- Apparently the 32bit build no longer need any dependency, so remove libgcc_s_dw2-1.dll
- Updated libwinpthread-1.dll from MSYS2 too.
2017-08-12 14:29:49 +02:00
vsonnier
e67a29f5b6
Don't get stuck when closing application just because some Demodulators refuse to die
2017-08-12 11:30:32 +02:00
vsonnier
33aa0cade6
Fix bad re-loading, setting and UI glitches for Device Runtime settings, and misc.
...
- Quite obvious on the SDRPlay RSP2 for ex.
- Random cleanups by using the for-each construct at some places for clarity.
2017-08-12 08:17:40 +02:00
Vincent Sonnier
695d00d966
Merge pull request #555 from lospheris/master
...
Change boolean to bool
2017-06-02 06:21:15 +02:00
Dell-Ray Sackett
ab6cb059b9
boolean not a valid keyword
...
changed boolean to bool in garbageCollect
2017-06-01 21:12:06 -07:00
Dell-Ray Sackett
b315bac97f
Change boolean to bool
...
void DemodulatorMgr::garbageCollect(boolean forcedGC)
should be
void DemodulatorMgr::garbageCollect(bool forcedGC)
2017-06-01 21:05:49 -07:00
vsonnier
3604b7f1ff
Even better thread and application termination:
...
- Now that timed-pop()/try_pop() prevent indefinite blocking it is best to flush() on thread stopping to unblock push()
- Reworked a bit the CubicSDR::OnExit() sequence, see comments.
2017-06-01 19:57:58 +02:00