#pragma once #include #include #include #include "DemodulatorThread.h" #include "DemodulatorPreThread.h" class DemodulatorInstance { public: #ifdef __APPLE__ pthread_t t_PreDemod; pthread_t t_Demod; #else std::thread *t_PreDemod; std::thread *t_Demod; #endif AudioThread *audioThread; std::thread *t_Audio; DemodulatorInstance(); ~DemodulatorInstance(); void setVisualOutputQueue(DemodulatorThreadOutputQueue *tQueue); DemodulatorThreadCommandQueue *getCommandQueue(); void run(); void terminate(); std::string getLabel(); void setLabel(std::string labelStr); bool isTerminated(); void updateLabel(long long freq); bool isActive(); void setActive(bool state); bool isStereo(); void setStereo(bool state); void squelchAuto(); bool isSquelchEnabled(); void setSquelchEnabled(bool state); float getSignalLevel(); void setSquelchLevel(float signal_level_in); float getSquelchLevel(); void setOutputDevice(int device_id); int getOutputDevice(); void setDemodulatorType(std::string demod_type_in); std::string getDemodulatorType(); void setDemodulatorLock(bool demod_lock_in); int getDemodulatorLock(); void setDemodulatorCons(int demod_cons_in); int getDemodulatorCons(); void setBandwidth(int bw); int getBandwidth(); void setGain(float gain_in); float getGain(); void setFrequency(long long freq); long long getFrequency(); void setAudioSampleRate(int sampleRate); int getAudioSampleRate(); bool isFollow(); void setFollow(bool follow); bool isTracking(); void setTracking(bool tracking); bool isMuted(); void setMuted(bool muted); DemodulatorThreadInputQueue *getIQInputDataPipe(); protected: DemodulatorThreadInputQueue* pipeIQInputData; DemodulatorThreadPostInputQueue* pipeIQDemodData; AudioThreadInputQueue *pipeAudioData; DemodulatorThreadCommandQueue* pipeDemodCommand; DemodulatorThreadCommandQueue* pipeDemodNotify; DemodulatorPreThread *demodulatorPreThread; DemodulatorThread *demodulatorThread; DemodulatorThreadControlCommandQueue *threadQueueControl; private: void checkBandwidth(); std::atomic label; // std::atomic_bool terminated; // std::atomic_bool demodTerminated; // std::atomic_bool audioTerminated; // std::atomic_bool preDemodTerminated; std::atomic_bool active; std::atomic_bool squelch; std::atomic_bool stereo; std::atomic_bool muted; std::atomic_llong currentFrequency; std::atomic_int currentBandwidth; std::string currentDemodType; std::atomic_int currentDemodCons; std::atomic_int currentOutputDevice; std::atomic_int currentAudioSampleRate; std::atomic currentAudioGain; std::atomic_bool follow, tracking; };