#pragma once #include "wx/glcanvas.h" #include "wx/timer.h" #include #include #include "InteractiveCanvas.h" #include "TuningContext.h" #include "MouseTracker.h" #include "fftw3.h" #include "Timer.h" class TuningCanvas: public InteractiveCanvas { public: enum ActiveState { TUNING_HOVER_NONE, TUNING_HOVER_FREQ, TUNING_HOVER_BW, TUNING_HOVER_PPM, TUNING_HOVER_CENTER }; TuningCanvas(wxWindow *parent, int *attribList = NULL); ~TuningCanvas(); void setHelpTip(std::string tip); private: void OnPaint(wxPaintEvent& event); void OnIdle(wxIdleEvent &event); void OnMouseMoved(wxMouseEvent& event); void OnMouseDown(wxMouseEvent& event); void OnMouseWheelMoved(wxMouseEvent& event); void OnMouseReleased(wxMouseEvent& event); void OnMouseEnterWindow(wxMouseEvent& event); void OnMouseLeftWindow(wxMouseEvent& event); void OnKeyDown(wxKeyEvent& event); void OnKeyUp(wxKeyEvent& event); void StepTuner(ActiveState state, int factor, bool up = true); TuningContext *glContext; std::string helpTip; float dragAccum; float uxDown; ActiveState hoverState; ActiveState downState; int hoverIndex; int downIndex; bool dragging; float freqDP; float freqW; float bwDP; float bwW; float centerDP; float centerW; bool top; bool bottom; int currentPPM; int lastPPM; // wxDECLARE_EVENT_TABLE(); };